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All you peeps who have played GTA4 have to agree that the way the characters animated and interacted with the environment was just amazing and we saw the same thing with The Force Unleashed, though the actual game wasn't so great. I thought the Euphoria engine was just great and really made everything animate and feel more life like and stopped the world from feeling static simply by having it so you character could fall over if you ran into an object or someone. Just the way Niko Belic walked just seemed so fluid and real and all his idle animations were greta and the way he reacted to the different weather. It just brings something new that mmorpgs need because right now it feels like this weird disconnect to the game world.
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heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
12/21/08 12:51:47 PM#2
First they should fix the grass that rotates to always face the camera.
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Originally posted by heartless
Lots of games do that and it's funny. |
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12/25/08 10:15:20 PM#4
Originally posted by heartless Like in duke3d? |
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12/26/08 11:29:53 AM#5
oblivion did it. which has probably recieved awards for graphics. its not that noticable unless you look out for it. |
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12/26/08 1:00:23 PM#6
I downloaded the test versions of endorphin (a related product to euphoria) and it is indeed amazing. I'm not sure how well euphoria would work in an MMORPG however because of the issues of keeping the physics the same in an online environment with lag and so forth. I was trying to think of a way to use it and a friend mine and I came up with a few scenarios that might be possible. Endorphin however is very usable and I’m planning on buying a copy when I get to that stage of development on my own project. |
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