|42 posts found|
12/15/08 3:55:00 PM#41
Originally posted by Tekaelon
That is where you are wrong my angry little friend. Most people do it for the rewards, not the thrill of pvp. You are in a sad minority I'm afraid. Even in other mmo's where you got 1 side against the other people do it for the rewards, be it a global bonus or personal gains/profits. That some find it fun is just an extra bonus. If you don't stand to lose or gain something, then what is the point of it all? It's at the core of all conflict.
OK I don't play this game but coming from a multitude of PvP experiences I'd say he is right on that PvP is not about *spits* 'rewards'. The reward comes in the form of WINNING!. PvP oriented titles are NOT about grinding for rediculous amounts of gear but about crushing your enemy! The only CRPG I've played (forclose to 3 yrs) is guildwars and countless hours of GvG had not a damn thing to do with 'rewards'. WAR is about the pride that cmoes with the defeating those that apose you. If that's not your thing then go grind gear in countless other games.
BTW they only reason I don't play WAR is because the PvE is weak. LOL Who'd a thought. :)
Well, I pvp'd alot in Anarchy Online in it's glory days. There we got what was called tower fields and we could set up towers of our own that gave us various ingame bonuses. The side that had most of those fields got the better global bonus too, xp in this case. It was a bundle of fun but in the end I protected those tower fields cause I didn't wanted to lose the tower bonus cause of equipment I twinked on my toon. In other words I pvp'd for my own gain, and so did most of the other people in that game. On another note, AO had the best pvp drama I've ever seen in a mmo
One of the other games I spent an ungodly amount of time in, WoW had the same personal goal concerning pvp. You pvp'd to get better gear, to get better gear, to get better gear, to get better gear, to get better gear....ok, I'll stop now.
In WAR I did the same, so did alot of other players. We pvp'd in scenarios to level relatively fast and easy not for pride of winning or whatever lofty goal some of you have convinced yourself you got while pvp'ing. That is one of the reasons why scenario grinding is such a big problem in this game. Endgame is a whole another chapter concerning pvp though and I never got to that before I put the game on the shelf to rest and mature a bit.
Anyway, my thoughts on the matter. Calling GW a mmo is a stretch aswell. It's more like a competitive online multiplayer game like Team Fortress 2 or what Fury was and got some fundamental differences from traditional mmo's and is hardly comparable. In those I pvp for the fun of it.
Verd ori''shya beskar''gam
1/01/09 1:19:55 PM#42
The only encouraging thing I took from that interview was that they will consider making servers without scenarios in the future. I dont think I am alone in saying that when that happens I will resubscribe for a month to see if its any better. In the meantime however I dont feel its worth my time or money to play this dead empty open world game where everyone stands around waiting for a scenario to pop.
Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.