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MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » Just resubed to AoC...

3 Pages « 1 2 3 » Search
41 posts found
  Capn23

Apprentice Member

Joined: 7/03/08
Posts: 1577

"And that''s the way the cookie crumbles"

1/03/09 12:24:37 AM#21
Originally posted by Jeremiad

Ahh, we totally don't see enough of these copypaste posts.  You're a plant, just admit it.

"Oh I'm totally not a fanboy this is why, this old game I used to play sucks and is for kids, play this game it's totally not the same garbage!"

"Really it doesn't suck anymore!  Come back guys!"


 

says the person with 2 posts.

 

I loooooove Irony.

----------------------------------------------------------------------------
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  Syno23

Novice Member

Joined: 8/18/08
Posts: 982

1/03/09 12:46:27 AM#22

I'm glad you resubbed to Age of Conan. I'll be resubbing too soon enough.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/03/09 1:33:27 AM#23

deleted


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/03/09 1:39:36 AM#24

 


Originally posted by ste2000

 

I resubbed few days ago, I have a lvl 25 Necro and so far nothing changed.
There is still that annoying bug which sometimes change the color of your hair and the marks on your face when you change zone (doesn't happen often, still hasn't been fixed)

Itemisation is still crap, at least the green items, there are still many items wrong calibrated.
Sometimes items 10 levels lower are way better than the higher levels, they need to work on that.
Also the Anti-Aliasing get resettet from time to time, even if I force my graphic card to use AA in all games, with AoC doesn't work.

But I did approach my second stint in AoC with less expectations, and I am enjoining it more so far, it will keep me busy until DF or Aion comes out.
Also I didn't really expected those bugs to be fixed, I was counting in more content at high levels and for that I have to wait until I get there to verify if something changed.

I always said AoC wasn't that bad is the lack of content and silly bugs which ruined the game, but slowly I believe Funcom will fix it and the game will become enjoyable.



 
Itemization is getting fixed in the next two patches, after server mergers and the new dungeons are added.  As it currently stands, itemization is a little worse at the lower levels because players will find gear quciker and level past; however, this doesn't  mean you won't find a ring for lvl 30 that give .2% to invuls and another at 80 that gives .3% The main reason for this is to keep the game non gear centric to allow PvP to be balnced easier. That being said, they are moving toward the "WoW" modle, but are still going to try to keep the spreed between the best gear and the worst gear avaible for a characters particular level as minimal as possible. What this mean is that a player will want to keep his/her gear updated every 5 levels or so, but at the same time the difference betwewn the best raid gear and t0 may only be 10%-20%

That all aside, I don't think anyone has said the major complaints from the MMO verterns were fixed which are: End game content options, itemization, zoned world, invsible walls. What most people have said was that classes are more balanced (expect the sin!), PvP levels, gear, concequence system, and partial loot (next patch) are in the game or about to be, and crafting has been improved and will be further improved in future patches.  

 

 


Originally posted by mcharj11

Originally posted by chryses

 

Out of interest what character are you playing? I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome! So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness. Hardcore fatalities as well.
I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible.
To answer question around end game content.
They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group. Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.




Assassins are good now?
When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?



sins are kinda op now

 


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  BearShammy

Apprentice Member

Joined: 10/16/08
Posts: 255

1/03/09 1:41:55 AM#25
Originally posted by xpiher
Originally posted by mcharj11
Originally posted by chryses

Out of interest what character are you playing?  I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome!  So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness.  Hardcore fatalities as well.  

I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible. 

To answer question around end game content.

They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group.   Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.

 

Assassins are good now?

When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?

 

sins are kinda op now


 

Depends on who they fight against. You know, that whole thing about rock, scissors, paper. I think FC did a marvelous job ensuring that each class remains somewhat unique and that each class also has a nemesis. It's important otherwise the whole thing would just go bland.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/03/09 1:45:45 AM#26
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by mcharj11
Originally posted by chryses

Out of interest what character are you playing?  I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome!  So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness.  Hardcore fatalities as well.  

I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible. 

To answer question around end game content.

They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group.   Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.

 

Assassins are good now?

When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?

 

sins are kinda op now


 

Depends on who they fight against. You know, that whole thing about rock, scissors, paper. I think FC did a marvelous job ensuring that each class remains somewhat unique and that each class also has a nemesis. It's important otherwise the whole thing would just go bland.

