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Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » Thank you John Smedley

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61 posts found
  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

2/07/09 12:46:25 PM#41

I don't know if Smed is responsable for it or whoever in SOE is, but I'm seeing a trend among SOE games lately- they all have the similar WoW UI, the circular picture with 2 bars at the top left with the enemy target to its right and group bars below it and the circle radar at the far right with the quest logger also there. Have a look around with some screenshots of NGE, Vanguard, Pirates of the Burning Sea, Everquest 2 and now DC Universe. I saw the latest videos of DCU and I was shocked to how closely the game's UI resembles WoW.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  bluealien1

Novice Member

Joined: 10/06/07
Posts: 549

2/07/09 12:48:16 PM#42

No need to reinvent the wheel, the WoW UI is actually pretty good so why not base other UIs off of it?

  Mackerni

Apprentice Member

Joined: 7/30/07
Posts: 238

2/07/09 4:11:03 PM#43
Originally posted by bluealien1

No need to reinvent the wheel, the WoW UI is actually pretty good so why not base other UIs off of it?

Because I didn't come to Star Wars Galaxies to play World of Warcraft.

I came to Star Wars Galaxies to play Star Wars Galaxies.

  User Deleted
2/07/09 6:50:06 PM#44
Originally posted by bluealien1

No need to reinvent the wheel, the WoW UI is actually pretty good so why not base other UIs off of it?


 

They all look the same to me. They all play the same. They all feel the same. Same, same,same, same...ect. Makes me sleepy.

  Warmaker

Elite Member

Joined: 5/04/07
Posts: 2057

2/08/09 1:35:25 AM#45
Originally posted by Mackerni
Originally posted by bluealien1

No need to reinvent the wheel, the WoW UI is actually pretty good so why not base other UIs off of it?

Because I didn't come to Star Wars Galaxies to play World of Warcraft.

I came to Star Wars Galaxies to play Star Wars Galaxies.

 

Especially since SWG came out BEFORE WoW.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  SagoMactow

Apprentice Member

Joined: 12/09/05
Posts: 6

2/08/09 4:38:36 PM#46
Originally posted by BullseyeArc1

As much as you think Smeds the devil hes only his cousin.     And this may be a shock, but LA thats Lucas Arts. Wanted the NGE, you should be thanking Julio Torres and Nacy M. for saving you some $.   Im sure they'll be saving you some more over at Bio-ware in a couple years.
 


 

Speaking of Nancy M. ..... check this out:

Nancy's paycheck 

http://people.forbes.com/profile/nancy-g-macintyre/48801

Nancy G. MacIntyre
Executive VP, Divisional
Leapfrog Enterprises, Inc.
Emeryville , CA
Sector: CONSUMER GOODS / Toys & Games
Officer since February 2007

48 Years Old
Nancy G. MacIntyre has served as our Executive Vice President, Product, Innovation, and Marketing since February 2007. From May 2005 through January 2007, Ms. MacIntyre served on the executive team at LucasArts, a LucasFilm company, most recently as Vice President of Global Sales and Marketing and prior to that as Senior Director, Online Gaming. Previously, Ms. MacIntyre had been with Atari, Inc as Vice President, Marketing from 2001 through 2005 and with Atari, Inc.'s predecessor Hasbro Interactive from 1998 to 2001 in senior sales and marketing positions. Between 1988 and 1998 Ms. MacIntyre held sales and marketing positions at Broderbund Software and Lotus Development Corp. Ms. MacIntyre received her B.S. in finance and accounting from Drexel University.


Compensation for 2007
Salary $250,144.00
Bonus $75,000.00
Restricted stock awards $5,045.00
All other compensation $2,000.00
Option awards $  $105,634.00
Non-equity incentive plan compensation $150,000.00
Change in pension value and nonqualified deferred compensation earnings $0.00
Total Compensation $587,823.00
 

There is something wrong in this world when somene can get promoted after totally screwing up what should have been an unending cash flow of about $10,000,000.00 a year (based on 250K subs at the time of the NGE). Yes ... UN-ending ... cuz I would have played SWG until I died of old age. But instead I quit back in 01/06 like 250K other people.

