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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
Hi there, Thought run a little poll detailing what you would like to see AoC devs focus on more, we have just had some great recent improvements, so what next?
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IKShadow
Novice Member
Joined: 11/08/05
Support Bacteria - They''re the only culture some people have. |
1/11/09 6:22:14 PM#2
Well for me the most important is: Sieging is fine but I would like to see even more PvP content. Maybe I should vote:
Futilez Mature gaming guild |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
I ticked Itemization for starters, then I would like to see crafting get some more love.
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1/11/09 7:53:49 PM#4
I chose: "Sieges / Massive PvP - Continued Optimization, Mechanics to introduce more ppl into the experience, improved mechanics and functionality". First thing I would like to see improved/fixed first is the broken player search functions. Something so basic shouldn't still be broke this long after release. |
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1/11/09 9:02:30 PM#5
I voted itemization because that affects everyone at every level of the game both the PvE and PvP oriented player style. My reasoning is one of the basic game mechanics is risk vs reward, this is something that affects all players of all levels. Players from lvl 1 on up need to know that if they risk fighting a mob there is a good chance ( 50% or better) it will drop a fair piece of loot and a small chance ( less than 1%) it will drop a really nice piece of loot. Something they can either use, sell , or give to a guildie who can use it. Even if 20 out of 25 drops are just vendor trash I can sell and maybe 9 out of ten are mediocre and that one out of 100 or 200 is sweet it gives me the incentive to keep on killing knowing that the sweet piece is out there some where. Same with quests. Each major storyline quest should offer a nice piece of armor or weapon for each class. by the time you leave Tortage at level 20 you should be equipped with a complete set of lvl 15 to 20ish armor that is suitable for your class and a decent weapon. Nothing too fancy mind you but at least a decent set. Maybe one really sweet piece that was a random mob drop. In LoTRO you go through lvls 1 - 6 or so instanced. The quest line is set up so that if you do all the quests you have a good piece of chest, leg, foot,, hand, head and shoulder armor and a nice weapon when you leave into the big world. Each main equipment quest offers a comparable pice of heavy, medium, and light armor. There is also a quest or two that offers various weapon rewards suitable for the different classes. Tortage should be the same. My second choice would be the seiging even though I am sort of a lukewarm PvPer myself. however the main draw of this game is the PvP and if gets a good rep it will be a big draw. Lots of people want another DAoC with shiny graphics. Pull that off and beat the lag monster and you will be needing more servers by this time next year. Now me I won't be back till crafting is all set. But right now I think AoC need to get it's basic niche cemented in and LoTRO and EQII have the PvE/crafting niche pretty much nailed for the moment . AoC has a long long way to go before it could be competitive there in that arena, but is has a damn good chance of becoming the PvPers game of choice. I just think FC needs to place use it's resources to retain it's core fans and not spread itself too thin trying to compete in that area ...yet. They have made great progress inthe last few months and I look forward to seeing what he next year or two brings. Just my opinion of course
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1/11/09 9:31:42 PM#6
Well I voted Crafting because Sieging is working fine (even though more cool mechanism can be put on top of that), itemization has got a lot of attention and I kind of feel they have done a lot on on this already (seen some on testlive and much more to come on next patch), a lot have been done for PvP, a ton of new stuff for raiding and PvE will come out on next patch.... While crafting typically has got less love. A good deal has been done with the restructuring they are working on currently BUT... There can be done so much more. So I voted crafting on behalf of all tge crafting guys out there that feel they have got less attention. |
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1/11/09 9:54:47 PM#7
I ll have to vote later as i m only level 30 atm. Loving the game though. |
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1/12/09 12:36:58 AM#8
I had to vote sieging. Hands down it is my favorite part of the game, and for it to get even better than it already is would be amazing. PLAYING: NOTHING!!! WAITING FOR: Dust 514 |
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1/12/09 2:31:51 AM#9
You missed the reason because of which i left AoC : people cheating like crazy and funcom not giving a crap about it : And i am not talking about the PvP evploits which is just the last in line of disgraces. |
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jimmy123
Novice Member
Joined: 3/14/05
lvl60 Warlock,Rogue,Priest |
1/12/09 7:02:09 AM#10
Well tbh i wish they balance out the classes in PvP, get the seige battles sorted & sort out the buggy bosses in wing 1 & 2 |
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1/12/09 7:04:42 AM#11
Itemization, bringing diversity in classes and appearances , and some more PvE end game content(opening Wing 3 of BRC, and opening tier 3- T. stronghold) |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
This is some great feedback keep it up :)
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1/12/09 3:20:05 PM#13
I think they should work more on sieges, i think wonders of the world was a really cool idea. Open Wing 3 of BRC, and add pvp lvls 6-10. ------------------------------
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1/12/09 3:23:14 PM#14
I voted for the itemization. This does need alot of work. Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
Originally posted by DaveTT
If you had to pick one, which one would it be? The extra raid content or the PvP levels?
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1/13/09 1:36:55 PM#16
Originally posted by AmazingAvery
If you had to pick one, which one would it be? The extra raid content or the PvP levels?
Really hard to answer i like pvp more then pve, so i would say pvp-levels. But i think the people would be more happy with the extra raid content. ------------------------------
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
Just want to point out there I made a thread back in July asking to list the top 5 issues. On the most part a lot things have been resolved and the same people are saying different things now ;)
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1/13/09 10:19:30 PM#18
Avery, Wouldn't it be nice to have something like the Outfitting system that LotRO has? I know there have been times where I didn't want to ditch a piece of armor because I really liked the way it looked.
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1/13/09 10:20:42 PM#19
Originally posted by Rebn77
The outfitting system isn't new to FC. They have it in AO and it will probably be added to AoC, but more content should be added before fluff. Thats why I voted for end game content. The itemization is fine IMO. I could care less if gear means something and if I want to I can look different than other people, but its not the WoW modle of "wellfare epics/phat loot" that everyone can get solo.
Currently playing Rift |
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1/13/09 11:51:32 PM#20
Originally posted by xpiher
The outfitting system isn't new to FC. They have it in AO and it will probably be added to AoC, but more content should be added before fluff. Thats why I voted for end game content. The itemization is fine IMO. I could care less if gear means something and if I want to I can look different than other people, but its not the WoW modle of "wellfare epics/phat loot" that everyone can get solo.
I think the only things I have not really heard feedback on recently was more hardcore player balancing, character slots and so on. Although I would suspect the system designers are hard at work on tweaking classes and massive PvP. Glen ''Famine'' Swan |
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