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The Chronicles of Spellborn

The Chronicles of Spellborn 

General Discussion  » NA players get screwed?

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32 posts found
  User Deleted
12/15/08 3:29:11 PM#21
Originally posted by Copeland

 


Originally posted by Gremrod
 I think the big thing that most NA people have been complaining about is the fact that we have to go through a Closed Beta phase and it has been delayed now. 
 
With that said I can wait...... I did CB about a year ago and it is a great game!

 

North Americans don't have to wait for shit. There's plenty of ways to work around restrictions..

Why play a game where the company doesn't want you?
 

There's "work-arounds" for everything, but why give Frogster the satisfaction of claiming success when that success would be based on fraudulant ( i.e. IP blocked and therefore unwanted ) numbers?

  Aganazer

Novice Member

Joined: 11/20/08
Posts: 1328

12/15/08 3:45:48 PM#22
Originally posted by Zorvan

Why play a game where the company doesn't want you?
 

There's "work-arounds" for everything, but why give Frogster the satisfaction of claiming success when that success would be based on fraudulant ( i.e. IP blocked and therefore unwanted ) numbers?

Um.... because we want good games to succeed?

I've never understood why people take these sorts of things so personally. I've seen people refuse to play good games because they don't like a particular developer (that they have never even met!) or because of some perceived slight they think was intentionally directed at them.

You aren't IP blocked because you are unwanted. You are IP blocked because the devs need a publisher so they can distribute the game to regions bigger than their back yard.

  User Deleted
12/15/08 4:04:26 PM#23
Originally posted by Aganazer

You are IP blocked because the devs need a publisher so they can distribute the game to regions bigger than their back yard.


 

I fail to see the relation between IP blocking and the need to have a publisher. Please explain.

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

12/15/08 4:09:08 PM#24


Originally posted by Zorvan

Originally posted by Copeland

 



Originally posted by Gremrod
 I think the big thing that most NA people have been complaining about is the fact that we have to go through a Closed Beta phase and it has been delayed now. 
 
With that said I can wait...... I did CB about a year ago and it is a great game!


 
North Americans don't have to wait for shit. There's plenty of ways to work around restrictions..


Why play a game where the company doesn't want you?
 
There's "work-arounds" for everything, but why give Frogster the satisfaction of claiming success when that success would be based on fraudulant ( i.e. IP blocked and therefore unwanted ) numbers?

Trust me the company wants you.. they just aren't licensed to willingly accept you. I'm sure if you figure out a way to give them your money as opposed to Acclaim they will have no problems with it!

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

12/15/08 4:10:33 PM#25


Originally posted by Delanor

Originally posted by Aganazer

You are IP blocked because the devs need a publisher so they can distribute the game to regions bigger than their back yard.


 
I fail to see the relation between IP blocking and the need to have a publisher. Please explain.


This game is being published regionally which means each publisher is only licensed for certain regions. Therefore they have to block out certain regions as to not infringe on another publishers rights.

I'm certain that the makers of TCOS would rather have one publisher. Unfortunately that didn't work out for them. If you want to play the game now and you're not in the EU you have to use a proxy to register and then you'll be good.

  Aganazer

Novice Member

Joined: 11/20/08
Posts: 1328

12/15/08 4:27:00 PM#26
Originally posted by Delanor
Originally posted by Aganazer

You are IP blocked because the devs need a publisher so they can distribute the game to regions bigger than their back yard.


 

I fail to see the relation between IP blocking and the need to have a publisher. Please explain.

Ok lets say you're making a MMOG as a small company. You want to release it, but you need a publisher to handle all the details that your company isn't capable of handling by yourself. You'll need support, servers, server maintenance, etc all throughout the world. Its a task that is simply beyond the scope of what your company of developers can handle.

So you start looking for a publisher. You find that not many publishers are interested in publishing an indie MMOG during a global financial recession. None of the available publishers operate globally. You find one that has a good name for themselves (Acclaim) that is interested. Unfortunately they only operate in certain parts of the world.

As part of the negotiations Acclaim makes it clear that exclusive access in their publishing territories is standard practice. This makes sense because multiple competing publishers in the same areas is not only confusing to customers, but its just bad business practice.

So how do you enforce publishing territories and ensure exclusive access. There is no 100% sure way to do this, but I guess they decided that IP blocking was good enough.

Do you have a better solution?