  Fishermage

Novice Member

Joined: 11/23/05
Posts: 7695

"I find your lack of faith disturbing."

2/08/09 6:12:59 PM#47
Originally posted by SagoMactow
Originally posted by BullseyeArc1

As much as you think Smeds the devil hes only his cousin.     And this may be a shock, but LA thats Lucas Arts. Wanted the NGE, you should be thanking Julio Torres and Nacy M. for saving you some $.   Im sure they'll be saving you some more over at Bio-ware in a couple years.
 


 

Speaking of Nancy M. ..... check this out:

Nancy's paycheck 

http://people.forbes.com/profile/nancy-g-macintyre/48801

Nancy G. MacIntyre
Executive VP, Divisional
Leapfrog Enterprises, Inc.
Emeryville , CA
Sector: CONSUMER GOODS / Toys & Games
Officer since February 2007

48 Years Old
Nancy G. MacIntyre has served as our Executive Vice President, Product, Innovation, and Marketing since February 2007. From May 2005 through January 2007, Ms. MacIntyre served on the executive team at LucasArts, a LucasFilm company, most recently as Vice President of Global Sales and Marketing and prior to that as Senior Director, Online Gaming. Previously, Ms. MacIntyre had been with Atari, Inc as Vice President, Marketing from 2001 through 2005 and with Atari, Inc.'s predecessor Hasbro Interactive from 1998 to 2001 in senior sales and marketing positions. Between 1988 and 1998 Ms. MacIntyre held sales and marketing positions at Broderbund Software and Lotus Development Corp. Ms. MacIntyre received her B.S. in finance and accounting from Drexel University.


Compensation for 2007
Salary $250,144.00
Bonus $75,000.00
Restricted stock awards $5,045.00
All other compensation $2,000.00
Option awards $  $105,634.00
Non-equity incentive plan compensation $150,000.00
Change in pension value and nonqualified deferred compensation earnings $0.00
Total Compensation $587,823.00
 

There is something wrong in this world when somene can get promoted after totally screwing up what should have been an unending cash flow of about $10,000,000.00 a year (based on 250K subs at the time of the NGE). Yes ... UN-ending ... cuz I would have played SWG until I died of old age. But instead I quit back in 01/06 like 250K other people.

 

Which is fine evidence to add  to the idea that LEC had very little to do with the NGE, and their biggest failure was believing SOE's lies.

LEC was mostly trying to market the debacle -- putting lipstick on a pig. Nancy didn't do so well with that, but she did as well as she could -- it is hard to market garbage based upon lies. She obviously had little to do with the actual decision to go with the NGE.

Ward, however, who was the man who had more to do with the actual decision of the NGE, was eventually thrown out on his ass. Sounds pretty reasonable to me, given what went down.

Now in terms of her compensation at leapfrog, maybe she's doing a good job there. I don't know. I don't believe in jumping to conclusions and would never damn someone for one stupid statement said in the context of a firestorm of bad publicity.

Just trying to think outside the box here and look at what it all might mean, instead of just killing the messenger. I say this as someone who was highly critical of nancy's statement when it appeared in the NYT article.

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

2/08/09 8:28:19 PM#48
Originally posted by Fishermage
Originally posted by SagoMactow
Originally posted by BullseyeArc1

As much as you think Smeds the devil hes only his cousin.     And this may be a shock, but LA thats Lucas Arts. Wanted the NGE, you should be thanking Julio Torres and Nacy M. for saving you some $.   Im sure they'll be saving you some more over at Bio-ware in a couple years.
 


