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General Discussion  » My thoughts on WOTLK in two words: Too Easy

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47 posts found
  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 9:28:00 AM#1

I bought the recent expansion pack and have been playing it recently. Overall alot feels familar upon returning  after a year break or so. I quit shortly after TBC was released, I did not enjoy what the game had become. I did not enjoy the  new focus on arena play and I did not enjoy multitarget tanking with my warrior.

The game  felt seperated into two parts,  pve and pvp with the  resilience change and my warrior could only fit into one part. Well I have had  a better experience with multitarget tanking in WOTLK. The issue is I haven't found the challenge in instances in WOTLK. At this point Blackrock Depths is more challenging. Great tanking is easier now but no one crowd controls, and the mobs hit for so little. It is a cinch to keep every monster hitting me with ease the entire instance 4-6 at a time and take little damage and no downtime. People refuse to crowd control now because  you don't have to win.

In TBC tanking multiple targets was too hard as a warrior because the original game wasn't designed for you to tank multiple monsters. But at least in TBC the monsters would hit hard and crowd control was needed at least before everyone is wearing epic gear. I am in quest gear in WOTLK and haven't died once the entire time I have been in instances so far. The lack of a challenge bothers me. I like some strategy in dungeons, not AE everything down.

I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

  blondeh

Novice Member

Joined: 11/05/05
Posts: 547

SWG PRE-CU FTW!

12/01/08 9:35:29 AM#2

TBC was too easy aswell pre level 70. Hell even the early level 70 content was very easy.

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2615

12/01/08 9:41:59 AM#3

Yeah, they probably went overboard a little bit on multi-target threat for tanks.  The problem in the past was it was very hard to find tanks because there were so few really good tanks out there.    Multi-target tanking was by far the hardest thing in the game (warriors and druids).   There were so many bad warrior and druid tanks, that people would only PUG with a paladin, since even a bad paladin tank could do large pulls pretty easily.

In order to eleviate the high demand for tanks, and to get away from everyone wanting a pally tank, they gave warriors and druids much better multi-target tools.  The problem now is that bad tanks can get you through a dungeon run, but a good tank will allow you to AOE down every pull.   My tank is a bear, and I get annoyed when druids,mages and locks start hitting the big AOE nukes because I know that in the future, that will get us killed.   It makes for smooth runs now, but if they don't learn to use their CC abilities and focus fire, later on they will be doing a lot of death runs.

The devs said they are fine with people aoe'ing down the 'leveling' instances, but they doubt (and its' been my experience) that you can't aoe the lvl 80 instances or the heroic instances.   You will still have some idiots try, but as long as your healer says " sorry, my rez is on CD, you'll have to run back"... they will learn soon enough.

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1487

12/01/08 9:45:36 AM#4


Originally posted by qombi
I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

I sorta get where you are coming from, but this final statement invalidates your whole point. You can't really write off the whole expansion as being too easy when you haven't completed all of the content now can you?

You also say that tanking is too easy, but you fail to mention what you have found too easy? Which instances and MOB's are you talking about?

It must be Thursday, i never could get the hang of Thursdays.

  Azrile

Advanced Member

Joined: 7/29/08
Posts: 2615

12/01/08 9:52:36 AM#5
Originally posted by jason_webb

 


Originally posted by qombi
I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

 

I sorta get where you are coming from, but this final statement invalidates your whole point. You can't really write off the whole expansion as being too easy when you haven't completed all of the content now can you?

You also say that tanking is too easy, but you fail to mention what you have found too easy? Which instances and MOB's are you talking about?
 


 

ah, i just noticed that lvl 76 comment.   The leveling instances (pre 80) are definitely easy on a tank which allows the dps to use AOE abilities.   The lvl 80 dungeons and the heroics are harder.   They are more like BC where you can only really AOE down the non-elite mobs.

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 9:54:53 AM#6
Originally posted by blondeh

TBC was too easy aswell pre level 70. Hell even the early level 70 content was very easy.

 

Yes I will agree with you that previous content was easy as well but the point I am making is they have went too far this time. Now it is too easy to enjoy.

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 10:01:10 AM#7
Originally posted by Azrile
Originally posted by jason_webb

 


Originally posted by qombi
I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

 

I sorta get where you are coming from, but this final statement invalidates your whole point. You can't really write off the whole expansion as being too easy when you haven't completed all of the content now can you?

