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MMORPG.com writer Joe Iuliani writes this review of Blizzard's most recent release, the second World of Warcraft expansion, Wrath of the Lich King.
Read the Wrath of the Lich King Review Cheers, |
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I disagree with 2 points of this review. Customer service and lag. Customer service is something personal, and its hard to ascertain any of it from one persons experience. I've had to call customer service twice in my life and in both cases i was immediatly connected and immediatly helped. I'm in Europe though, perhaps the situation in the U.S. is worste.
I really disagree with lag though. In my experience most lag is the result of lack of RAM. I've got 4 GB ram and while many of my guildies who own "lesser systems" complain about lag, I have a minimal amount of it, even during big wintergrasp battles or in Dalaran. However, even the lag that some people experience there is nothing, NOTHING compared to the absurd amount of lag that people have experienced in games like Vanguard and AoC.
Finally, I think Wintergrasp could be given some more mention. In my opinion wintergrasp is the single best addition to the expansion, It's warcraft as its meant to be, and frankly puts sieging in other games like AoC and Warhammer to shame. If theres one complaint about it it is that there should be far more of it. I do agree that gnome death knights are retarded, but thats mainly because it doesn't fit into our expectations model of what a death knight should be. Lore wise, and logically, there isn't any reason why a gnome shouldn't be raised as a deathknight by the lich king. |
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Ive been really happy so far. More than the previous 2 releases. I still find the pvp lacking , but since Ive given up on it .... it really doesn't matter anymore. On the pve side of things I found dungeons , I found them to be retardedly easy. Extremely easy , If people said a monkey could play wow before .....they definately can now. I don't think I have gone into an instance up to lvl 80 that actually used crowd control. Those are probably the only 2 complaints i have had. Other than that , the quests , DK , and storyline have been fantastic. |
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I generally got bored with the end-game of WoW and just made new characters. Is it still almost exactly the same run up that it was pre-expansions? It seemed like everything that was added was for the 60-game, the 61-70, and now the 71-80 games. |
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I disagree also on 2 of your con's. Customer Service is fine. Yeah of course dont expect them to answer your petition in 15 minutes, it aint going to happen. But you can be sure that if you have a problem they will solve it. I had a few problems and they were all adressed in a professional manner. gnome DK ?!?! That's not a con Lag i give you this one, but what can you do really ? When a game is popular and peoples gahter in the same area, computers can only handle "that" many peoples in one area. |
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Easy to Play......
Thats one of the good points? The reason MMO's today are sucking so hard? Wow.... pretty low mmorpg.com..pretty low...
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Originally posted by demonic87
I think you may be confusing the term "easy to play" with "easy to master". There's a massive difference between these two terms. A game being easy to play means that in ordeer to pick the game up and enjoy myself with it, I really don't need to doa whole lot. The barrier to entry is low. That's a near universal positive in the world of games. The bottom line is that if I pick up a game and don't nearly instantly understand the fundamentals, it's not a very well designed game. Now, easy to master... that's a different story entirely. Games shouldn't be easy to master. There should always be ways to improve from the base. As in any good game, skill should develop over time, with practice. Let's look at an example from the real world: pool. Pool is one of my favorite real life games . It's something that I thoroughly enjoy. It's an easy game to play. You pick up a cue, you smack the white ball into another ball and hope it goes intoa pocket. There is almost no barrier to entry in pool. You can pick it up and play the game. It's an easy game to play. That being said, I rarely win at pool. You see, as much as I like it, I just don't have the opportunity to play it very often and so my skill level is rather rudimentary. I often get my butt handed to me by friends and colleagues. Pool is a difficult game to master. While this argument isn't talking at all about the merits of WoW (I personally don't play it), it does point out a problem with the original interpretation of what the reviewer said. The problem with MMOs right now, or I should say that the percieved problem with MMOs now as I haven't decided which side of the fence I am personally on on the subject, is not that games are easy. games should be, NEED to be easy to play in order to turn a profit on their multi-million dollar price tags. The barrier to entry MUST BE LOW. The trick is that easy to enter games should also be difficult to master which, granted, is not always the case. Anyway, I hope that clears things up for you.
