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World of Warcraft

World of Warcraft 

General Discussion  » WotLK; the new MMORPG techniques being used. Blizzard did it again.

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138 posts found
  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:05:11 PM#1

Deep within WotLK lays a wonderfull technique that's called "Phasing".

Oh, Blizzard mentioned it a few times, but hey they let the players discover things. Within WotLK is indeed the new MMORPG revolution. Your world is no longer the same as ... my world in Wow 2009.

And for those who think they saw phasing at work in the Sunwell patch (2.4), let me say that compares to the phasing used in WotLK as the first telephone with the new I-Phone.

Those who said, well Blizzard didn't change "the game", well they don't follow up on the used techniques...

In TBC they made a complete 3D world (no longer gates to pass through a zone). Complete calculated 3D worlds to fly over. No wonder everyone who played AoC or War said they had this "imprisoned feeling". These products still used the old 2D/3D bordered world edges.

Now in WotLK Blizzard added phasing in a big way. Let everyone just explore it their way. While it's only being used in the longer questlines (and sometimes being accompanied with cinematics), it shows what is coming to us in the future.

And believe me the professional future of MMO's lay  in the hands of Blizzard. No doubt about it after seeing this applied in WotLK.

Crazy. Just plain crazy and a first in the MMORPG field, because these world changes are happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

Crazy talk about new MMO's overhere, while Blizzard just applies it in their expansion.

The big compliments go to a company that actually DO things instead of publishing thin air hype.

 

 

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:08:45 PM#2

I think you're hyping up this expansion way more than it really needs to be.  I tried it and was bored after an hour of play.

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
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  Aethios

Novice Member

Joined: 7/18/05
Posts: 1520

I come here
because I care.

11/30/08 4:10:56 PM#3
Originally posted by grimal

I think you're hyping up this expansion way more than it really needs to be.

 

I agree. The phasing thing is a fantastic idea, but it's certainly not Blizzard's idea and they didn't use it nearly as much as they could (and should) have.

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:11:00 PM#4
Originally posted by grimal

I think you're hyping up this expansion way more than it really needs to be.  I tried it and was bored after an hour of play.


 

LOL.

I don't care m8. Bored after an hour playing, :) Np. Go ahead and reread what the above means and than compare those "other inventions you all talk about":))

 

  Aethios

Novice Member

Joined: 7/18/05
Posts: 1520

I come here
because I care.

11/30/08 4:19:59 PM#5
Originally posted by strategy

Crazy. Just plain crazy and a first in the MMORPG field, because these world changes arre happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

 

It's absolutely NOT a "first in the MMORPG field."

In Runescape, phasing is used on farming plots so that each plot can be used by every player. You see only the crops that you have planted yourself.

They also have dozens of quests where mobs or objects appear/disappear based on events happening through the storyline (and most of their quests are considerably longer than Blizzard's).

Plus, when they do phasing, you can still see other players and they can still see you, which in some cases means your friends can help you with quests or activities they have already completed.

When Blizzard can allow players to change servers at will (and for free), have phased content that still allows you to see and play with your friends, and use phasing to its full extent (not just where it's convenient for them) then you can talk about "crazy." Right now it's just dabbling with technology.

  Frobner

Novice Member

Joined: 9/28/08
Posts: 663

11/30/08 4:20:09 PM#6

Now if ppl like or hate WOW - you can not fault Blizzard for not doing it yet again.  I have been playing from start and this last year has been really hectic real life.  So - I will not be able to play much and I have a very bad connection where Im staying atm but STILL I am able to enjoy it - doing 6-10 quests per night and still develope my character resonably well (IMO). 

First off... I would not even be ABLE to play the competitors games cause just my connection means I simply can't .  Their idea of MASSIVE PVP with my 100K/S is just massive LAG and DC.  But I can stil enjoy WOW.   I want to continue to progress my characters at my own phase even tho 5 hours raiding every night is simply not possible.  And tbh - nothing Im really into anymore.   

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:26:21 PM#7
Originally posted by Aethios
Originally posted by strategy

Crazy. Just plain crazy and a first in the MMORPG field, because these world changes arre happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

 

It's absolutely NOT a "first in the MMORPG field."

In Runescape, phasing is used on farming plots so that each plot can be used by every player. You see only the crops that you have planted yourself.

They also have dozens of quests where mobs or objects appear/disappear based on events happening through the storyline (and most of their quests are considerably longer than Blizzard's).

Plus, when they do phasing, you can still see other players and they can still see you, which in some cases means your friends can help you with quests or activities they have already completed.

When Blizzard can allow players to change servers at will (and for free), have phased content that still allows you to see and play with your friends, and use phasing to its full extent (not just where it's convenient for them) then you can talk about "crazy." Right now it's just dabbling with technology.

