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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WARHAMMER ONLINE IS A GREAT PVP GAME, IT PLAYS FINE !!

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51 posts found
  tetammoth

Novice Member

Joined: 8/06/08
Posts: 113

12/08/08 6:20:51 PM#41
Originally posted by GungaDin

 I had posted before how people left WAR to play the new expansions and would most likely return in January or so.  I was wrong, the migration back has already begun.  

Scenarios and Open RVR are out of control on both the Destruction and Order servers I play.  Guild mates that left for the expansions are now back in full force, complaining how poor the expansions were and how they miss the PVP in WAR.  

I love how all these Trolls bash the game.  I'm in the game right now and all I can say is WOW (no pun intended).  The action is non-stop and this weekend has been the most fun i've had in an MMO in a long time.

I know alot of people returned from LOTRO and WOW, but this is unreal.  I think the 2 new classes helped, but i'm seeing increased activity up to tier 3.  

Anyway, I just wanted to let people know the truth about the game.  Sure it has bugs etc, but you can enjoy this game in every aspect without any major problems.  

BEST PVP you will find in an MMO with this type of setting (orcs, mages, swords).  No question about it.  This is the only MMO i'm playing right now.   I've closed all my other game accounts.  Its that good, trust me.  

So if anyone is questioning playing the game based on most of the idiotic comments posted on these forums, YOU ARE MISSING OUT !  

******* I had to edit the title, I forgot how people Trolls forums of games they do not play.   This post is for people looking for feedback about playing Warhammer Online.  

******* To put it simple, the game plays fine, its not broken.  I really like the PVP aspects

ok, on which Planet and Galaxy are you playing ?

 

  NightbladeX1

Novice Member

Joined: 7/25/08
Posts: 213

12/08/08 6:59:41 PM#42

Ah, the potential card. Not to attack you, but seriously; what potential is there here? What gives you hope for the future of the game?

The garbage combat engine? The badly designed game world divided into Tiers? The identical keeps and fortresses? The lame city siege mechanics? The game, as it stands now is far, far from ready for release.

 

AoC had an awful launch. They did some really stupid and awful things. But it had some things to fall back on. FFA PVP meant that there were no unevitable faction imbalances, the game encouraged GvG warfare instead. The combat engine had a good idea, but was riddled with bugs and imbalanced. While instanced, the world still gave off a better feel than this game's caged sterile atmostphere.

 

What is it about this game that has potential? It has a few novel ideas; like tactics and... tactics. But come now, what's there to cling to here?

  Jtrav1987

Novice Member

Joined: 8/20/07
Posts: 79

A heart of darkness and a soul of the light can never truly coexist.

12/08/08 11:58:18 PM#43
Originally posted by gestalt11

I seriously doubt this. 

 

First off none of the major flaws of WAR have been fixed, Mythic has tried but they don't know what they are doing.   It seems weird that they guys who made up the term RvR can't actually make a game with RvR.  But that is the way it is I guess.  A campaign with very litte/no strategy is not much good.

 

Second off, in terms of Mines of Moria there is no overriding reason that a significant number of people who liked LOTRO before hand would dislike Moria and there is no way they have finished tweaking a character for it yet.  Maybe run the instances and gotten to 60 sure, but finished the Watcher, have the LI they want.  Nope no way.

 

And if they were going back to LOTRO in the hopes of some excellent PvP then they are just stupid.  PvMP is fine for what it is worth but anyone not realizing that MoM is a PvE expansion is brain dead.

 

So in other words.  BS.  WAR is still broken with its farce of RvR and anyone coming back this quickly from LOTRO is a dumbass or just plain fickle anyway; they simply don't like the game and bought it anyway their opinion is crap.

 

I wish this wasn't true.  I like aspects of WAR, but its RvR and world design is a farce.  That is just the sad fact.  It seems like its a fixable farce, but its obvious Mythic doesn't really have a clue how and so far has done nothing substantive to adjust the flaws.

Please all knowing one, tell them how to fix it. Quit coming on boards and trolling about games you don't like without providing any fact or at least support on your OPINIONS.  Saying OMG this game is horrible, broken, Mythic doesn't know what they are doing is rubbish. Go cry somewhere else. Your tears aren't needed.

  Jtrav1987

Novice Member

Joined: 8/20/07
Posts: 79

A heart of darkness and a soul of the light can never truly coexist.

