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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » I am impressed

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67 posts found
  kobie173

Apprentice Member

Joined: 8/05/06
Posts: 2234

1/17/09 4:44:14 PM#41
Originally posted by AveBethos

i would guess that most of what you read on this forum is propoganda that isn't accurate.  For year the current players of SWG (and other games if you check around) have stated emphatically that the servers have healthy populations and so on and so forth.

However, when I log on it has always been nearly impossible to find any other players.  So where has the healthy populations of Bria and other servers been for 3 years?  Who knows, but it is quite clear that many players will post very misleading information to attract potential players to the game.

On the other hand, the haters of the game will post misleading information to keep players away from the game.  However, when it comes to SWG, a game that has always been so controversial (even before the CU/NGE) nearly all the criticism of the game is accurate.  There are bugs still in from launch, there is no collision detection which the development team promised in 2006, where is the expansion Smedley promised in 2006?  Why did the development team make a major technical blunder when they sped up the combat 5 times to appear as if it is real-time when it is nothing more than RPG combat on crack?

Blunder after blunder by SOE and LucasArts have made SWG the mess it is now.  Nothing any of these players say will change that.  For years all we have heard is how much better the NGE has gotten and for years almost nothing has changed.  They've added some things here and there but nothing that makes the game "fun" or "meaningful". 

In closing, there are games like SWG, Vanguard, Age of Conan, and probably others where the players either feel so uncomfortable paying their subscription for such a poor product that they feel the need to mislead others into doing the same thing to fulfull some sort of justification for playing.

I don't understand it but it happens every single day on this site.  Just check the other forums, it's all the same.

"Nearly impossible to find any other players" is just as misleading as "all servers are full."
 

I play on one of the higher pop servers (but certainly not the highest), and I NEVER have a problem finding people. EVER.

So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  Draenor

Apprentice Member

Joined: 5/16/03
Posts: 7922

[Insert Tool lyrics]

 
1/18/09 2:55:07 AM#42
Originally posted by kobie173
Originally posted by AveBethos

i would guess that most of what you read on this forum is propoganda that isn't accurate.  For year the current players of SWG (and other games if you check around) have stated emphatically that the servers have healthy populations and so on and so forth.

However, when I log on it has always been nearly impossible to find any other players.  So where has the healthy populations of Bria and other servers been for 3 years?  Who knows, but it is quite clear that many players will post very misleading information to attract potential players to the game.

On the other hand, the haters of the game will post misleading information to keep players away from the game.  However, when it comes to SWG, a game that has always been so controversial (even before the CU/NGE) nearly all the criticism of the game is accurate.  There are bugs still in from launch, there is no collision detection which the development team promised in 2006, where is the expansion Smedley promised in 2006?  Why did the development team make a major technical blunder when they sped up the combat 5 times to appear as if it is real-time when it is nothing more than RPG combat on crack?

Blunder after blunder by SOE and LucasArts have made SWG the mess it is now.  Nothing any of these players say will change that.  For years all we have heard is how much better the NGE has gotten and for years almost nothing has changed.  They've added some things here and there but nothing that makes the game "fun" or "meaningful". 

In closing, there are games like SWG, Vanguard, Age of Conan, and probably others where the players either feel so uncomfortable paying their subscription for such a poor product that they feel the need to mislead others into doing the same thing to fulfull some sort of justification for playing.

I don't understand it but it happens every single day on this site.  Just check the other forums, it's all the same.

"Nearly impossible to find any other players" is just as misleading as "all servers are full."
 

I play on one of the higher pop servers (but certainly not the highest), and I NEVER have a problem finding people. EVER.


 

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  vet-in-exile

Novice Member

Joined: 4/29/08
Posts: 267

1/18/09 3:27:16 AM#43
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

  kobie173

Apprentice Member

Joined: 8/05/06
Posts: 2234

1/18/09 4:43:19 AM#44
Originally posted by vet-in-exile
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

Screenshot plx.

So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist.