Cheers, |
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How the hell easy to play is pros? So what is point to play? I think many people need challenge, or maybe at least old school players... Just this comment abou easy to play make me to keep away from game. Give me some challenge, because WoW can be played even by most idiotic people... |
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WoW is easy to get into but has challenges at all levels. You know, I've tried many MMO's and in every MMO people say WoW is so easy, yet none of these MMO's (perhaps with exception of everquest) actually have the challenging bosses that require complex strategies like WoW. Far and a way, most MMO's are still stuck in the "tank and spank" mindset when it comes to challenge. Implementing extra penalties for death or a slow levelling curve, does not make a more challenging or complex game, it only makes for a more frustrating one. Naxxnamaras is a good example of an instance filled with real challenges. Real challenges, because it doesnt matter how good your gear is, if you aren't awake and don't use your brain you'll whipe the raid, period. Wow is easy to step into, but if you like a challenge, you'll also find it in WoW. Wether its heroic dungeons, raid dungeons or becoming the top Arena player, the game gives players the opportunity to challenge their gameplaying abilities.
And to the guy who says heroics are easy, I met a guy like you in heroics once, bragging about how pisseasy everything is and how the PVE is nerfed, and only idiots would find it hard. Then at the end of the ride that same person that complained about it being so easy made us whipe on Loken, 4 times. Ran to far away, didn't ran far enough, lost aggro, etc, etc. Heroics may be easier now then they where at the beginning of The Burning Crusade, but they are still difficult enough that most are hard to actually pug succesfully. Furthermore, it is true that in Heroics the use of CC seems to be down. This is because tanking in general was buffed, something which was truly needed, because of the fact that the challenge and complexity of tanking resulted in few people actually willing to play one. And its better to have a slightly easier game and be able to play then to have a challening experience but not being able to play because theres no tank available. Let me tell you a secret though, healing in general is nerfed (mana regen is nerfed, no downranking, potions nerfed). So while the DPS is ignoring their ability to CC, the healer is blowing all his cooldowns to keep the tank up, and you'll find such groups whipe very often because of it. While you can certainly ignore CC on many trash, a group that does take advantage of their CC, will put a lot less stress on their healer and as a result have a much bigger chance to finish the dungeon without a whipe. |
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I have to agree with the review of this expanion =), it's been a pleasure to play it and enjoy some much needed new content. However as per usual I've now completed all of the content, the end game holds nothing new for me until Blizzard opens up some more of the high end raiding dungeons. I'm not a fan of PvP so Wintergrasp doesn't do it for me. So thumbs up for a great expansion I just wish there was more in it for me to do other than repeat and rinse on alt characters. Hurry up with the next batch of dungeons, or better yet implement a lost dungeons of norrath system to bring some replayability into the game.
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I just hit lvl 80 on my DK almost a week ago. I completed Howling Fjord, Borean Tundra, Dragon Blight, Grizzly Hills, Zul'Drak, and many quests in Scholazar Basin including the instances and group quests to level to 80. I still had the rest of Scholazar Basin, Crystal Forest, Icecrown, and Stormpeaks to complete, if I wanted to see all of the content, which I do, which is why I'm still questing. I want to reemphasize how great this expansion is. The whole story surrounding Northrend is massive. The contenent itself has an overall story that you're working through. Each zone contributes to that overall story along with providing a zone wide story. Several mini-stories are apart of the zone wide story. So in essense, you have stories, within a story, within a larger story. Controlling vehicles is fun. There are a "ton" of different vehicles you can take control of, even as low as lvl 68. The instances are a lot of fun. They look great, and they all have their challenges to overcome and learn before the instance becomes gravy. At this moment I have 3 Epics, have done 2 raids, in both their Heroic and non-Heroic form and have done Heroic 5 mans to death. Practice makes perfect and if you're a new grouup to an instance or raid, it will be a challenge. Wintergrasp, the PvP zone where you fight for a keep with siege vehicles and cannons etc, which if you win provides access to a 1 boss raid zone, can be a lot of fun. I'm not really into PvP in this game, because the class balance just sucks. A Rogue who can stun lock you the entire fight, even after you pop a crowd control release, is just overpowered. Anyways, they added a new BG as well and it involves siege vehicles as well. The performance is touchy in the game, and I run a super computer created to run next generation games. I don't think Northrend was optimized as well as the rest of the game and I wonder where all that money went that they earned. Perhaps the servers cannot handle so many people with the upgrade in graphics....who knows. Anyways, the expansion is a lot of fun and has me hooked on this game for at least a few more months. I started playing seriously a month before WoTLK released, but before that I never could get into the game. I'd say WoW is the best MMORPG on the market pound for pound. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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Originally posted by Conley