 

Speaking of Nancy M. ..... check this out:

Nancy's paycheck 

http://people.forbes.com/profile/nancy-g-macintyre/48801

Nancy G. MacIntyre
Executive VP, Divisional
Leapfrog Enterprises, Inc.
Emeryville , CA
Sector: CONSUMER GOODS / Toys & Games
Officer since February 2007

48 Years Old
Nancy G. MacIntyre has served as our Executive Vice President, Product, Innovation, and Marketing since February 2007. From May 2005 through January 2007, Ms. MacIntyre served on the executive team at LucasArts, a LucasFilm company, most recently as Vice President of Global Sales and Marketing and prior to that as Senior Director, Online Gaming. Previously, Ms. MacIntyre had been with Atari, Inc as Vice President, Marketing from 2001 through 2005 and with Atari, Inc.'s predecessor Hasbro Interactive from 1998 to 2001 in senior sales and marketing positions. Between 1988 and 1998 Ms. MacIntyre held sales and marketing positions at Broderbund Software and Lotus Development Corp. Ms. MacIntyre received her B.S. in finance and accounting from Drexel University.


Compensation for 2007
Salary $250,144.00
Bonus $75,000.00
Restricted stock awards $5,045.00
All other compensation $2,000.00
Option awards $  $105,634.00
Non-equity incentive plan compensation $150,000.00
Change in pension value and nonqualified deferred compensation earnings $0.00
Total Compensation $587,823.00
 

There is something wrong in this world when somene can get promoted after totally screwing up what should have been an unending cash flow of about $10,000,000.00 a year (based on 250K subs at the time of the NGE). Yes ... UN-ending ... cuz I would have played SWG until I died of old age. But instead I quit back in 01/06 like 250K other people.

 

Which is fine evidence to add  to the idea that LEC had very little to do with the NGE, and their biggest failure was believing SOE's lies.

LEC was mostly trying to market the debacle -- putting lipstick on a pig. Nancy didn't do so well with that, but she did as well as she could -- it is hard to market garbage based upon lies. She obviously had little to do with the actual decision to go with the NGE.

Ward, however, who was the man who had more to do with the actual decision of the NGE, was eventually thrown out on his ass. Sounds pretty reasonable to me, given what went down.

Now in terms of her compensation at leapfrog, maybe she's doing a good job there. I don't know. I don't believe in jumping to conclusions and would never damn someone for one stupid statement said in the context of a firestorm of bad publicity.

Just trying to think outside the box here and look at what it all might mean, instead of just killing the messenger. I say this as someone who was highly critical of nancy's statement when it appeared in the NYT article.

I'd say Ward and Smed were the main players regarding the unwanted revamps in SWG, and the misinforming of players.  Nancy will never be forgotten for comments that SWG players shouldn't have to read so much, but at least I think now she's helping people learn to read lol.  Maybe there's a redemption story there somewhere.

P.S. two good things about the new StarWars MMO: Ward is out on his can, and Smed is out of the loop.  At least it has a chance :).  Another good thing is bioware, a fourth is the pre-cu devs there.  The only thing that concerns me is the conflicting information about item shops that EA seemed to float.

I just hope they see this as an opportunity to provide an excellent entertainment service, and earn decent cash as a result; not as another doomed "how can I make a fast buck by milking MMO players" project.  Those inevitably suck, and therefore fail--deservedly.
 

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

2/08/09 11:26:57 PM#49

Nancy McIntyre has said some of the funniest thing I've seen coming from a dev, the "too much reading" was the best one. She thinks everything should be made simple for pre-school and kindergardeners. She was the one that wanted the 32 professions cut down to 9 classes and be an "iconic" hero from the movies so people wouldn't have to go through customizing their own character.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  User Deleted
2/08/09 11:45:09 PM#50
Originally posted by sookster54

Nancy McIntyre has said some of the funniest thing I've seen coming from a dev, the "too much reading" was the best one. She thinks everything should be made simple for pre-school and kindergardeners. She was the one that wanted the 32 professions cut down to 9 classes and be an "iconic" hero from the movies so people wouldn't have to go through customizing their own character.


