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12/23/08 6:40:02 PM#41
Originally posted by popinjay
Lol, who are you and what did you do the real popinjay?! Do you have an evil brother that logs in here while you're asleep? Anywayz, Merry Christmas and a Happy New Year to you as well. |
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12/23/08 6:44:20 PM#42
My problem's with war are very simple. There are only 2 actually.
1- t4 rvr sucks on my top of the line rig due to lag/bad performance
2- pve REQUIRED to complete PVP objectives.
Nuff said back to EVE i went:) |
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12/23/08 6:59:02 PM#43
Originally posted by popinjay
Alright, lets say that I believed you that you really didn't know. Which is cool by the way, I have no problem with people not knowing all the ins and outs of the game, it happens. Its true that keep ownership and how RvR works was public info long before release in the newsletters, on the mythic website, as well as talked about a lot on these boards before and after release... but lets say that someone missed all that for whatever reason, there are legitimate reasons after all. I would expect someone that really didn't know what was in the game to ask sincerely 'is there anything like this in the game?' instead of declaring with full certainty 'There is none of this in the game! It should get some or its not worth playing!' The latter I would expect from someone who had an agenda and really wanted to lead people to think the game didn't have these things. We have seen that sort of behavior from people on these boards in the past, from fans of other games, who intentionally wanted to drive away people interested in WAR. I would hope you aren't one of those people, and were simply not familiar with the game, but usually people who genuinely don't know are a little more... humble about declaring the state of things. They are less insistent and more open to finding out that their limited experience is just that. Even now, you still insist that your view on claiming keeps is the more widespread and correct one, that on the whole it is never used, is useless, etc, even at the same time you declare that everyone whose experience differs from yours 'only applies to their own server'. Why does your personal experience not 'only apply to your own server'? Either way, I hope the experience and your blunder humbles you a bit, if you really werent out to spread misinformation, and that you endeavor to confirm the facts before posting. Merry Christmas. :) Waiting for: A skill-based MMO with Freedom and Consequence. |
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12/23/08 7:05:16 PM#44
Originally posted by Yamota
Good luck post level 22+ when the level curve surfaces and the grind starts.
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12/23/08 7:45:12 PM#45
Like someone who doesn't follow the pre-hype boards of a game? Or someone who never knew about the Warhammer universe and lore? Or someone who just sees what new game is coming out and waits? Guilty. Got me.
This was not typed and shouted. (I guess you're using hyperbole for effect, but ok). Again on Tor Achere before it closed down, this was not a common discussion over chat. Heck, there WAS hardly any 'common' discussions over chat channels back then. No one knew anything other than beta folks. No one knew other people existed, cause you didn't SEE many and there was so little 'Common' chat to prove they were there at all. The Warhammer box on my shelf has no mention of guilds "owning" or claiming keeps as a key design feature on its cover. The whopping 37-page Warhammer manual (of which 26 are relavant, the rest is "credits" and crap) that come with the box game doensn't mention guilds "owing" keeps. Maybe I skimmed through that too and missed it, but I sure didn't see it in there either, maybe its on the disk itself lol. But it certainly isn't as readily available information as you make it out to be for someone picking up the game, loading it, reading the manual and playing it. Might be on their sites in a "conspicuous" space right as you log in, but how many people go to the site to read that crap? Maybe later, but in the first month, everything I need to know about the game should be mostly in the manual, and I go with that.
