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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » number of beta signups/official forum subs breaks 300K

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63 posts found
  javac

Apprentice Member

Joined: 8/13/08
Posts: 1266

 
1/13/09 5:25:35 AM#1

...and this is with $0 marketing spent. prior to the October 2008 beta announcement, this number was ~70K, so that's roughly 230K new subs in under months, or ~2K new subs per week.

 

WAR, which spent roughly 50% of its development budget on marketing, had 700K beta applicants.

 

this is amazing. i frequently communicate with an old friend of mine who's worked in marketing for over a decade and his jaw dropped when i told him. Darkfall appears to be the most successful example of grassroots viral marketing applied to a software product ever.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

1/13/09 5:33:31 AM#2

They recently got awarded with

"Game of the Year 2008"

over at mmosite too ..

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

1/13/09 5:35:00 AM#3

And thats what there banking on, aka there trump card to show future investors and the reason they are not showing the game.

Why run the risk of losing potential sub's by showing the game.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2083

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

1/13/09 5:35:48 AM#4
Originally posted by DarthRaiden

They recently got awarded with

"Game of the Year 2008"

over at mmosite too ..

 


 

You know the industry sucked in 2008 when a game not even released yet can win Game of the Year on any of these fansites.

 

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  javac

Apprentice Member

Joined: 8/13/08
Posts: 1266

 
1/13/09 5:36:55 AM#5
Originally posted by demolishIX
Originally posted by javac

...and this is with $0 marketing spent.

 

WAR, which spent roughly 50% of its development budget on marketing, had 700K beta applicants.

 

this is amazing. i frequently communicate with an old friend of mine who's worked in marketing for over a decade and his jaw dropped when i told him. Darkfall appears to be the most successful example of grassroots viral marketing applied to a software product ever.

  Obvious trolls is realy obvious ... making extra accounts on a forum is fun,until you post about it on another forum,then we can all laugh at you.

um... what? are you seriously suggesting *i* alone have created 200K email and forum accounts for the sole reason of posting about it on mmorpg.com?

 

let's say it takes 10mins to make an email account and sign up on the forum with it. 200K accounts would then take a single person... 10 * 200000 / 60 / 24 / 365 == 3.8years.

 

WTS a clue.

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

1/13/09 5:51:47 AM#6

Its amazing how many disciples one can amass by preaching fire and brimstone.

see AOC for example.

 

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Trinitarian

Novice Member

Joined: 2/20/07
Posts: 169

1/13/09 5:54:45 AM#7

300k forum subs? Yeah, that's plausible; you can build a large community when it's had about eight years to grow. Furthermore, I wonder what percentage of that number are no longer active contributing members to the Darkfall Online forums.

Beta sign-ups? I wonder how many of those are actually IN beta. It's like the lottery: you can have one million people buy a ticket, but there may only be a dozen or so winners.

The bottom line: all this means little. What will matter is sales and active concurrent game subscriptions. Time will tell.

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

1/13/09 5:59:55 AM#8

Isnt that great : )

Now maybe the people that wants to play Darkfall can have like a......community. And all the vaportrolls, haters, naysayers and so on can go and play some other game. With 300k fans we dont need the haters anymore.

Ad maybe that number will increase even more, so we shouldent fix our eyes on it to much.

  gamerman98

Novice Member

Joined: 10/13/04
Posts: 808

1/13/09 6:00:25 AM#9

i guess its just because the world is watching...waiting to see if this game hits the floor or not...personally i hope it gets what it deserves.

  Mykell

Advanced Member

Joined: 4/30/06
Posts: 516

1/13/09 6:06:08 AM#10

Will they be able to handle 300k people wanting to play on the 22nd? I mean will they have enough servers up and running.

I know of quite a few people i have been talking to lately are bored with the current mmo's and are looking for something new. Look at how many people purchased AoC and WAR this year even if neither could hold on to the initial interest.

Darkfall might not be promoting itself but there if a fair bit of interest around as well as just general curiosity. What 750k people decided to try the game on the 22nd?

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

1/13/09 6:08:18 AM#11
Originally posted by daarco

Isnt that great : )

Now maybe the people that wants to play Darkfall can have like a......community. And all the vaportrolls, haters, naysayers and so on can go and play some other game. With 300k fans we dont need the haters anymore.

Ad maybe that number will increase even more, so we shouldent fix our eyes on it to much.

I take it you have not visited the holy DF forum site lately.  ^^

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  demolishIX

Novice Member

Joined: 11/03/05
Posts: 669

A battle is won but the war rages on.

1/13/09 6:08:31 AM#12

 also like to add,that a game getting insignificant awards and then their cult fan base preaching and worshipping it shows how desperate they are ...

 

 It HAS web page ,wew,webpage man,tis game gunna rock!!!

