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To pay a $30 sub? If SOE/LA would sell the rights to the Pre-CU to an independent developer for a revamp and relaunch? I,for one would be willing to pay. This question has been stewing in my mind for months....Am I alone? Feel free to speculate on the gross number of subs a revamp and relaunch might net. (At a $30 sub) Discuss....
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1/27/09 5:04:30 PM#2
I would absolutely pay $30 for it, as I am already paying for a couple subs on other games that will never engender the feeling of "home" that SWG Pre-CU gave me. The problem is... SOE has already said they did not keep any of the Pre-CU code. which if you've worked in a software development arena you know is a baldfaced lie. They cannot now cough it up though and still retain any kind of credibility (not that we feel they have any left). It all boils down to a real shame, too. I brielfly worked with the swgprecu emulation team (now merged with (SWG: ANH) and recreating the backend server is a monumental task that is years in the doing with a group of coders that are spread out all over North America and work in their spare time for no more than the hope of recreating what never should have been lost in the first place.
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1/27/09 5:29:33 PM#3
Originally posted by Perilous1
Can you show me where they said they did not keep the code? I don't remember seeing that. I have seen people say that they said this, but never seen it backed up with a link or proper citing. |
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1/27/09 5:55:18 PM#4
Originally posted by Fishermage
Can you show me where they said they did not keep the code? I don't remember seeing that. I have seen people say that they said this, but never seen it backed up with a link or proper citing.
When the Emu team first got together there was an effort to get all their ducks in a row legally. To that end they had a conference call with SOE, and yes Smedley chimed in on the lack of existing Pre-CU code. He also was amusingly skeptical of any private coding group's chances of recreating a backend server without that original code. His parting words were along the lines of, "Knock yourselves out trying." |
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1/27/09 5:56:01 PM#5
Originally posted by Jackarro
I would need to know in much further detail what that "revamp" would mean? Secondly I'd need to have assurances to their commitement at maintaining it. If these conditions were satisfied I'd pay for a year up front. |
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1/27/09 6:00:16 PM#6
It would never happen. LEC would charge huge $$$ for that code and would still require a royalty payment of some sort. They would never do it. Stick with the duck..it is your best bet. -------- "SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor |
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Thank you for your response. I don't feel so alone. I have posed this question,because after months of lurking on MMO forum boards I have never seen a question like it posed before. I am of the opinion that a higher monthly sub may be the incentive that is required for a small independent developer to go against the current grain of MMO development. If said developer would take the risk to develop a more intricate and involved gaming experience for a more discerning and mature playerbase. I would be more than happy to support such an effort. I don't put a $$ on my hobby. I am a Pre-Cu vet. I am not bitter however,I feel the lessons of what happened to this game may oneday be seized upon in full and a superior product will be the result. One can hope. $15 per month however, is simply not going to be enough to inspire it. Of this,I am certain of my opinion.
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1/27/09 6:30:47 PM#8
Originally posted by Perilous1
When the Emu team first got together there was an effort to get all their ducks in a row legally. To that end they had a conference call with SOE, and yes Smedley chimed in on the lack of existing Pre-CU code. He also was amusingly skeptical of any private coding group's chances of recreating a backend server without that original code. His parting words were along the lines of, "Knock yourselves out trying." So you personally took part in this conference call and you personally heard Smedley say they no longer had the code? |
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1/27/09 6:56:45 PM#9
Originally posted by Fishermage
When the Emu team first got together there was an effort to get all their ducks in a row legally. To that end they had a conference call with SOE, and yes Smedley chimed in on the lack of existing Pre-CU code. He also was amusingly skeptical of any private coding group's chances of recreating a backend server without that original code. His parting words were along the lines of, "Knock yourselves out trying." So you personally took part in this conference call and you personally heard Smedley say they no longer had the code?
When I joined the team I asked about the legality of what we were doing and was then told about the conference call. The call was recorded and I got to listen to it. I couldn't imagine anyone going to the trouble of engineering a false recording just to soothe the fears of a few guys worried about the legality of what they were attempting, so I have no reason to doubt what I heard. |
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1/27/09 7:24:04 PM#10
Originally posted by Perilous1 So you personally took part in this conference call and you personally heard Smedley say they no longer had the code?
When I joined the team I asked about the legality of what we were doing and was then told about the conference call. The call was recorded and I got to listen to it. I couldn't imagine anyone going to the trouble of engineering a false recording just to soothe the fears of a few guys worried about the legality of what they were attempting, so I have no reason to doubt what I heard.
So they have never admitted this publicly? Just to the EMU team via conference call? |
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1/27/09 7:31:30 PM#11
I usually have several active accounts when I play a game anyways(depending on what it is). I wouldn't mind it at all. Pre-CU I had 4 accounts, and enjoyed every minute of playing. Well worth the money. |
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1/27/09 8:06:13 PM#12
Originally posted by Fishermage So you personally took part in this conference call and you personally heard Smedley say they no longer had the code?
When I joined the team I asked about the legality of what we were doing and was then told about the conference call. The call was recorded and I got to listen to it. I couldn't imagine anyone going to the trouble of engineering a false recording just to soothe the fears of a few guys worried about the legality of what they were attempting, so I have no reason to doubt what I heard.
So they have never admitted this publicly? Just to the EMU team via conference call?
As it is well known outside of the Emu community I would imagine that it likely is in written format from Smed sometime in the past, but that is not my source of the comment. |
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Cnuck
Novice Member
Joined: 4/14/06
Been in 10+ betas and not one succeeded expectations.... |
1/27/09 8:13:53 PM#13
Funny Smed underestimating the skills and talents of true fans. lol I haven't been in the EMU in a year and back then i was impressed. They are doin a great job, but I don't think I would pay for a sub for pre-cu. Its too old and time for new blood. Aaaah! Where are all the good mmo's!? |
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1/27/09 8:24:07 PM#14
Originally posted by Cnuck
That has always been a major concern, that by the time they finish with an Emu that the graphics of SWG (released in 2003) will be too painful to view compared to what is out at the moment in other MMO's. Playability and atmosphere has always been more important to me than graphics, but eventually even I would be swayed by a visually lopsided comparison. |
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1/27/09 8:43:52 PM#15
Originally posted by Cnuck If there's one constant about John Smedley it's that he underestimates the people he pisses off. |
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1/27/09 9:06:46 PM#16
Originally posted by Perilous1
When I joined the team I asked about the legality of what we were doing and was then told about the conference call. The call was recorded and I got to listen to it. I couldn't imagine anyone going to the trouble of engineering a false recording just to soothe the fears of a few guys worried about the legality of what they were attempting, so I have no reason to doubt what I heard.
So they have never admitted this publicly? Just to the EMU team via conference call?
As it is well known outside of the Emu community I would imagine that it likely is in written format from Smed sometime in the past, but that is not my source of the comment. So in other words you have no proof this was ever said by anyone. |
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Originally posted by Cnuck I agree it is time for "new blood". The problem is,all the "new blood" of the past 5 years is so thin and flat that a vampire would starve even if dropped into a vat full of it. And the future trend(s) is not innovating in the right direction IMO. I would pay $30/per month for ANY IP that had more to offer than what the genre has produced for the last 5 years. I was simply using SWG as starting point. SWG is and probably always will be a point of origen and rallying place for those of us who crave a deeper and more involved MMO experience. Even if it is getting a bit grey and dated.
I am a supporter of CCP and EvE O and consider them to be the much needed rogue element and the current "last bastion of hope"in the industry. I am a 2 year vet of EvE and I really enjoy the game. My growth and enjoyment of the game however is severly handicapped by the fact that I am HoH and my speech has been degrading for years. In a Vent/TS intensive game like EvE that fact is an option killer...SWG freed me from that,I was a Master Artisan-DE and chat and e-mail was all that was required for me to have a character that was involved and mattered.
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1/27/09 9:37:09 PM#18
Originally posted by Perilous1
When the Emu team first got together there was an effort to get all their ducks in a row legally. To that end they had a conference call with SOE, and yes Smedley chimed in on the lack of existing Pre-CU code. He also was amusingly skeptical of any private coding group's chances of recreating a backend server without that original code. His parting words were along the lines of, "Knock yourselves out trying." Also, one of the LEC reps said that Pre-cu was not possible for technical reasons. Another SOE dev said more recently that they didn't even keep documentation on the code for Jump to Lightspeed. They had to have a team reverse engineer it to figure it out. I've referenced these statements previously with direct quotes, but don't feel inclined to dig them up again. I think the understanding of the code left SOE when some of their senior developers did, when SOE started pissing on their players, and changing the vision of the game on a quarterly basis. Regarding, would I pay 30 bucks a month for an MMO? Nope, not a chance. I'm seeing grass-roots MMO enthusiasts working together to build their own games for each other, just for fun. Too many people have turned the MMO genre into a poorly veiled cash grab that offers very little entertainment value in return. I say, let their greed perish with them. I'm focusing my energy on open source games at the moment, mainly in a QA capacity, and I'm totally loving it. |
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1/27/09 9:41:06 PM#19
only if enough people played besides me. I love that game, I love what it was, but I also know how it feels to be one of four people logged in on a server. |
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1/27/09 10:56:58 PM#20
Originally posted by Fishermage
When I joined the team I asked about the legality of what we were doing and was then told about the conference call. The call was recorded and I got to listen to it. I couldn't imagine anyone going to the trouble of engineering a false recording just to soothe the fears of a few guys worried about the legality of what they were attempting, so I have no reason to doubt what I heard.
So they have never admitted this publicly? Just to the EMU team via conference call?
As it is well known outside of the Emu community I would imagine that it likely is in written format from Smed sometime in the past, but that is not my source of the comment. So in other words you have no proof this was ever said by anyone.
I'm not your personal wikipedia. If you want proof of something feel free to Google to your heart's content. I'm satisfied with what I've seen and heard concerning Pre-CU code. That Smed is a notorious liar is hardly in doubt anymore to anyone that has bothered to pay attention to the countless statements he has released on behalf of SOE. |
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