  AveBethos

Apprentice Member

Joined: 5/21/07
Posts: 648

1/18/09 6:19:27 AM#45
Originally posted by Draenor
Originally posted by kobie173
Originally posted by AveBethos

i would guess that most of what you read on this forum is propoganda that isn't accurate.  For year the current players of SWG (and other games if you check around) have stated emphatically that the servers have healthy populations and so on and so forth.

However, when I log on it has always been nearly impossible to find any other players.  So where has the healthy populations of Bria and other servers been for 3 years?  Who knows, but it is quite clear that many players will post very misleading information to attract potential players to the game.

On the other hand, the haters of the game will post misleading information to keep players away from the game.  However, when it comes to SWG, a game that has always been so controversial (even before the CU/NGE) nearly all the criticism of the game is accurate.  There are bugs still in from launch, there is no collision detection which the development team promised in 2006, where is the expansion Smedley promised in 2006?  Why did the development team make a major technical blunder when they sped up the combat 5 times to appear as if it is real-time when it is nothing more than RPG combat on crack?

Blunder after blunder by SOE and LucasArts have made SWG the mess it is now.  Nothing any of these players say will change that.  For years all we have heard is how much better the NGE has gotten and for years almost nothing has changed.  They've added some things here and there but nothing that makes the game "fun" or "meaningful". 

In closing, there are games like SWG, Vanguard, Age of Conan, and probably others where the players either feel so uncomfortable paying their subscription for such a poor product that they feel the need to mislead others into doing the same thing to fulfull some sort of justification for playing.

I don't understand it but it happens every single day on this site.  Just check the other forums, it's all the same.

"Nearly impossible to find any other players" is just as misleading as "all servers are full."
 

I play on one of the higher pop servers (but certainly not the highest), and I NEVER have a problem finding people. EVER.


 

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.


 

Did you forget to mention that in Pre-CU there were also HUNDREDS of people in Coronet along with that dozen or so in Mos Eisley?

Yeah, that seemed to slip your memory.

I would see more people on Dant in Pre-CU than you will on an entire server now. 

Oh wait!  I forgot!  The SWG population has recently skyrocketed!  Oh, nevermind, it is just the fact that everyone transferred servers.  No new players, no new revenue, no future to a game that has long overstayed it's welcome in the free market.

It's about time players demanded quality and SWG isn't up to par.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

1/18/09 6:38:04 AM#46
Originally posted by AveBethos


 

Did you forget to mention that in Pre-CU there were also HUNDREDS of people in Coronet along with that dozen or so in Mos Eisley?

What I don't understand about the comment above is what would be the use of people doing that in the current game? ever thought of WHY WE had hundreds of people in several starports? Ever  thought about what has actually changed with the game (regardless mine/your personal opinion about it) just common knowledge we all know of?

Yeah, that seemed to slip your memory.

I would see more people on Dant in Pre-CU than you will on an entire server now. 

Please do not ignore all the changes that have been with the game, WE had several reasons of being there, tell me what would be the reason for current players to be doing that?

Oh wait!  I forgot!  The SWG population has recently skyrocketed!  Oh, nevermind, it is just the fact that everyone transferred servers.  No new players, no new revenue, no future to a game that has long overstayed it's welcome in the free market.

It's about time players demanded quality and SWG isn't up to par.


 

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

1/18/09 8:59:21 AM#47

Come on Reklaw, I know you better than that. Major starports were busy because: doctor buffing, trader hubs and advertising, smuggler slicing, entertainer groups (there were more than one group of 20 in a single cantina often), and best of all there was pvp. Restuss didn't exist as a pvp city at the time so pvp happened in almost all parts of the galaxy including Dath's sci outpost. And believe it or not, Mos Eisley once wasn't the starting location for new players, you were given a choice of planet and city to start on, mine were Kor Vella and Nashall and Keren, people actually LIVED in those cities before player cities were introduced.