You also say that tanking is too easy, but you fail to mention what you have found too easy? Which instances and MOB's are you talking about?
 


 

ah, i just noticed that lvl 76 comment.   The leveling instances (pre 80) are definitely easy on a tank which allows the dps to use AOE abilities.   The lvl 80 dungeons and the heroics are harder.   They are more like BC where you can only really AOE down the non-elite mobs.

 

I will continue on to experience these dungeons as well. I have not written off the game just yet. I still think that even in these early level 80 dungeons a tank should not be able to take hits from that many elites without taking much damage. After all this isn't a beginner dungeon, the game is 1-80 now and  those  dungeons should have been back at Ragefire Chasm and Wailing Caverns .. but you know what I remember having more trouble out of Wailing Caverns and Deadmines than some of the new dungeons in  WOTLK. : ) Taking 3-6 monsters at a time in Deadmines could have been deadly.

  Airdefier

Novice Member

Joined: 11/10/08
Posts: 31

Get your pro-face on

-_-

12/01/08 11:34:05 AM#8

You know they are going to release more patches with more content right?

T8 and T9 still have to come out.

not to mention several other dungeons.

 

stop the QQ

- Air

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16843

12/01/08 11:46:14 AM#9

You shouldn't compare lvl 76 with 70 of TBC, you should compare it with lvl 66.

All that said, and I don't play Wow myself now but all my friends who are playing (a lot of people) do agree that the game is simpler now, seems like many players asked for that on the forums.

So, well OP if it is so easy why are you not 80 already?

Anyways, if the majority of the players wants a easier game, can you really blame Blizzard for giving them that? As far as I heard the complains were lot about that only a few selected players could experience the whole game so Blizzard made the RAIDs a bit easier so more could play them. Blizzard have always given the players what they wanted, that is why Wow have so many players.

If you want a really hard game, maybe you should try something else? There are harder games out there you know...

  mackdawg19

Tipster

Joined: 5/28/07
Posts: 868

"If men were created equal, then what happened to game developers?"

12/01/08 11:59:19 AM#10
Originally posted by Airdefier

You know they are going to release more patches with more content right?

T8 and T9 still have to come out.

not to mention several other dungeons.

 

stop the QQ

 

Then tier 10 and tier 11 gear right? Sorry, but after reading your post I had to chuckle. Is that really what WoW is all about now, gear gear and more gear. Blizzard needs to come out with a new MMO. People are soon going to realize that its nothing but a revolving wheel of gear. Every content patch and every expansion will be about gearing up. Forget story lines, forget lore, and forget role playing which is what an RPG stands for. Gear me up baby! BTW, I do play WoW. I just thought your post was funny and only shows how lame I am for playing this game. =)

  Briansho

Apprentice Member

Joined: 3/05/06
Posts: 4792

Functionless Art is Simply Tolerated Vandalism...We Are The Vandals.

12/01/08 12:09:23 PM#11

Seems to me like much of the lower 1-10 maybe even 1-20 content/quests are not as populated since everyone stays in Northrend now. They should give players an option to start a new character at level 20 with 200 gold and free skill training.

Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  Greyhooff

Novice Member

Joined: 10/08/08
Posts: 684

12/01/08 12:28:55 PM#12
Originally posted by qombi

I bought the recent expansion pack and have been playing it recently. Overall alot feels familar upon returning  after a year break or so. I quit shortly after TBC was released, I did not enjoy what the game had become. I did not enjoy the  new focus on arena play and I did not enjoy multitarget tanking with my warrior.

The game  felt seperated into two parts,  pve and pvp with the  resilience change and my warrior could only fit into one part. Well I have had  a better experience with multitarget tanking in WOTLK. The issue is I haven't found the challenge in instances in WOTLK. At this point Blackrock Depths is more challenging. Great tanking is easier now but no one crowd controls, and the mobs hit for so little. It is a cinch to keep every monster hitting me with ease the entire instance 4-6 at a time and take little damage and no downtime. People refuse to crowd control now because  you don't have to win.

In TBC tanking multiple targets was too hard as a warrior because the original game wasn't designed for you to tank multiple monsters. But at least in TBC the monsters would hit hard and crowd control was needed at least before everyone is wearing epic gear. I am in quest gear in WOTLK and haven't died once the entire time I have been in instances so far. The lack of a challenge bothers me. I like some strategy in dungeons, not AE everything down.

