Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,593,570  Online:0
Guests:0  Posts:4,846,829
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » Top Concerns for AoC, What to work on next ~ POLL

2 Pages « 1 2 Search
27 posts found
  Unfinished

Apprentice Member

Joined: 4/22/06
Posts: 957

1/14/09 1:14:47 AM#21
Originally posted by xpiher
Originally posted by Rebn77

Avery,

I mentioned this in a different post, but in addition to itemization ... wouldn't it be nice to have something like  the Outfitting system* that LotRO does?

I know there have been times where I didn't want to ditch a piece of armor because I really liked the way it looked. 

* For those not familiar with it - The Outfitting system allows players to display cosmetic outfits that are for appearance only, and no stats or effects from items apply when equipped in a cosmetic outfit slot.

 

The outfitting system isn't new to FC. They have it in AO and it will probably be added to AoC, but more content should be added before fluff. Thats why I voted for end game content. The itemization is fine IMO. I could care less if gear means something and if I want to I can look different than other people, but its not the WoW modle of "wellfare epics/phat loot" that everyone can get solo.


The 'outfitting' social clothes system was a long running  player suggestion that took FC over 5 yrs to implement in AO, so keep paying your sub waiting on that in AoC.

 ' Welfare ' Epic farming no longer exists in WoW,  use up to date facts please.

  User Deleted
1/14/09 1:34:42 AM#22

BUG FIXES! my favorite class is teh HoX and they're buggy as hell. most i've seen is only graphic but they annoy the crap out of me.i know its only graphic but thats what made me quit the first time.i'm back now and playing on a pvp server this time having fun but the HoX bugs are still killin me

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/15/09 1:47:36 AM#23

I think the PvP in AoC could benifit from some more love from the Dev staff after the next major PvE content patch is introduced. AoC PvP can have more meaning introduced into PvP with the addition of Blood Money. Blood money would be used to purchase PvP gear, pots, feats, extra stuff like titles, a PvP spec, ect. Each player would start off with say 100 BM Coins. When a player dies, he/she loses a percentage of their money based on reputation as well as producing a minor amount (can't have the stuff run out). Reputation would be based on K/D ratio, murder system, mini game results, and sieging (W:L). Blood money would also be produced and lost in mini games and sieges with a certain percentage of the winnings taken from the other players (to make these things more viable but to also allow PvE players to use the system just as effectively) plus some tacked on by the game system (participation reward). In addition, blood money could be traded among players like regular in game gold. What this would do is allow the economy to have a bigger markets while at the same time allowing pure PvPers to need to PvE less."

If the Blood money system was introduced in tandem with the partial loot system coming into the game I think AoC would have found a happy medium between a "care bear" PvP system of no risk with a full risk system found in game like UO.


Originally posted by Unfinished

Originally posted by xpiher

Originally posted by Rebn77

Avery,
I mentioned this in a different post, but in addition to itemization ... wouldn't it be nice to have something like the Outfitting system* that LotRO does?
I know there have been times where I didn't want to ditch a piece of armor because I really liked the way it looked.
* For those not familiar with it - The Outfitting system allows players to display cosmetic outfits that are for appearance only, and no stats or effects from items apply when equipped in a cosmetic outfit slot.




The outfitting system isn't new to FC. They have it in AO and it will probably be added to AoC, but more content should be added before fluff. Thats why I voted for end game content. The itemization is fine IMO. I could care less if gear means something and if I want to I can look different than other people, but its not the WoW modle of "wellfare epics/phat loot" that everyone can get solo.


The 'outfitting' social clothes system was a long running player suggestion that took FC over 5 yrs to implement in AO, so keep paying your sub waiting on that in AoC.
' Welfare ' Epic farming no longer exists in WoW, use up to date facts please.




Hmm really. From what I hear PvE is easiest its ever been and people are QQing about how it doesn't take any skill to get the new Epics in the game which are currently the best avaible. Sounds like Welfare epics to me. Perhaps you shouldn't be such a WoW fanboy and actually look at your game objectively just like I look at AoC objectively and can say "the game sucks to a lot of people and needs improvement but I'm having fun ."

 
 


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  SinReaper

Apprentice Member

Joined: 11/06/05
Posts: 193

Errkkk!

