Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,441,108  Online:0
Guests:0  Posts:4,576,436
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » Final Fantasy XI: Developer Roundtable Q&A, Part Three

4 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
12/23/08 9:05:40 AM#1

MMORPG.com's Carolyn Koh presents this first part of a developer roundtable interview that she conducted while attending the recent Fan Festival. Today, we present Part Three, she tackles Game Systems & World Questions

This Developer Roundtable Q&A report combines a group session as well as exchanges I had with members of the media from other groups and a public Q&A session. Developers in attendance:

* Final Fantasy Team – Producer
* Kouichi Ogawa – Director
* Akihiko Matsui – Battle Director
* Yoji Fujito – Planner
* Mizuki Ito – Planner
* Mitsutoshi Gondai – Planner
* Sage Sundi – Global Onine Producer (Community)

Read the Developer Roundtable Q&A, Part Three

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  GPrestige

Advanced Member

Joined: 5/01/08
Posts: 453

12/23/08 12:22:56 PM#2

"We'd like to add new things, but system wise, it is very very difficult to do so."

or

"Nah, mang... I ain't ganna do no work haha what were you thinkin'?"

-Computer specs no one cares about: check.

-MMOs played no one cares about: check.

-Xfire stats no one cares about: check.

-Signature no one cares about: check.

------------------------------------------------------------
-Narcissism: check.

  User Deleted
12/23/08 12:38:36 PM#3
Originally posted by gtwhalley

"We'd like to add new things, but system wise, it is very very difficult to do so."

or

"Nah, mang... I ain't ganna do no work haha what were you thinkin'?"

 

Heh, cute.

Except that with the amount and scale of new content they do add, that "translation" is hardly an accurate way to characterize it.

Overall, it was an interesting read. It would be nice if changes were made to make older leveling areas "feasible" again.. or at least more attractive, as they are still feasible.

I don't know how much it would help since "where to level" is more a product of how players approach the game than how it's designed.

They'd have to make all areas equally adjusted, similar respawn times, similar xp rewards, etc.. It might help to clear up some of the problems with areas being overcamped that currently occur - especially in ToAU areas.

Then all that's required is a change in the way some players behave.. ie... instead of following the bandwagon, actually break away and choose their own direction.

 

  Wizardry

Apprentice Member

Joined: 8/27/04
Posts: 4100

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

12/24/08 8:42:25 PM#4
Originally posted by gtwhalley

"We'd like to add new things, but system wise, it is very very difficult to do so."

or

"Nah, mang... I ain't ganna do no work haha what were you thinkin'?"

You know i have to agree here.I mean it is no secret ,EVERY game removes most of there working staff from the original project,so making new things happen is VERY hard.

I think when the big boss decides on an expansion,that staff will be dedicated to it,but as far as the little things and changes to already in place content,i think there manpower is VERY limited.This is why you won't see any major changes,unless it is part of the expansion teams work.This is also why the q/a answer guy here sort of keeps saying,well it is do able but we can't.Simple it has not been drawn out for the expansion staff to work on,if it is,then you will see him respond differently.I am sure he has the power to implement a new idea,but it would have to be agreed upon by the heirarchy and would mean increasing the budget,not an easy sell i would think.

Square is HUGE they have projects going everywhere for every platform,i am sure they are not going to dedicate a bunch of people to making subtle changes to ffxi,everytime the public asks for it.

I wish the Q/a asked one VERY big question because it has bothered me for years>>>>>Why has the developer continually alienated the noobs and new players ,while ONLY making content for high end players?They have furthered there attempt to move high levels away from noobs and giving noobs nothing to cling to.Heck they have given vets nothing to go back to?the same old scenery,the same old crabs and beetles,why do nothing?

Who knows how there inner workings are handled,one can only speculate,but they have a definite approach to there system ,one to witch i don't agree,and there lack of keeping new subs ,proves it is a wrong decision,one that baffles me.

Everyday i was out there helping new players,and heck they seem to be enjoying the game,i added countless players to my friends list,then all of a sudden the vanish into thin air.I can again specualte by the chat i have with new players.They often are disgruntled by the lack of new players to party with and the fact the noob zones are completely dead.Look no further tha nthe forums,the most common question is "How is the player base in this old game",i think the problem is obvious,maybe i played too much and notice too much,i guess the devs are too busy in there workshop.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond