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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Warhammer: initial impressions after the 7 day trial

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33 posts found
  Hairwolf

Novice Member

Joined: 1/15/09
Posts: 43

 
1/27/09 5:32:36 PM#21
Originally posted by twoodhouse

Last night I found myself in a warband defending a keep against a warband twice as large as ours. It was back and forth for about an hour and could have gone either way. The tactics used  were varied and many  - hide inside on 1st floor until battering ram is up then swarm (defense) - take a group of Witch Hunters incognito out the back of the keep to attack the casters at the back of the line (defense) - swarm the 2nd floor turret (offense) - swarm the 3rd floor (offense). Granted this is Tier 2 and most people in this post are complaining more about what happens in Tier 3 and 4, but as a longtime player of MMO's, I have to say this experience on a random week night sets a new high mark in terms of fun. When I first started playing, the RvR zones were ghost towns. The recent changes Mythic has made to encourage people to participate in RvR has made all the difference.

That's encouraging to hear.

Cheers for all the replies guys, look what we made, a thread with an actual discussion!:P

Played: WoW, Lotro, AoC, Eve, CoX.
Shortly be playing: WAR and champions if the release date holds.

  valarauko

Novice Member

Joined: 9/21/06
Posts: 24

Stupidity has got us into this mess, do you think it can get us out?

1/27/09 7:40:28 PM#22

I must say War totally grew into me. I'm playing from day 1 and will continue as long as it goes in the right direction. Patch with orvr incentives made great difference and it became completely normal to log in and expect rvr going on somewhere.

People say in T4 game sucks. I find it hard to understand really.. It's the most fun for me. I'm playing zealot and with proper gear/teammates/playing last long and can keep tanks alive under some decent focus fire.

I think War's greatest quality comes with organisation. It hit me when the other day my guild and guild from alliance prevented zone from locking just by playing clever with our numbers. I.e we were attacking order's keep while alliance guild fought order's wb on the way to the keep, thus preventing them to defend it. We made some premades for scenarios which we won and took objectives while we could..battle took hours and hours and I swear it felt like minutes. Always thinking how to outsmart your opponents.

Another example: order built victory points in all 3 pairings. None was close to locking. Destro fought in Dwarfs-Greenskin one, outnumbering order, taking keeps and objectives. What we didn't know is that order planned it to gather al forces in elves pairing, building points; so when we came there to prevent lockout it was too late.

On the other hand I agree, more content needs to be added, keeps and fortresses need to be tweaked, bugs fixed etc. However, I don't see any other mmo with better pvp on the market, so war is the only option I'm interested in.

Of course, ther are always trolls who spend their useless lives on forums trying to flame the game on hear-say incorrect facts from first months of the game. Interwebz wouldn't be the same without them I guess..

 Looking forward to hearing Mythic's announcement on 29th!

 

Cheers

This is my signature

  Hairwolf

Novice Member

Joined: 1/15/09
Posts: 43

 
1/28/09 7:20:04 AM#23
Originally posted by Popingay1

I am glad you are enjoying it.  WAR is a great casul MMO.

 

Yeh, very much the impression i got form the gameplay i've experienced so far, very easy to pick up and put down - a plus in my book.

Played: WoW, Lotro, AoC, Eve, CoX.
Shortly be playing: WAR and champions if the release date holds.

  googajoob7

Novice Member

Joined: 4/12/06
Posts: 877

1/28/09 7:31:22 AM#24

i ve recently returned to warhammer after going back to warcraft to level my characters to 80 . upon which i found warcraft pvp endgame to be essentially brocken so i left . i agree with everything the op says . warhammer really is the only choice of mmo if you want a fantasy pvp game . it is pretty casual you can get a lot out of it within the first day of playing . you dont have to go through endless quests for months to get to the interesting content like in wow and the pvp is nt messed up and imbalanced .

  MrVicchio

Novice Member

Joined: 6/09/04
Posts: 605

To live free is worth dying for.