 

Don't lie to people. 1v1 a decent sin will beat every class if speced correctly, knows when to hinder, and when to pop fear. In group play they are somewhat OP because you can wail on them for a good min or so and they won't take dmg due to their cat's paw and other defense buff and if you manage to do dmg to them they can heal it all back. Yes these skills are on somewhat long CD, but FFS thats still OP.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  BearShammy

Apprentice Member

Joined: 10/16/08
Posts: 255

1/03/09 1:56:06 AM#27
Originally posted by xpiher
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by mcharj11
Originally posted by chryses

Out of interest what character are you playing?  I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome!  So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness.  Hardcore fatalities as well.  

I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible. 

To answer question around end game content.

They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group.   Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.

 

Assassins are good now?

When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?

 

sins are kinda op now


 

Depends on who they fight against. You know, that whole thing about rock, scissors, paper. I think FC did a marvelous job ensuring that each class remains somewhat unique and that each class also has a nemesis. It's important otherwise the whole thing would just go bland.

 

Don't lie to people. 1v1 a decent sin will beat every class if speced correctly, knows when to hinder, and when to pop fear. In group play they are somewhat OP because you can wail on them for a good min or so and they won't take dmg due to their cat's paw and other defense buff and if you manage to do dmg to them they can heal it all back. Yes these skills are on somewhat long CD, but FFS thats still OP.


 

You have some nerve.. Lie !!! Who lies here. There is no way an assasin can handle any of the Tank classes 1 v 1 if the tank is speced heavy tankish. I know because I have a wide variety of tanks and even though the Assasins initial blow is PAIN, I can remobilze and turn the fight around. Also, remember that no class is identical in AoC due to the destiny quests. If a guy choose all on max damage as he progress in level, he will of course suffer on health and health regeneration side. Also if a guy pop a healing pot, the assasins whole surprise game and sudden initial damage thing falls a bit appart. Get you stuff straight and fcking chill on calling people a liar.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/03/09 2:04:08 AM#28
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by mcharj11
Originally posted by chryses

Out of interest what character are you playing?  I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome!  So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness.  Hardcore fatalities as well.  

I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible. 

To answer question around end game content.

They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group.   Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.

 

Assassins are good now?

When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?

 

sins are kinda op now


 

Depends on who they fight against. You know, that whole thing about rock, scissors, paper. I think FC did a marvelous job ensuring that each class remains somewhat unique and that each class also has a nemesis. It's important otherwise the whole thing would just go bland.

 

Don't lie to people. 1v1 a decent sin will beat every class if speced correctly, knows when to hinder, and when to pop fear. In group play they are somewhat OP because you can wail on them for a good min or so and they won't take dmg due to their cat's paw and other defense buff and if you manage to do dmg to them they can heal it all back. Yes these skills are on somewhat long CD, but FFS thats still OP.


 

You have some nerve.. Lie !!! Who lies here. There is no way an assasin can handle any of the Tank classes 1 v 1 if the tank is speced heavy tankish. I know because I have a wide variety of tanks and even though the Assasins initial blow is PAIN, I can remobilze and turn the fight around. Also, remember that no class is identical in AoC due to the destiny quests. If a guy choose all on max damage as he progress in level, he will of course suffer on health and health regeneration side. Also if a guy pop a healing pot, the assasins whole surprise game and sudden initial damage thing falls a bit appart. Get you stuff straight and fcking chill on calling people a liar.

 

I don't know what server you are on, but the sins on Tyranny destory solider classes every single time. And you need to chill and not take things people say in a forum so personal because I don't know you in RL and never will so what does it matter if I say you are lying or not. Also, plenty of people lie in these forums.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  BearShammy

Apprentice Member

Joined: 10/16/08
Posts: 255

1/03/09 2:10:38 AM#29
Originally posted by xpiher
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by BearShammy
Originally posted by xpiher
Originally posted by mcharj11
Originally posted by chryses

Out of interest what character are you playing?  I started with PoM, bit bored with spells only, moved to BS and really enjoyed playing that (79) now, but now moved to Assassin and I have to say its freaking awesome!  So much DPS but so little healing ability, really makes you improve your combat because there are no excuses for sloppiness.  Hardcore fatalities as well.  

I actually thought the PvP was average until I actually learnt how to fight properly. Now its really enjoyable and against a good opponent it really is incredible. 

To answer question around end game content.

They are bringing in another level 80 dungeon for solo which allows you to enter a new level 80 dungeon for group.   Plus resource wars will begin as they bring in resource specifically for Keeps and you drop resource if killed in PvP.

