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tryklon
Advanced Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
1/30/09 10:19:01 PM#41
I agree, those 2 classes are nothing to brag about, they should be at launch, but they are also releasing new RvR area and many other things. Sure its nothing unheard, but they are definately good aditions to the game and ppl should be happy with just what it is, instead of ranting about what should or shouldnt have been released at launch. Its a game, if u like it, excellent, have fun, if you dont or you think you dont agree with the game politics, just move on, and find yourself another game and have fun! |
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Oh wow did not think this would reach 5 pages, sure some of this is old news in a way but it shows that mythic intends to show a faster response to thier customers, also with the news of an official forums thats a big step and the combat review patch (the careers overhaul) thats nice. |
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1/31/09 5:27:11 PM#43
This is good news. Mythic has been and is a good company. I've been enjoying WAR since launch, and for me it keeps getting better. |
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1/31/09 7:12:22 PM#44
instead of adding a new dungeon what they need to do instead is take away the current method in capturing a city and do this instead. for zone locks, they start as soon as the keeps and bos are all captured in the current zone by one side ,also that zone has a timer for when the zone that would be locked is locked . when it is locked , lets say a good 2 hours, the zone that then becomes unlocked next is then contested. if the zone that was contested gets won over by the opposing side and is held for 2 hours, then the last zone that was locked then becomes unlocked while the zone that was defended becomes locked for 3 hours if by then the zone that was currently captured ,the fortresses can then become contessed while the last zone becomes locked for 3 hours and is on a 3 hour time limit to be captured , when the time limit for when the fortress can be claimed there is a initial 2 hour time limit for the other side to try to recapture it, if they fail to do so then the city can be sieged .no more need for scenarios to be the deciding factor if a zone locks or not and when that side finally captures a fortress , only 1 fotrtress needed. then and only then a city siege can take place, and the burning and rapeing and pilaging can take place, best armor, best weapons, best sets end gear to come from doing the city siege and killing the king. whoooooa. that was a lot to say. hope that makes sence.
this is return would cause more people to particapate in pvp /orvr.
ya cant argue with this . the whole point of the game is to kill the king of the enemy . why not make the root towards this curent method be the way ? and dont give me none of this bs order is outnumbered . cause its about even on both sides. the only reason it may seem like order is outnumbered is because they never show up for a fight unless there is no resistance . Destruction FTW !!!!!! Dark Elf Realm pride !!!!!!! WAAAAAAAAAGH |
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Rommie10-284
Hard Core Member
Joined: 12/07/05
Really Uncle Bugs? Spirit of Fair Play is slain by Online Community! |
1/31/09 8:53:18 PM#45
The problem that Mythic has faced, from Beta and now, is that the development process is just too slow. They didn't have enough time to include what they wanted at release. Look at the timelines for this new content - April, May, June? Even if it's on time, which history shows as not very likely, that's 1/3 to 1/2 a YEAR ahead. Players want, and expect, problems fixed in a timely fashion, but the developers can't deliver on the quickening expectations of the players. The game, and development team, that finds a way to speed up the SDC will be The Next Big Thing, in my opinion.
Avatars are people too |
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1/31/09 9:32:27 PM#46
Originally posted by Rommie10-284
A decent sized update every month is reasonable.
Jesus Christ...do you think they just pull content out their ass? Be real now. It takes time. ---------------------------------------------------------------------------- |
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2/01/09 12:04:28 AM#47
Originally posted by Capn23
A decent sized update every month is reasonable.
Jesus Christ...do you think they just pull content out their ass? Be real now. It takes time.
With all due respect, if nothing major has happened long before June, the massive exodus the game is experiencing right now is just going to get much worse. |
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2/01/09 3:01:37 AM#48
All in all, I'm fairly satisfied with the changes they've announced. Yes, they are adding in classes that were cut from launch (and they have always stated that this was their intention). Yes, I'm sure they have some iteration of the other cities sitting around somewhere already. I see a different problem with the cities than simply saving them for a PR blitz though. For whatever wack reason, they had initially not planned on having keep sieges and what not...which I think was a particularly boneheaded move, but anyway, after the testers railed against it (yes, I was one.) They added them in. The key thing here..they ADDED THEM IN halfway through development, which means a lot changed in their vision for the game. Originally they had all the cities planned, but the progression to them was based off of scenarios alone I believe. When they changed this, they changed the fundamental mechanics of the game. I don't honestly think the problem is that the cities weren't ready, or that they are saving them for later, but that having multiple cities simply doesn't fit into the design anymore. Seriously, look at how large of a player base is needed at the moment just to take the war to a single city on each side.... Now consider the amount of active players that would be needed to take the war to a different city for each race simultaneously...I doubt anyones servers could handle that many people, even if they could keep that many people, and we know that the endgame is jacked up as it is, with server lag and zone crashes. How could they handle 3x the players on each server to even accomodate a war of that scale if they can barely handle (or not handle, depending on your view) the war that they have now? Honestly, I wouldn't be surprised to never see the other cities, or not see them until way down the road, whether they swap them out, or add them in to the game in addition to the current cities. Regardless of what they decide to do, or not do with the cities, they have a lot of fundamental things to change in ORvR prior to changing the endgame, including fixing the endgame, and modifying keep sieges so that they are more fun and challenging all around, and I'm fairly confident that they know this. There is still a lot of work to be done, and I'm sure everyone is dissapointed at how things turned out to some extent, but they are improving, and I'm having fun as it is, and will have more fun with the things they are adding in. Is Mythic perfect? Far from it. But I still have confidence that even though they have made some mistakes, they will continue to improve on them as best they can.