1/28/09 3:22:15 PM#25
Originally posted by Raztor

 This review is pretty similar to pretty much all reviews out there that have played to around lvl20ish or so. After that it goes downhill fast.

 

I hit 31 and started having more fun... weird. 

Always change your signature.

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

1/28/09 3:34:23 PM#26

Yep I pretty much agree with the OPs post. Although I now cant stand the game and will never resubscribe to it, I did actually find it quite enjoyable at first.......but then that often happens when I start playing a new game. By the time I was into my second week though I was getting very bored indeed. It actually became painfully dull to play but I kept slogging at it as I wanted to try and get my moneys worth. Unfortunately by the end of the second week I just couldnt avoid the fact that I wasnt enjoying myself and found the game to be far too shallow and simplistic for my tastes so I actually felt very relieved when I quit my subscription early.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

1/28/09 3:40:11 PM#27
Originally posted by MrVicchio
Originally posted by Raztor

 This review is pretty similar to pretty much all reviews out there that have played to around lvl20ish or so. After that it goes downhill fast.

 

I hit 31 and started having more fun... weird. 

 

It certainly is if you can't somehow believe there will always be exceptions

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

1/28/09 4:48:04 PM#28
Originally posted by Popingay1
Originally posted by Pheace
Originally posted by MrVicchio
Originally posted by Raztor

 This review is pretty similar to pretty much all reviews out there that have played to around lvl20ish or so. After that it goes downhill fast.

 

I hit 31 and started having more fun... weird. 

 

It certainly is if you can't somehow believe there will always be exceptions

or maybe it is the norm ?
 

 

Sure, maybe

  ghostinfinit

Advanced Member

Joined: 2/28/05
Posts: 548

"Pain is only weakness escaping the body"

1/28/09 5:53:55 PM#29
Originally posted by Surfheart

The honeymoon period is indeed pretty sweet.


 

I couldn't have said it better myself

  firecow

Apprentice Member

Joined: 8/16/08
Posts: 26

2/02/09 9:46:32 PM#30

The game slows down by T3 (21-31) because quest XP doesn't scale well, even now. So you have to do a healthy mix of PVE and SC and over the last month, T1-T3 Open RVR and seiges are happening almost at all times (the RVR inf rewards are exceptional) so it resolves much of that problem of slowing down in T3.

T4 is extremely fast if you aren't careful. You'll hit 40 with PLENTY of quests to spare and several chapters completely untouched. XP scales much, much better in T4 and you should be able to get a level every 2-4 hours. 38-40 takes 1 day max.

By endgame, they require that you are responsible for your fun ingame. This is the part where player generated content comes in and where many people who don't understand or don't enjoy that type of gameplay decide to leave or find it unejoyable.

WAR is a very casual friendly game. Pick up and play. Log off when you want. Even the endgame dungeons can be done in an hour (with experience). It's enjoyable if you play the game without tryign to make the game into somethign else.

  neller2000

Novice Member

Joined: 8/04/07
Posts: 136

2/02/09 10:04:03 PM#31
Originally posted by firecow

The game slows down by T3 (21-31) because quest XP doesn't scale well, even now. So you have to do a healthy mix of PVE and SC and over the last month, T1-T3 Open RVR and seiges are happening almost at all times (the RVR inf rewards are exceptional) so it resolves much of that problem of slowing down in T3.

T4 is extremely fast if you aren't careful. You'll hit 40 with PLENTY of quests to spare and several chapters completely untouched. XP scales much, much better in T4 and you should be able to get a level every 2-4 hours. 38-40 takes 1 day max.

By endgame, they require that you are responsible for your fun ingame. This is the part where player generated content comes in and where many people who don't understand or don't enjoy that type of gameplay decide to leave or find it unejoyable.

WAR is a very casual friendly game. Pick up and play. Log off when you want. Even the endgame dungeons can be done in an hour (with experience). It's enjoyable if you play the game without tryign to make the game into somethign else.