What doesn't impress me is the current game's gameplay, it turns me off but at least they put locked target back in except it doesn't work nor feel the same as it used to and having to press a few EXTRA buttons to make it work the same way it used to. There's just too many things to list about this game that I don't like, however it has improved quite a bit compared to Nov 2005 but nowhere nearly as good as Nov 2004. Get my drift? :P

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

1/18/09 9:09:21 AM#48


Originally posted by kobie173

"Nearly impossible to find any other players" is just as misleading as "all servers are full."
 
I play on one of the higher pop servers (but certainly not the highest), and I NEVER have a problem finding people. EVER.


That's ALSO misleading, is this AFTER the server transfer stage? Have you played on servers like Tarquinas, Lowca or Kettemoore before?

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

1/18/09 9:19:06 AM#49
Originally posted by sookster54


 

Hey Sookster......

Come on Reklaw, I know you better than that. Major starports were busy because: doctor buffing, trader hubs and advertising, smuggler slicing, entertainer groups (there were more than one group of 20 in a single cantina often), and best of all there was pvp.

That is what I meant with WE had reasons for being there. 

Restuss didn't exist as a pvp city at the time so pvp happened in almost all parts of the galaxy including Dath's sci outpost. And believe it or not, Mos Eisley once wasn't the starting location for new players, you were given a choice of planet and city to start on, mine were Kor Vella and Nashall and Keren, people actually LIVED in those cities before player cities were introduced.

I took Tatooine, and think i've had taken about 2/3 months before I ever saw another planet.


What doesn't impress me is the current game's gameplay, it turns me off but at least they put locked target back in except it doesn't work nor feel the same as it used to and having to press a few EXTRA buttons to make it work the same way it used to. There's just too many things to list about this game that I don't like, however it has improved quite a bit compared to Nov 2005 but nowhere nearly as good as Nov 2004. Get my drift? :P

Posted this earlier in this topic as this would be the type of Star Wars MMORPG I would play:

Combat/animation Tabula Rasa , harvesting/crafting/economy pure SWG style, environment a cross between Vanguards swaying trees and AoC more realistic looking world, loot system TwoWorlds <(single/multi player RPG what you see a mob wearing is what you will loot), Quest system probably BIOWARE's , Character creation APB, graphics near or similar to CGI intro movies/trailers.

 

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

1/18/09 12:44:07 PM#50
Originally posted by BadgerSmaker
Originally posted by Scalebane

CHECK CHECK CHECK

so what are we checking?


 

Unfortunately there are some users here that believe every positive comment made regarding SWG comes from SoE themselves perpetrating some viral marketing campaign, when the truth is that SWG is a thriving game offering great gameplay, and people just want to share their experiences of it.

 

So lets see, giving postive post = viral marketing...so i guess that means anyone on this site happy with the game they play and letting others know about it are all getting paid off?

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  maddog20_20

Novice Member

Joined: 1/18/09
Posts: 31

1/18/09 1:45:42 PM#51
Originally posted by Scalebane
Originally posted by BadgerSmaker
Originally posted by Scalebane

CHECK CHECK CHECK

so what are we checking?


 

Unfortunately there are some users here that believe every positive comment made regarding SWG comes from SoE themselves perpetrating some viral marketing campaign, when the truth is that SWG is a thriving game offering great gameplay, and people just want to share their experiences of it.

 

So lets see, giving postive post = viral marketing...so i guess that means anyone on this site happy with the game they play and letting others know about it are all getting paid off?

Making a positive post is fine. Intentionally misrepresenting the truth in an attempt to trick people into paying for SWG is not. This is why the vets point people to the free trial way more than the fanbois and viral marketers.

  Draenor

Apprentice Member

Joined: 5/16/03
Posts: 7922

[Insert Tool lyrics]

 
1/19/09 3:15:14 AM#52
Originally posted by maddog20_20
Originally posted by Scalebane
Originally posted by BadgerSmaker
Originally posted by Scalebane

CHECK CHECK CHECK

so what are we checking?


 

Unfortunately there are some users here that believe every positive comment made regarding SWG comes from SoE themselves perpetrating some viral marketing campaign, when the truth is that SWG is a thriving game offering great gameplay, and people just want to share their experiences of it.