 

Assassins are good now?

When i last played all the Assassin crowd were whining because the class was so weak, i used to play Barbarian what are they like now?

 

sins are kinda op now


 

Depends on who they fight against. You know, that whole thing about rock, scissors, paper. I think FC did a marvelous job ensuring that each class remains somewhat unique and that each class also has a nemesis. It's important otherwise the whole thing would just go bland.

 

Don't lie to people. 1v1 a decent sin will beat every class if speced correctly, knows when to hinder, and when to pop fear. In group play they are somewhat OP because you can wail on them for a good min or so and they won't take dmg due to their cat's paw and other defense buff and if you manage to do dmg to them they can heal it all back. Yes these skills are on somewhat long CD, but FFS thats still OP.


 

You have some nerve.. Lie !!! Who lies here. There is no way an assasin can handle any of the Tank classes 1 v 1 if the tank is speced heavy tankish. I know because I have a wide variety of tanks and even though the Assasins initial blow is PAIN, I can remobilze and turn the fight around. Also, remember that no class is identical in AoC due to the destiny quests. If a guy choose all on max damage as he progress in level, he will of course suffer on health and health regeneration side. Also if a guy pop a healing pot, the assasins whole surprise game and sudden initial damage thing falls a bit appart. Get you stuff straight and fcking chill on calling people a liar.

 

I don't know what server you are on, but the sins on Tyranny destory solider classes every single time. And you need to chill and not take things people say in a forum so personal because I don't know you in RL and never will so what does it matter if I say you are lying or not. Also, plenty of people lie in these forums.


 

Ok, lets agree that communication is more fruitfull if people stay away from insulting phrases like, "you liar", "Youre an idiot", "WTF are you thinking on". Again I am not looking to become your friend, but I belive your soldier friends fell for the temptation on going for full damage on all the destiny quests. That is not a good idea. For me a Sin really would have to work his ass of to pull me down, I am specced on high regeneration.

  SinReaper

Apprentice Member

Joined: 11/06/05
Posts: 193

Errkkk!

1/03/09 4:17:35 AM#30
Originally posted by BearShammy

Ok, lets agree that communication is more fruitfull if people stay away from insulting phrases like, "you liar", "Youre an idiot", "WTF are you thinking on". Again I am not looking to become your friend, but I belive your soldier friends fell for the temptation on going for full damage on all the destiny quests. That is not a good idea. For me a Sin really would have to work his ass of to pull me down, I am specced on high regeneration.

 

That highlighted section commenting on the destiny quest option (attack rating) would make sense if attack ratings, defense ratings, et al weren't ignored in PvP. 

That's the way it's always been and confirmed by Jayde back in June; thus no one is "speccing" for damage for PvP via the destiny quests because a) they are capped and b) they don't apply in PvP.

No temptation to go for something that doesn't apply when you're PvPing.

  BearShammy

Apprentice Member

Joined: 10/16/08
Posts: 255

1/03/09 5:50:02 AM#31
Originally posted by SinReaper
Originally posted by BearShammy

Ok, lets agree that communication is more fruitfull if people stay away from insulting phrases like, "you liar", "Youre an idiot", "WTF are you thinking on". Again I am not looking to become your friend, but I belive your soldier friends fell for the temptation on going for full damage on all the destiny quests. That is not a good idea. For me a Sin really would have to work his ass of to pull me down, I am specced on high regeneration.

 

That highlighted section commenting on the destiny quest option (attack rating) would make sense if attack ratings, defense ratings, et al weren't ignored in PvP. 

That's the way it's always been and confirmed by Jayde back in June; thus no one is "speccing" for damage for PvP via the destiny quests because a) they are capped and b) they don't apply in PvP.

No temptation to go for something that doesn't apply when you're PvPing.


 

Ohh really. I did not know that, hmmmmmmm we better ask Avery or open a post in the AoC official forum on this one. I would have imagined the destiny quests also count in PvP. Again, this was new for me. I guess I am just plain out very good in PvP then

  epicW34P0N

Novice Member

Joined: 6/05/08
Posts: 7

1/03/09 8:38:30 AM#32

I've been playing an assassin since day 1 and recently rolled a barb.  I've been missing out, the barb owns.

  Kasmos

Apprentice Member

Joined: 12/11/08
Posts: 564

1/03/09 9:49:47 AM#33

Let me begin by saying that I got suckered into the hype that was AoC and was sadly disappointed during the few couple of months. However, I am very happy I stuck with it, as Funcom has made great improvements in many aspects of the game, especially with performance.

