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1/02/09 2:20:21 PM#21
Originally posted by frosthart
Forget very little armor, just fight naked. It will be like naked bum fights. |
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1/02/09 2:25:56 PM#22
Originally posted by Ihmotepp
Forget very little armor, just fight naked. It will be like naked bum fights.
If you don't have armor on then anyone who gets close to you with a good melee weapon will most likely destroy you. www.scarybadguys.com |
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1/02/09 2:40:08 PM#23
Originally posted by xzyax
_____________________________ This is his story.... |
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1/02/09 3:13:55 PM#24
With the exception of scenario 1, I think thats the stuff that makes the atmosphere have a dangerous feel to it. It makes people think twice about fighting/ganking, It makes clan wars actually have risk to them, Something worth fighting for. It makes people think twice before declaring them aswell. It makes victory that much sweeter.
Kinda off topic here, but thats what I liked about UO. Was the whole "danger" thing. An example of the opposite i'll give is Warhammer. Although I like WAR, I don't like this. People will go running into enemy territory and attack keeps with out thinking twice. I've been in keep raids where i'll die 10+ times and not really care. Sometimes I wont even defend our keep because I know I wont lose anything even if the keep is lost. That sort of takes all the excitement out of it for me. With all the full looting/Clan cities and such going on, it will hopefully force comradery between people. Having them band together to face certain situations, creating a gaming experience. Its those little experiences created by players that make a mmorpg fun to me.
I've been reading up on Darkfall for the past few days, I've read most of the dev stuff and such. The only redflag i'm seeing so far, is that it just seems to good to be true.( if it seems to good to be true it probably is? ) How can a small company produce a game with that many features? It totally sounds like "The Holy Grail" of mmorpgs. Truly sounds next-gen. But my head tells me its not possible, I want to, and will continue to hope DF is that game because this genre is so lacking as of late.
Even if Darkfall does not turn out to be what its hyped up to be. I respect what their trying to do. S H A D O W H A N D
Played - All mainstream MMORPGS/Many others. Favorites- Dark Age of Camelot/mordred,Shadowbane , Old school Ultima Online |
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1/02/09 10:02:05 PM#25
This post reminds me of exactly the reason why I love the idea of Darkfall. It lets you have an imagination and gives you hope of a game thats actually a living breathing world. Full of Danger around every corner. Please everyone do not let this thread die so quickly, it has so much to offer. Huge appreciation for the OP. _____________________________ This is his story.... |
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1/02/09 10:56:38 PM#26
Originally posted by xzyax
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1/03/09 3:16:50 AM#27
Originally posted by Xiliaro
This is how death will work according to what we know so far: When you get reduced to between 0 and -9 health you will not be dead, simply unconscious. If a player hits you again, you will die. It is possible to hit someone with enough force to kill them instantly, though. Once you are dead (not just unconscious) you will automatically return to your bind point. During this time of unconsciousness you can be revived by a heal or if not reduced to -10 health you will start to regain health after a period of time automatically until you get back to 1 health and can get up. Unless you are dead your body can not be looted.
"There is as yet insufficient data for a meaningful answer." |
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1/03/09 10:26:10 AM#28
Originally posted by Dameonk
This is how death will work according to what we know so far: When you get reduced to between 0 and -9 health you will not be dead, simply unconscious. If a player hits you again, you will die. It is possible to hit someone with enough force to kill them instantly, though. Once you are dead (not just unconscious) you will automatically return to your bind point. During this time of unconsciousness you can be revived by a heal or if not reduced to -10 health you will start to regain health after a period of time automatically until you get back to 1 health and can get up. Unless you are dead your body can not be looted.
This is how I understood it as well, although I'm not quite sure on the "number" aspect of it. Basically there ARE resurrection spells, but only if your teammate (or enemy if you misfire) is unconscious. |
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1/03/09 11:21:59 AM#29
Scenario #1 This can happen alot i dunno maybe maybe not nobody knows but with 10k people it will be busy server so when this happen posible outcome is that by standers try loot corpses yes. Scenario #2 Thiss will happen maybe even alot. Its also posible that your clan make it up to some boss cleared whole dungeon a enemy clan comes and kill you all and they just need to kill the boss only. Well many ways of clan wars in dungeons will happen thats good part of darkfall its all open no exclusive instance:P Scenario #3 Yes ninja looters will be alot and happen alot BUT GUES WHAT NOW YOU CAN KILL THE NINJA LOOTERS!!!!! Scenario #4 Becouse this game is not realy item based and CLANWARS are more importend then loot corpses, i think most clans go for win the clan war not kill some scavengers looting the battlefield corses. You can maybe always kill some but the CLANWAR is more importend to WIN i gues. |
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1/03/09 4:34:29 PM#30
Funny I plan on doing most of the things on your list, dungeon camping is always a good way to make EZ money. |
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Since I created this thread before the game came out, all the scenarios and the answers to them were done from a purely speculation stand-point. I found it interesting to read back through the questions and the answers now that that game has been out for 6 months.
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