12/09/08 12:00:25 AM#44
Originally posted by NightbladeX1

Ah, the potential card. Not to attack you, but seriously; what potential is there here? What gives you hope for the future of the game?

The garbage combat engine? The badly designed game world divided into Tiers? The identical keeps and fortresses? The lame city siege mechanics? The game, as it stands now is far, far from ready for release.

 

AoC had an awful launch. They did some really stupid and awful things. But it had some things to fall back on. FFA PVP meant that there were no unevitable faction imbalances, the game encouraged GvG warfare instead. The combat engine had a good idea, but was riddled with bugs and imbalanced. While instanced, the world still gave off a better feel than this game's caged sterile atmostphere.

 

What is it about this game that has potential? It has a few novel ideas; like tactics and... tactics. But come now, what's there to cling to here?

 

Nightblade. That's hardcore. So no tiers eh? So you would like the 40's running around the starter areas destroying everything they see? Of course you would. You're Nightblade.

 

Lol stfu and gtfo.

  Ghist

Novice Member

Joined: 10/21/06
Posts: 276

Paid MMORPG subscriptions are the ONLY valid rating meters because people have to pay to vote."

12/09/08 6:35:42 AM#45

For me the exact opposite reaction is happening.  I have seen at least 1/2 of the Hardcore Raiders coming back to WoW.

 

Most see potential, but it isn't there yet.

Waiting for the next thing

  borngamer

Novice Member

Joined: 4/18/06
Posts: 23

12/10/08 10:29:58 AM#46

My 5c:

The whole "If you like PvP you'll like WAR" thing is just pure crap, because the PvP in WAR is just dismally bad. It's too easy, it's bland, it's choppy, it's unresponsive, it's poorly populated and it isn't fun.

It's like saying "If you like to eat, you'll love picking people's leftover Taco Bell remains out of the dumpster". Yes, it may be food, but it's disgusting and you'd have to be way beyond desperate to eat it.

I think WAR caters to people who are just painfully desperate for a decent PvP based MMO and who are willing to delude themselves that the game is something it's not (ie - good).

  Greyhooff

Elite Member

Joined: 10/08/08
Posts: 365

12/10/08 11:29:10 AM#47

Warhammer's PVP gameplay is as responsive as WoW's since last patch's animations fixes, and the way large fights happen requires tactics and skill to pull off - it's PVP like WoW can't even imagine, since all wow has is CC and counter-CC, there's no tanking or front lines / flanking, it's all just rush the enemy and spam abilities

in Warhammer, tanks use hold the line and shield walls to protect entire front lines of melee and warrior priests as they advance and crash into both the other line of melee and the ranged dps fire from behind it - and then the knockbacks CC etc go off as the two front lines shatter, and the fighting breaks over into both the ranged dps and healer back lines

THAT is awesome PVP, Warhammer has it in spades, and it plays beautifully - but it takes skill and tactical thinking which the housewives and noobie kids playing WoW don't really have

  EvolvedMonky

Apprentice Member

Joined: 8/25/08
Posts: 381

12/10/08 12:59:09 PM#48
Originally posted by Greyhooff

Warhammer's PVP gameplay is as responsive as WoW's since last patch's animations fixes, and the way large fights happen requires tactics and skill to pull off - it's PVP like WoW can't even imagine, since all wow has is CC and counter-CC, there's no tanking or front lines / flanking, it's all just rush the enemy and spam abilities

in Warhammer, tanks use hold the line and shield walls to protect entire front lines of melee and warrior priests as they advance and crash into both the other line of melee and the ranged dps fire from behind it - and then the knockbacks CC etc go off as the two front lines shatter, and the fighting breaks over into both the ranged dps and healer back lines

THAT is awesome PVP, Warhammer has it in spades, and it plays beautifully - but it takes skill and tactical thinking which the housewives and noobie kids playing WoW don't really have


 

Im going to have to call bs or maybe just day dreaming.    Hold the line is kinda worthless.  Sure itll help u zerg the back line as a tank but it doesnt give that much of a bonus to other players and the AOE isnt that big.  Plus melee will just zerg ur group and u just wasted AP to stop a few dots. Going with a 2h always worked out better.  Atleast with a 2h u have a chance of killing someone instead of them just slowly killing you

 

WAR's combat is as easy as the rest.  Its all about zerging with the right combination of classes.    Why do you think destruction wins so much?

In other games its how you build ur character. In WAR its about  having the right classes in ur group.