I run AoC on a laptop HP Pavillion dv9335nr, and on launch got around 5-15 FPS on average on medium settings, and crashed quite a few times (along with massive "red" lag spikes). For the past few months my FPS has been anywhere from 30-60 FPS on average (depending on the zone and where I'm looking), and I have yet to crash in 3 months or have a major lag spike (and I'm on Tyranny, one of the most populated PvP servers out there).

Yes they've made a lot of improvements to stability, performance, dungeons, and content in certain level ranges, and with the upcoming addition of two new 80 dungeons, another 70-80 zone, and the new itemization (which will redo how stats/feats/skills apply to the character and will add a lot of new item sets), I think this will be the game to beat on the market.

 

However, I feel like Age of Conan is like Vista, in which everyone hears the name is like "ewww... can't  touch that". Well I've had Vista from day one and haven't had a single problem, crash, virus, or spyware issue with it, and yet it still has a horrendous opinion out on the internet. Age of Conan is exactly like this. It had a bad launch full of bugs and stability problems, and now no one will give it a second chance.

So my recommendation is simple: if you're tired of all the games out on the market now and are willing to get past the "Oh my god it's Age of Conan and Funcom!" ordeal, give it a shot. You probably will be surprised at just how fun this game is, and after the incoming level 80 content is implemented, the PvP resources are implemented, and DX 10 is implemented (all incoming in patch 1.4, the current patch on testlive), and then the new itemization comes into the game (which is expected in the next patch after 1.4 and is going to make some HUGE changes), I think this game WILL succeed and will not disappoint you.

Of course like everything else this is merely my opinion, but don't take this post as a post from a fanboy, because I will admit that Funcom screwed up hardcore at launch and that the game was plagued with problems, but I will also state that I think the game is in very good shape performance and stability wise now and that many additions and improvements have been made, and that the best in terms of additions will make it to live very soon.

Kasmos out.

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2096

Life Liberty and the Pursuit of those that would threaten It

1/03/09 9:52:06 AM#34

Sorry to hear this, Get Well Card is in the Mail.

  Cik_Asalin

Novice Member

Joined: 8/29/04
Posts: 3091

1/03/09 10:13:55 AM#35
Originally posted by nivlheim

 

and i have to say i'm happy I did. 


 

Keep drinking the cool-aid. There is absolutely nothing I can't get from RoM that I could in AoC, and actually the PvP reputation system is RoM is far more well though out.  Aside from that, it's free-to-play, has comperable graphics, skill development, community, economy, crafting, full-time development staff,attentive customer service.  Micro-transaction system isnt in, but it doesnt matter since there will be no item or equipment advantages to using it, so the AoC macro-transaction of fleecing their subscriber base is the sux, and RoM free is the win.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1258

1/03/09 3:00:15 PM#36

Are the forums still run by volunteers?  Are they still charging $$ for free trials?  Are they still unresponsive to complaints when they deviate from the Conan license?  Did they suddenly start announcing future plans for the game?

I could care less about bugsEverybody knew that the bugs would eventually clear out.  It's the lack of ethics and poor vision for the future that keeps me away.   Don't be blind, people.  There is a right way and a wrong way to treat your customers, and FC is still an example of the latter.

"The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

1/03/09 3:48:29 PM#37
Originally posted by Souldrainer

Are the forums still run by volunteers? 

This is the way it is with most games forums; however, just like other games there are community relations managers that reply to threads and say I'll use my power to poke the people upstairs to get a response.  There has been more actual Dev responses as well

Are they still charging $$ for free trials? 

They still charge or the DL, but a win back and get new player campaign is going to start in the next 3 months(Jan-Mar).  Although they still charge the $3, you can download the game for free via torrent

Are they still unresponsive to complaints when they deviate from the Conan license? 

I don't know what you mean by this because from all the RPers that play the game they are happy with the direction it took.

Did they suddenly start announcing future plans for the game?

Yes they have "suddenly" started talking about future plans, although this takes place more so on the test live forums then on the regular ones. However, about 2 week before each incoming patch the new game director Craig Morrison explains why the charges are being made and how these charges are going to work with upcoming updates. He has written at least 1 community letter a month since taking the job in September. Furthermore, under his direction, dev deparment heads have fequented the forums and made responses to several post.

I could care less about bugsEverybody knew that the bugs would eventually clear out.  It's the lack of ethics and poor vision for the future that keeps me away.   Don't be blind, people.  There is a right way and a wrong way to treat your customers, and

FC is still an example of the latter.

