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1/28/09 2:03:32 AM#41
Well, I gave you the short version. The long version is EA and LucasArts have Bioware actually making it. EA isn't technically making it. (KOTOR)
Speaking to Portfolio.com, Riccitiello proclaims, "We've got two of the most compelling MMOs in the industry in development." "And the one that people are dying for us to talk to them about, in partnership with Lucas, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry at the point when we get closer to telling you about it." When pressed for clarification as to whether this referred to a Knights of the Old Republic MMO, Riccitiello answered, "Yes." Revealing Lucas as opposed to LucasArts is, perhaps, a little telling following recent Lucasfilm trademark registrations for 'The Old Republic' and 'Star Wars The Old Republic'. Having reportedly shed much of its workforce, this information seems to suggest that George Lucas himself will be having a greater role during development." |
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1/28/09 2:43:36 AM#42
Originally posted by Ogrelin WAR uses Gamebryo (created by Emergent) just like they did in DAoC, not Unreal. |
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1/28/09 4:31:42 AM#43
I thought it was the same engine..? |
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1/28/09 4:42:02 AM#44
Mythic is now a subsidiary of EA so WAR is technically an EA game, like WoW is a Vivendi game. |
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1/28/09 4:48:52 AM#45
SOE will buy it and then make a huge combat upgrade! Go SOE! Go SOE! Go SOE! Yeah! Yeah! |
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1/28/09 4:51:58 AM#46
Originally posted by Salvatoris
Yeah some WoW looking game with huge lightsabers and people with tights. =D
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1/28/09 6:02:27 AM#47
Originally posted by ScamMan
No one because they aren't worth buying. Sorry I thought you asked who would buy Mythic when they went bankrupt. I will say it again, no one wants to buy Warhammer and no one wants to buy Mythic. Who the heck would want to spend their money on a failure?! No one thats the answer. And for Blizzard buying the rights to Warhammer... dream on my friend dream on in happy-happy land. And shouldn't it be Mystic? I mean what the heck is a mythic? Lame ass name imo. |
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1/28/09 8:38:59 AM#48
Originally posted by Bafucin
Yeah some WoW looking game with huge lightsabers and people with tights. =D
Yah... apparently I missed the memo when EA gobbled up Bioware. :/ To the guy above me... The only thing about this game that screams failure is a few ass-hats on this forum. It's ignorant and inaccurate. The entire premise of this thread is based on the fallacy that this is a bad game, or that it's a financial failure. It's funny how some many of the same people praise Eve as a smashing success, with only a handful of subscribers. |
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1/28/09 9:19:44 AM#49
I don't play EVE but I admire how they've run their game. They have a specific target audience and do not try to move beyond that. That is how the game can stay true to its core, Pvp. They had not yet put massive amounts of PvE in to attract a wider audience and this makes their base extremely happy, because their base does not want that wider audience. They'd rather play with 300k people who appreciate the game as a whole, than to have 2 or 3 million who'd want to change the game because they felt its too "boring" or needed to be lead around in space. Warhammer talked about a certain audience of Pvpers and specifically oRvR people. But that is where they failed, they did more talking about it but the implementation was shoddy. The game has so much of gear loot grind center at endgame that the flavor gets lost. Seriously, I could not even IMAGINE doing 100 runs or more to hope to get ONE gold bag, then have that gold bag maybe contain one of the TWO pieces that is required for the next phase of the game. Even Wow isn't that cruel, lol. After going the 30th time I would be done, and then pretty much finished from doing anything else in the game. Mixing repetition on top of a gear grind is not innovation, it's ridiculous. My personal limit for Kara runs was 15, but by that time between pvp points and regular dungeon tokens, I had a full set easily to advance to the next level. There is no real alternative to that in WAR. If you don't grind, you don't advance. The main part of the game is not even working as intended, fort sieges. They don't even have two other main cities in the game to spread people out, so now there are these orderly lines you get in just to pillage the enemy which gives a funny mental image (lining up to cause chaos, lol) There is still only the same old "two faction" environment, totally different as opposed to EVE which is truly sandbox in the pvp sense. But I don't think its fair to compare the two really except at subscriptions because a dollar is a dollar. But EVE has deserved the praise that it has gotten as a true game with integrity and not another copy of something else. I actually don't like a space based thing, which is the only thing keeping me from playing EVE, but I still acknowledge a company doing things properly. |
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1/28/09 10:38:48 AM#50
Originally posted by Ogrelin Enreal technology is developed by Epic Games, and Gamebryo is developed by Emergent. Two totally seperate companies and not by any means related or affliated with each other; direct competitors. |
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1/29/09 8:03:01 PM#51
Originally posted by Pheace
GW "reacquiring" control? Not a chance, I highly doubt the strings attached are in any way that strong, people overestimate the control GW has over the game as a whole. As an IP sure, they make sure they don't put in flying superheroes in pink wetpants or something but as far as the game itself and closure/no closure goes, I *highly* doubt that's in GW's hands.
Actually I think you're the one underestimating GW - they are a very very very old school company with a long history of holding on to their IP rather strongly. I'm sure they don't "control" operations in any way and you're right that EA/Mythic could shut down WAR; but I'd be willing to bet large sums that one of the things EA/Mythic CANNOT do is pawn off WAR to some other company without GW getting to sign off on/first refusal etc. |
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1/30/09 9:33:01 PM#52
How is this game a failure, it's the second most successful commercial MMOG since WoW came out.