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 184

12/15/08 6:54:50 PM#27
Originally posted by Copeland

 


Originally posted by icyred
Well copeland there isnt actually... Yes they have ip blocker... so change your ip too say your from France or Germany (tried that still wont work) ok change the whole proxy (Oh... that didnt work either) yes you can download the client... yes thats an easy workaround... but acutally registering and logging on.... thats a completely different story and no its not easy.

 

took me 1 minute to create an account, 30 seconds to verify my e-mail, 90 minutes to download the game, 2 minutes to install, 10 minutes to customize a warrior and voila.. i didn't find anything difficult about the process.


 

What did you use to get past the IP block for account creation and playing the game? I check ping24.org and it doesn't resolve for me.

Love sandbox style mmo games? Love Mechs? Then check out http://www.perpetuum-online.com

  Emeraq

Hard Core Member

Joined: 10/07/06
Posts: 807

12/15/08 7:02:06 PM#28

This is just my opinion, but I don't feel it's a big loss if you can't get in.

The mouse driven action based combat, and the 'go here, fetch this, talk to this person-standard RPG quests', IMO doesn't offer anything that couldn't be accomplished by playing a game like Diablo2 in multiplayer... and because of that fact what I experienced wasn't  enough to get me to pay to play to experience what luys beyond level 7.

Now, to prepare myself for the attacks and flames, I will go put on my fire proof undergarments. :D

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

12/15/08 7:20:59 PM#29


Originally posted by Gremrod

Originally posted by Copeland

 



Originally posted by icyred
Well copeland there isnt actually... Yes they have ip blocker... so change your ip too say your from France or Germany (tried that still wont work) ok change the whole proxy (Oh... that didnt work either) yes you can download the client... yes thats an easy workaround... but acutally registering and logging on.... thats a completely different story and no its not easy.


 
took me 1 minute to create an account, 30 seconds to verify my e-mail, 90 minutes to download the game, 2 minutes to install, 10 minutes to customize a warrior and voila.. i didn't find anything difficult about the process.

 
What did you use to get past the IP block for account creation and playing the game? I check ping24.org and it doesn't resolve for me.


http://www.hide-surf.info/

There are no IP blocks on playing the game itself. Simply put in the URL for the registration process and then when you receive your e-mail to confirm it put that URL in there and it works fine from then on out.

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

12/15/08 7:25:02 PM#30


Originally posted by Emeraq
This is just my opinion, but I don't feel it's a big loss if you can't get in.
The mouse driven action based combat, and the 'go here, fetch this, talk to this person-standard RPG quests', IMO doesn't offer anything that couldn't be accomplished by playing a game like Diablo2 in multiplayer... and because of that fact what I experienced wasn't  enough to get me to pay to play to experience what luys beyond level 7.
Now, to prepare myself for the attacks and flames, I will go put on my fire proof undergarments. :D

I just played a warrior to 7. I can see it becoming boring. I really don't know what the game would be like at higher levels. No raiding.. i guess more questing and pvp.. not really enough to keep me playing. I need raids and pvp with a purpose. I didn't have to group. I don't know if there's forced grouping as you go but probably have to take a pass on this game myself for now.

I did crash once. I didn't notice any real bugs though. Seems quite polished. I think the game has a bright future actually even though it's probably not for me.

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 184

12/15/08 7:32:49 PM#31
Originally posted by Copeland

 


Originally posted by Gremrod

Originally posted by Copeland

 

 
 



Originally posted by icyred
Well copeland there isnt actually... Yes they have ip blocker... so change your ip too say your from France or Germany (tried that still wont work) ok change the whole proxy (Oh... that didnt work either) yes you can download the client... yes thats an easy workaround... but acutally registering and logging on.... thats a completely different story and no its not easy.


 
took me 1 minute to create an account, 30 seconds to verify my e-mail, 90 minutes to download the game, 2 minutes to install, 10 minutes to customize a warrior and voila.. i didn't find anything difficult about the process.

 

 
What did you use to get past the IP block for account creation and playing the game? I check ping24.org and it doesn't resolve for me.


 

http://www.hide-surf.info/

There are no IP blocks on playing the game itself. Simply put in the URL for the registration process and then when you receive your e-mail to confirm it put that URL in there and it works fine from then on out.
 


 

I get a error when using www.hide-surf.info with the email URL that was sent. The error was: The requested URL returned error: 400

Love sandbox style mmo games? Love Mechs? Then check out http://www.perpetuum-online.com

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 184

12/15/08 7:41:15 PM#32

Got it to work! Thanks copeland!

Love sandbox style mmo games? Love Mechs? Then check out http://www.perpetuum-online.com

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