Nope, wrong.
 

In WotLK complete landscapes change. Not the case with Runescape. You could compare it with the intro first 5 levels in LOTRO, but there it is also an intro to the game really, meaning a complete seperate instance.

Here it is being used to change a complete zone FOR EVER - IN game - depending on the questline and middle in the game. Meaning stories will be uncovered to individual players with complete land reshaping and questgivers.

Of course it is not being massively used, but it is being used and succesfull applied. Where are the Wow killers these days  ;).

  Aethios

Novice Member

Joined: 7/18/05
Posts: 1520

I come here
because I care.

11/30/08 4:28:06 PM#8
Originally posted by strategy 

Here it is being used to change a complete zone. - IN game - depending on the questline and middle in the game. Meaning stories will be uncovered to individual players with complete land reshaping and questgivers.

 

A complete zone? Where? I've seen them add buildings and NPCs and even change the color of the terrain or add fire effects and such, but hardly anything as significant as changing the terrain, and especially not the entire zone.

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:28:48 PM#9

I am not discounting the cool technology behind phasing, but then making the huge leap in saying that Blizzard now leads the path to future MMOs is overstating it a bit.  I guess this is one of the very few new things Blizzard has brought to MMOs.  They didnt change anything in so much as other titles before it.

Blizzard has never been about new or innovative ideas with WoW.  For all it's polish, many still say that Blizzard has done more harm than good to the genre.

 

 

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
LoTRO,MxO,PoBS,PS,Rift,RoM,RS,Ryzom,SWG,SW:TOR,UO,V:SoH,Vindictus,WAR,WoT,WoW

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

11/30/08 4:30:12 PM#10
Originally posted by grimal

I am not discounting the cool technology behind phasing, but then making the huge leap in saying that Blizzard now leads the path to future MMOs is overstating it a bit.  I guess this is one of the very few new things Blizzard has brought to MMOs.  They didnt change anything in so much as other titles before it.

Blizzard has never been about new or innovative ideas with WoW.  For all it's polish, many still say that Blizzard has done more harm than good to the genre.

 

 


 

yep

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:31:57 PM#11
Originally posted by strategy
Originally posted by Aethios
Originally posted by strategy

Crazy. Just plain crazy and a first in the MMORPG field, because these world changes arre happening in full adventure lines (not at a beginning or intro or not in between a temporarely shifting of a quest).

 

It's absolutely NOT a "first in the MMORPG field."

In Runescape, phasing is used on farming plots so that each plot can be used by every player. You see only the crops that you have planted yourself.

They also have dozens of quests where mobs or objects appear/disappear based on events happening through the storyline (and most of their quests are considerably longer than Blizzard's).

Plus, when they do phasing, you can still see other players and they can still see you, which in some cases means your friends can help you with quests or activities they have already completed.

When Blizzard can allow players to change servers at will (and for free), have phased content that still allows you to see and play with your friends, and use phasing to its full extent (not just where it's convenient for them) then you can talk about "crazy." Right now it's just dabbling with technology.

Nope, wrong.
 

In WotLK complete landscapes change. Not the case with Runescape. You could compare it with the intro first 5 levels in LOTRO, but there it is also an intro to the game really, meaning a complete seperate instance.

Here it is being used to change a complete zone FOR EVER - IN game - depending on the questline and middle in the game. Meaning stories will be uncovered to individual players with complete land reshaping and questgivers.

Of course it is not being massively used, but it is being used and succesfull applied. Where are the Wow killers these days  ;).

 

Correct me if I'm wrong but didn't WoW grab so many of it's subscribers from it's existing Battlenet subs?

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
LoTRO,MxO,PoBS,PS,Rift,RoM,RS,Ryzom,SWG,SW:TOR,UO,V:SoH,Vindictus,WAR,WoT,WoW

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:32:57 PM#12
Originally posted by Aethios
Originally posted by strategy 

Here it is being used to change a complete zone. - IN game - depending on the questline and middle in the game. Meaning stories will be uncovered to individual players with complete land reshaping and questgivers.

 

A complete zone? Where? I've seen them add buildings and NPCs and even change the color of the terrain or add fire effects and such, but hardly anything as significant as changing the terrain, and especially not the entire zone.


 

I won't do spoilers: I'll give a few hints: Dragonblight. And do please continue the questlines because the follow ups go on.

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

11/30/08 4:33:41 PM#13

But with so much wrong with WOW, is one positive thing worth really crowing about?

