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Darkfall

Darkfall 

General Discussion  » But it is race specific :(

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48 posts found
  Stellos

Novice Member

Joined: 9/15/06
Posts: 1483

If you're going to stick it out there, don't be afraid if you get it cut off.

 
2/03/09 10:42:03 AM#1

So orginally I was believing that I can be anything and create anything I want.  This would be great.  But after reading this I feel it will be race specific.

So I can learn any skill or spell? Almost. Some skills and spells are race specific, meaning you can not learn them unless you are of the appropriate race. The races also have limits on what they can and cant learn. The dwarves for instance, are better at melee fighting than they are at magic, so they can master some awesome melee techniques, but they can not learn some of the most advanced spells. Dwarves are however the best smiths in the world, so they can make magical armor that is alot better than those smiths of other races make. This somewhat makes up for them being a little weak at actual spellcasting.

This sucks, because I want to be a human melee and use blacksmith as a skill.  However, it looks like a human will never be able to be as good as a dwarf at this, so in other words, there won't be many human melee/smiths.  If they are going to cap races abilities and skill potential then why not just follow the mold of race specific professions like all the other crap out there?  I want to be able to craft magical armor and max out my melee skills, but guess what, I don't want to be a stinking dwarf!   Very disappointed if this factor is going to stay.  Eventually I could see all humans being magic, all dwarves being melee and ect, because after all, why choose an avatar that won't be able to reach the highest level in the skill you desire?

 

  Uproar

Novice Member

Joined: 2/19/04
Posts: 286

I was once Tailrot, Uproar, Bandage, Thus(tin) Hammered, Rock, and so many more. Aye gamerest.

2/03/09 11:00:19 AM#2

You ask why they don't implement race-based crafting like all of the other MMORPGs out there?

-- It's simple.  Because this game in most ways represents a step backwards. 

However, in a few it might move the genre forward -- I hope those make up for some of it's lacking aspects.

  Ceclis

Novice Member

Joined: 2/07/04
Posts: 31

2/03/09 12:20:15 PM#3
Originally posted by Stellos

So orginally I was believing that I can be anything and create anything I want.  This would be great.  But after reading this I feel it will be race specific.

So I can learn any skill or spell? Almost. Some skills and spells are race specific, meaning you can not learn them unless you are of the appropriate race. The races also have limits on what they can and cant learn. The dwarves for instance, are better at melee fighting than they are at magic, so they can master some awesome melee techniques, but they can not learn some of the most advanced spells. Dwarves are however the best smiths in the world, so they can make magical armor that is alot better than those smiths of other races make. This somewhat makes up for them being a little weak at actual spellcasting.

This sucks, because I want to be a human melee and use blacksmith as a skill.  However, it looks like a human will never be able to be as good as a dwarf at this, so in other words, there won't be many human melee/smiths.  If they are going to cap races abilities and skill potential then why not just follow the mold of race specific professions like all the other crap out there?  I want to be able to craft magical armor and max out my melee skills, but guess what, I don't want to be a stinking dwarf!   Very disappointed if this factor is going to stay.  Eventually I could see all humans being magic, all dwarves being melee and ect, because after all, why choose an avatar that won't be able to reach the highest level in the skill you desire?

 


 

Where did you get this information please? (link)

  1-8-7

Advanced Member

Joined: 12/22/08
Posts: 74

2/03/09 12:23:42 PM#4

I think theres just a few for each race to make them special in some way.

  Paragus1

Spotlight Blogger

Joined: 6/29/06
Posts: 1665

Co-Leader of Inquisition
www.inqguild.net

2/03/09 12:26:27 PM#5

There are supposed to be a few racial weapons, which probably have skills associated with them.  Other than that I'm not sure, where did you find that red quote?

MMORPG.com Spotlight Blog Writer (400,000+ Views)

Co-Leader of Inquisition

Youtube Channel

  Nightbringe1

Novice Member

Joined: 12/23/07
Posts: 686

2/03/09 12:34:37 PM#6
Originally posted by Stellos

So orginally I was believing that I can be anything and create anything I want.  This would be great.  But after reading this I feel it will be race specific.

So I can learn any skill or spell? Almost. Some skills and spells are race specific, meaning you can not learn them unless you are of the appropriate race. The races also have limits on what they can and cant learn. The dwarves for instance, are better at melee fighting than they are at magic, so they can master some awesome melee techniques, but they can not learn some of the most advanced spells. Dwarves are however the best smiths in the world, so they can make magical armor that is alot better than those smiths of other races make. This somewhat makes up for them being a little weak at actual spellcasting.