What you need to do right now to allay these fears building in your mind as you say, is to go through my posts. Check them and see where I said Warhammer is a shitty game ever. See where I said Warhammer is a terrible game. See where I said Warhammer should be scrapped and microwaved. As much as I post here, you should have plenty of ammo, friend. You'll never see anything I said about Warhammer other than: Good game (when I was actually playing it around level 10ish or so), Fair game (as I got higher) and boring game (when I couldn't force myself to log on anymore due to the repetition and aimless fighting after level 26ish). If you find where I said any of that other stuff, I'll give you a big, fat cookie. Until you do, you can go right ahead and believe that I am actually NOT trying to make the game fail, but rather bring a dose of reality and counterbalance to the more "rah rah Mythic" types who are misleading a lot of new folks by saying they play Warhammer "wrong", that's why they don't have fun. It's too complex for them, etc etc. Cow poopy. My sig says what it says cause its a F A C T, it was said, and by a leading person in the Mythic food chain. It's not a flame; if someone makes that kind of statement, are they optimistic or crazy? Being he's in a "responsible" corporate position, that's a fair discussion to have, but a Warboi will see that as a open flame. Meh... eye of the beholder and all that. I think I explained this well enough in the last post. Servers are different, even though they have the same content. Some have CTD, some don't. Some have lag, some don't. Some have a lot of people who have played since Day1 of beta, some have mostly noobs. What is common knowledge on a few, isn't necessarily known throughout the Warhammer land.
Thanks grunties, you as well :) Don't drink too much egg nog! |
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12/23/08 8:09:06 PM#46
grunties, well, would you believe Popinjay once posted this:
Sorry Wow fans, you have my sincere apologies; you were mostly right. |
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12/24/08 3:50:40 AM#47
Im loving this game.I dont undertand what people mean thats its get grindy after rank 15 or 22 or 31.This is mass combat verse other players, real people not npcs.I found other mmos grindy.Kill this then that take something here then there or go into the npc dungeon for hours.I think this game has less grind then any other game.I cant wait to get into a wb to siege a keep or defend one.Or if i want i can go killcomputer monsters.Just love the mmo PvP. |
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12/24/08 4:00:31 AM#48
Just waiting for something better to come along.Hopefully Darkfall wont disappoint |
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needalife214
Hard Core Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
12/24/08 5:05:03 AM#49
player cities yes....???? no...??? or guild cities built around keeps....they got the influence system down....now give us one more reason to Orvr |
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12/24/08 6:03:40 AM#50
Originally posted by needalife214
WAR is not a guild-based game. It is not a guild vs guild game. It is a REALM vs REALM game. Guilds in WAR were originally called "regiments" because that's what they are - permanent military units that work together. How hard is it to understand? It was never the intention of WAR devs to make guilds the top level of player loyalty (like WoW, EvE or AoC for example). In WAR your whole FACTION is your guild. Therefore - the CAPITAL CITY is your "guild" city. It levels through ranks and there'll be more of them coming up. They'll probably level beyond rank 5 as the game gets mature, unlocking new content etc. Again - what you're proposing would be great for a GUILD-BASED game. However WAR is not guild-based, it is REALM-BASED. Making guilds too powerful or overly competetive would completely defeat the basic premise of the game - all members of a faction are together in the same boat - basically all your faction mates are your guildies you depend upon. I've seen those "me-me-me" guilds on our server being formed at the start of the game. Most of those "leet" guys thought they're going to be the "uber" guild better than anyone else - cause they though it is the point of the game like in the games I mentioned. It is not. It is a REALM BASED game. After a "learning period" most guilds are now smaller in size and comprised of people who reall like to play together - as it should be. When numbers are needed then alliances come into play and finally server-wide coordination. And why is all that? Because, unlike in those other games, a single guild or even a single alliance cannot even think of attempting the endgame alone. For that you need the whole server to work together. All guilds are truly part of a huge super guild that is called the REALM. Why am I saying this? Because it is quite obvious to me that people calling for keep "ownership" havent yet grasped what WAR is - a REALM based game. In WAR your guild holds a keep for its REALM and not for itself. You can hold that keep - and it'll be a great source of pride and rewards for your guild - but it is your REALM'S keep primarily and your whole realm will help you defend it. WAR is not a Darkfall or AoC or even WoW in that respect - and I'm thankful for it. Finally a game without guild leetness and consequent nazism and bullying which made me almost leave the mmos altogether. Hope this helps. Merry Christmas and a Happy New Year. |
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12/24/08 12:07:02 PM#51
Originally posted by sabutai33
Good luck post level 22+ when the level curve surfaces and the grind starts.