I was running my super computer with only 2GB of 400ghz RAM while using Vista 32bit. My FPS dropped to single digit sometimes while flying. Now that I put in 4 gigs of 800ghz OCZ high performance RAM for $19.99, I haven't experienced any lag, so I agree that the new expansion is RAM intensive. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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I also have to agree - the new area is really amazingly done, graphics and sound wise. Just sad that these touches can't be found outside of Northrend, i.e. if you have a low level alt, it just feels like grind to get to lv 68. As it is nowadays, you only need ca 2/3 of outland, which gives you a bit of a choice of where to level. Furthermore, I also want to agree to easy to play - the quests are much "smoother" somehow, and diverse, as e.g. flying as a bird, or a a mechanic "bot", or e.g. bombing things. Even if it feels like more of the same, it is done pretty well! Now the only thing missing perhaps is housing..... What I believe Blizzard never managed well are the hubs for all levels. IF is still well populated, but cities like Exodar or Darnassus, which are so nice, are way too huge considering there is basically noone there; I almost want to go so far to say they wasted design on those cities.... And alternatives? E.g. Shatt, but that is in Outland. Oh, and what is wrong with a gnome DK? I love my gnome DK - seeing that tiny bugger kicking some huge dragon butt is pretty cool imho.
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Theres a problem with the game using my 4870X2 where in places with lots of tree's my FPS drops to like 8. My PC is fine and isn't my end and other people with my card on the forums reported the same thing. I tried to contact their customer service and never got a reply and tried to make a post on the forums and never got a reply. All I wanted was a Blizzard guy reply and say "we'll look into it" but nothing......
If this was SOE or CCP I'd have a reply straight away and they'd always help me out. |
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Originally posted by John.A.Zoid
If that was CCP you wouldn't have to deal with trees. Alliances moving stuff around does the trick probably |
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Originally posted by ElendilasX
How do you define challenging. Much of the time games that are defined as challenging simply translates into lots grinding for gear. I don't have a demographic to back up this statement but most people are not looking to replace real life with online life. IMO Blizzard has to some degree found a place for all types of players. You can be casual and still enjoy the game, or you can take the path of the hardcore to extremely epic levels. This is why World of Warcraft has maintained its subscriber base since launch, there is something for everyone. BTW in my year of playing WoW I found customer service to be top notch. Any issues I had were immediately handled in a timely manner. Sadly it was the death Knights that drove me from the game. Lastly I think you should reconsider your comment about idiotic players. What is more idiotic than spending hundreds or thousands of life hours acquiring endless amounts of game gear. |
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I agree with the reviewer's views. I also agree with some of the comments above about ease of end game content. And yes, I definitely get the point about Ease of Entry vs. Ease of Mastery. So far, the endgame is too easy. Yes, there are hard parts like Sartharion with three drakes up, but you can only do that once per week for an hour. Yes, PVP is challenging at the top ranks of arena but that is only applicable for a select number of classes and specs with access to gear and partners. I understand that Naxxramas was designed to be "the new Karazhan" and should be entry-level raiding. I understand that when additional raids arrive (such as Ulduar), they will be harder and we will not be able to blow through them in a night as we did here. It took us ten days to get enough guild members to 80 and clear every dungeon and every raid in today's WOTLK. If it weren't for the achievement system giving us additional challenges if we gimp ourselves, we would probably have reduced attendance now. The content is high quality. I'm a satisfied customer. I'm looking forward to more challenge as well. Thanks, |
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I agree with the review http://www.sararwa.com/articles/grammar.htm |
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best visuals in the industry? someone needs to get their eyes checked
they did improve WoW's visuals in the expansion and (for those who dont mind the slightly cartoony looks) it looks quite good. However there are far better games out there (visually) than WoW. Originally posted by Cyborg99 |
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Leodious
Novice Member
Joined: 2/28/06
Socializer: 67% |
I have to agree with most of what objective things the review said, but I take great exception with the tone of the review, especially the first sentence of the review proper. That is just poor reviewing. It sets an incredibly biased tone for the rest of the review. |
Originally posted by Leodious
Very true, WoW is definitely not my game of liking but I did not mind the review besides parts of it where it definitely started to scream fanboy, not saying that is the case, it just felt like it especially that first sentence. Other parts of the review were nice except for the "Community" section, you talked only about the website rather than anything to do with the actual game's community. ~Greatness~ MMORPG Blog |
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Let go through this entire thread because its funny to me.
