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News Discussion  » Runes of Magic: A Look at Runes of Magic

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28 posts found
  Korby

Novice Member

Joined: 1/26/07
Posts: 507

12/27/08 12:07:11 AM#21

The main complaint I have about this game is that one or two duel-classes are superb, while the rest are just terrible.

 

Almost every single rogue or warrior goes rogue-warrior for example; because other combos are bad and/or indesirable.

  User Deleted
12/27/08 12:16:58 AM#22

Originally posted by Korby

The main complaint I have about this game is that one or two duel-classes are superb, while the rest are just terrible.

 

Almost every single rogue or warrior goes rogue-warrior for example; because other combos are bad and/or indesirable.


 

Well the devs could have forgot about duel classing altogether to make it much easier to balance but i think they have added more to the game by including it.

Yes you have to pick your second class wisely , read THE OFFICIAL FORUMS first.

I heard warrior-knight is very strong at PvP altough most seem to pick warrior-rogue, the game is still in beta so expect more improvements but i have played many other released games in a worse state.

  Airspell

Novice Member

Joined: 3/05/07
Posts: 1400

12/27/08 3:06:49 PM#23

  Main difference is that WoW is a well thought out game, wheras RoM is a rushed, poorly executed copy.  The bosses are poorly designed too. You get a quest at level 8 to kill a boss that kills all but tanks in 1 or 2 hits, Basically all boss encounters are clusterFs of a ton of dps while praying the boss doesnt hit the soft targets,or use his aoe stun or fear.  There is really very little strategy involved.  Game is in open beta, cash shop is open and the classes are utterly unbalanced, some are gimped , some drastically overpowered. 

Game is a total mess, and it is still one of the better f2p games out there , lol.

  alextodo

Hard Core Member

Joined: 8/09/06
Posts: 230

12/27/08 4:26:20 PM#24
Originally posted by Airspell

  Main difference is that WoW is a well thought out game, wheras RoM is a rushed, poorly executed copy.  The bosses are poorly designed too. You get a quest at level 8 to kill a boss that kills all but tanks in 1 or 2 hits, Basically all boss encounters are clusterFs of a ton of dps while praying the boss doesnt hit the soft targets,or use his aoe stun or fear.  There is really very little strategy involved.  Game is in open beta, cash shop is open and the classes are utterly unbalanced, some are gimped , some drastically overpowered. 

Game is a total mess, and it is still one of the better f2p games out there , lol.

 

I would have to say your wrong ... WoW just soften everyone. All you see on the Forums is " oww I cant kill that , oww I cant do that Instance " and so on. People have forgotten what a challange is and RoM is a challange with huge rewards. If a quest has you kill a Elite or a Raid crown boss , wait another 2 levels and then try him again and you`ll see you wont have any problems killing him.

Another huge factor is played by gear .. and from what i`ve seen so far , most people have very crappy gear , even at higher levels.

As for balance ... there is slight imbalance , yes , but thats mainly because most of these skills have just been added to the game. I mean it took WoW what .. 4 years and they still aren`t done balancing. So the balanced / unbalanced thing is just .. bleah.

  birken

Novice Member

Joined: 12/07/08
Posts: 51

12/27/08 4:44:22 PM#25

Rom is the best free mmo rpg by fare. It has a  nice item mall and cheap. There are tons of quests and epic quest lines as well. The crafting syetem is fun also. Anyway it a well rounded game and with pvp and pve server .  The instances are fun and hard so it give you a challenge. Try it out you have nothing to lose and might even like it I do.

  User Deleted
12/27/08 5:24:20 PM#26
Originally posted by alextodo
Originally posted by Airspell

  Main difference is that WoW is a well thought out game, wheras RoM is a rushed, poorly executed copy.  The bosses are poorly designed too. You get a quest at level 8 to kill a boss that kills all but tanks in 1 or 2 hits, Basically all boss encounters are clusterFs of a ton of dps while praying the boss doesnt hit the soft targets,or use his aoe stun or fear.  There is really very little strategy involved.  Game is in open beta, cash shop is open and the classes are utterly unbalanced, some are gimped , some drastically overpowered. 