 

So lets see, giving postive post = viral marketing...so i guess that means anyone on this site happy with the game they play and letting others know about it are all getting paid off?

Making a positive post is fine. Intentionally misrepresenting the truth in an attempt to trick people into paying for SWG is not. This is why the vets point people to the free trial way more than the fanbois and viral marketers.


 

When did I or anyone else in this thread ever say "screw the free trial, just subscribe!"

 

It's implicit that people should take the trial before paying for something...It goes without saying....I don't think anybody on this forum has ever said anything that effectively meant "don't do the trial, just buy it"

Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  Draenor

Apprentice Member

Joined: 5/16/03
Posts: 7922

[Insert Tool lyrics]

 
1/19/09 3:22:34 AM#53
Originally posted by maddog20_20
Originally posted by kobie173
Originally posted by vet-in-exile
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

Screenshot plx.

You first.


 

This was taken at 1:21 on a SUNDAY night, one of the slowest nights of all because of the start of a new work week, there were 7 people in Mos Eisley Cantina.

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0008.jpg

as a side note, this is me in a buddy's gun boat, I like it cause it reminds me of the emperor looking out from the bridge on a star destroyer

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0007.jpg

 

Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

1/19/09 6:14:49 AM#54
Originally posted by Draenor
Originally posted by maddog20_20
Originally posted by kobie173
Originally posted by vet-in-exile
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

Screenshot plx.

You first.


 

This was taken at 1:21 on a SUNDAY night, one of the slowest nights of all because of the start of a new work week, there were 7 people in Mos Eisley Cantina.

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0008.jpg

as a side note, this is me in a buddy's gun boat, I like it cause it reminds me of the emperor looking out from the bridge on a star destroyer

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0007.jpg

 

Hmm, looks like I need to start stopping through Eisley more often based on what I see in the chat box of your second screenshot...
 

  pdxgeek

Apprentice Member

Joined: 6/02/08
Posts: 659

1/19/09 11:18:32 AM#55


Originally posted by BadgerSmaker

Originally posted by maddog20_20

This is why the vets point people to the free trial way more than the fanbois and viral marketers.



<Mod edit>


If they do I hope it's based on how many people we get to download the trial and *not* how many of those actually fork over money to SOE. Even though you try and indicate otherwise, there are extremely few new people coming into the game these days.
If SOE cared about new people they would have the game available for purchase in stores or even on Steam where they now sell the rest of their games. Too bad for you that SOE doesn't care.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

1/19/09 11:33:26 AM#56
Originally posted by Obraik

Hmm, looks like I need to start stopping through Eisley more often based on what I see in the chat box of your second screenshot...
 

AT-RT? or the Varactyl?
 

Okay I do understand that you due to being a long time player have no worries spending that amount of money on a AT-RT, but do Varactyls go for that much aswell?, I made several Varactyls from combat type's to mounts, but no way I would consider selling them for prices like that.

Oh and the money would be np to me aswell ,but would never buy something of that amount, in fact I never have spend more then 1 mill ever in the game, why would I, most things I got came from me playing the game aswell getting many of those Veteran rewards, and always got presents from those I enjoyed playing with when they left the game, a many of our friends gave away their stuff to all they knew, I geus I always felt that perhaps one day I might return, as I did in 2007 for 8 months. I uploaded some screenshots from my return in 2007 for those interested: http://www.mmorpg.com/galleries/Reklaw It's still all there on Tatooine, EU-Farstar. And probably will remain there, in nobody's land or way, room enough around it so I ain't bothering anyone with my little crafting area on Tatooine

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

1/19/09 5:19:44 PM#57
Originally posted by Reklaw
Originally posted by Obraik

Hmm, looks like I need to start stopping through Eisley more often based on what I see in the chat box of your second screenshot...
 

AT-RT? or the Varactyl?
 

Okay I do understand that you due to being a long time player have no worries spending that amount of money on a AT-RT, but do Varactyls go for that much aswell?, I made several Varactyls from combat type's to mounts, but no way I would consider selling them for prices like that.

