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12/15/08 10:27:51 AM#21
ORVR in T1 is the most boring to me since everyone stays in nordland all the time its completely crap. ORVR gets better in T2 especially post patch 1.1 with constant fights over keeps and BFO's for once. People who are reposting they quit months ago should move along this post is related to resubbing since Patch 1.1 which has changed the landscape of the game. If you've not tried the game since 1.1 you honestly have no idea what your talking about. When they offer a free trial you should test it out that way you don't have to resub until your sure. |
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12/15/08 10:27:53 AM#22
Originally posted by Elikal
Thank god this happened to me in beta I tested for about 2 months with a few wipes then when they stopped wipeing the servers and I got a char to 35 I just could not bring myself to log in any more so I stoped testing and did not log in for almost 2 months and when open beta started I figured what the hell lets give it a shot well I discovered that my char was gone so I started fresh and within like 15-20min I all I could do was sit there and wander why I even logged in I was so bored and sick of it already. Now all my friends are playing it and they are just starting to get toons to 30 and 2 have already quit and it looks like there will be about 3-4 more quit before the weekend leaveing just a couple still trying to have fun. To bad I wanted this to be a good game but o well now we are waiting for DF and Mortal Assassin's like to do it in the dark and from behind. |
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12/15/08 10:36:43 AM#23
I really liked WAR for a while, but around level 25 or so it just turns into a boreing grind. The mobs are pretty much the same as lower level mobs with different names. The PQs are empty. I can't say anything about the game since patch 1.1 but when I was playing the tier 3 and 4 keeps were never under attack. My guild would go out once a week to take a few and they were never defended. The only two places I ever ran into more than one or two people was Altdorf and scenarios. |
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12/15/08 10:42:38 AM#24
I never knew they could spend millions on a rock paper scissor game. Thats what Mythic did.
The simplicity everyone talks of , for me , Is mostly based on the fact You will never survive the atk from one of the 3 class designs. Unless you get help from others.
Now the fun in this game rests in orguanisation. I would make , finding smart and fun players your top priority if you want to have any chance at loving this game.
Playing pick up or solo will kill any love for WAR you may have after lvl 20.
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12/15/08 10:52:53 AM#25
The only option at this point is to watch Darkfall fail as miserably, or more so than this game and watch the genre go down the shit hole.
_________________ Playing pick up or solo will kill any love for WAR you may have after lvl 20.
I'm sure that's why entire guilds are fleeing from this game. |
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12/15/08 11:21:54 AM#26
Don't know why you want to be confrontational. Please find where I said 'there was nothing at all to do in Warhammer'. When you can't, please clean off your official Mythic rose-coloured glasses when you finally get off your knees. (and don't forget to wipe off your chin as well). I said the content was fair and lacked fun. Not that there wasn't enough to do, just that what was there was hohum. Nothing made me want to run home and get on the game, that's all and usually with games that kind of feeling is there. About all I could see was "I can't wait to get home and .. kill someone." If you didnt feel like PvPing, the rest of the game blew donkey jewels. The PQ was not a fun alternative after T1. The quests were garden variety run of the mill. The areas were not inspired (heck, water didnt move when you swam or ran through it from what I remember). The pvp may have been better than WoW, but if thats all thats in here, its too snorey. Who wants to PvP ALL day? The content in Warhammer was like getting news that your second Uncle Morrey died. You know.. the one who you met once when you were 3 months old? Really, who cares? Glad you like it, as no one is this post was talking directly AT you. If you feel they are, maybe you should tone down your WAR defensive sensibility knob cause it's tuned way too high. No one posting gives a crap about Tyvolous and whether he is having fun. They are talking about Warhammer. I actually enjoy talking about this game although I didn't think it was overall fun to play. It's like talking about some weird science experiment. Find the law says you cannot do that on a .. *gasp*.. chat forum ABOUT the game? I saw you post on a Darkfall forum before when no one asked, solicited, PMed you, or posted a thread saying "Tyvolus, tell us all whether you think Darkfall will succeed," yet you posted anyways. Pot, kettle, black? Yes. Git down off the high moral horse before you hurt your wittle head. While there are good Warhammer fans around, I get a kick out of 'your' particular type of fandom; you are one of those Company Loyalty nuts; you actually feel you have to defend or comment to everyone who says NAY to your heartstrings. Anyone who says something bad about Mythic or Warhammer just upsets your poo poo and you get angry. You'll just have to grow up and deal with that, my friend. Just because you are Mythic Apologist #2 Tyvolus, doesnt' mean you actually own the talk forum ABOUT Warhammer, kthxbai. Last I checked, MMMORPG.com ran this site. When Mythic has it's own Warhammer site (one day, right?) and forums and I post "I thought Warhammer was slow and boring but fair" on them, then you can fanboi all over me. Until that day, this is a public forum about Warhammer, not owned by Warhammer or your type of fanness open to ALL views. Not just the rosy ones.