Game is a total mess, and it is still one of the better f2p games out there , lol.

 

I would have to say your wrong ... WoW just soften everyone. All you see on the Forums is " oww I cant kill that , oww I cant do that Instance " and so on. People have forgotten what a challange is and RoM is a challange with huge rewards. If a quest has you kill a Elite or a Raid crown boss , wait another 2 levels and then try him again and you`ll see you wont have any problems killing him.

Another huge factor is played by gear .. and from what i`ve seen so far , most people have very crappy gear , even at higher levels.

As for balance ... there is slight imbalance , yes , but thats mainly because most of these skills have just been added to the game. I mean it took WoW what .. 4 years and they still aren`t done balancing. So the balanced / unbalanced thing is just .. bleah.

 

Was having a converation about this last night with a couple friends who play WoW. They've been saying for a while now that WoW's becoming more and more dumbed down (mind you.. they *play* it, and have almost non-stop since release.. so it's not "hater talk" in their case). And, that as it does, the folks they come across are becoming worse and worse players... They play sloppily, make careless mistakes and then complain that the game is too hard, or their class is too gimped, etc. when they die.

I'm noticing this in some other MMOs I play as well. Throw a challenge at many players that they can't just zerg and beat on the first try with next to no strategy, and they run to the forums complaining about how difficult it is and that it has to be made easier.

Over in the official RoM forums, there are a couple threads of people complaining that the xp debt is too harsh and should be removed completely. This doesn't surprise me, in particular. But the way the more persistent ones completely reject such sane and obvious advice as "play more carefully, use more planning and you won't die as much" when it's offered by others amazes me.

There are variations, but it basically goes something like this:

Player: "When ever I run in there, I get killed. It's too difficult and I keep racking up debt. They need to get rid of xp debt".

Response: "So don't just run in there.. use strategy.. bring help... wait a few levels".

Player: "But I want to be adventurous"

Response: "Adventurous doesn't mean suicidal"

Player: "Whatever.. the xp debt system is stupid and they need to get rid of it"

In other words.. "I don't want to play smarter or be more cautious... they need to make the game easier so I don't have to". Or, to put it another way... they're spoiled rotten.

Welcome to the world of MMOs post-WoW, where there more developers hold players' hands, the more hand-holding the players demand. At first, it was written off as "the sky is falling" paranoia... Now it seems to have become a self-fulfilling prophecy.

This is why I still play FFXI :). Carelessness = death = xp loss = people tend to be better players and don't try to be "adventurous" (read: suicidal). Tends to weed out the players who want the game handed to them on a platter.

  Gorilla

Old School

Joined: 6/07/04
Posts: 1735

12/29/08 5:46:48 AM#27
Originally posted by Ozzallos

Robert here...

PvP is still broken atm, mainly due to class balance issues they're ironing out. Since we're dealing with a Beta product here, there's no point in even commenting on it in the article as all the classes have and are still undergoing drastic changes. .......snip

 

Whether they choose to call it beta or something else does not alter the fact that the item shop is open for real cash. Seems a common ploy of F2P to hide behind the 'beta' label for months and months if not years.

  mizrolist

Novice Member

Joined: 5/15/06
Posts: 28

12/29/08 11:00:46 AM#28


Originally posted by Airspell
  Main difference is that WoW is a well thought out game, wheras RoM is a rushed, poorly executed copy.  The bosses are poorly designed too. You get a quest at level 8 to kill a boss that kills all but tanks in 1 or 2 hits, Basically all boss encounters are clusterFs of a ton of dps while praying the boss doesnt hit the soft targets,or use his aoe stun or fear.  There is really very little strategy involved.  Game is in open beta, cash shop is open and the classes are utterly unbalanced, some are gimped , some drastically overpowered. 
Game is a total mess, and it is still one of the better f2p games out there , lol.

You get that quest after you have chosen your secondary class - and it means your primary class is at least lvl10 then :) So that's a little easier with your higher level class (but it still needs a full group to kill).

Signatures are boring things.

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