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2/01/09 6:31:46 AM#49
Originally posted by a1b2c3
This pretty sums up my feelings; I have a few "spare" days and got to play about twenty hours over two days, and run around enjoying the scenary. Before launch, we were concerned about appearance (me too). Actually it's shaping up nicely, give the constraints Mythic put in by design (not to create overwhelming lag); and one of the things I don't see is posters moaning about the appearance (which personally I feed led evidence to the trolls not actually playing this game). Collectively, we also had a fit about classes and captial cities getting cut - however a reasonable person can see that a commerical company can only sink so much into development before having to make some money :) So, we have all the classes back, including the improvement of Slayers over Hammers - well done there that was a major mistake not to included what is probably the most icon class in Warhammer (originally). The promise of a nice new dugeon, and Darkness Falls will forever etched in my mind as the most exciting dungeon ever - I hope Mythic can recreate the magic of that. My design for this new dungeon would take into account the following, Mythic pay attention :) You could go in DF at level 20, so please make it a progressive dungeon that you can go into at, say, rank 15; one of the nicest bits was seeing all the level 50 running through, blating the odd level 20 mob for you and tossing a heal and a rez when necessary). Also, when the dungeon changed hands, you would get a 50 running around pwning low levels; this actually added to the excitement and danger of the place (and I'm really not fond of 50 pwning 20s). One of the best battles I have ever had was where a group of 30s managed to take out a 50. So please leave that in. To concluded, WAR is going places with tonnes of investment -this is good. New stuff is coming - this is good (no matter whether is should have been in at the start). And if the event scenario is as good as the Riekland Factory - it will be excellent. |
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2/02/09 9:35:25 PM#50
Originally posted by popinjay
Unless a WA mod admits to a burning of the bridges I woun't believe it happened. I've been an activ eposter in WA for several years and at no point did I get the sense that there was any burning of bridges. Most people who played DAOC already know that VNboards were the preferred boards for MJ to post in. It was not surprise and came as no surprise that come launch he'd put his focus there. Decisions in business can be reversed and should be reversed to account for changing market conditions. What is 100% sure now can change tomorrow. Any sane businessman of any type would do the same thing. There is no such thing as "I am a man of my word" when it comes to decision makingl; because decisions can change. It's only the bad decision makers that refuse to change their stance on certain things. There's a difference between someone who lies and reversing a decision. I am just surprised how many people simply don't understand the difference. |
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2/02/09 9:45:11 PM#51
Since official forums are on the way whether he changed his mind, was forced, or just lied, probably not worth talking about anymore, at least for me. I've always said official forums were a great idea. Glad he finally saw the light as well. :) |
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2/03/09 5:42:38 PM#52
Originally posted by Zorndorf
Do people really still use xfire? Idon't know ayone who still does tbh. My guild in WAR has 150 members and none of them have the old xfire thingy at the bottom of their posts on our guild forum. Maybe your numbers are a little bit wrong. ______________ Mark E. Cooper |
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HellsMajesty
Novice Member
Joined: 9/30/07
"The only thing that comes to a sleeping man are dreams" |
2/04/09 3:31:21 AM#53
Xfire is old news and cannot be used as an accurate prediction of the amount of subs to a game as less than half of most games populations would use xfire or have even heard of it. ![]() |
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2/04/09 4:08:43 AM#54
Originally posted by Ascension08 WoW was supposed to have Hero classes in at launch. WoW took 4+ years and an expansion you have to PAY for to add in ONE Hero class. WAR has already added back in a third of their "missing content" WITH in-game events FOR FREE, and this is no different. You really need to learn to respect the company for what it does, not what you think it should've done. Yes, the content was supposed to be in at launch, but it wasn't for various reasons. Now focus on how they're putting it back in - mainly how quickly and how they're not charging seperately for it. I think they're listening to the community, especially with some kind of endgame RvR-control influenced dungeon with Tomb Kings - RvR more important like in DAoC and another lore faction put in at the same time, two birds with one stone. The way they're going about this "expansion" is different as well. Instead of trying to cram all the content into an expansion pack and charge you $30-50 for it in June, they're adding bits of it in over the next 6 months and it's all free. Why can't other games do that? Now, this isn't as big as other "expansion packs", that's true, and maybe when Mythic adds a whole 'nother area, they'll sell it seperately. But I think this is the best system of improving the game without leeching extra money from your playerbase. Just my two cents on the whole thing - I think this was a good step forward and just hope Mythic can implement everything well sorry but i need to take a bite into this one. I did beta wow. and when the game came out it came out with all of its features. Hero classes were not mentioned or tested in beta. Hero classes were announed after the game release for the expantion. Also battlegrounds