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  FE|Tachyon

Novice Member

Joined: 2/23/04
Posts: 655

11/30/08 4:35:01 PM#14

I've said it for years,  Blizzard is the best company doing what they do.   They are the benchmark.  Their product may not be the product for everyone, but they produce the highest quality, and functional MMO, ever.    They don't do EVERYTHING better then everyone else, but they do a lot of things VERY VERY WELL.   I won't return to World of Warcraft,  but I can still agree, that it is a great game.   Blizzards NEXT MMO will be the only WoW killer.   Starcraft MMO anyone?  Ohhh I gotta chubby just thinking about it.

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:35:20 PM#15
Originally posted by Kyleran

But with so much wrong with WOW, is one positive thing worth really crowing about?

 


 

LOL, yep there is so much wrong with this game that no one plays it. :))

 

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:37:50 PM#16
Originally posted by FE|Tachyon

I've said it for years,  Blizzard is the best company doing what they do.   They are the benchmark.  Their product may not be the product for everyone, but they produce the highest quality, and functional MMO, ever.    They don't do EVERYTHING better then everyone else, but they do a lot of things VERY VERY WELL.   I won't return to World of Warcraft,  but I can still agree, that it is a great game.   Blizzards NEXT MMO will be the only WoW killer.   Starcraft MMO anyone?  Ohhh I gotta chubby just thinking about it.


 

I agree.

That's why I post this topic. I think the next MMO from them will use these techniques in a big way and then all will say: what crap were we playing these last few years.

Therefore it's good to follow up the new techniques being used and see what they are up to.(the real 3D bounderies in TBC, the phasing worlds in WotLK).

Nothing more nothing less.

 

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:40:10 PM#17
Originally posted by strategy
Originally posted by Kyleran

But with so much wrong with WOW, is one positive thing worth really crowing about?

 


 

LOL, yep there is so much wrong with this game that no one plays it. :))

 

Wow.  It's like your arguing McDonalds is leading the way because they have a dollar menu....

 

Commercial success /= great game.

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
LoTRO,MxO,PoBS,PS,Rift,RoM,RS,Ryzom,SWG,SW:TOR,UO,V:SoH,Vindictus,WAR,WoT,WoW

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:42:31 PM#18
Originally posted by FE|Tachyon

I've said it for years,  Blizzard is the best company doing what they do.   They are the benchmark.  Their product may not be the product for everyone, but they produce the highest quality, and functional MMO, ever.    They don't do EVERYTHING better then everyone else, but they do a lot of things VERY VERY WELL.   I won't return to World of Warcraft,  but I can still agree, that it is a great game.   Blizzards NEXT MMO will be the only WoW killer.   Starcraft MMO anyone?  Ohhh I gotta chubby just thinking about it.

 

That's funny.  So if their next MMO flops will you eat your words? 

Blizzard is just another company.  They've produced games I like and games I don't.  No company will ever produce solid hits.

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
LoTRO,MxO,PoBS,PS,Rift,RoM,RS,Ryzom,SWG,SW:TOR,UO,V:SoH,Vindictus,WAR,WoT,WoW

  strategy

Advanced Member

Joined: 10/30/08
Posts: 189

 
11/30/08 4:42:33 PM#19
Originally posted by grimal
Originally posted by strategy
Originally posted by Kyleran

But with so much wrong with WOW, is one positive thing worth really crowing about?

 


 

LOL, yep there is so much wrong with this game that no one plays it. :))

 

Wow.  It's like your arguing McDonalds is leading the way because they have a dollar menu....

 

Commercial success /= great game.


 

Comparing the MMORPG industry with a food chain is unintelligent and you are in good company with that statement: the EX director of FunCon, grtz for that :)). Apparently he also thought he was a director of a food chain instead of delivering a good MMORPG.

 

 

  grimal

Hard Core Member

Joined: 9/11/05
Posts: 509

11/30/08 4:51:01 PM#20
Originally posted by strategy
Originally posted by grimal
Originally posted by strategy
Originally posted by Kyleran

But with so much wrong with WOW, is one positive thing worth really crowing about?

 


 

LOL, yep there is so much wrong with this game that no one plays it. :))

 

Wow.  It's like your arguing McDonalds is leading the way because they have a dollar menu....

 

Commercial success /= great game.


 

Comparing the MMORPG industry with a food chain is unintelligent and you are in good company with that statement: the EX director of FunCon, grtz for that :)). Apparently he also thought he was a director of a food chain instead of delivering a good MMORPG.

 

 

 

And arguing WoW is the be-all-end-all MMO because of "phasing" is moronic.

Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2,
LoTRO,MxO,PoBS,PS,Rift,RoM,RS,Ryzom,SWG,SW:TOR,UO,V:SoH,Vindictus,WAR,WoT,WoW

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