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News Discussion  » Star Wars: The Old Republic: DevBlog: Animation and Lightsaber Duels

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26 posts found
  Rydran

Novice Member

Joined: 2/25/08
Posts: 39

Rydran aka Cyber-1 aka Nergal aka Psyclon
Retired from: WAR, WoW, TR, AoC, AO, UO, Ryzom, SWG.

1/06/09 1:42:00 PM#21

All I am saying is that if you want SWG clone go and play SWG. The game is modeled after KOTOR. Was the crafting as cool as the crafting in SWG (Hell no it wasn't)? Don't get me wrong, I had a crafter on SWG as well as my Bounty Hunter. The Crafter was fun but this game is being developed differently. Why is it so hard for everyone to see that the game designers are trying to make a game for their visions, not ours. Yes, it is designed for the population, but did you go to years of school to design something even close to what they get paid to do? No. I went to school for a game design degree and now work in a call center because the industry is flooded with every kid that thinks their game idea is better then someone elses. Not to say that some arn't right. You just have to keep an open mind about things and hopefully something good will come off it. If not, just suck it up, move on and find a game that you will like. Yes it would be cool if we could get PCU SWG back, but it will never happen (unless you play on private servers). I don't go on to halo fourms and flame them cause I don't like the game.

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  mindspat

Novice Member

Joined: 12/08/05
Posts: 1387

1/06/09 3:54:56 PM#22
Originally posted by Sovrath 

I wasn't aware that bioware was making SWG? I thought they were making a game where the jedi were actually in full force.

Come on guys, it's not SWG nor is it trying to be, nor did they ever say it was supposed to be.

It's Lucas Arts catering to brain dead mouth breathers who struggle with a single button that's going to cause this to be a poor game.  LA's philosphy is to make it simple enough a 5 year old can play while trying to appeal to 12 year olds knowing Parents are the one's who buy it based on familarity of the IP.  Based on Lucas Art's reputation for "getting involved" and "dictating" how to design a product around market analysis keeps me extremely pessimistic.        

BioWare exists only for the purpose of marketing and exploitation of their label on a product.  We can thank Electronic Arts for this. 

Then there's the Virtual Item Store where you can spend $5 dollars for a candy striped lightsaber, but I want bubble gum flavored lightsabers!!

p.s. I hope I'm wrong and the game actually has dynamics beyond A or B. 

 

  admriker4

Apprentice Member

Joined: 10/26/06
Posts: 1076

"Give me control of a nation''s money and I care not who makes the laws"
Mayer Rothschild

1/06/09 4:27:28 PM#23
Originally posted by MindTrigger
Originally posted by Vrazule

Thank Gawd this isn't appealing to the SWG vets.  Bad enough to hear all their whining before the game comes out, would be even worse to have to listen to it in game.

 

Yes, we will see you back here on the forums asking Bioware what happened to all the "depth" in the game.  I know most of you WoW hard-ons like quest Theme parks, but get a clue already.  No one is asking for SWG2 here.  We are asking for a little depth and complexity in the game.  MMO's are failing left and right now because they lack imagination and depth.   If this game offers more of the same, the intellectual property it is based on (Star Wars) won't matter. 

Look at Conan. While it does not have the fan base of SW, it does have a HUGE MMO/Fantasy fan base, and was sure to be a hit had Failcom made the game right.  It was one of the most anticipated games of the past few years, and it is pure garbage. People left in droves, many before paying their first month sub fee.

I'm an SWG vet, and I would like to see this game succeed on its own merit.  Trouble is, all we are hearing about is Jedi this and Sith that.  For all the hype, has anyone heard a single word of detail about their non-combat or crafting systems?  Will they be a tacked on after-thought like every other game in the past few years?  What is going to keep people around beyond Jedi combat?  "Tons of quests"?  I think not.


 

agree

corporate greed has taken over the MMO industry unfortunately. Therefore more WoW clones are surely on the horizon. With EA and LA breathing on Bioware's back, they arent going to make something unique thats for sure.

This game is clearly being developed by the corporate suits for mass market appeal. It means an easy simplistic game theme park. It means quests, quests, and more quests. It means jedi and lots of them.

The suits have a Public Relations team behind the scenes carefully orchestrating what gets released to the public. They want max hype to appeal to their target audience. This article will give you an idea what focus and mindset this game will have.

The article's topic says more about the game than the actual subject matter

  Mr_Peabody

Novice Member

Joined: 11/27/06
Posts: 30

1/06/09 4:41:01 PM#24
Originally posted by Zorvan

Yet one more article to sink it into the minds of those who think any other profession is even getting a second thought in the development of this game.

Every damn article about this game is Jedi. Everything the devs say involves Jedi.

If you don't want to be a Jedi, stay away.

I, for one, would rather be Uncle Owen.