This sucks, because I want to be a human melee and use blacksmith as a skill.  However, it looks like a human will never be able to be as good as a dwarf at this, so in other words, there won't be many human melee/smiths.  If they are going to cap races abilities and skill potential then why not just follow the mold of race specific professions like all the other crap out there?  I want to be able to craft magical armor and max out my melee skills, but guess what, I don't want to be a stinking dwarf!   Very disappointed if this factor is going to stay.  Eventually I could see all humans being magic, all dwarves being melee and ect, because after all, why choose an avatar that won't be able to reach the highest level in the skill you desire?

 


 

I see absolutely nothing wrong with this, it adds a meaningful distinction to each race.. You want to play a human melee smith, go for it. The only people who are going to worry about it are the min / maxers.

Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin

  Respit

Novice Member

Joined: 11/05/08
Posts: 780

“It's not easy to cut through a human head with a hacksaw.”
- Michael Crichton

2/03/09 1:52:22 PM#7
Originally posted by Paragus1

There are supposed to be a few racial weapons, which probably have skills associated with them.  Other than that I'm not sure, where did you find that red quote?


 

Seems he found that in the last place anyone would think to look.

Here   

DarkFall FAQ - Read then Question with Boldness

  Vorret

Novice Member

Joined: 8/23/04
Posts: 103

2/03/09 3:02:38 PM#8

Well this blows...

So much for sandbox eh...

  Roosevelt

Novice Member

Joined: 8/23/08
Posts: 348

2/03/09 3:05:10 PM#9
Originally posted by Vorret

Well this blows...

So much for sandbox eh...

 

This comment makes no sense, just because some races get bonuses does not make it a linear game. Sandbox means you have the choice to do anything, it does not mean "Everyone is equal". You can be a human blacksmith, a dwarf can do the same job maxed but a little better. You are still given the choice to do anything. The little perks are only footnotes to the characters themselves not based solely around them.

_____________________________
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In 2008...
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This is his story....

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5122

2/03/09 3:05:36 PM#10
Originally posted by Respit
Originally posted by Paragus1

There are supposed to be a few racial weapons, which probably have skills associated with them.  Other than that I'm not sure, where did you find that red quote?


 

Seems he found that in the last place anyone would think to look.

Here   

lol

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

2/03/09 3:08:17 PM#11

Perhaps the information is outdated, just as the line about prestige classes which I believe were dropped as well.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  TypicalDwarf

Novice Member

Joined: 1/23/09
Posts: 43

2/03/09 3:17:39 PM#12

I really don't see why it's such a surprise that different races will have different strengths and weakeness.  It adds distintion and flavor to the game.  It wouldn't be make much sense if a race as pratical as the dwarves were as good at the magical arts as elves, would it? Or a race as young and diverse as humans knew all the secrets of metal working as such a long lived and tenacious race as the dwarves...

 

  Paragus1

Spotlight Blogger

Joined: 6/29/06
Posts: 1665

Co-Leader of Inquisition
www.inqguild.net

2/03/09 3:21:05 PM#13
Originally posted by Kyleran

Perhaps the information is outdated, just as the line about prestige classes which I believe were dropped as well.

 

This is probably the case.  There are several things on that website that are no longer a part of the game's design.   Hopefully if / when they roll out a new website, a lot of the fat on the old one will be gone.   There are leaks regarding the base stats of the various races that imply some might be slightly better at some skills than others, but those stats are supposedly raisable.

MMORPG.com Spotlight Blog Writer (400,000+ Views)

Co-Leader of Inquisition

Youtube Channel

  Respit

Novice Member

Joined: 11/05/08
Posts: 780

“It's not easy to cut through a human head with a hacksaw.”
- Michael Crichton

2/03/09 3:43:36 PM#14
Originally posted by Paragus1
Originally posted by Kyleran

Perhaps the information is outdated, just as the line about prestige classes which I believe were dropped as well.

 

This is probably the case.  There are several things on that website that are no longer a part of the game's design.   Hopefully if / when they roll out a new website, a lot of the fat on the old one will be gone.   There are leaks regarding the base stats of the various races that imply some might be slightly better at some skills than others, but those stats are supposedly raisable.

Lol, just another example of how most of the "mis-information" gets started.

For his own sake, I hope the OP didn't post this on the DF Forums.

DarkFall FAQ - Read then Question with Boldness

  Grunties

Apprentice Member

Joined: 9/16/07
Posts: 797

2/03/09 4:05:08 PM#15

This all brings to mind Alliance shaman and horde paladin. Once a distinctive class, rendered into clones by pursuit of 'freedom'.

