Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,080
Members:1,593,729  Online:0
Guests:0  Posts:4,846,899
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » A MMO with no levels?

2 Pages 1 2 » Search
31 posts found
  Vistaakah

Novice Member

Joined: 2/25/07
Posts: 176

 
11/29/08 6:51:27 AM#1

Will they ever design/build an MMO without the grind and levels of todays modern MMO's? A game where classes all have access to the best gear at the start and the focus is fun factor? During the early ages of MMO's you had games like 10-Six, or the WW2 games that you logged in and picked a class and played.

The game was designed not around the classes in general but around the game objective itself. In the early days of fantasy based MMO's levels and ranks meant something. Now they mean nothing because everybody can be max rank defeating the purpose of having ranks/levels.

 

Any new games in development or released that are built around the game and not around the mindless grind and level process?

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

11/29/08 7:26:04 AM#2
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's? A game where classes all have access to the best gear at the start and the focus is fun factor? During the early ages of MMO's you had games like 10-Six, or the WW2 games that you logged in and picked a class and played.

The game was designed not around the classes in general but around the game objective itself. In the early days of fantasy based MMO's levels and ranks meant something. Now they mean nothing because everybody can be max rank defeating the purpose of having ranks/levels.

 

Any new games in development or released that are built around the game and not around the mindless grind and level process?

 

Ok. You start the game max level. You can kill every mob in the game. You already have all the best gear.

Now, you walk up to an NPC and he says, go save teh Princess.

Uh...why?

Let's see what happens. If you save the Princess, she's not really saved, because the NPC will just ask the next Player to save her. Plus, you gain no xp (you're already max) and you gain no gear (you already have the best gear).

I guess you could walk around and look at the world before logging out.

  Vistaakah

Novice Member

Joined: 2/25/07
Posts: 176

 
11/29/08 7:33:23 AM#3
Originally posted by Ihmotepp
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's? A game where classes all have access to the best gear at the start and the focus is fun factor? During the early ages of MMO's you had games like 10-Six, or the WW2 games that you logged in and picked a class and played.

The game was designed not around the classes in general but around the game objective itself. In the early days of fantasy based MMO's levels and ranks meant something. Now they mean nothing because everybody can be max rank defeating the purpose of having ranks/levels.

 

Any new games in development or released that are built around the game and not around the mindless grind and level process?

 

Ok. You start the game max level. You can kill every mob in the game. You already have all the best gear.

Now, you walk up to an NPC and he says, go save teh Princess.

Uh...why?

Let's see what happens. If you save the Princess, she's not really saved, because the NPC will just ask the next Player to save her. Plus, you gain no xp (you're already max) and you gain no gear (you already have the best gear).

I guess you could walk around and look at the world before logging out.

 

Simple comparision. World War 2 Online.. You get in your tank and go after enemy territory, you take it or lose it.. MMO without he RPG added on. You don't kill mobs only human opponents in a game that has distinct objectives . A game built around the game and not around the level, grind and gear like todays time sinks that are boring us all senseless.

  boognish75

Novice Member

Joined: 8/21/04
Posts: 1549

People take mmo''s way to seriously

11/29/08 7:39:52 AM#4

I guess there will one day be one, as for me i do like charecter progression, something to play towards, watching the mechanics of the game and the stories unfold as you go along, indeed i do not like games in which every quest and task is kill this over there, I prefer the ''grind'' to be barely noticable by a nice story arch you progress on so that you feel as if you are part of the storyline learning the lore and legends as you go along, I think you may wish to play a shoot em up mmofps, where the story and content doesnt matter and you can start at max level and jump into pvp, like guildwars where you can start at max lvl for pvp, but it gets utterly boring, at least for me with no storyline or anything, but thats my tastes, I play mmorpg's for fun and escapism, if i dont feel like i have become part of the story, or there is no story it doesnt hold my interests.

playing eq2 and two worlds

  bluesession

Apprentice Member

Joined: 5/19/06
Posts: 204

11/29/08 8:11:01 AM#5
Originally posted by enSL
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's?


 

No because there's no such thing. MMORPG's emulate real world life in a fantasy world. Real life is a grind and so are MMORPG's. Deal with it or play something else or die.

 

No! NO! NOOOO!!!

Real life is not grind, real life is about living, because you have a finite subscription time and after that, there is no more.

Real life is about enjoying every moment, not grinding mindlessly after and engame that at the end is not that good.

 

Thats why people are so antisocial lately, they treat life as they treat wow.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

11/29/08 8:14:38 AM#6
Originally posted by Vistaakah
Originally posted by Ihmotepp
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's? A game where classes all have access to the best gear at the start and the focus is fun factor? During the early ages of MMO's you had games like 10-Six, or the WW2 games that you logged in and picked a class and played.

The game was designed not around the classes in general but around the game objective itself. In the early days of fantasy based MMO's levels and ranks meant something. Now they mean nothing because everybody can be max rank defeating the purpose of having ranks/levels.

 

Any new games in development or released that are built around the game and not around the mindless grind and level process?