I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

 

That's because WOTLK / WoW is an introductory mmo, made for non-gamers to learn about mmo-type games

That's why it's also very popular, it's a good place for people who are new to video games to have a rewarding experience

Real gamers, skilled PVPers and experienced mmo players might play WoW on the side, but their real game will be more challenging and more rewarding for players with skill and who want real open PVP

Games like Warhammer and EVE are where veteran gamers go :)

  Airdefier

Novice Member

Joined: 11/10/08
Posts: 31

Get your pro-face on

-_-

12/01/08 1:57:12 PM#13

thats not what i meant, I dont know why you are so quick to be so rude.

 

I just mean they will release more content  as the game progresses.

you are always going to have hardcore players that speed through content to the point where you have to space the content out to keep it interesting.

- Air

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 2:24:59 PM#14
Originally posted by Airdefier

You know they are going to release more patches with more content right?

T8 and T9 still have to come out.

not to mention several other dungeons.

 

stop the QQ

 

Now you are just being childish. Quit proving the WoW stereotype to be true.

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 2:28:28 PM#15
Originally posted by Airdefier

thats not what i meant, I dont know why you are so quick to be so rude.

 

I just mean they will release more content  as the game progresses.

you are always going to have hardcore players that speed through content to the point where you have to space the content out to keep it interesting.

 

How ironic you say this when your post contained a childish MMORPG slang term "QQ" Being rude must go around.

  Airdefier

Novice Member

Joined: 11/10/08
Posts: 31

Get your pro-face on

-_-

12/01/08 2:54:12 PM#16
Originally posted by qombi
Originally posted by Airdefier

thats not what i meant, I dont know why you are so quick to be so rude.

 

I just mean they will release more content  as the game progresses.

you are always going to have hardcore players that speed through content to the point where you have to space the content out to keep it interesting.

 

How ironic you say this when your post contained a childish MMORPG slang term "QQ" Being rude must go around.

 

I wasn't trying to be mean. i just don't know why people are trying to hard to find fault with things.

and I'm so so sure you haven't used a slang " childish MMORPG slang term " while posting in this MMORPG forum.

hahaha

get off your high horse.

 

- Air

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

 
OP  12/01/08 3:02:58 PM#17
Originally posted by Airdefier
Originally posted by qombi
Originally posted by Airdefier

thats not what i meant, I dont know why you are so quick to be so rude.

 

I just mean they will release more content  as the game progresses.

you are always going to have hardcore players that speed through content to the point where you have to space the content out to keep it interesting.

 

How ironic you say this when your post contained a childish MMORPG slang term "QQ" Being rude must go around.

 

I wasn't trying to be mean. i just don't know why people are trying to hard to find fault with things.

and I'm so so sure you haven't used a slang " childish MMORPG slang term " while posting in this MMORPG forum.

hahaha

get off your high horse.

 

 

 

Please point out a post where I have used something of that nature before assuming I have. Thank you.

  kxmode

Advanced Member

Joined: 6/27/05
Posts: 33

12/01/08 3:15:36 PM#18
Originally posted by mackdawg19
Then tier 10 and tier 11 gear right? Sorry, but after reading your post I had to chuckle. Is that really what WoW is all about now, gear gear and more gear. Blizzard needs to come out with a new MMO. People are soon going to realize that its nothing but a revolving wheel of gear. Every content patch and every expansion will be about gearing up. Forget story lines, forget lore, and forget role playing which is what an RPG stands for. Gear me up baby! BTW, I do play WoW. I just thought your post was funny and only shows how lame I am for playing this game. =)


WOW has ALWAYS been about "gearing up" because at its core gear equals rewards. But gear isn't the only thing. There are Achievements, Levels, Reputation, Professions, and other rewards. Forget story line? Forget lore? Forget role play? LOL. Please. Compared with classic WOW and TBC, WOTLK is by far the most story-driven, lore-centric expansion to date. The on-the-fly instanced content through Stormpeaks and Icecrown is stellar. The Death Knight starting zone is fantastic. The best part is once you hit level 80 you, and nine other friends, can go hit places like Serpentshrine Cavern and Black Temple for additional story and lore. So that's on the PVE front... on the PVP front the focus is on world PVP that used to be AWESOME back in the day when Southshore - Tarren Mill skirmishes occurred daily. Wintergrasp is the new Southshone-Tarren Mill and Alterac Valley rolled into one and it is AWESOME.

