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Star Wars Galaxies

Star Wars Galaxies 

SWG Veteran Refuge  » Here they go again

3 Pages « 1 2 3 » Search
57 posts found
  Hozloff

Apprentice Member

Joined: 10/25/06
Posts: 196

SWG Veteran Refugee

11/22/08 5:39:38 PM#21

lol

nge fanbios... blaming other people's hardware for the lag on a game which is 5 years old... chances are it can probably run on a palm device nowadays.

  kefkah

Novice Member

Joined: 9/22/04
Posts: 840

11/22/08 6:25:11 PM#22

Was going to point out the irony in all of this considering SWG's recent addressing of the empty servers issue but frankly, its all too old and tiring now. Honestly, they can't get it right even when their necks depend on it. Then again, what can you do with a skeleton crew, a shoe string budget, the Marx brothers for management and a game that is the mmo equivalent of the Flying Dutchman?

In other news, WoW sold 2.5 million copies of its newest expansion in less than 24 hours. Word on the web is that it actually works, is fun and doesn't require a group to explore.

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

11/23/08 10:00:22 AM#23


Originally posted by ajax7
get a decent PC the one you bought 5 years ago won't run the updated SWG you need some cpu power!


You can't be serious.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

11/23/08 12:24:02 PM#24
Originally posted by kefkah

Was going to point out the irony in all of this considering SWG's recent addressing of the empty servers issue but frankly, its all too old and tiring now. Honestly, they can't get it right even when their necks depend on it. Then again, what can you do with a skeleton crew, a shoe string budget, the Marx brothers for management and a game that is the mmo equivalent of the Flying Dutchman?

In other news, WoW sold 2.5 million copies of its newest expansion in less than 24 hours. Word on the web is that it actually works, is fun and doesn't require a group to explore.

Lol, well first of all thanks Kefkah for the chuckle.  Your references to the Marx brothers and the Flying Dutchman made me smile, and seem to say a lot.
 

Also, once again, comparing a successful expansion to an unsuccessful one seems to highlight the important--and clear--differences between what leads to success and what leads to failure in this genre. 

"It actually works, is fun..." seem to be two serious stumbling blocks for some gaming companies.

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

11/23/08 12:27:23 PM#25
Originally posted by sookster54

 


Originally posted by ajax7
get a decent PC the one you bought 5 years ago won't run the updated SWG you need some cpu power!


You can't be serious.

 

Well it's the same old tried and true SWG/SOE defense.  If it doesn't work or is unpopular, blame the players.  Damn them all for not liking our broken, ever-changing product, that seems to remove things they enjoy, and fail to deliver what they've asked for, even when (in many cases) it was promised. 
 

  Slampig

Elite Member

Joined: 12/29/03
Posts: 1605

Fanboi is not a word, it is just bad grammar.

11/23/08 12:32:11 PM#26

"lol

nge fanbios... blaming other people's hardware for the lag on a game which is 5 years old... chances are it can probably run on a palm device nowadays."

 

Give me the NGE fanboys anyday. Unlike the "Vets" they are not so full of whine.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Jimmy562

Hard Core Member

Joined: 10/12/06
Posts: 992

11/23/08 12:33:09 PM#27

I played hoth 3 times now and it has been very playable. no lag and no bugs tat i've come across.

If you don't like the game why are you playing it? Stop wasting your lives moaning at a game that seems to of broken your heart and move on, theres plently more games around.

  Karahandras

Advanced Member

Joined: 8/11/08
Posts: 1068

All it takes for evil to succeed is for the good to stand by and do nothing

11/23/08 12:53:51 PM#28

tried LOTRO and 30-50 ppl in bree and no lag

12 ppl in eisly and it's like running through treacle

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

11/23/08 1:35:10 PM#29
Originally posted by Jimmy562

I played hoth 3 times now and it has been very playable. no lag and no bugs tat i've come across.

If you don't like the game why are you playing it? Stop wasting your lives moaning at a game that seems to of broken your heart and move on, theres plently more games around.


 

There's a few reasons, the mains ones are probably that it's free and according to some people it's supposedly "very playable".

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

11/23/08 1:47:11 PM#30


Originally posted by ArcAngel3

Originally posted by sookster54

 



Originally posted by ajax7
get a decent PC the one you bought 5 years ago won't run the updated SWG you need some cpu power!



You can't be serious.
 


Well it's the same old tried and true SWG/SOE defense.  If it doesn't work or is unpopular, blame the players.  Damn them all for not liking our broken, ever-changing product, that seems to remove things they enjoy, and fail to deliver what they've asked for, even when (in many cases) it was promised. 
 


Yeah considering 5 years ago I ran SWG on an AMD Duron 900 with 512MB ram and an ATI X700Pro 256MB and lagged only in places like Moenia or in large scale pvp events, now I have an AMD X2 6000 (3.2GHz?), 4GB ram and an 8800GT 512MB and I lag in EMPTY spots like Danth's MO, Kashyyyk, Theed and Restuss.


City of Heroes got a graphics/engine update in issue 7 2 years ago which they added PhysX physics and I don't experience lag in there at all.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  Obee

Novice Member

Joined: 8/07/06
Posts: 1560

11/24/08 1:28:04 AM#31
Originally posted by efefia
Originally posted by Jimmy562

I played hoth 3 times now and it has been very playable. no lag and no bugs tat i've come across.