And dont bring up position or placement of your character as strategy.   Melee in the front, range in the back its not rocket science. Its just focus firing on the right class at the right time. Which means WE/WH(not so much WH thres a reason why they cant kill as fast and its not just the stat spliting). Then healers. Then zerg.

rinse repeat

  Raiz1

Apprentice Member

Joined: 1/28/08
Posts: 181

12/10/08 1:42:58 PM#49
Originally posted by NightbladeX1

Ah, the potential card. Not to attack you, but seriously; what potential is there here? What gives you hope for the future of the game?

The garbage combat engine? The badly designed game world divided into Tiers? The identical keeps and fortresses? The lame city siege mechanics? The game, as it stands now is far, far from ready for release.

 

AoC had an awful launch. They did some really stupid and awful things. But it had some things to fall back on. FFA PVP meant that there were no unevitable faction imbalances, the game encouraged GvG warfare instead. The combat engine had a good idea, but was riddled with bugs and imbalanced. While instanced, the world still gave off a better feel than this game's caged sterile atmostphere.

 

What is it about this game that has potential? It has a few novel ideas; like tactics and... tactics. But come now, what's there to cling to here?


 

AoC was not a good game, period.

There is/was no benefit AT ALL to pvp besides a few deathblow animations. The rest was a ridiculous hodgepodge of bad ideas that were poorly implemented.

Locking zones/instances based on keep sieges? Disfunctional siege equipment? Gem stacking? Mass teleporting, and uneven sieges that almost always favored the protectors (their own version of punkbuster)? Explioting mounted combat?

AoC is/was a terrible sham, sold based on lies and a little r-rated content. Grind and camp. Set times for keep battles, i could go on and on about how souless the game is, but this is a WAR forum.

You don't have to cling to WAR. It is not a game that requires a lot of time to get into or out of. You log in and can find a good fight and when you log off you don't have to worry about being behind the curve.

Some of the people on these forums simply have too much time to do nothing but play video games. Thats fine I guess, but having to cling to a game is subject to individual interpretation. WAR is a spare time game, not a time consuming monster.

  Greyhooff

Elite Member

Joined: 10/08/08
Posts: 365

12/11/08 5:40:39 AM#50
Originally posted by Raiz1
Originally posted by NightbladeX1

Ah, the potential card. Not to attack you, but seriously; what potential is there here? What gives you hope for the future of the game?

The garbage combat engine? The badly designed game world divided into Tiers? The identical keeps and fortresses? The lame city siege mechanics? The game, as it stands now is far, far from ready for release.

 

AoC had an awful launch. They did some really stupid and awful things. But it had some things to fall back on. FFA PVP meant that there were no unevitable faction imbalances, the game encouraged GvG warfare instead. The combat engine had a good idea, but was riddled with bugs and imbalanced. While instanced, the world still gave off a better feel than this game's caged sterile atmostphere.

 

What is it about this game that has potential? It has a few novel ideas; like tactics and... tactics. But come now, what's there to cling to here?


 

AoC was not a good game, period.

There is/was no benefit AT ALL to pvp besides a few deathblow animations. The rest was a ridiculous hodgepodge of bad ideas that were poorly implemented.

Locking zones/instances based on keep sieges? Disfunctional siege equipment? Gem stacking? Mass teleporting, and uneven sieges that almost always favored the protectors (their own version of punkbuster)? Explioting mounted combat?

AoC is/was a terrible sham, sold based on lies and a little r-rated content. Grind and camp. Set times for keep battles, i could go on and on about how souless the game is, but this is a WAR forum.

You don't have to cling to WAR. It is not a game that requires a lot of time to get into or out of. You log in and can find a good fight and when you log off you don't have to worry about being behind the curve.

Some of the people on these forums simply have too much time to do nothing but play video games. Thats fine I guess, but having to cling to a game is subject to individual interpretation. WAR is a spare time game, not a time consuming monster.

 

You should be careful, AOC has a little group of errr shall we say "followers" who tend to run around various forums

I think someone managed to prove that one of them was Erling Ellingson at one point, he posts here :D

  Howler54

Novice Member

Joined: 5/15/08
Posts: 133

"There is no sin except stupidity." - Oscar Wilde

12/11/08 5:43:58 AM#51

YES WARHAMMER ONLINE PLAYS FINE!
I PLAYED IT BEFORE AND I LOVED THE PVP!

KEEP CAPS-YELLING! WOHOOO

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