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12/15/08 11:22:21 AM#27
There's little riding on Darkfall as far s the industry is concerned. If Darkfall fails it'll destroy alot of dreams but it won't hurt the industry considering they're a start up company with NOTHING under their belt development wise. WAR did not fail miserably over all, it may of failed for some people especially WoW fans, the crafters only types, or the Hardcore pvp crowd (of course the hardcores were never expected to like the game they weren't the target audience) for it didn't fail for a rather decent amount of the population. |
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12/15/08 11:26:46 AM#28
Originally posted by banthis
I think you are wrong. There is one possible situation where it could affect the industry. If such a game becomes a masssive hit, it will show something important about what can win today. |
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12/15/08 11:38:17 AM#29
Originally posted by Tyvolus1 you didnt enjoy the game. I love it. The game is what a PVP MMO should be. And as far as the most recent patch, it was a RVR game changer. there is so much to do in WAR, it is almost comical you talk about fishing and farming. LOL, FISHING and FARMING. I would much rather do RVR, PQ, exploring, scenarios, questing, or a dungeon crawl...Dont act like WAR doesnt have plenty to do because it does. And with WAR, you jump right in and can do all of it starting at level 1. Again, you didnt like the game, plenty of us do. May I suggest you find something you enjoy doing with your time, other then hanging out on the forums of a game you dislike ? For your own well being, get over it, move on, find something to do with your life that interests you.
It may have changed RVR and has more people coming back to the game to check it out. But, if the number start going back down, that will be very telling. Hope they got it right this time, because, I don't think people will cut them much slack. |
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12/15/08 11:46:13 AM#30
Originally posted by wjrasmussen
I think you are wrong. There is one possible situation where it could affect the industry. If such a game becomes a masssive hit, it will show something important about what can win today. But there's nothing riding on it if they fail other than a hardcore niche's dreams(unlike AoC which the MMO market was riding on hoping for a success but AoC's complete and utter failure hurt MMO break out chances for alot devs wanting to move away from the WoW concept) . Honestly if its a massive success it will be...well a gift from the gods considering the odds against it. They've never developed an MMO in the past, no one's even HEARD of their publisher, last i heard their publisher was strickly Euro based meaning chances of US servers ever even going up is low, and they're catering to an extremely NICHE market with completely no innovation as in not one mechanic they're offering is "new" or even 'like new'. They're offering nothing new to the table other than a focus purely on the hardcore PKer market. Hell even THAT's not really new. I'm not saying that darkfall is crap etc etc there's alot of people that want a game like that to bring back their euphoria of times past with UO and they should get a shot at having a game made for them but in all honesty if it fails nothing will happen to the industry it won't even be a blow. If it succeeds moderately it might be a leg up for the hardcores but hardly much more than that. Comment was strickly based on if it fails and had nothing to do with its possiblity of success since quite honestly I could care less either way. |
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12/15/08 12:09:44 PM#31
Originally posted by banthis But there's nothing riding on it if they fail other than a hardcore niche's dreams(unlike AoC which the MMO market was riding on hoping for a success but AoC's complete and utter failure hurt MMO break out chances for alot devs wanting to move away from the WoW concept) . Honestly if its a massive success it will be...well a gift from the gods considering the odds against it. They've never developed an MMO in the past, no one's even HEARD of their publisher, last i heard their publisher was strickly Euro based meaning chances of US servers ever even going up is low, and they're catering to an extremely NICHE market with completely no innovation as in not one mechanic they're offering is "new" or even 'like new'. They're offering nothing new to the table other than a focus purely on the hardcore PKer market. Hell even THAT's not really new. I'm not saying that darkfall is crap etc etc there's alot of people that want a game like that to bring back their euphoria of times past with UO and they should get a shot at having a game made for them but in all honesty if it fails nothing will happen to the industry it won't even be a blow. If it succeeds moderately it might be a leg up for the hardcores but hardly much more than that. Comment was strickly based on if it fails and had nothing to do with its possiblity of success since quite honestly I could care less either way.