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

1/13/09 6:10:56 AM#13
Originally posted by Mykell

Will they be able to handle 300k people wanting to play on the 22nd? I mean will they have enough servers up and running.

I know of quite a few people i have been talking to lately are bored with the current mmo's and are looking for something new. Look at how many people purchased AoC and WAR this year even if neither could hold on to the initial interest.

Darkfall might not be promoting itself but there if a fair bit of interest around as well as just general curiosity. What 750k people decided to try the game on the 22nd?

If you want to start playing the game on Jan 22 then you better start downloading the client now. You don't want to be late for the dance.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Mykell

Advanced Member

Joined: 4/30/06
Posts: 516

1/13/09 6:23:32 AM#14
Originally posted by stayontarget
Originally posted by Mykell

Will they be able to handle 300k people wanting to play on the 22nd? I mean will they have enough servers up and running.

I know of quite a few people i have been talking to lately are bored with the current mmo's and are looking for something new. Look at how many people purchased AoC and WAR this year even if neither could hold on to the initial interest.

Darkfall might not be promoting itself but there if a fair bit of interest around as well as just general curiosity. What 750k people decided to try the game on the 22nd?

If you want to start playing the game on Jan 22 then you better start downloading the client now. You don't want to be late for the dance.

 

Nar. If DF had been released a couple years ago i might have checked it out but i am just sick of fantasy atm. Looking forward to Earthrise personally.

  javac

Apprentice Member

Joined: 8/13/08
Posts: 1266

 
1/13/09 6:23:43 AM#15
Originally posted by Trinitarian

300k forum subs? Yeah, that's plausible; you can build a large community when it's had about eight years to grow. Furthermore, I wonder what percentage of that number are no longer active contributing members to the Darkfall Online forums.

Beta sign-ups? I wonder how many of those are actually IN beta. It's like the lottery: you can have one million people buy a ticket, but there may only be a dozen or so winners.

The bottom line: all this means little. What will matter is sales and active concurrent game subscriptions. Time will tell.

 

actually, prior to the October beta announcement, it was 70K forum subs, which has grown to 300K in under 3 months, almost 2K new subs a week. with zero advertising dollars spent.

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4055

1/13/09 6:30:24 AM#16
Originally posted by javac

...and this is with $0 marketing spent. prior to the October 2008 beta announcement, this number was ~70K, so that's roughly 230K new subs in under months, or ~2K new subs per week.

 

WAR, which spent roughly 50% of its development budget on marketing, had 700K beta applicants.

 

this is amazing. i frequently communicate with an old friend of mine who's worked in marketing for over a decade and his jaw dropped when i told him. Darkfall appears to be the most successful example of grassroots viral marketing applied to a software product ever.


 

300k freeloaders is not the same as 300k subscribers. Sucessful viral marketing sells a product it doesn't just generate forum accounts.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Trinitarian

Novice Member

Joined: 2/20/07
Posts: 169

1/13/09 6:30:42 AM#17
Originally posted by javac
Originally posted by Trinitarian

300k forum subs? Yeah, that's plausible; you can build a large community when it's had about eight years to grow. Furthermore, I wonder what percentage of that number are no longer active contributing members to the Darkfall Online forums.

Beta sign-ups? I wonder how many of those are actually IN beta. It's like the lottery: you can have one million people buy a ticket, but there may only be a dozen or so winners.

The bottom line: all this means little. What will matter is sales and active concurrent game subscriptions. Time will tell.

 

actually, prior to the October beta announcement, it was 70K forum subs, which has grown to 300K in under 3 months, almost 2K new subs a week. with zero advertising dollars spent.

You had to join the forums to apply for beta.

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

1/13/09 6:53:04 AM#18
Originally posted by stayontarget

And thats what there banking on, aka there trump card to show future investors and the reason they are not showing the game.

Why run the risk of losing potential sub's by showing the game.

probly get more subs in this case

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

1/13/09 6:54:02 AM#19
Originally posted by gamerman98

i guess its just because the world is watching...waiting to see if this game hits the floor or not...personally i hope it gets what it deserves.

what does it deserve?

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

1/13/09 6:54:35 AM#20
Originally posted by Trinitarian
Originally posted by javac
Originally posted by Trinitarian

300k forum subs? Yeah, that's plausible; you can build a large community when it's had about eight years to grow. Furthermore, I wonder what percentage of that number are no longer active contributing members to the Darkfall Online forums.

Beta sign-ups? I wonder how many of those are actually IN beta. It's like the lottery: you can have one million people buy a ticket, but there may only be a dozen or so winners.

The bottom line: all this means little. What will matter is sales and active concurrent game subscriptions. Time will tell.

 

actually, prior to the October beta announcement, it was 70K forum subs, which has grown to 300K in under 3 months, almost 2K new subs a week. with zero advertising dollars spent.

You had to join the forums to apply for beta.

which was quite a smart way to do it

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