One more thing, this post is not me being mad or angry i am playing wow while i type it. What this post is, is REALISTIC and not some fanboy's or clueless player's look into the latest expansion pack for WOW. First point Wotlk = one of the worst x-packs ever.
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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mackdawg19
Tipster
Joined: 5/28/07
"If men were created equal, then what happened to game developers?" |
Originally posted by Stradden
I think you may be confusing the term "easy to play" with "easy to master". There's a massive difference between these two terms. A game being easy to play means that in ordeer to pick the game up and enjoy myself with it, I really don't need to doa whole lot. The barrier to entry is low. That's a near universal positive in the world of games. The bottom line is that if I pick up a game and don't nearly instantly understand the fundamentals, it's not a very well designed game. Now, easy to master... that's a different story entirely. Games shouldn't be easy to master. There should always be ways to improve from the base. As in any good game, skill should develop over time, with practice. Let's look at an example from the real world: pool. Pool is one of my favorite real life games . It's something that I thoroughly enjoy. It's an easy game to play. You pick up a cue, you smack the white ball into another ball and hope it goes intoa pocket. There is almost no barrier to entry in pool. You can pick it up and play the game. It's an easy game to play. That being said, I rarely win at pool. You see, as much as I like it, I just don't have the opportunity to play it very often and so my skill level is rather rudimentary. I often get my butt handed to me by friends and colleagues. Pool is a difficult game to master. While this argument isn't talking at all about the merits of WoW (I personally don't play it), it does point out a problem with the original interpretation of what the reviewer said. The problem with MMOs right now, or I should say that the percieved problem with MMOs now as I haven't decided which side of the fence I am personally on on the subject, is not that games are easy. games should be, NEED to be easy to play in order to turn a profit on their multi-million dollar price tags. The barrier to entry MUST BE LOW. The trick is that easy to enter games should also be difficult to master which, granted, is not always the case. Anyway, I hope that clears things up for you.
Stradden you almost basically said the same thing. Games are to easy these days, and World of Warcraft is by far, hands down, one of the easiest MMO's to play. For christ sakes, they have bots that could do almost everything you can think of in World of Warcraft.( if you cheated that is) Now that being said, the reason why games fail is because of what WoW is, an easy game. There would be no way in hell Blizzard could reach 11 miilion subscribers with a challenging game. People are just to lazy in this day and age. They don't want to suffer through 10 hr raids just to only kill one boss because its so freaking hard. They don't want to have to search for a quest, ala EQ. They want things given to them, like items. Look at Warhammer for instance. The one main thing that Mark Jacobs spits out of his mouth is items. He thinks thats what will attract more players. RvR screwed up? Oh well, lemme add more items and easier ways to get them. Theres your instant 1000 subs. The truth is, hes right. Think about it, you make a game and try to balance it out for a wider subscription number. You put all these idea's into the game and what do you come up with? An easy game. Now this isn't to say easiness is the only thing that ruins MMO's. But it definitly is one of the main reasons. This review was a bad review btw. Once the reviewer wrote this game is fucking awesome, he lost the review. I don't understand why you think its neccesary for your reviewers to put there own opinions into reviews. I mean seriously, how credible can you take a review that starts off with, "This game is fucking awesome". Does anyone proof read this shit? You don't see newsreporters running around ssaying "OMFG, Obama is here bitches!!!", do you? I know your free workers are not newsreporters, but if they want to be good writiers and move on to other writing careers, you need to correct that, or not care. I'll stop here, because I really enjoy this site sometimes. Good day! |
Originally posted by mackdawg19
I think i did see this quite a few times acctually :) Off topic? sure. Worth it? definitely. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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Gikku
Hard Core Member
Joined: 8/01/03
"I can't do it" never yet accomplished anything: "I will try" has accomplished wonders. |