 

Sorry but ermm they "require" you to find your own fun, user generated content for endgame? Who in the world would ever play an MMORPG if endgame was said to be user generated? Is this the new excuse Mythic is using for the complete lack of endgame at all?

No, Mythic doesn't require you to find your own user-generated content, Mythic failed at providing content at all for endgame and over estimated what they perceived as fun when it came to the subscribers.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

2/03/09 2:26:36 AM#32


Originally posted by Electriceye

I mean even popinjay enjoyed the T1 experience I think! (and that's saying something).


Very true. I had fun in this game very early. I rolled a BW at launch and fiddled with a SW. I found the PQs very neat and the artwork was ok, although I don't like Victorian armor and such. I was blown away by nothing, but I wasn't expecting to be either. I did think during this time that WAR might be able to pull the Wow pvp crowd, as it was different enough in that respect, but not as a total and complete game.

Where the game lost me was around 20ish. I played longer, but I could feel a tangible dip in fun and excitement. It may have had something to do with my server, Tor Archere, being retardedly empty but I know that wasn't all of it. I used that probably as more of an excuse to not log on later.

The game seemed simple to me, nothing really challenging. It didn't seem innovative playing it except for the PQs. I felt I had did this in GWs to some extent. I freely admit I never got to endgame, but from everything I read it seems I did not miss much that would have changed my mind personally, so it was a win-win leaving that early.

Enough love Warhammer that it will stay around for years, but only in a niche capacity. But that never bothers those inside the niche, which is all that matters. But the usual "HooHOO! This is the best game EVAH!!!" "OMG this game blows completely" helps no one looking for total info. I always felt loyalty to a company in the face of a substandard product was silly, and it only breeds more of the same from other ones.

I just attracted my share of the unhinged WARbois, as evidenced by my current fan club naming themselves after versions of my name. Slightly flattering, but somewhat annoying Mods don't see it. Meh.

  Hairwolf

Novice Member

Joined: 1/15/09
Posts: 43

 
2/03/09 6:39:08 AM#33
Originally posted by popinjay

 


Originally posted by Electriceye

 

I mean even popinjay enjoyed the T1 experience I think! (and that's saying something).


 

 

Very true. I had fun in this game very early. I rolled a BW at launch and fiddled with a SW. I found the PQs very neat and the artwork was ok, although I don't like Victorian armor and such. I was blown away by nothing, but I wasn't expecting to be either. I did think during this time that WAR might be able to pull the Wow pvp crowd, as it was different enough in that respect, but not as a total and complete game.

Where the game lost me was around 20ish. I played longer, but I could feel a tangible dip in fun and excitement. It may have had something to do with my server, Tor Archere, being retardedly empty but I know that wasn't all of it. I used that probably as more of an excuse to not log on later.

The game seemed simple to me, nothing really challenging. It didn't seem innovative playing it except for the PQs. I felt I had did this in GWs to some extent. I freely admit I never got to endgame, but from everything I read it seems I did not miss much that would have changed my mind personally, so it was a win-win leaving that early.

Enough love Warhammer that it will stay around for years, but only in a niche capacity. But that never bothers those inside the niche, which is all that matters. But the usual "HooHOO! This is the best game EVAH!!!" "OMG this game blows completely" helps no one looking for total info. I always felt loyalty to a company in the face of a substandard product was silly, and it only breeds more of the same from other ones.

I just attracted my share of the unhinged WARbois, as evidenced by my current fan club naming themselves after versions of my name. Slightly flattering, but somewhat annoying Mods don't see it. Meh.

 

Good post man, still haven't managed to start my full game experience yet (work's a terrible thing ain't it?).

It'll be interesting to see how i find it when i've actually gotten to the mid levels.

Played: WoW, Lotro, AoC, Eve, CoX.
Shortly be playing: WAR and champions if the release date holds.

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