 

I think every article has been about Jedi so far because Jedi/Sith is about the only classes they are ready to confirm in the game.  If they started talking about other systems in the game like ranged combat and crafting, they would be bugged by questions about the classes that use those systems.

I just think Bioware is being very careful about the information they feed the press and fans.

  MindTrigger

Elite Member

Joined: 12/19/07
Posts: 1142

1/06/09 5:46:43 PM#25
Originally posted by admriker4
Originally posted by MindTrigger
Originally posted by Vrazule

Thank Gawd this isn't appealing to the SWG vets.  Bad enough to hear all their whining before the game comes out, would be even worse to have to listen to it in game.

 

Yes, we will see you back here on the forums asking Bioware what happened to all the "depth" in the game.  I know most of you WoW hard-ons like quest Theme parks, but get a clue already.  No one is asking for SWG2 here.  We are asking for a little depth and complexity in the game.  MMO's are failing left and right now because they lack imagination and depth.   If this game offers more of the same, the intellectual property it is based on (Star Wars) won't matter. 

Look at Conan. While it does not have the fan base of SW, it does have a HUGE MMO/Fantasy fan base, and was sure to be a hit had Failcom made the game right.  It was one of the most anticipated games of the past few years, and it is pure garbage. People left in droves, many before paying their first month sub fee.

I'm an SWG vet, and I would like to see this game succeed on its own merit.  Trouble is, all we are hearing about is Jedi this and Sith that.  For all the hype, has anyone heard a single word of detail about their non-combat or crafting systems?  Will they be a tacked on after-thought like every other game in the past few years?  What is going to keep people around beyond Jedi combat?  "Tons of quests"?  I think not.


 

agree

corporate greed has taken over the MMO industry unfortunately. Therefore more WoW clones are surely on the horizon. With EA and LA breathing on Bioware's back, they arent going to make something unique thats for sure.

This game is clearly being developed by the corporate suits for mass market appeal. It means an easy simplistic game theme park. It means quests, quests, and more quests. It means jedi and lots of them.

The suits have a Public Relations team behind the scenes carefully orchestrating what gets released to the public. They want max hype to appeal to their target audience. This article will give you an idea what focus and mindset this game will have.

The article's topic says more about the game than the actual subject matter

 

Well, I crack up laughing every time one of these new big budget MMORPG's tanks (or doesn't even come close to projections).  A few more 50+ million dollar failures, and someone will notice that they are missing something.  Hopefully big budgets and corporate greedmongers will move on to greener pastures and leave games to gamers.  Honestly, what have they brought to the table for gamers?

Just like the movie industry, which is now full of shallow, mindless eye candy movies (save a few exceptions), the gaming industry has been trashed by corporate America.  These days, if you want to see a really good, thought provoking or interesting movie, you have to look at indie flicks.  The same goes for games, the trouble being, there aren't enough indie game devs yet.

Now I can completely understand how thoughtless eyecandy has it's place.  I'm a fan of action movies myself, and I did play WoW and Lotro through to cap (quickly leaving out of boredom).  What I don't like is that there aren't nearly enough "alternative" (read: niche) MMO games that are worth a damn.

There is room for middle ground you know.  I don *need* SWG sandbox (though I prefer it) if someone would just make a game with some more depth across the board.  Sure... focus on combat a little more if you must, but is it really so hard to make the rest of the game more interesting too?

G A M I N G . O N L I N E . S I N C E |1995|
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M M O . H I S T O R Y |swg|eq2|gw|wow|tr|lotro|aoc|fe|xsyon|rift|swtor|
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  migueltb

Apprentice Member

Joined: 9/17/06
Posts: 7

1/21/09 6:35:41 PM#26

What I find most disturbing is, that the game is barely on Alpha stages, the Game System has not been described yet, we know barely anything about it and the game is already being criticized as a pickpocketing SW game clone. Geez, hold your horses.

The only thing I can tell is that I was surprised by Bioware, they are recognized for making succesfully fun and amazing  Single Player RPGs, but I am eagert to see them develop a MMORPG. They might make a horrible product or a masterpiece, we are not sure what the result will be. In other words, it's extremely early to beging criticizing the game, especially when we do not know anything about it, except for screenshots, which tell fairly, nothing. What I am sure of, is that BIOware has lots, but lots of work to do, and needs to give an extra effort if they really want to create a succesfully lasting MMORPG.

Finally, Bioware has Elite Top-Notch Development Team and Experience, but the Million dollar question is, Does Bioware has  what it takes to make a succesful MMORPG?

YES THEY DO,

only if its their Objective, besides making income.

Its not the franchise(Star Wars) which calls for my attention, but Bioware it self,  which gives me faith they might develop something worth playing.

 

 

Changing to the original topic, its a good thing we got this animation artist, have you seen the NGE jedi animations in SWG??, they are HORRIBLE !! sometimes feel like playing a cheap free to play mmo

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