I will admit I am a fan boy but I've also been burnt out on WOW more than a few times and I have to say WOTLK is much more focused and all-around more fun to play than classic WOW and TBC.

  Airdefier

Novice Member

Joined: 11/10/08
Posts: 31

Get your pro-face on

-_-

12/01/08 3:18:44 PM#19
Originally posted by kxmode
Originally posted by mackdawg19
Then tier 10 and tier 11 gear right? Sorry, but after reading your post I had to chuckle. Is that really what WoW is all about now, gear gear and more gear. Blizzard needs to come out with a new MMO. People are soon going to realize that its nothing but a revolving wheel of gear. Every content patch and every expansion will be about gearing up. Forget story lines, forget lore, and forget role playing which is what an RPG stands for. Gear me up baby! BTW, I do play WoW. I just thought your post was funny and only shows how lame I am for playing this game. =)


WOW has ALWAYS been about "gearing up" because at its core gear equals rewards. But gear isn't the only thing. There are Achievements, Levels, Reputation, Professions, and other rewards. Forget story line? Forget lore? Forget role play? LOL. Please. Compared with classic WOW and TBC, WOTLK is by far the most story-driven, lore-centric expansion to date. The on-the-fly instanced content through Stormpeaks and Icecrown is stellar. The Death Knight starting zone is fantastic. The best part is once you hit level 80 you, and nine other friends, can go hit places like Serpentshrine Cavern and Black Temple for additional story and lore. So that's on the PVE front... on the PVP front the focus is on world PVP that used to be AWESOME back in the day when Southshore - Tarren Mill skirmishes occurred daily. Wintergrasp is the new Southshone-Tarren Mill and Alterac Valley rolled into one and it is AWESOME.

I will admit I am a fan boy but I've also been burnt out on WOW more than a few times and I have to say WOTLK is much more focused and all-around more fun to play than classic WOW and TBC.

 

There are alot of good qualities to WoW, and I am an EQ vet myself. but people  get upset if the game isn't exactly what they want. If you don't like it don't play.

and those who defend it, prepare to get bashed by those who love to hate.

- Air

  Bladin

Novice Member

Joined: 9/01/03
Posts: 1112

12/02/08 1:20:51 PM#20
Originally posted by Greyhooff
Originally posted by qombi

I bought the recent expansion pack and have been playing it recently. Overall alot feels familar upon returning  after a year break or so. I quit shortly after TBC was released, I did not enjoy what the game had become. I did not enjoy the  new focus on arena play and I did not enjoy multitarget tanking with my warrior.

The game  felt seperated into two parts,  pve and pvp with the  resilience change and my warrior could only fit into one part. Well I have had  a better experience with multitarget tanking in WOTLK. The issue is I haven't found the challenge in instances in WOTLK. At this point Blackrock Depths is more challenging. Great tanking is easier now but no one crowd controls, and the mobs hit for so little. It is a cinch to keep every monster hitting me with ease the entire instance 4-6 at a time and take little damage and no downtime. People refuse to crowd control now because  you don't have to win.

In TBC tanking multiple targets was too hard as a warrior because the original game wasn't designed for you to tank multiple monsters. But at least in TBC the monsters would hit hard and crowd control was needed at least before everyone is wearing epic gear. I am in quest gear in WOTLK and haven't died once the entire time I have been in instances so far. The lack of a challenge bothers me. I like some strategy in dungeons, not AE everything down.

I will continue on playing past 76 and give further reports, but as of now WOTLK is too easy. I know the game is still seperated into two paths, pvp and pve which is not good in my opinion and arena is still a focus but I will try some raiding.

 

That's because WOTLK / WoW is an introductory mmo, made for non-gamers to learn about mmo-type games

That's why it's also very popular, it's a good place for people who are new to video games to have a rewarding experience

Real gamers, skilled PVPers and experienced mmo players might play WoW on the side, but their real game will be more challenging and more rewarding for players with skill and who want real open PVP

Games like Warhammer and EVE are where veteran gamers go :)

 

Yeah games like WAR which is empty and has terrible PvE, and barren PvP, that is inferior to wows bgs and open rvr zone(wintergrasp>all open rvr in war by itself)

And eve?  Gotta enjoy grinding cash and raising skills while offline, just to pvp with random people for no point.  Really fun.

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