 

She was a marketing exec at LA. Not a developer. SOE developed the NGE.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

2/09/09 1:37:32 AM#51
Originally posted by sookster54

Nancy McIntyre has said some of the funniest thing I've seen coming from a dev, the "too much reading" was the best one. She thinks everything should be made simple for pre-school and kindergardeners. She was the one that wanted the 32 professions cut down to 9 classes and be an "iconic" hero from the movies so people wouldn't have to go through customizing their own character.


 

I still find it amusing to see people still pretend that she said there was to much reading, now okay she did say that, but have you guy's really forgotten all the topics concurning players who felt that they needed to read far to much, often not meant as ingame reading but often meant in way's that people needed to search for info on the internet, all she did was saying what WE ALL already saw and read on the official forums made by people/players who felt there was to much reading with SWG.

And sorry I have nothing t thank JS for. I didn't put the money I might have spend on SWG if the NGE never happend on a savings account, most likely I spend it just aswell towards other things, besides that who knows how long I would have sticked with the game, I can definitly not know for sure if I still would be paying the game if the NGE had never happend. I could speculate, but I doubt I would have remained till today with the game if nothing was changed and only was fixed and polished.

TO MAKE IT CLEAR I AM NOT BLAMING THE ACTUAL PLAYER, but am blaming those who where so loud shortly after release and the months afters who mostly whined on the forums about how bad/hard/difficult/tomuchreading/jedi/notStarWarsy etc etc the game was. As most constructive topics often got locked because the whiners didn't want the devs to listen to actual players as often those whiners wanted us to go play games like The Sims or Second Life as those whiners didn't understand GAMERS.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  sanedor

Novice Member

Joined: 1/13/06
Posts: 497

2/09/09 1:53:57 AM#52

Can't say i saved money, traveling to mmo to mmo cost 50 a pop and more 15 bucks looking for a new home

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

2/09/09 9:42:14 AM#53


Originally posted by FikusOfAhazi

Originally posted by sookster54

Nancy McIntyre has said some of the funniest thing I've seen coming from a dev, the "too much reading" was the best one. She thinks everything should be made simple for pre-school and kindergardeners. She was the one that wanted the 32 professions cut down to 9 classes and be an "iconic" hero from the movies so people wouldn't have to go through customizing their own character.


 
She was a marketing exec at LA. Not a developer. SOE developed the NGE.



DOesn't matter what position she was, she's the one that said all this.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  theJexster

Novice Member

Joined: 7/01/08
Posts: 128

2/09/09 9:48:42 AM#54

I thank as well, I love it when you, I dunno, for example buy a car then a few years later the car somehow morphs into a unicycle, yet you can't get a refund of any kind. I thank them for that one of a kind service.

  Fishermage

Novice Member

Joined: 11/23/05
Posts: 7695

"I find your lack of faith disturbing."

2/09/09 10:49:34 AM#55
Originally posted by sookster54

 


Originally posted by FikusOfAhazi

Originally posted by sookster54

 

Nancy McIntyre has said some of the funniest thing I've seen coming from a dev, the "too much reading" was the best one. She thinks everything should be made simple for pre-school and kindergardeners. She was the one that wanted the 32 professions cut down to 9 classes and be an "iconic" hero from the movies so people wouldn't have to go through customizing their own character.


 

 
She was a marketing exec at LA. Not a developer. SOE developed the NGE.



DOesn't matter what position she was, she's the one that said all this.

 

 

I don't know if I agree with what you seem to be implying. It is far, far worse to take something someone likes and turn it into crap than to try and explain WHY the people above you turned something someone likes into crap. We'll probably never know whether she actually believed in what she said there.

We know however that Smed and Sons did it and have done it again, and again.

Had Smed not done what he did; she would never have had to say what she did. Also this lead to her leaving the industry. Smed just sits there and smiles, and acts as if he is a decent person, while he continues to do the same things to his customers.

What she said was ridiculous -- but she was still just the messenger.