 

Ok. You start the game max level. You can kill every mob in the game. You already have all the best gear.

Now, you walk up to an NPC and he says, go save teh Princess.

Uh...why?

Let's see what happens. If you save the Princess, she's not really saved, because the NPC will just ask the next Player to save her. Plus, you gain no xp (you're already max) and you gain no gear (you already have the best gear).

I guess you could walk around and look at the world before logging out.

 

Simple comparision. World War 2 Online.. You get in your tank and go after enemy territory, you take it or lose it.. MMO without he RPG added on. You don't kill mobs only human opponents in a game that has distinct objectives . A game built around the game and not around the level, grind and gear like todays time sinks that are boring us all senseless.

 

I see where you're going. You want a FPS game, only with RPG combat instead. You jump in, kill, get killed, respawn, kill some more, get killed, your fingers get tired, you log out.

It might be fun.

I wouldn't pay a monthly fee for it though, Just like I don't pay a monthly fee for Call of Duty or Battlefield 2142.

  R4WkU5

Novice Member

Joined: 3/14/08
Posts: 75

PC Load Letter

11/29/08 8:26:04 AM#7

I'd say Guild Wars is as close to this you can get or you would want. The leveling is easy enough and insignificant that it's enough not to be a chore but walks you through the process of a learning curve and gives a sence of achievment while completing the relevant campaign.

 

The fun factor is very much the key to playing the game rather than must XP or grind w/e. The only grinds are the ones you want to take for Titles or fancy looking gear that is at your own descresion as it will give you no advantage other than self satisfaction or acheivement.

rawkus1337 Xfire Miniprofile
  HensenLiros

Novice Member

Joined: 12/19/04
Posts: 465

"Tolerance is a sign of weakness."

11/29/08 8:42:04 AM#8

Wow you guys never heard of Ultima Online before eh?

Ultima Online 98~04
Dark Age of Camelot 03~07
Final Fantasy XI 04~06
Guild Wars 05~08
World of Warcraft 04~05
Unsuccessful Tries: DFO/EQ2/DRaja/Rag/Req/RYL/9D/Cabal/KO/PSU/RF/GE/TO/TR/DDO/EVE/LoTRO/L2/RZ/SWG/VG

  fansede

Advanced Member

Joined: 6/23/03
Posts: 956

Pain is fear leaving the body..

11/29/08 8:43:38 AM#9

Sounds like you already have what yo want with WW Online. Why are you pining for something else?

City of Heroes/Villians has the enhancements which could be direction for levelless games. You could pick up abilities or perhaps even unlock them after satisfying some hidden requirement.

MMOs have to recoup the millions of dollars they invested in by keeping the player in the game. If the game is all about take over some objectives, how long would it last? Especially if the only reward is jumping up the leaderboards?

I will admit I havent played any military MMOs so I do not know what it is like. I assume there is some currency involved to purchase or upgrade your gear? Completing missions = currency reward?

Or is it when you log in for the first time can you go anywhere you want with the equipment you are given?

 

  PatchDay

Novice Member

Joined: 8/13/08
Posts: 1645

11/29/08 9:36:03 AM#10
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's? A game where classes all have access to the best gear at the start and the focus is fun factor? During the early ages of MMO's you had games like 10-Six, or the WW2 games that you logged in and picked a class and played.

The game was designed not around the classes in general but around the game objective itself. In the early days of fantasy based MMO's levels and ranks meant something. Now they mean nothing because everybody can be max rank defeating the purpose of having ranks/levels.

 

Any new games in development or released that are built around the game and not around the mindless grind and level process?

 

All Points Bulletin (APB) is the only one I know of that will drop the grind element. It is being produced by a major AAA developer; the mind behind Grand Theft auto and crackdown

Basically, the key is look for an MMORTS or basically anything that detaches the RPG term

The last pure MMO I've played was Starport where you create a character, give it stats, and just jump into the universe. You still earned money to purchase ships and equipment to defend your planets but the process of earning money could be done many different ways. IF you preferred to be a pirate, you could just invade other players' planets. If you were peaceful, you could make agreements with other players, put down your planets and let it make money for you while even offline

Very cool little sandbox if you can get past the 2d graphics

  Squal'Zell

Advanced Member

Joined: 10/09/04
Posts: 1751

"Next time i log in SWG ill probably see elves and druids"

11/29/08 5:57:06 PM#11
Originally posted by bluesession
Originally posted by enSL
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's?


 

No because there's no such thing. MMORPG's emulate real world life in a fantasy world. Real life is a grind and so are MMORPG's. Deal with it or play something else or die.

 

No! NO! NOOOO!!!

Real life is not grind, real life is about living, because you have a finite subscription time and after that, there is no more.

Real life is about enjoying every moment, not grinding mindlessly after and engame that at the end is not that good.

 

Thats why people are so antisocial lately, they treat life as they treat wow.

 

oh man, then why am i grinding up hundreds of math problems every week to get my next level... i mean....diploma...