I think honestly this game would be bought up by Blizzard. They're a company who has admitted to always loving the Warhammer IP. Playing: Star Wars: The Old Republic Waiting For: Guild Wars 2, sort of. |
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1/31/09 1:30:05 AM#53
Why would a company (Activision/Blizzard) with 4 of its boxes of the same game (WoW) in the Top 20 of PC sales for the last 3 months buy a game that cannot crack the exact same list for the last two months in a row, and is having to lay off workers? Wouldn't it make more financial sense to let your competition go under with a resounding "thud" so anyone coming after that trying to take your crown knows there is no saviour to rescue if you fall down?
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1/31/09 3:14:33 AM#54
Originally posted by Valentina
Actually there's no proof of this whatsoever. For all we know AoC is/did better actually, and we at *least* already know AoC sold more copies in brick and mortar stores last year than WAR did from the NDP PC sales reports.
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1/31/09 3:33:48 AM#55
Is Warhammer in trouble? Usually, when threads like this pop-up there is a general consensus it's not doing well or else it will fade to obscurity. It's too bad if the layoffs occurred. As to answer the OP's question, my best bet would be THQ since they too hold licenses to make games in the Warhammer universe. When you say buy "War", I'm interpreting you mean the property to make an MMO based on Warhammer, not, the finished game itself. But this is bad juju, let's not say anything about it and work on making the atmosphere around Warhammer more positive by discussing the game mechanics and the strange people we meet on local chat. |
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1/31/09 7:55:42 AM#56
There would be a management buyout if EA got that much into trouble; Mythic has always been a profitable and successful company, which is why EA bought it. However, I can't see EA folding, the games market is now bigger than the film industry, there is a lot of money to be made. |
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1/31/09 2:53:34 PM#57
Omg i love these posts because it brings out the War haters out of their parents basements for one last attack i mean seriously guys come on this game is not going to close in the future and is doing quite well as far as who would buy it who cares if it died i bet someone would just buy the copyright to the lore and try again. |
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1/31/09 3:05:10 PM#58
Originally posted by Zorndorf
The only one who can answer this question are the bookkeepers of Electronic Arts. The question is not if Mythic goes bankrupt, the question is if EA can stop the extreme big losses they are facing for the last 12 months now. The console market is dominated by the big N and EA only has a very small foot between the N doors. The other consoles are a more traditionnel market but they themselves loose market share facing an extremely agressive Nintendo marketing machine. The only PC hope for EA was Spore and Sims. But Sims expansions like ... Sims goes Ikea is a rather thin line. If Sims 3 flops expect another wave of lay offs and selling offs. Why would Blizz buy War? They have it already.
This is as far as I read in this thread.. I came in at the last page so I lied. However, I figured going this far down page 1 I could avoid the troll vs. fanboi fight. The fact is EA bought Mythic.. end of story. One could question the motives of renaming EAMythic.. back to Mythic. However, Mythic on its own cannot go bankrupt... You would have to see such losses at EA (one would think this would have to mean WAR was losing money). That one of 3 things would happen: 1) Jacobs would be given a chance to buy his company back (aka as Brad was with Sigil when Microsoft flushed them). 2) They would try to sell it to someone else entirely. 3) Shut it down like they did with Earth and Beyond, The Sims Online (don't confuse with Sims standard titles), EALands aka Sims Online part 2 and Motor City Online. I know at least with Earth and Beyond there was a lot of outside interest for a while in buying the IP. However, no one much liked what EA wanted for it. This based on documents released some years ago.. anyway.. Spore sold a lot of copies but there is also a massive DRM class action over the crap it installs.. without telling you... that is something you can google if you want as I wouldn't get the facts straight. In the end Spore probably is going to lose money for EA. Losses... They spent 860 MILLION dollars to buy BioWare simply because they think "The Old Republic" could be the next WoW. Right after that they closed some studios... They were then trying to take over "Take 2 Interactive" for upwards of 2 BILLION dollars... imagine if they had taken on that debt load... Short answer.. If WAR is making any money at all.. EA is going to hold onto it.. until at least The Old Republic launches. If ToR falls flat... then EA is probably going to have some very serious problems. Just my perspective.. Long worded answer because the OP isn't a simple question imho. If the game was shut down EA would retain rights to the code that Mythic developed. As its a 3rd party license there would have to be an agreement not only through Games Workshop but also EA for the current game to be sold. So if things went very badly... At most you would see another MMO with a War Hammer license.. but it wouldn't be "WAR". I seriously doubt EA and Game Workshop would agree on a new owner... unless Jacobs could buy his company back.. and I really don't see that happening. aka no one would buy it because it wouldn't be running in this "what if" scenario... |
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1/31/09 6:56:04 PM#59
Just think of all the sport games EA sells a year on consoles. Just sport games much less games like Sims and such. Im not a EA lover but I doubt couple bad MMO's would wipe them out. It may make them think about changing there focus. |
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2/02/09 5:57:18 AM#60
Originally posted by ScamMan
Why would Blizard buy the engine ? They have a better one already, and even the few things that WAR does and WOW does not (PQs?) are nothing special and could easily be redone by Blizzard given their huge and quality manpower. As for the original question, if Mythic bankrupts, it will be because of WAR failing to attract customers. In such a case, nobody will want to buy WAR.
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