  SagoMactow

Apprentice Member

Joined: 12/09/05
Posts: 6

2/09/09 7:25:02 PM#56

Who was it that said their new "target" playerbase wants "kill, loot, repeat"? This did not sit well with the 250K people playing SWG. The whole attitude with BOTH $OE and LEC was screw the playerbase we have now ..... we can get more kids to play and make up for the loss.

John Smedley (and Nancy) has NO business being in this industry.  Even if he saved me about $420.00 a year for two accounts.

With regards to 250K subscribers .... that equates to about $10,500,000.00 per year that went into the pocket of a competitor of $OE.

  User Deleted
2/10/09 8:10:38 AM#57
Originally posted by SagoMactow

Who was it that said their new "target" playerbase wants "kill, loot, repeat"? This did not sit well with the 250K people playing SWG. The whole attitude with BOTH $OE and LEC was screw the playerbase we have now ..... we can get more kids to play and make up for the loss.

John Smedley (and Nancy) has NO business being in this industry.  Even if he saved me about $420.00 a year for two accounts.

With regards to 250K subscribers .... that equates to about $10,500,000.00 per year that went into the pocket of a competitor of $OE.

 

10 mill $OE didn't get talk about a warm feeling.....

  Kazara

Advanced Member

Joined: 3/20/06
Posts: 970

"Denial does not change reality."

2/10/09 8:36:30 AM#58
Originally posted by Mathos
Originally posted by SagoMactow

Who was it that said their new "target" playerbase wants "kill, loot, repeat"? This did not sit well with the 250K people playing SWG. The whole attitude with BOTH $OE and LEC was screw the playerbase we have now ..... we can get more kids to play and make up for the loss.

John Smedley (and Nancy) has NO business being in this industry.  Even if he saved me about $420.00 a year for two accounts.

With regards to 250K subscribers .... that equates to about $10,500,000.00 per year that went into the pocket of a competitor of $OE.

 

10 mill $OE didn't get talk about a warm feeling.....


 

LOL! As I recall, WoW opened a few more servers when the NGE went live. I am sure Blizzard is thankful too!

  User Deleted
2/10/09 10:32:07 AM#59
Originally posted by Kazara
Originally posted by Mathos
Originally posted by SagoMactow

Who was it that said their new "target" playerbase wants "kill, loot, repeat"? This did not sit well with the 250K people playing SWG. The whole attitude with BOTH $OE and LEC was screw the playerbase we have now ..... we can get more kids to play and make up for the loss.

John Smedley (and Nancy) has NO business being in this industry.  Even if he saved me about $420.00 a year for two accounts.

With regards to 250K subscribers .... that equates to about $10,500,000.00 per year that went into the pocket of a competitor of $OE.

 

10 mill $OE didn't get talk about a warm feeling.....


 

LOL! As I recall, WoW opened a few more servers when the NGE went live. I am sure Blizzard is thankful too!

 

Hahahaha thats to funny

  Fishermage

Novice Member

Joined: 11/23/05
Posts: 7695

"I find your lack of faith disturbing."

2/10/09 11:24:15 AM#60
Originally posted by Kazara
Originally posted by Mathos
Originally posted by SagoMactow

Who was it that said their new "target" playerbase wants "kill, loot, repeat"? This did not sit well with the 250K people playing SWG. The whole attitude with BOTH $OE and LEC was screw the playerbase we have now ..... we can get more kids to play and make up for the loss.

John Smedley (and Nancy) has NO business being in this industry.  Even if he saved me about $420.00 a year for two accounts.

With regards to 250K subscribers .... that equates to about $10,500,000.00 per year that went into the pocket of a competitor of $OE.

 

10 mill $OE didn't get talk about a warm feeling.....


 

LOL! As I recall, WoW opened a few more servers when the NGE went live. I am sure Blizzard is thankful too!

 

I know I never would have tried WoW or CoH had the NGE never happened. I know I lost a quite a few friends to both of those games after the NGE hit.

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