Oh and the money would be np to me aswell ,but would never buy something of that amount, in fact I never have spend more then 1 mill ever in the game, why would I, most things I got came from me playing the game aswell getting many of those Veteran rewards, and always got presents from those I enjoyed playing with when they left the game, a many of our friends gave away their stuff to all they knew, I geus I always felt that perhaps one day I might return, as I did in 2007 for 8 months. I uploaded some screenshots from my return in 2007 for those interested: http://www.mmorpg.com/galleries/Reklaw It's still all there on Tatooine, EU-Farstar. And probably will remain there, in nobody's land or way, room enough around it so I ain't bothering anyone with my little crafting area on Tatooine

 

No I don't want to buy them, heh.  They're credit spammers/farmer trying to sell stuff they get from buying accounts with credit card details they get from people buying credits/power leveling.  As a Warden, I can silence their spam and alert a GM to come take care of their account :)

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

1/20/09 12:00:50 PM#58
Originally posted by Obraik

 

No I don't want to buy them, heh.  They're credit spammers/farmer trying to sell stuff they get from buying accounts with credit card details they get from people buying credits/power leveling.  As a Warden, I can silence their spam and alert a GM to come take care of their account :)

Ah I see, well then.....keep up the good work and have fun.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Draenor

Apprentice Member

Joined: 5/16/03
Posts: 7922

[Insert Tool lyrics]

 
1/20/09 2:03:28 PM#59
Originally posted by Obraik
Originally posted by Draenor
Originally posted by maddog20_20
Originally posted by kobie173
Originally posted by vet-in-exile
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

Screenshot plx.

You first.


 

This was taken at 1:21 on a SUNDAY night, one of the slowest nights of all because of the start of a new work week, there were 7 people in Mos Eisley Cantina.

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0008.jpg

as a side note, this is me in a buddy's gun boat, I like it cause it reminds me of the emperor looking out from the bridge on a star destroyer

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0007.jpg

 

Hmm, looks like I need to start stopping through Eisley more often based on what I see in the chat box of your second screenshot...
 


 

Two messages sent within short duration of eachother of one person trying to sell something and it means that the game is overrun with spammers

I used to get invites to spam groups on a daily basis from gold farmers in WoW...and I got tells from them daily...I get a tell from a spam bot maybe once every other day or so in SWG, it's annoying, yes, but it's not as though they are the only people playing the game.

Your argument is like a two legged dog with an eating disorder...weak and unbalanced.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

1/20/09 3:30:30 PM#60
Originally posted by Draenor
Originally posted by Obraik
Originally posted by Draenor
Originally posted by maddog20_20
Originally posted by kobie173
Originally posted by vet-in-exile
Originally posted by Draenor

I just logged off at nearly 2 A.M server time and there were at least a dozen people in the mos eisley cantina, that's about the same as it was when I played pre-cu.

I was on too...all twelve of the people in eisley were spamming credits for sale. They weren't actual players.

Screenshot plx.

You first.


 

This was taken at 1:21 on a SUNDAY night, one of the slowest nights of all because of the start of a new work week, there were 7 people in Mos Eisley Cantina.

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0008.jpg

as a side note, this is me in a buddy's gun boat, I like it cause it reminds me of the emperor looking out from the bridge on a star destroyer

http://i84.photobucket.com/albums/k15/Joe6305/screenShot0007.jpg

 

Hmm, looks like I need to start stopping through Eisley more often based on what I see in the chat box of your second screenshot...
 


 

Two messages sent within short duration of eachother of one person trying to sell something and it means that the game is overrun with spammers

I used to get invites to spam groups on a daily basis from gold farmers in WoW...and I got tells from them daily...I get a tell from a spam bot maybe once every other day or so in SWG, it's annoying, yes, but it's not as though they are the only people playing the game.

Well, if you let them get away with it too much, Mos Eisley turns into a never ending stream of credit seller spam :|

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