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Isn't anyone else bothered by so many games have a theme that to succeed you have to kill things? I enjoy a good slaughterfest like Quake or Mortal Kombat but I always believe that games should be more varied. That is why I admire games that try to put you in more relaxed gaming environment where people can be social with each other instead of being distracted by gameplay like Animal Crossing or Dreamscape. Animal Crossing is a essentially a farming game and I find that type of gameplay relaxing since you have to wait for crops to grow and the only stressful thing in the game is Nanook. Dreamscape is an old mmo but still is a lot of fun. It doesn't funnel you into raiding scenarios or tries to mix in pvp and just pissing you off because it is done poorly. Instead it relies on allowing players to create their own online events and they can be hit or miss but a good social experience overall. How come we don't see good games that don't focus on combat? |
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12/03/08 7:18:48 AM#2
I totally agree with this. Combat is only fun for so long before it gets old and repetetive. I think this is why I dislike PvP so much, because although every fight is different, it is essentially the same gameplay over and over again. I'm yet to see a game that has meaningul crafting and non-combat professions that are engaging and require skill. Vanguard is the closest I've seen to such a system, but even then you can't truly advance without having to engage in combat. I'd love to an MMO where you can be part of a real economy (running your own shops, inns etc) but unfortunately the current trend seems to be for PvP gameplay. |
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12/03/08 7:41:01 AM#3
Originally posted by Zayne3145
I am happy to be the one to say this. star wars galaxies :] |
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12/03/08 8:13:09 AM#4
That is why UO is still in my books one of the best games ever released. There were other options besides kill, kill, kill or atleast more indirect combat like UO fishing. It still had it's combat portion if you fished up a serpent but it was different, not go here kill this. |
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12/03/08 8:57:08 AM#5
Originally posted by ethanlalla
I am happy to be the one to say this. star wars galaxies :]
I would love to have been part of this in its heyday. From what I read about it, it seemed like my perfect game. It's just a shame it got completely shafted. I really don't understand why they don't roll back to the old game, give it a graphics upgrade, and watch the vets come flocking back. It seems to me like they have nothing to lose. Hell I'd play it in a heartbeat if they did this. |
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12/03/08 12:40:41 PM#6
Pie Man teh MMO, where you bake pies, and eat pies, and have pie baking contests, and exchange recipees, for pies! And sometimes you can have naughty pie fights! but it's all good clean fun. |
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12/03/08 4:30:07 PM#7
Hmm... well I don't think it's been made into an MMORPG just yet, but Harvest Moon might be worth looking into for a non-combat game. - - - - - - - - - - - - - - - - - - - - |
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12/03/08 5:23:15 PM#8
It has to do with the breakdown of players in terms of who likes to do what. The % of players who really want a lot of non-combat play is dwarfed by the number of players who want mostly combat play. A good number like to have some kind of non-combat play strictly for variety's sake or filler here and there, but the moment you make that kind of play rewarding, the complaints start about "crafted items being too uber" and so forth. The reality is that the largest segment of the playerbase by far prefers combat to any other kind of gameplay. That's why a game like WAR can get away with having a ridiculous crafting system -- most of the people who play the game couldn't care less. ---------------------------------------- |
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12/03/08 5:23:30 PM#9
You can stand around and watch corn grow in real life. But you can't kill dragons or or people in real life.
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12/03/08 5:26:18 PM#10
Originally posted by ghoul31
Well, you can't kill Dragons... |
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12/03/08 5:36:51 PM#11
Originally posted by Zayne3145
I would love to have been part of this in its heyday. From what I read about it, it seemed like my perfect game. It's just a shame it got completely shafted. I really don't understand why they don't roll back to the old game, give it a graphics upgrade, and watch the vets come flocking back. It seems to me like they have nothing to lose. Hell I'd play it in a heartbeat if they did this.
You missed out on one hell of an experience for sure. The sandbox nature of that game was amazing and the satisfaction you got from rolling a non combat career was above and beyond what any mmo since has attempted to accomplish. I would play an old server SWG in a heartbeat. It would be a better game hands down than the crap that is on the market right now. ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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12/03/08 5:38:50 PM#12
Non violent mmorpg's? You guys are nut's, violence in game never hurt anyone, so cut the crap or I'll come over there and kill 10 of you and skin you for supplies, then make a nice fine shirt out of you, then sell you for 4 cp to a vendor. |
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12/03/08 6:18:13 PM#13
Originally posted by Ihmotepp
That is not a pie. It is a lemon cheesecake I believe. Is Funcom involved in this Pie Man mmo? |
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12/03/08 7:36:32 PM#14
First of all, I want some cheese cake now... Second, I agree with the OP. Combat is WAY over done in MMOs. Thats all you ever do, easy, consequence free combat. It really does lose the edge and excitment. Personally, I'd like to see an MMO where combat is more rare and more dangerous. |
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12/03/08 7:46:41 PM#15
ummmmmmmmmmmmmmmm.......................
second life is your dream game
even though it sucks |
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12/03/08 7:58:39 PM#16
Need for speed Undercover MMO anyone? |
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12/03/08 8:38:16 PM#17
Combat never gets old for me in most games. Of course, MMOs must have other things, but combat is generally well accepted by everyone and the company makes money because of this. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
12/03/08 8:43:07 PM#18
Sadly, MMO's have been moving steadily away from the the virtual worlds of their early days and turned into being just "games', with combat really being the only focus. LoTRO was supposed to be Middle Earth Online, a virtual world, but look what it ended up being... yet another WOW clone.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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Beery
Novice Member
Joined: 7/05/06
"Dear Buddha, please bring me a pony and a plastic rocket". |
12/04/08 9:50:28 AM#19
I agree with the OP 100%. I've given up on MMOGs altogether because all the ones worth playing are just about killing stuff ad infinitum. I tried playing without the killing in both SWG and LOTRO, but it really just doesn't work on any but the most basic level. I'm all for giving people who want to shoot guns what they want, but can't there be real options for those of us who want something else? Sure, there's crafting, but it gets repetitive really fast. What we really need are non-combat quests that provide players with an alternate path to the endgame. Sadly though, it seems that game developers can't figure out how to do this - either that, or they've become so used to making combat quests that anything else is too difficult. |
Originally posted by Xgeneration
Second life is a virtual world hosting other businesses and plagued with penis bombs. Dreamscape is a much better game in comparison. A more mature community with almost no methods for abuse to occur and it actually offers things that are fun like a traditional mmo. |
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