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12/04/08 1:04:40 PM#21
Originally posted by raizzeen
have you even played gw? lol
What's your point? No I haven't played GW because it is dated now and I have spend my time over the years in SWG, COH, WoW, AoC, WAR, EVE.. etc. But I have read a lot and so far the company sticks out to me in a postive way. However I hope the game will be a fresh take on the mmo genre and not just another wow clone. GW 2 is changing to a larger world with less instances so it could be both good and bad!
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the only really problem about GW1 and which i think they are going to fix in GW2 is character advancement beyond max level. In gw1 you could get to max level in a day of solid gaming and then have no real problem finishing the story line. The only things you had to advance (PvE Wise) your character really are some prestige armor and weapons (which are the same as regular armor/weapons but more pretty), you could get some grind some titles which has little benifet except for chest running, and the fact theres no crafting. In PvP you can again get titles that give you emote of a deer, wolf, tiger, phoenix and dragon (1person has the dragon and you need to sell you soul and you sister for it), you can get other titles that correspond to the type of PvP you do. A very cool aspect of GW is Alliance Battles and i hope they bring this over to GW2, this is where you fight as a luxon or kurzick (whatever one you guild is alligned to) and your reward is Balthazar faction points (which can be used to unlock skills, armor and weapons for PvP) and Kurzick/Luxon Faction points (which can be used to trade in for materials for armor in pve ). the K/L Faction can also be used towards your guilds total where you can take over a certain Town in the guilds wars:factions where you have acess to cheaper merchants and thats it really, other than if your not alligned to the faction thats holding that certain town you cant use the merchants there. err i think thats everything maybe i cant remember why im even writing this now shit |
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Briansho
Apprentice Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
12/04/08 2:00:18 PM#23
Guild Warz Twoz - eXistenZ Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL! |
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12/04/08 2:46:02 PM#24
Didn't like GW1 alot, but it was acceptable. But GW2 really does sound like a boring grinding game like WoW or some random asian mmorpg. No thanks. |
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12/04/08 3:13:36 PM#25
Only games with more than 1M players are massively multiplayer, that leaves us with WoW and GW, the others are mORPGs. m = minor. I get your point. Some of you are hilarious. When did the definition of "massively" EVER equal one million?..lol |
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12/04/08 3:44:44 PM#26
Originally posted by Sneaky_Andy The hardest thing, I think, to do in order to advance your character is collect the elite skills. I remember once when they first came out with titles that I would go for the one (can't remember its name) for capturing the elite skills, damn, that turned into a time consuming process - even using the wiki - and I eneded up just being happy with the ones I had and needed. I am very much looking forward to GW2, I think it has the potential to really be awesome. As for the question between how to distinguish the different games such as GW and WoW, I think persistence is a good word. GW1 didn't have a persistent world, but apparently GW2 will. Also, plenty of games, WoW included, have instances. I acknowledge why people didn't like the whole "instanced only" aspect of GW, but given how great it was in other respects I could easliy look past that. At least we won't have to hear the complainers bitching up that this time ... and if they could put jumping in, then GW2 may turn out to be the perfect game. |
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12/04/08 3:47:32 PM#27
gw2 is going to be a big hit since it already has alot of people playing gw and waiting for gw2 i know my self il preorder soon as i can |
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12/04/08 4:02:08 PM#28
Warcraft 3: Frozen Throne has been in the Xfire top #10 games played for years. Guild Wars has lasted the test of time very well, its expansions were mediocre at best but people ate them up and jus kept playing it to death. It will take a lot to kill it. -- |
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12/05/08 11:31:06 AM#29
Originally posted by donjn
The "I get your point." was meant to help you catch the irony of my statement. So unless you have pleasure in laughing at yourself I would stop the lol..if I were you. So to write it out plainly for all of your kind to understand: whether GW is an MMO or not is open to debate and probably ever will. The debate has gone since its launch I guess. If it's not an MMO to you I don't know, but this in not for one person to decide but how the community treats it, and apparently it is debatable if it is an MMO. My other point was, it is seldom reflected upon what standard when it comes to number of players should be required to be able to call a game an MMO. Apparantly this is less debatable then GW status as an MMO. Is EVE with some 250.000 players really an MMO, or more literaly a sandbox? Just a taught. And yes I look forward to GW2, just from the solid experience with GW. |
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12/05/08 12:01:02 PM#30
Originally posted by FTPMMO The "I get your point." was meant to help you catch the irony of my statement. So unless you have pleasure in laughing at yourself I would stop the lol..if I were you. So to write it out plainly for all of your kind to understand: whether GW is an MMO or not is open to debate and probably ever will. The debate has gone since its launch I guess. If it's not an MMO to you I don't know, but this in not for one person to decide but how the community treats it, and apparently it is debatable if it is an MMO. My other point was, it is seldom reflected upon what standard when it comes to number of players should be required to be able to call a game an MMO. Apparantly this is less debatable then GW status as an MMO. Is EVE with some 250.000 players really an MMO, or more literaly a sandbox? Just a taught. And yes I look forward to GW2, just from the solid experience with GW. Here is a small lesson for you: If you are going to play the "elitist" card and use condescending phrases like "So to write it out plainly for all of your kind to understand" you may want to try spelling "Just a taught" as "Just a thought".
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12/05/08 12:07:30 PM#31
Originally posted by donjn Here is a small lesson for you: If you are going to play the "elitist" card and use condescending phrases like "So to write it out plainly for all of your kind to understand" you may want to try spelling "Just a taught" as "Just a thought".
Guess I sawed you in the end. |
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12/05/08 12:17:27 PM#32
Edited because I decided better of it :) |
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12/05/08 12:29:37 PM#33
Originally posted by FTPMMO Here is a small lesson for you: If you are going to play the "elitist" card and use condescending phrases like "So to write it out plainly for all of your kind to understand" you may want to try spelling "Just a taught" as "Just a thought". Guess I sawed you in the end. Cats sing with stairs that turn rock and plants. |
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12/05/08 5:24:25 PM#34
Originally posted by Sneaky_Andy
ok im not saying theres no skill to it but Cookie cutter builds kinda take the skill out of most of it, i mean theres guild in the top 50 how henchwayed and Sineptitude there way up there, coming up with these builds does require some good mount of skill tho yeah i hate cookie cutters. alot of people think you are a noob in the game if your not a cookie cutter. I love coming up with the builds, I came up with a few popular ones but mostly ones that no-one else agreed where good, but I still kicked ass with ;) how do you cure the cookie cutter aspect of GW though? for me the main issue of GW is monks and healing. take them out of the game and it would be so much funner. |
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