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12/13/08 9:22:39 PM#21
Originally posted by jinxit
The beauty is in the details. You may try to get what you want, but are you willing to pay a certain price for it? For me, the Microtransaction thing was the last straw. But the very lengthy PC Gamer article on SW:TOR contained enough information for me, and alot of questionable comments by the Bioware staff (IMO) that TOR's gameplay will not be to my liking. Alot of the language they used was eerily similiar to what reps from SOE said regarding SWG as the years progressed. "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918) |
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12/17/08 5:35:05 PM#22
lol forgot I had already replyed with the same thing. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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12/19/08 9:19:36 AM#23
if EA, rushes production, or has any say. the game could be ruined.. (hint hint: warhammer) |
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12/30/08 9:21:46 PM#24
i'm pretty sure that this game is going to be ruined.
I think there are going to be some fantastic ideas, but much of this game already sounds expiremental as far as technology.
Adding microtransations on top of it, more than likely will be a deal killer. MT games usually work out so that those who spend the most are the most powerful and no matter what anyone else tries.. unless you spend more than what a monthly fee usually is, you won't compete.
MT games are an ideal way to make more money than subscription based games, sadly too many people don't understand that nickel and diming someone to death is a much smarter way of making money (aka the crap you buy at radio shack for $1-3) stuff has about a 95% markup but because its so cheap.. no one objects to paying the premium.
Thats why radio shack stays in business, it has very little to do with the big items they sell.
Same thing here, just a different version, MT is best for the company, not best for the consumer. |
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12/30/08 10:04:19 PM#25
eesh, <Mod edit> |
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1/01/09 9:27:03 AM#26
I know that RMT/MT is a dirty word in the MMO circle, but MMO's such as WoW have already incorporated RMT and no-one bats an eyelid. Blizzard charge for server transfers, name-changes, character customizations and expansions (on top of the subscription fee) .. and have also incorporated the acquisition of in-game items from external sources like attended Blizzcon or via the Warcraft Trading Card game .. and again, no-one seems to cares. I think the smartest thing is just to wait and see how it pans out. Personally, I think if handled correclty a F2P+MT model could be the way forward for MMOs. |
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1/01/09 9:40:44 AM#27
Originally posted by Douhk The world has been full of things that 'everyone knows' since the beginning of time... and many of them didn't work out as planned. Remember that whole flat earth thing? And everyone knows that Beta was better than VHS. Sometimes perceptions are not accurate, sometimes they are, but there are other factors involved. The reality is that in business, if your competitors find a better way, you need to adapt or die out. Microtransactions are HUGELY successful, and are now being used by most all major players in the gaming market. Look at Xbox Live, that is microtransactions in a very clear and definable manner. Sony has added microtransactions on top of their monthly fee for many of their games. EA is putting out games are are funded solely by microtransactions. China is now taxing the exchange of virtual currency, because these microtransactions are so big, that it is a major portion of their economy. A Hammer is just a tool. It can be used to build a house, or tear it down. It is not good or bad in of itself. Micrtransactions are the same way.
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1/01/09 10:49:27 PM#28
As much as I dislike EA for destorying game companies, Lucasarts and Bioware had there deal before EA bought out Bioware, so I'm sure Lucasarts has a lot of say when it comes down to it... I doubt they will go the MT way, but if they do I won't be playing... |
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1/02/09 1:06:19 AM#29
With the economy being what it is, I'm guessing microtransaction based games will go down in flames.... Just guessing tho |
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1/02/09 1:13:46 AM#30
Originally posted by monoth
Lucasarts had a lot of say when it came to SWG also. We all know how that turned out. |
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