You contradict yourself in the first damn paragraph. Seriously, does anyone here actually read what they post? |
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nickelpat
Novice Member
Joined: 11/07/08
"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton |
12/15/08 2:25:53 PM#32
Just resubbed, not the same thoughts. It's still pretty fun. I don't know if I'll be continuing the current sub though. Unless there's a spike in players. ____________________________ "I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein |
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12/15/08 3:05:10 PM#33
To me this is the most fun ive had in a MMO sence DAOC.Sometimes i wander what game some of you are playing.You must be on low pop servers or just dont like mass PvP.Yes the PvE is weak, but it was never main point of the game.PvE= WOW or LOTR.WAR is kill or be killed.As for crafting i dont really miss it much.More time to ORvR.I'll just buy the stuff people make.Every one likes something different from a MMO and thats ok.I like WAR for the PvP.Sence the 1.1 patch there has been a huge zerg in ORvR and the lag issue is 100% better. |
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12/15/08 3:50:55 PM#34
I didn't return to WAR but I echo the op's feeling. WAR was fun for me, all the way up to level 40, 32 rvr. BUT the rvr was soooo uninteresting to me. It felt like a grind fest with nothing left to explore. Grinding the same pvp areas over and over again, sometimes w/o actually fighting other people. I discovered I didn't like pvp much. If I wanted this kind of pvp gameplay, I would play some Battlefield. Battlefield 2 or the wwII versions is a MUCH better pvp experience than WAR. Just about every MMO has been a better MMO than WAR for pve. Community in WAR was lacking too....... Just want to remind people, I did enjoy WAR for the first 40 levels. I did enjoy seeing what was there to see. It was after I maxed, and was required to pvp grind for like40 more levels that I lost interest. |
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Hrica
Advanced Member
Joined: 3/31/05
"Yesterday is history, Tomorrow a mystery, and today is a gift" |
12/15/08 3:57:29 PM#35
"Returning...and gone again already" Well this is good news!!! Please go back to WoW Warhammer is a great game, and good luck in High School Musical land! |
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12/15/08 4:01:07 PM#36
I'd consider resubbing but they moved my server's population around so much while I was gone that I doubt there are any of my chars left ---- |
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12/15/08 4:18:09 PM#37
This is a good point to some extent, but it really shows why a lot of people didn't like it. You acknowledge that the PvE is weak, which almost everyone does. So that leaves the Pvp, which almost everyone says is better than WoW. If those two things are true, which I believe they are, that means only one type of person would stay with this game very long. Thats someone who can PvP all day. That is not most people, hence the lack of fun factor and most people quitting before 30. If you are a casual pvp fan this game will not keep your interest long. When you get tired of that, all thats left is the aforementioned weak PvE. The lore book won't do it. The PQs are for leveling up. So its either the scenarios or mass pvp. That is not much of a choice long term. Most other games are a lot of quests good and bad, but usually better than Warhammers. When people get tired of them, then they do some PvP in the game. Or they go to the crafting or fishing or other things. With this game its the reverse; you do Pvp until your tired then thats about it. The PvE in this game is only for leveling, not really for fun or is fun. The weird thing is Guild Wars is like this in that respect, but for some reason, that game was very fun to me for the 5 months I played it. It was fun from the start. (I had a Ritualist, Elementalist, Monk, Necro and Ranger)whereas this one, its just lacking something. |
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12/15/08 4:22:48 PM#38
Originally posted by Syno23
You have nothing to worry about. WARs subscriptions are going in the other direction way to fast to hit 1 million. It has a better chance of hitting 10,000 subs than it does at 1 million. |
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12/15/08 4:23:14 PM#39
It was alright I suppose, pretty standard mmo game for these times. But having played doac made WAR seem like an unfinished game where the keep/orvr stuff was just thrown in as an afterthought.. What happened to the amazingly fun keep assaults/defense from doac? Tower wars? etc? Instead we got a static keep with static catapult locations and one single straight line from wall to keep lord, with none of the epic battles where say you had invaders breaching the walls on all sides. Now those were battles! Granted I didn't see any of the level 40 rvr stuff in war, so maybe it got better.. whats the word on that? still linear dull wars, or a lot more dynamism at end game? ---- |
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12/15/08 4:47:47 PM#40
You are right.I loved that you could place your siege weapon where you wanted.Plus i miss seeing walls come tumbling down from my catapult assualt. |
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