Really, read above. This hasn't been true since late September.

 

 


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  Inzra

Novice Member

Joined: 9/02/07
Posts: 688

1/03/09 10:08:04 PM#38
Originally posted by ZANGFEI

The only people that think things look stupid are the ones that did not come up with the idea or make it in the first place.  like most Mods,  they just rearrange what they were given.  Like the Old saying  "I could have done better". LMAO but you or i did not so give the developers the thumbs up or you would have nothing to work with.
 


 

As for WoW I hated the cartoon look before I finally tried it, then I got used to it, then when I left it i still hated the cartoon look.

So who came up with it first doesn't really matter.

 

  Leodious

Elite Member

Joined: 2/28/06
Posts: 720

The best way to travel is by means of imagination.

1/03/09 10:35:37 PM#39


Originally posted by ZANGFEI

Originally posted by nivlheim

Originally posted by HellsMajesty

when i played i was a conquerer and they sucked cos they had absolutely no dps
the game was really buggy which is probably fixed mostly now
and i just found the game very bland there was no bright exciting scenery and everybodies characters were running round in the same gear i just didnt enjoy it


 
 
Ye,bugs are fixed.
Nothing new about everyone running around in the same gear.Been like that in every game i ever played.Wow more then any.
But i really like the armor looks in AoC.It's realistic,and i think thats a good thing.
Full Disney armor is ok in games like wow and war,where it dont matter if youre shoulderarmor is bigger then youre whole body.It looks like a stupid cartoon anyway.



The only people that think things look stupid are the ones that did not come up with the idea or make it in the first place.  like most Mods,  they just rearrange what they were given.  Like the Old saying  "I could have done better". LMAO but you or i did not so give the developers the thumbs up or you would have nothing to work with.
 


People are allowed to think something that you don't think without being resentful they didn't come up with it. Maybe they just thing it's stupid. And anyone who says WoW doesn't look like a cartoon is stupid. I'm not saying it's not good art direction, but it is very much a cartoon.

"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

— John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1258

1/04/09 2:59:48 AM#40

 


Originally posted by xpiher
This is the way it is with most games forums; however, just like other games there are community relations managers that reply to threads and say I'll use my power to poke the people upstairs to get a response.  There has been more actual Dev responses as well.


Most forums are like this? I can't think of any major MMOs that have volunteers run their official forums besides AOC. Aside from that, I don't care how you try to rationalize it. I get into an argument with a mod that has his own personal agenda and he slaps me with a temp ban and 3 points towards perma ban for "questioning moderation." It's dumb and it actually happened. In fact, it was that precise incident that caused me to cancel. The mod's name is Hackthorr, and if he doesn't like what you have to say, you're suddenly "questioning moderation."

 

 


 


 
They still charge or the DL


A simple "yes" would have done nicely.

 


 



I don't know what you mean by this because from all the RPers that play the game they are happy with the direction it took.


Not sure which approach to use when ripping this argument to shreds. First of all, I am going to go out on a limb and say I am 100% certain that you have not even met all the RPers that play the game, let alone asked them each personally how they felt. Second of all, a breach of canon is not a matter of community opinion. Deviations abound in this game and ruin it for me. I want REH's Conan, not FC's incorrect and poorly translated version. Even so, let's say for the sake of argument that you somehow sat down and interviewed every single RPer who still plays, and 100% of them said they were happy with FC's treatment of the game. How does this represent me? I'm a player who left partly because of their deviation from the license and style of REH's work. To get a real indication, you'd need to interview people like me as well, and I guarantee the responses would not be quite as rosy.

 


[quote]
Yes they have "suddenly" started talking about future plans, although this takes place more so on the test live forums then on the regular ones. However, about 2 week before each incoming patch the new game director Craig Morrison explains why the charges are being made and how these charges are going to work with upcoming updates. He has written at least 1 community letter a month since taking the job in September. Furthermore, under his direction, dev deparment heads have fequented the forums and made responses to several post. [/quote]
Baby steps IMO. To impress me, they would need to take massive strides instead.


 



Really, read above. This hasn't been true since late September.


You are aware that I firmly believe that each of the arguments I made are enough reason to not sub to AoC in their own right, and that each individual argument represents a facet in which FC is disrespecting its customers, right? That's where I stand on these issues, and its why I quit. Was AoC a fun game? Sure, but I don't care. It's the principal of the thing.  

 

"The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways

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