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1/28/09 2:07:52 PM#61
Originally posted by admriker4
I attended Celebration 3 in Indianapolis as well. I remember they had 2 flat screen displays with the Kashyyyk expansion playing. Tiggs was there and 2 devs. I approached Tiggs and asked her why the Armorsmith corespondent had been banned. I also mentioned how I hated level based systems because it made gear pointless thanks to the damage multiplier system. She gave me a PR answer, "hmm thats interesting, you should bring that up on the forums". I told her I did and got banned for it. I then asked her why were they doing this CU when it wasnt what the players asked for. Her response was "we want the game to have more broad appeal". I responded " oh so you mean to attract wow players". She ignored me and started talking to another player nearby. I was so pissed. I slept in the next morning and skipped the Player Breakfast as clearly it would have been a complete waste of time.
Dude , You should have gone , its the one time SOE was good for something . The Breakfast attendees got to break into a 4 hour waiting line to see George Lucas. |
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admriker4
Apprentice Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
1/28/09 7:39:42 PM#62
dam, I would have gone if I knew that. I went later and the line for Lucas was huuuuuuge. I never got in. The breakfast was scheduled for like 7am if I recall. Considering Tiggs bullshit answers I slept in. |
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1/29/09 9:14:01 PM#63
You should have come early for the eggs and stay for the Lucas. |
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1/30/09 2:41:47 PM#64
I am soooo tired of people trying to influence the development of this game in order to make it like SWG. I hope this game is NOTHING like SWG. I hear so many people talk about that game as though it was the best MMO ever and how TOR should implement the same features... I have to wonder if I was playing the same game. I played SWG for a long time both pre and post NGE and I have to say that the entire experience was rather underwhelming. I spent a long time trying to convince myself that SWG was somehow a Star Wars experience, but most of the time I was bored out of my mind. In hindsight, I think the only reason I stuck it out was because I refused to admit to myself that the game wasn't fun. Yeah, there was player housing. That was really cool for a while until there were thousands of empty houses covering the map on every planet making them all look like some sort of slum from a third world country. I can't think of anything less immersive than feeling like I'm surrounded by unorganized ghetto everywhere I look... Then there was the crafting. Correct me if I'm wrong, but I don't remember crafting ever having ANYTHING to do with the story in any of the movies or books. I can't think of anything less entertaining than harvesting meaningless materials and sitting around making stupid items to sell in crappy unorganized ghetto player-neighborhoods. What the hell does that honestly have to do with Star Wars? I sincerely hope that Bioware COMPLETELY ignores the wishes of the SWG crafting community. I personally don't want any element of that crap in this game. Frankly I wish they would create a whole new massive called World of OnlyCraft that catered completely to the crafters and merchants so that they won't play whatever game I am playing. Star Wars is about the conflict between the light and dark sides of the force. SWG had almost 0 conflict the entire time I played. I can only remember a VERY small number of battles between the rebels and the empire in the entire time that I played... and those battles weren't even entertaining. I always thought there was something off about rebel players walking around freely in Imperial cities simply because their PvP flag was off. What a complete cop-out on the WARS part of Star Wars. Where was the adventure and excitement in this game? Where was the conflict? All I remember was the boring, uninteresting sandbox with very little in the way of Star Wars content... Please, for the sake of the MMORPG community and the future of the entire Star Wars franchise... let SWG DIE! |
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2/01/09 5:45:09 PM#65
Originally posted by Anubisan
Why are you so hostile towards crafters? How did we ruin the SWG experience for you? Will someone in this forum community please explain to me why there is so much subtle(and not so subtle) hostility towards crafting and crafters? (in general,irregardless of a particular game) I really am at a loss? |
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2/01/09 7:18:58 PM#66
Originally posted by Jackarro
Why are you so hostile towards crafters? How did we ruin the SWG experience for you? Will someone in this forum community please explain to me why there is so much subtle(and not so subtle) hostility towards crafting and crafters? (in general,irregardless of a particular game) I really am at a loss?
No I don't think you are at loss here. I've seen players like these all to often before and I think they just need someone to blame for their own shortcomings. Needless to say, dedicated MMO crafters are often an easy target for these short minded people. I mean again just look at the SWG fiasco, they got their wishes through in SWG when crafting was made useless and un-needed (and with it the rest of the game overall simplified). However after all crafters, their supporters and a whole community left, they were still not happy and left soon after or stayed on and kept on wondering where everyone went.