Originally posted by mackdawg19
Stradden you almost basically said the same thing. Games are to easy these days, and World of Warcraft is by far, hands down, one of the easiest MMO's to play. For christ sakes, they have bots that could do almost everything you can think of in World of Warcraft.( if you cheated that is) Now that being said, the reason why games fail is because of what WoW is, an easy game. There would be no way in hell Blizzard could reach 11 miilion subscribers with a challenging game. People are just to lazy in this day and age. They don't want to suffer through 10 hr raids just to only kill one boss because its so freaking hard. They don't want to have to search for a quest, ala EQ. They want things given to them, like items. Look at Warhammer for instance. The one main thing that Mark Jacobs spits out of his mouth is items. He thinks thats what will attract more players. RvR screwed up? Oh well, lemme add more items and easier ways to get them. Theres your instant 1000 subs. The truth is, hes right. Think about it, you make a game and try to balance it out for a wider subscription number. You put all these idea's into the game and what do you come up with? An easy game. Now this isn't to say easiness is the only thing that ruins MMO's. But it definitly is one of the main reasons. This review was a bad review btw. Once the reviewer wrote this game is fucking awesome, he lost the review. I don't understand why you think its neccesary for your reviewers to put there own opinions into reviews. I mean seriously, how credible can you take a review that starts off with, "This game is fucking awesome". Does anyone proof read this shit? You don't see newsreporters running around ssaying "OMFG, Obama is here bitches!!!", do you? I know your free workers are not newsreporters, but if they want to be good writiers and move on to other writing careers, you need to correct that, or not care. I'll stop here, because I really enjoy this site sometimes. Good day! WoW is a good game. Yea for the most part it is easy to learn and play at least for the most part, so yes I would agree on that. However, it is geared more to the high end/hard core player. Without being in a guild or finding good pug groups you are not going to have the best of equipment. Once you could at least PvP and gain armor by doing battlegrounds and gaining honor to obtain better equipment. Now that is out unless you also do arena. I for one love to do trade skills but even that is obsurd in many ways with days for a cooldown and poor drop rates for needed materials. Then most of the trade skills are really pointless because dropped gear is much better than anything that can be made so you are not going to get your money back by doing them or gain enough money to buy your mount or whatever in a real timely fashion. There may be a few things with this expasion that are useful but the balance and use overall in trade skills is more for fun than making any kind of real money. All the classes have their good and bad points but I really like the Deathknight. There is many nice things to the new class but I am sure there are some drawbacks as well. So far overal I am enjoying the DK. Are they OP not sure I have always thought the Druid was OP and the any of the Horde have a much better advantage in PvP because their racial traits are actually very useful in PvP where Alliance is not. I for one believe that is because most Bliz employees play a Horde. Thus the advantage. As for the lag I for one can say it is awful since WotLK. It had began to be a bit of a problem before but yea it is a pain now. I have a cable connection and plenty of memory and a nice graphic card and processor. So you figure it out. I live in US so maybe that has something to do with it but I have Aussie friends that have the lag too. /shrug Summoning it up yea the new expansion is nice(very nice) but some of the new things suck. WoW is more and more gearing to those hard core players and forgetting that they also have many that can't invest that much time into a game like it or not, RL does come first for some. Job means you got money to pay bills one of which is your lovely WoW account. If you can spend plenty of time in the game and be able to raid/do battlegrounds and arenas you should be doing flips. If not you are probably like me and not overjoyed at many of the new things that are going to make it less fun to play. Note: I for one have not been in many of the instances (raid or otherwise) from the start; many quest are not complete and won't be due to RL and time. So I am sure there will be much of this expansion I will never see, as I have not with BC or the original either. I am not the only one that hasn't and I realize for this game that will not change. Gikku |