was also mentioned After the game was out NOT during beta. The claims from blizzard were made when the hardcore did blow thru the content and demanded more. The difference here is WOW did not have these classes implemented or tested during beta. Warhammer HAD these characters during beta and they were scrapped out along with other content. This content was PROMISED to be back at launch. Now its being added. While blizzard didnt keep their promise on releasing hero classes till now. They did work more on polishing thier game and balancing out things. While mythic keeps throwing in more things and does little to fix the problems the game has. Who needs more classes when it has many. sadly even though 1 hero class was added , blizzard keeps getting more subs and more money. Atleast they offer solid pve and really good lore. while not much endgame was added in the expansion, noone cannot deny the quality put into their pve content. For me the area that has the battle in between the giants and the eathen that are frozen was somthing i would swoop by on a daily basis just to look at it . And to discover the story on how that part came to pass was one very memorable moment. Things like that is what makes conent good. that it grasps you making you come back for more. Watching Fanbois drop their soap in a prison full of desperate men. |
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Betaguy
Advanced Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
2/04/09 4:11:23 AM#55
Nothing could make me come back to that game, far too linear. ------------------------------------------ |
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damian7
Apprentice Member
Joined: 4/20/06
why must i be nice to people that have no clue, are lying, or are just stupid? |
2/04/09 4:18:33 AM#56
Originally posted by snowchrome2
i'm sorry, do you own stock in EA? if not, what is with the 'tude in the subject and your op?
i am neither a doomsayer, nor a hater. i find mr jacobs' statements about numerous things to be idiotic (oh we not gonna have official forums because i won't subject my staff to the death threats to devs and staff that run rampant on official forums.... oh, but now he's breaking down and making official forums. why is that?). i found that after a few weeks, warhammer became pretty boring. lord forbid you started a new toon.
aren't these new classes, part of the classes that were cut from retail originally? if they are, then your subject line makes no sense at all. if they're not, then kudos to ea for getting out new classes so early. but, i could swear i remember choppa...
posts like this are what turn me off of games. it's sad, there's probably a lot of games out there that i'd enjoy playing; but, when i read posts, made by players, that are just PR-hype nonsense, it turns me off the game.. mainly because i don't want to play a game with people who are incapable of thinking.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please? |
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Betaguy
Advanced Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
2/04/09 4:22:20 AM#57
Originally posted by damian7
i'm sorry, do you own stock in EA? if not, what is with the 'tude in the subject and your op?
i am neither a doomsayer, nor a hater. i find mr jacobs' statements about numerous things to be idiotic (oh we not gonna have official forums because i won't subject my staff to the death threats to devs and staff that run rampant on official forums.... oh, but now he's breaking down and making official forums. why is that?). i found that after a few weeks, warhammer became pretty boring. lord forbid you started a new toon.
aren't these new classes, part of the classes that were cut from retail originally? if they are, then your subject line makes no sense at all. if they're not, then kudos to ea for getting out new classes so early. but, i could swear i remember choppa...
posts like this are what turn me off of games. it's sad, there's probably a lot of games out there that i'd enjoy playing; but, when i read posts, made by players, that are just PR-hype nonsense, it turns me off the game.. mainly because i don't want to play a game with people who are incapable of thinking.
Grow a spine. ------------------------------------------ |
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2/04/09 9:09:48 AM#58
(1) Someone buys the game and expects the endgame to be complete and not crashing, gear to have some type of logical system of dropping after 100+ runs, and crowd control to be somewhat manageable. By your thinking here, they should just "respect Mythic for what its done". I respect them for making the first 20 levels fun and respect their awesome dye crafting system, but what about all this other stuff? I guess someone is just supposed to be happy they at least have that going for them.
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2/04/09 9:18:59 AM#59
Originally posted by Preta
its just more of the same. for people that are loving the game, yay, great, but for those who are hoping for real changes or revamping? meh... 5 months he says? ok, maybe i'll check back in 6 ..but probably not.
It seems that alot of people that bought the game didnt subscribe (supposedly 750k box sales and 300k subs)........WHile its good that they are adding things and trying to improve the game they had better figure out a way to keep the players they have and try to gain more........It just seems like the game is on a slippery downward slope.....It also sounds like most of the complaints have little or nothing to do with classes or citites but with the actual gameplay itself........When you hear alot of players say that the game is boring then Mythic needs to find ways to make the gameplay more enjoyable or it wont matter what classes or citites they add........ You only get one chance to make a first impression and it sounds like alot of their customers arent too happy with what they saw. |
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