1/15/09 3:29:25 AM#24



The outfitting system isn't new to FC. They have it in AO and it will probably be added to AoC, but more content should be added before fluff. Thats why I voted for end game content. The itemization is fine IMO. I could care less if gear means something and if I want to I can look different than other people, but its not the WoW modle of "wellfare epics/phat loot" that everyone can get solo.

 


The 'outfitting' social clothes system was a long running player suggestion that took FC over 5 yrs to implement in AO, so keep paying your sub waiting on that in AoC.
' Welfare ' Epic farming no longer exists in WoW, use up to date facts please.




Hmm really. From what I hear PvE is easiest its ever been and people are QQing about how it doesn't take any skill to get the new Epics in the game which are currently the best avaible. Sounds like Welfare epics to me. Perhaps you shouldn't be such a WoW fanboy and actually look at your game objectively just like I look at AoC objectively and can say "the game sucks to a lot of people and needs improvement but I'm having fun ."

 

It's usually not a great thing to start a counterpoint with "I heard" as leading with hearsay doesn't make for a compelling case.

In regards to the term Welfare Epics, it's a misnomer at best when you're referring epic loot systems like those found in WOW; and elitist at worst. They all require effort and time, though in varying doses and to different degrees.  Whether you raid frequently or do dailies, get a few pieces a night or over several weeks; they all require persistence and a particular amount of invested time in your particular path for accomplishing that item.

That's the thing about the term. There's some individual out there that feels because he put in the time during a raid that no one else is deserving of those items; despite the rampant and often seen issues with putting an instance on farm status, hooking up friends, etc.  Like anything, it can and is often abused and very often takes a lot of the "oomph" out of a raid once you got it down to a science.

As for the alternative, if someone puts in 3-4 weeks of their lives into an alternative path to that and scores an epic piece; then more power to them. 

They're not part of the raiding community, thus not taking away from their accomplishments; and raiders don't often see doing these "mundane" tasks as rewarding as raiding a few times a week with better odds.  Everyone wins, and if a person sees something wrong with that; then they represent the worst in all of us, as virtual items and individual invested time somehow takes their  own individual accomplishments and makes them diminished in their eyes because they don't meet their standards of "hardcore".

The MMO community has become more mainstream and a good development team doesn't alienate casual or hardcore players if they can help it these days; and instead provides each with perks and rewards that suit each of those demographics' play styles.  These systems are not perfect in either case, but they're a step in the right direction in my view.

I don't have an issue with a game that rewards everyone; and I'm certainly not going to throw around negative terms as a means to diminish anyone's individual accomplishments, game design or as a means to lift my own accomplishments into some form of virtual:

"My internet life is better than your internet life!"

 

That's just asinine in my view.

  TheHorror

Novice Member

Joined: 5/02/08
Posts: 28

1/15/09 9:48:24 AM#25

 

I want to see the pve aspect of the game boosted to be on par with Tortage. 

- voices for all NPCs.

- night quests for all three major cities, with engaging single-player night plots that further your characters destiny story.

 

Just the voices would make the game incredibly more appealing all the way through.  Making more use of the night time mechanic developed in Tortage would make levelling to 80 as much fun as levelling to 20 is in Tortage.  Finish the game you started Funcom.

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7053

The only time you run out of chances is when you stop taking them.

 
1/23/09 5:06:13 PM#26

Thats some decent constructive feedback so far!

Does anyone else have anything to add?

Maybe some of the new faces around here that just started or came back would like to add something?

The dev's are reading and taking notes! They just ask that people can do it constructively within the present opinons.

I especially like what "thehorror" says above with reference to the night time quests in the capital cities - nice idea!

Cheers!

 


Conan Vids Corsair 800d Case/i7 930 @ 4.4ghz/EVGA x58 760 Classified/Corsair Dominator 12GB 1600/Corsair HX1000 PSU/GTX 580x2/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  AricB

Novice Member

Joined: 1/11/06
Posts: 158

"At an end your rule is, and not short enough it was."

1/23/09 5:28:43 PM#27

I have something that I would like to add and this has been bugging me since I pre ordered the game. Oh why oh why can't I have a dark-skined  Barbarian or Conqueror and add more pants into the game as armor. I know that they had kilts and everything back then but I also know that they did were pants also I have seen the movies and looked at the pics from a few books  lol and I think pants would be more of heavey armor then a kilt would is all. I said this already in some other forum I think  but I forget which one.

2 Pages « 1 2 Search