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2/01/09 11:49:41 PM#67
Originally posted by epf1 No I don't think you are at loss here. I've seen players like these all to often before and I think they just need someone to blame for their own shortcomings. Needless to say, dedicated MMO crafters are often an easy target for these short minded people. I mean again just look at the SWG fiasco, they got their wishes through in SWG when crafting was made useless and un-needed (and with it the rest of the game overall simplified). However after all crafters, their supporters and a whole community left, they were still not happy and left soon after or stayed on and kept on wondering where everyone went.
I apologize. My hostility is not aimed towards the crafters themselves. In hindsight, I think my comments were perhaps a bit harsh. The reason for my frustration is that I have personally found some elements of crafting in certain other games to be very tedious and unenjoyable. I know that many others do not share my opinions in this regard, and I don't really mean to say that I hope Bioware does not make the game enjoyable for those individuals as well... I guess my only goal is to say that I hope Bioware's approach to the crafting system does not force players such as myself (who don't really enjoy crafting) to craft in order to stay competitive. Personally, I am looking forward to the action and immersive RPG storyline most of all. I just don't want to be forced into crafting in any way. As long as they can do that AND throw in the crafting element you guys are looking for, I'm all for it... |
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Zeiyan
Apprentice Member
Joined: 12/10/08
You've got to change the world and use this chance to be heard. Your time is now. Interlude |
2/02/09 1:24:32 AM#68
From what I know of Star Wars Galaxies it was quite popular before SOE updated and simplified it. After the large majority of its population left it was all over gaming magazines and forums across the world, and not because the update did any good. I know two or three ex-SWG players but ( they are gonna have a good go at me when an if they read this) they always tend to go back to SWG in convosation whenever the topic of an MMO arises. Its really annoying and now Bioware and LucasArts have a new project going the ex-SWG's are always on about how it is the new Star Wars Galaxies. I mean I know SWG must have left a void in their souls after SOE screwed it up but its disrespectful to SWTOR when they are replacing one with the other. When I told one of the ex-SWG's about a new video Bioware had on the site, we began talking about classes. I said I want to go republic Jedi and he said he was going Empire Bounty Hunter. Because he was a Bounty Hunter in SWG he kept saying he knows what its like to play the class blah blah blah. But then he started refering to me as part of the Alliance and a Rebel. I was like ffs its not Star Wars Galaxies. Then he went on at how he will hunt me for days whislt I go on missions, and he kept on refering to missions which he was on on SWG when it was obv that I didnt give a flying F***. I really like my friends I really do but when they go on about SWTOR as if its SWG it really annoys me because its so frequent. I can't wait until I am actually on SWTOR in a completely different server to them ( or i just wont tell them my character name). So to consummate this little rant of mine, I would like to say please can SWG player just respect the new star wars mmo for what it is and clear your memory of whatever mush you might have gathered from SWG. Thank you. xD
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admriker4
Apprentice Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
2/02/09 2:04:54 AM#69
Originally posted by Anubisan
I apologize. My hostility is not aimed towards the crafters themselves. In hindsight, I think my comments were perhaps a bit harsh. The reason for my frustration is that I have personally found some elements of crafting in certain other games to be very tedious and unenjoyable. I know that many others do not share my opinions in this regard, and I don't really mean to say that I hope Bioware does not make the game enjoyable for those individuals as well... I guess my only goal is to say that I hope Bioware's approach to the crafting system does not force players such as myself (who don't really enjoy crafting) to craft in order to stay competitive. Personally, I am looking forward to the action and immersive RPG storyline most of all. I just don't want to be forced into crafting in any way. As long as they can do that AND throw in the crafting element you guys are looking for, I'm all for it...
I wish developers would stop forcing me to do combat. It doesnt need to be the sole focus of a game. And no I dont want to play Second Life either. I like the combat environment and to occasionally dabble in it but Id prefer to have the option to not do it. I'd rather craft and run a virtual business but be a part of a combat community that needs my effort (and appreciates it). Thats why we crafters loved SWG so very much. For once an MMO gave us social people a playable option that was worth something. |
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2/02/09 2:23:31 AM#70
Originally posted by Jackarro
Why are you so hostile towards crafters? How did we ruin the SWG experience for you? Will someone in this forum community please explain to me why there is so much subtle(and not so subtle) hostility towards crafting and crafters? (in general,irregardless of a particular game) I really am at a loss?