  Vistaakah

Novice Member

Joined: 2/25/07
Posts: 176

 
11/29/08 6:26:57 PM#12
Originally posted by enSL
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's?


 

No because there's no such thing. MMORPG's emulate real world life in a fantasy world. Real life is a grind and so are MMORPG's. Deal with it or play something else or die.

How does killing 3 gazillion bears while walking back and forth for 700 miles emulate real life . My real life isn't a grind thank you very much. Seems you forgot to take your meds. MMORPG. Massively Multiplayer Online Role Playing Game. If you would of read the title it was MMO ie: Massively Multiplayer Online Game.

  XxKnivesxX

Novice Member

Joined: 9/20/06
Posts: 190

11/29/08 6:31:09 PM#13

What is wrong with you guys?

 

 

THE GAME IS CALLED

 

 

 

DARKFALL..

 

 

 

Jesus christ.

 

  Vistaakah

Novice Member

Joined: 2/25/07
Posts: 176

 
11/29/08 6:32:26 PM#14
Originally posted by R4WkU5

I'd say Guild Wars is as close to this you can get or you would want. The leveling is easy enough and insignificant that it's enough not to be a chore but walks you through the process of a learning curve and gives a sence of achievment while completing the relevant campaign.

 

The fun factor is very much the key to playing the game rather than must XP or grind w/e. The only grinds are the ones you want to take for Titles or fancy looking gear that is at your own descresion as it will give you no advantage other than self satisfaction or acheivement.

My problem with GW other then every thing was instanced which i loathed was that everything was small scale. Now if GW 2 comes out with large scale PVP warfare when you level in pick your skills and go that may be something big.

  ginetti

Novice Member

Joined: 11/16/05
Posts: 301

Thwack Mode on...

11/29/08 7:34:33 PM#15
Originally posted by enSL

No because there's no such thing. MMORPG's emulate real world life in a fantasy world. Real life is a grind and so are MMORPG's. Deal with it or play something else or die.


 

Wow. 

That response was both accurate and hardcore.

Do you do martial arts?

----
MMORPG's I've Played: World of Warcraft: 10/10 - Rappelz: 7/10 - Ragnarok Online: 8/10 - DnD Online: 2/10 - Runescape: 6/10 - LotR Online: 5/10 - Anarchy Online: 7/10 - CoV: 8/10 - Rohan Online: 8/10 - Guild Wars: 7/10 - Flyff: 8/10 - Warhammer Online: 8/10


My HARDCORE Story

  almerel

Novice Member

Joined: 10/28/06
Posts: 682

My awesomeness shall return...

11/29/08 7:47:33 PM#16

When was the last time you played GW's it's a pretty large game with 3 complete games and 1 expansion. If you haven't played in a while I'd check it back out. Oh and if Pre was your only experience then you never had the chance to PvP

-Almerel

  PatchDay

Novice Member

Joined: 8/13/08
Posts: 1645

11/29/08 7:50:10 PM#17
Originally posted by enSL
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's?


 

No because there's no such thing. MMORPG's emulate real world life in a fantasy world. Real life is a grind and so are MMORPG's. Deal with it or play something else or die.

 

He said 'MMO' not 'MMORPG'. For instance, I'd imagine an MMOFPS would have minor rpg elements (like FPS games already have). An MMORTS would be focused on taking over the world or whatever. So forth....

  Inat_mivea

Star Wars Galaxies Correspondent

Joined: 9/10/07
Posts: 250

it ain''t braggin'' if you can do it. . .

11/29/08 7:52:01 PM#18

MMORPGs try to emlulate real life as closely as possible. I mean, if you are an IT guy and then tomorrow, thrown into a real life battle situation with an arsenal of tanks, carbines, grenades, etc. you are going to SUCK with all those weapons until you use them enough to gain experience using those weapons. Games should be the same way... you cant start as the best of the best. There are game out there if you want to do that...COD4, BF2, Halo2, etc.

Now with that said, there is something to be said with HIDING levels. I was always impressed with SWG (pre-nge) where is was all skill based rather than level based. No one could tell what your skills were. You could be an architect with a big gun... but they thought you were a gunslinger. . . good times...

“The contents of this post do not necessarily reflect the views of MMORPG.com and its management.”

  Midnitte

Apprentice Member

Joined: 6/11/06
Posts: 511

To not conform is to conform; Always question orders and demand a reason, least you become a Nazi.

11/29/08 9:15:20 PM#19

A few games going out are trying to go with no levels, atleast in the classic sense. Something akin to SWG or EVE would be pretty cool, except the whole "gain experience while offline".

I honestly don't think "leveling" is anywhere close to emulating real life, you could spend 40 years learning to play music and never sound like Louis Armstrong.

  Salio69

Hard Core Member

Joined: 5/29/06
Posts: 293

11/29/08 9:17:58 PM#20
Originally posted by Vistaakah

Will they ever design/build an MMO without the grind and levels of todays modern MMO's?

 

There will never be an mmo without some sort of grind because grinds are timesinks. timesinks are what keep people paying fees.

2 Pages 1 2 » Search