Being able to have every skill no matter what race you pick does not a sandbox make. All it really does it turn meaningful distinctive differences and player choices into generic meaningless crap. Why care about race if they are all going to be the same?

There is always going to be someone else out there that will do whatever you want to do, better. With or without class differences. Slippery slope. Lets make all races look the same because some races avatar's are easier to aim at then others. when does it end?

The solution isn't to make everyone the same. Better solution is to give each race its own unique traits that no others can learn. If you insist that this hold true for crafting specifically, then maybe each race should have their own unique recipes. That way they stay unique, while still providing reasons to play that race in a certain role. But for god sakes, don't cut off the nose to save the face, and destroy one of the things that makes this game different  - meaningful choices and consequences.

 

 

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

  Stellos

Novice Member

Joined: 9/15/06
Posts: 1483

If you're going to stick it out there, don't be afraid if you get it cut off.

 
2/03/09 4:19:13 PM#16
Originally posted by Roosevelt
Originally posted by Vorret

Well this blows...

So much for sandbox eh...

 

This comment makes no sense, just because some races get bonuses does not make it a linear game. Sandbox means you have the choice to do anything, it does not mean "Everyone is equal". You can be a human blacksmith, a dwarf can do the same job maxed but a little better. You are still given the choice to do anything. The little perks are only footnotes to the characters themselves not based solely around them.


 

What you call a "bonus" I call a gimp.  I think the maximum skill level should be 100 or something equilvalent.  I don't feel that just because I don't choose to be a dwarf that my melee skills should max out at 90 or however they will have the numbers set.  I think any race should be able to be 100% whatever the player creates and not have stipulations put on their max level due to their race. 

  Stellos

Novice Member

Joined: 9/15/06
Posts: 1483

If you're going to stick it out there, don't be afraid if you get it cut off.

 
2/03/09 4:24:22 PM#17
Originally posted by Respit
Originally posted by Paragus1
Originally posted by Kyleran

Perhaps the information is outdated, just as the line about prestige classes which I believe were dropped as well.

 

This is probably the case.  There are several things on that website that are no longer a part of the game's design.   Hopefully if / when they roll out a new website, a lot of the fat on the old one will be gone.   There are leaks regarding the base stats of the various races that imply some might be slightly better at some skills than others, but those stats are supposedly raisable.

Lol, just another example of how most of the "mis-information" gets started.

For his own sake, I hope the OP didn't post this on the DF Forums.


 

I did not post on DF forums.  I realize the information may be incorrect, but what information about DF is 100% credible at this point, huh?  Exactly.  We have a fairly good reason to believe that this will be the case on release, but yes, there is the possibility that they are a long way from making race specific classes now.  All we can do is discusses the information that is available.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

2/03/09 4:42:32 PM#18

I don't mind if dwarves make better smiths or specific races have higher attributes then one another.

What bothers me is that dwarves wont have access to specific Spells.

Hell i dont care if a dwarf has lower stats as long as he could cast the same spell if i really worked on my Dwarf caster. According to that Info It wont matter if i work real hard on my Dwarf caster because I still wont have access to powerful spells.

Sounds like a limitation to me and everyone knows sandbox fans dont do limitations.

 

Edit: Before you label me as a troll or hater, think about it for a second.  What if you made a dwarf and decided to play a caster. you spent months leveling up magic skills to find out that your dwarf even though you have been casting for a while cant get the AOE spell of pawnage just cause your a dwarf while a Elf or human caster the same skill level can toss AOE bombs anywhere just cause of race....... seems shitty huh?

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  EvolvedMonky

Apprentice Member

Joined: 8/25/08
Posts: 381

2/03/09 5:01:45 PM#19

If you call a class system by any other name people wont notice.

Instead of warriors mages and what not you have races as the base classes.  Everyone min/maxes specialy in a pvp centered game. If you dont your a noob. 

So instead of picking a class and using feats or whatever points to customize your toon.   You pick a race and pick the skills that race is good at.   Same thing just a different name.

 

But seriously Darkfall devs could add in the feature where if you die in game you get kicked in the balls and most the locals here would praise it.

 

  Ceclis

Novice Member

Joined: 2/07/04
Posts: 31

2/03/09 5:05:17 PM#20
Originally posted by Respit
Originally posted by Paragus1

There are supposed to be a few racial weapons, which probably have skills associated with them.  Other than that I'm not sure, where did you find that red quote?


 

Seems he found that in the last place anyone would think to look.

Here   


 

Ha the funny thing is i've seen this page, and read this, but didnt remember when it was posted here. I smoke too much  

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