What grind ? It's only a grind if you make it so ( aka , trying to rank up as fast as possible). I rerolled a KoTbS and am having a blast in t3 rvr. I don't "grind" . I come in and go around the zones. 90%+ of the time their is some major pvp happening. I am R28 RR27 and i didn't even see the level fly by , so much fun i am having. |
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12/24/08 1:23:56 PM#52
Originally posted by Whiskeyjack1
What grind ? It's only a grind if you make it so ( aka , trying to rank up as fast as possible). I rerolled a KoTbS and am having a blast in t3 rvr. I don't "grind" . I come in and go around the zones. 90%+ of the time their is some major pvp happening. I am R28 RR27 and i didn't even see the level fly by , so much fun i am having. There is no grind at lvl 22. At that lvl you enter t3 and the quest give 2 time more then in t2. I heard there was one before but its been dealt with a while ago. I like warhammer online and it was a great experience. It can't really hold anyone like wow did tho. Played 3 month and now I can't even find it within me to log back on. Playing atlatica online now. That little free 2 play mmo is a lot more fun imo and it the reason I don't play war anymore. |
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needalife214
Hard Core Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
12/24/08 4:01:55 PM#53
Originally posted by markoraos
WAR is not a guild-based game. It is not a guild vs guild game. It is a REALM vs REALM game. Guilds in WAR were originally called "regiments" because that's what they are - permanent military units that work together. How hard is it to understand? It was never the intention of WAR devs to make guilds the top level of player loyalty (like WoW, EvE or AoC for example). In WAR your whole FACTION is your guild. Therefore - the CAPITAL CITY is your "guild" city. It levels through ranks and there'll be more of them coming up. They'll probably level beyond rank 5 as the game gets mature, unlocking new content etc. Again - what you're proposing would be great for a GUILD-BASED game. However WAR is not guild-based, it is REALM-BASED. Making guilds too powerful or overly competetive would completely defeat the basic premise of the game - all members of a faction are together in the same boat - basically all your faction mates are your guildies you depend upon. I've seen those "me-me-me" guilds on our server being formed at the start of the game. Most of those "leet" guys thought they're going to be the "uber" guild better than anyone else - cause they though it is the point of the game like in the games I mentioned. It is not. It is a REALM BASED game. After a "learning period" most guilds are now smaller in size and comprised of people who reall like to play together - as it should be. When numbers are needed then alliances come into play and finally server-wide coordination. And why is all that? Because, unlike in those other games, a single guild or even a single alliance cannot even think of attempting the endgame alone. For that you need the whole server to work together. All guilds are truly part of a huge super guild that is called the REALM. Why am I saying this? Because it is quite obvious to me that people calling for keep "ownership" havent yet grasped what WAR is - a REALM based game. In WAR your guild holds a keep for its REALM and not for itself. You can hold that keep - and it'll be a great source of pride and rewards for your guild - but it is your REALM'S keep primarily and your whole realm will help you defend it. WAR is not a Darkfall or AoC or even WoW in that respect - and I'm thankful for it. Finally a game without guild leetness and consequent nazism and bullying which made me almost leave the mmos altogether. Hope this helps. Merry Christmas and a Happy New Year. you misunderstood me.....I understand what war is ... but what you fail to see is that people need goals getting to 40 is not enough and the grind to rr 80 is a long one....yeah your realm holds on to a keep but leaves when a zerg comes make Keeps like DAoC.....just copy paste the whole RvR system that would be good enough for me....I love this game but the content is not all there yet give me a few more RvR fluff and give me a reason to die for my realm... not a reason to leave a keep and then move on to the next undefended one..This was not how it was on DAoC (maybe gamers hve changed i dont know but I feel WAR is getting close but cant grasp the fun factor) and on dark cragg bullying in region chat is a daily thing and the end game......a city seige,,,doesn't work when people just crash the server to reset the teirs
as i said before WAR is close...but needs a few more hand holds to reach the fun factor that will bring in a good amount of players
