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Star Trek Online

Star Trek Online 

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28 posts found
  ktanner3

Master

Joined: 3/19/06
Posts: 3075

2/24/09 11:08:33 AM#21
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic.
Favorite MMO: Star Wars the Old Republic
Least Favorite MMO: NGE

  Rollotamasi

Apprentice Member

Joined: 12/20/06
Posts: 910

2/24/09 11:11:12 AM#22

I am so sick of the term "fail"...

-Currently looking forward to FFXIV

-Currently playing EvE and Global Agenda

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 1457

2/24/09 3:31:16 PM#23
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

 

Perhaps you missed the  MOST OF THE TIME in there....

If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

Ya sure, instanced away missions... whoopty do....

 

 

  ktanner3

Master

Joined: 3/19/06
Posts: 3075

2/24/09 5:00:19 PM#24
Originally posted by Burntvet
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

 

Perhaps you missed the  MOST OF THE TIME in there....

If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

Ya sure, instanced away missions... whoopty do....

 

 

So don't play. Whoopty do....
 

MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic.
Favorite MMO: Star Wars the Old Republic
Least Favorite MMO: NGE

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 1457

2/24/09 8:08:27 PM#25
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

 

Perhaps you missed the  MOST OF THE TIME in there....

If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

Ya sure, instanced away missions... whoopty do....

 

 

So don't play. Whoopty do....
 

 

Ah yes, the response of the fanboi when he has nothing better when the get called on something they had wrong....

I probably won't play, and a lot of others probably won't either, should Cryptic do a lousy job with the IP and gameplay, same as the last lousy studio that had this title...

And it looks like they are...

 

  mrroboto40

Novice Member

Joined: 5/31/05
Posts: 672

2/24/09 8:10:08 PM#26
Originally posted by SmurfMagic

a thousand monkies typing in a chat room will create more laughter than S T O.

No seriosuly, this game has the great licence but wrongly stupid ideas how to implemient them.

pardon my english im eating a hamburger while I type this.

 

 

Completely agreed. I'm very disapointed the game will not feature any in ship features, or player crews, this game is just another ruined IP.

  Brenelael

Elite Member

Joined: 10/19/06
Posts: 3332

Pointing out the Obvious to the Oblivious since 2006

2/24/09 9:12:37 PM#27
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

 

Perhaps you missed the  MOST OF THE TIME in there....

If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

Ya sure, instanced away missions... whoopty do....

 

 

So don't play. Whoopty do....
 

Don't worry... A hell of a lot of people won't be playing after the last 3 interviews. You should watch what you wish for because with the direction(or misdirection) Cryptic is taking this game in lately you just might get it.

 

Bren

while(horse==dead)
{
beat();
}

  ktanner3

Master

Joined: 3/19/06
Posts: 3075

2/25/09 12:09:27 AM#28

Originally posted by Brenelael
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by ktanner3
Originally posted by Burntvet
Originally posted by whpsh

The problem here is assumption ...

The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.

Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?

I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.

Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

 

The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

 

 

 


 

Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

 

Perhaps you missed the  MOST OF THE TIME in there....

If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

Ya sure, instanced away missions... whoopty do....

 

 

So don't play. Whoopty do....
 

Don't worry... A hell of a lot of people won't be playing after the last 3 interviews. You should watch what you wish for because with the direction(or misdirection) Cryptic is taking this game in lately you just might get it.

 

Bren


 I see far more people looking forward to this game than I do those who won't because of the recent decisions. So it's more like you and the rest of the small percent who are negative will be trolling the forums while the rest of us are enjoying the game.

What will happen is what always happen when an MMO comes out. Those of us who like it will play it, and the rest of you who don't will haunt the forums telling everyone how horrible it is. Nothing new there.I still don't get why people choose to haunt the forums of a game they don't like(one they have never tried at that). If I don't like a game, I choose not to play it nor spend time trolling forums. Seems kind of  to me.

MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic.
Favorite MMO: Star Wars the Old Republic
Least Favorite MMO: NGE

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