Because the economy, the accumulation of wealth, and the inevitable necessity of replacing your kit was the centerpiece of the game, rather than, you know... Star Wars. |
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Zeiyan
Apprentice Member
Joined: 12/10/08
You've got to change the world and use this chance to be heard. Your time is now. Interlude |
2/02/09 3:00:11 AM#71
Amen to that Han |
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2/02/09 5:46:26 AM#72
SWG was a great game. Lots of non jedi classes, great crafting, fun combat, and cool animations. Teras kasi was so much fun to play |
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2/02/09 6:19:32 AM#73
Exactly, I had an established weaponsmith and was part smuggler so I was able to jump in with a group that were doing the Geo cave or Corvette or defend a faction base or just to pvp. Player level didn't exist and didn't matter back then, now a crafter even at 90 can't do much in combat other than auto shoot. SWTOR: sub ended, no thanks to Georg Zoeller! |
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2/02/09 11:32:35 AM#74
Originally posted by admriker4
You don't want to be 'forced' to do combat, in game with WARS in the very title... You'd rather craft and run a virtual business, but don't want to play Second Life. Yeah, you're not at all being unreasonable. It's the developers. |
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2/02/09 12:57:39 PM#75
I loved SWG when I started playing it, matter of fact, even thought I dislike SOE, they are the only company that have provided games that I became absolutely addicted to (SWG/Planetside). Regardless, I was a TKM/DOC And eventually a Jedi Guardian. Of course during the village transition phase where people could get Jedi easily I was a little upset because I felt a little selfish thinking the way i had to unlock jedi was unfair to my peers who have done the same. But every game needs a new spice in order to survive, even though the game at its peak was doing well, numbers did seem to decline. One thing I must give SWG, is it diversity it offered in classes and how you could do whatever you pleased. Much like Anarchy Online (Which I'm feeling nostalgic towards and mgiht go back to that after SWG lol). I'm looking for Old Republic, lately I've been playing KOTOR2 just for kicks. |
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2/02/09 1:22:53 PM#76
Originally posted by Anubisan
1.) I agree. SWG was SWG just like WOW was WOW. Unforunetly companies as of late forgot how to be original ever since WOW came out and fans of pre-nge swg haven't had a game to play while WOW fans have had many clones. 2.)That is wierd. If a game isn't fun tthen I don't play it. I certainly don't fork over money out of my pocket every month to be bored. 3.)I was never a fan of player housing. To me they did nothing but add lag to the game. 4.) Don't worry. It already happened once when the devs of SWG listened to the instant gratification crowd and killed the economy, the virual world and basically the game with the NGE. Funny how you hated all the empty houses which were a direct result of NOT listening to the large crafting community. The game went from about 250k subscribers down to 10k. SO I'd say that not listening to the large base of your MMO community is done at your own peril. 5.) Hey, blame the instant gratification crowd who fought us PVPs on the TEFS. Once upon a time there was consequences to being a rebel in an imperial city. There was also consequences for flashing you lightsaber ANYWHERE. But since a small minority cried and cried about the game being too hard guess what happened? 6.) The adventure and exitement in the game was dumbed down on a monthly basis because of the a vocal minority who thought they should be able to roam wild areas without dying,who thought that there shouldn't be consequences for being a jedi in the time frame the game was set in,and who moaned when they had to "socialize" in an mmo.I agree that content should have been the focus, but since the devs chose to listen to the 7.) Normally I'd agree with you if this wasn't a thread with the title "SW Galaxies." MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
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2/02/09 4:36:09 PM#77
Originally posted by hanshotfirst
Because the economy, the accumulation of wealth, and the inevitable necessity of replacing your kit was the centerpiece of the game, rather than, you know... Star Wars.
What became the "centerpiece" of the game was not designed by the crafting community. Crafters simply opted to make the most of the game design that was presented to them.<-----This was our crime? Pfft! Your explanation does not justify the hostility that was and is leveled at the crafting community of SWG. |
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2/02/09 4:42:06 PM#78
If it had launched polished it would be SWG with 11 million and we would have a pile of Sandbox clones instead of Theme park clones. The MMORPG market would be better overall.
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2/02/09 4:58:58 PM#79
Originally posted by Jackarro
Because the economy, the accumulation of wealth, and the inevitable necessity of replacing your kit was the centerpiece of the game, rather than, you know... Star Wars.
What became the "centerpiece" of the game was not designed by the crafting community. Crafters simply opted to make the most of the game design that was presented to them.<-----This was our crime? Pfft! Your explanation does not justify the hostility that was and is leveled at the crafting community of SWG.
It wasn't my fault they left the bank vault open, I simply made the most of the opportunity presented to me. And seriously, can we stop equating "crafters" with merchants? |
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Chaos113
Novice Member
Joined: 8/09/08
Charcter Name: Lord Vader | Rank: Sith Marauder | Website: http://dark-disciples.co.nr/ |
2/02/09 5:15:24 PM#80
The horrible expansions killed any hope for this game. |