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12/25/08 4:23:52 AM#54
This game is awesome, but what makes you think the graphics are crappy? they are elite compared to most MMORPGs ;) |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
Originally posted by Whiskeyjack1
I agree to this sentiment. Other MMORPGs have felt like a grind because you had to endlessly do NPC quests which often revolved around killing NPC mobs. I dont feel like that with WAR because I PvP for my exp and so far its been all fun. But I do have to say that scenarios are getting a bit boring and I hope that other forms of PvP will present themselve which will allow me to advance my chararacter in that way. I heard there is something called open RvR but so far I havent seen any of that. How does it work and can you get exp by doing that? |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
Originally posted by lukyjay
Well mostly it is because of the low polygon count and cartoony gfx. I prefer gfx more like Crysis, AoC, EQ 2. WoW type of gfx, which WAR has, is a turnoff for me. What particulary ticks me of is that DAoC had better spell effects and animations than WAR which is weird since it is apparently developed by the same company. |
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12/25/08 6:01:52 AM#57
Originally posted by Yamota
Well mostly it is because of the low polygon count and cartoony gfx. I prefer gfx more like Crysis, AoC, EQ 2. WoW type of gfx, which WAR has, is a turnoff for me. What particulary ticks me of is that DAoC had better spell effects and animations than WAR which is weird since it is apparently developed by the same company. Yeah, i see what you mean. Though they take a lot of effort to make graphics that good. In my opinion, AoC and LoTRO (The only 2 games with realistic graphics) have terrible gameplay! They should be spending more effort onto gameplay than graphics, which is what they did with WoW.
If you look at the concept art on the WAR website, you will see how they were originally going to make it look, like an actual anime game. :/ |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
Originally posted by lukyjay Yeah, i see what you mean. Though they take a lot of effort to make graphics that good. In my opinion, AoC and LoTRO (The only 2 games with realistic graphics) have terrible gameplay! They should be spending more effort onto gameplay than graphics, which is what they did with WoW.
If you look at the concept art on the WAR website, you will see how they were originally going to make it look, like an actual anime game. :/ Yeah, no question about it. Gameplay is alot more important than GFX and hence why I play WAR instead of LOTR and AoC (tried both). And actually after I played a while and seen some of the zones out there then I need to take back that it is crappy. It is low tech but artistically it is quite beautiful. |
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12/25/08 11:47:27 AM#59
I resubbed to war a couple of days ago after they put in ORVR. I'm having a blast! its actually worth doing ORVR now!.
Also on a note when someone said it takes 6 months to a year for a game to come repetitive..Well i wish WoW was like that because in the 10 days i played it , it was boring as all hell. If only that game would do something different then grind to 80 and do completely nothing. Didnt even get the feeling to lvl my other toons to 80.
Long live the WAAAAAAAAAAAAAAAGH |
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12/25/08 11:53:45 AM#60
Originally posted by Yamota Yeah, i see what you mean. Though they take a lot of effort to make graphics that good. In my opinion, AoC and LoTRO (The only 2 games with realistic graphics) have terrible gameplay! They should be spending more effort onto gameplay than graphics, which is what they did with WoW.
If you look at the concept art on the WAR website, you will see how they were originally going to make it look, like an actual anime game. :/ Yeah, no question about it. Gameplay is alot more important than GFX and hence why I play WAR instead of LOTR and AoC (tried both). And actually after I played a while and seen some of the zones out there then I need to take back that it is crappy. It is low tech but artistically it is quite beautiful.
sorry guys this is opinion. There are many people who would say that some of the art design in lotro is bad and that the gameplay for either is better than most other games. What this boils down to is that everyone likes something different. The spectrum of whether or not the gameplay is better or worse than other games is so wide that it seems to me that the designers have done something right. |
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