If you don't like the game why are you playing it? Stop wasting your lives moaning at a game that seems to of broken your heart and move on, theres plently more games around.


 

There's a few reasons, the mains ones are probably that it's free and according to some people it's supposedly "very playable".

 

I fully agree with the free part...

 

 

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

11/24/08 11:58:42 AM#32

Even after trying SWG we are apparantly still wrong about how awful, and empty the game is. The only differences between TR and SWG is that TR had more people playing and NCSoft still shut it down. SOE won't shut SWG down because they can sell it with their Station pass, but we all know most of the Station Pass players are playing EQ2/Vanguard. I assume though in the future either SOE will shut old games down as new games are launched, or raise the price of Station Pass, most likely the latter like they have always done.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Kazara

Advanced Member

Joined: 3/20/06
Posts: 970

"Denial does not change reality."

11/24/08 1:45:08 PM#33
Originally posted by tillamook

Even after trying SWG we are apparantly still wrong about how awful, and empty the game is. The only differences between TR and SWG is that TR had more people playing and NCSoft still shut it down. SOE won't shut SWG down because they can sell it with their Station pass, but we all know most of the Station Pass players are playing EQ2/Vanguard. I assume though in the future either SOE will shut old games down as new games are launched, or raise the price of Station Pass, most likely the latter like they have always done.


 

Yeppers. $OE's answer to falling subscriptions in the past was to raise the Station Pass fee, which they did twice in less than a year a while back. Instead of trying to attract more players (or even retain them) with a lower Station Pass Subscription fee, they will more likely jack-up the fee and fleece the current Station Pass Players.

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1603

11/24/08 1:50:52 PM#34


Originally posted by tillamook
Even after trying SWG we are apparantly still wrong about how awful, and empty the game is. The only differences between TR and SWG is that TR had more people playing and NCSoft still shut it down. SOE won't shut SWG down because they can sell it with their Station pass, but we all know most of the Station Pass players are playing EQ2/Vanguard. I assume though in the future either SOE will shut old games down as new games are launched, or raise the price of Station Pass, most likely the latter like they have always done.

Yeah I'm a bit disappointed in NCSOft's actions with TR (and AA in the past) and it worries me to how they'll treat CoX since that game is losing subscribers fairly rapidly, however I also think it's retarded for SOE to keep dead games alive (Matrix & Planetside) and dying games (Vanguard barely has both legs and PotBS is a sinking ship, pardon the pun), only game they have with decent strength left is EQ2.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

11/24/08 4:30:54 PM#35

I've been running through Hoth quite a bit since it was released and yes, there are periods where there are lag spikes (mostly during transition periods where the server needs to spawn NPCs for the next phase and despawn previous phase stuff) I can't say I've found it unbearable.  It IS a rather NPC intensive instance - at points there are 100-200+ NPCs active at once such as during the first phase. 

Clientside, there are also points where there is a FPS drop, usually when there's alot of NPC activity in the area but I usually don't drop below 20FPS, even with AA, AF and Bloom all turned on.

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

11/24/08 4:57:26 PM#36

I think after the TR shutdown there now shouldn't rest in the mind of ANYONE ANY doubt that the NGE dies the moment SWTOR launches.

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

11/24/08 5:06:59 PM#37
Originally posted by salvaje

I think after the TR shutdown there now shouldn't rest in the mind of ANYONE ANY doubt that the NGE dies the moment SWTOR launches.

 

How does the shutdown of TR say anything about what will happen to SWG?  They're operated by two different companies...

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

11/24/08 5:25:47 PM#38
Originally posted by Obraik
Originally posted by salvaje

I think after the TR shutdown there now shouldn't rest in the mind of ANYONE ANY doubt that the NGE dies the moment SWTOR launches.

 

How does the shutdown of TR say anything about what will happen to SWG?  They're operated by two different companies...

 

TR has more subs than the NGE has, about 30K.  Yet they are killing it.

Let that one sink in.

The ONLY reason the NGE wasn't killed well over a year ago is the LEC/Bioware sequel, LEC is keeping it alive only till the new game comes out.

Anyone who has ANY illusion of the NGE living past the release of SWTOR is delusional.

 

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

11/24/08 5:37:21 PM#39
Originally posted by salvaje
Originally posted by Obraik
Originally posted by salvaje

I think after the TR shutdown there now shouldn't rest in the mind of ANYONE ANY doubt that the NGE dies the moment SWTOR launches.

 

How does the shutdown of TR say anything about what will happen to SWG?  They're operated by two different companies...

 

TR has more subs than the NGE has, about 30K.  Yet they are killing it.

Let that one sink in.

The ONLY reason the NGE wasn't killed well over a year ago is the LEC/Bioware sequel, LEC is keeping it alive only till the new game comes out.

Anyone who has ANY illusion of the NGE living past the release of SWTOR is delusional.

  

When did you become the all knowing?  Did SOE release sub numbers to you?

Let's be honest, you'll use any excuse to try backup your claims that "SWG is shutting down!"  You've been doing this for three years now.  You're the boy who cried wolf.  Over and over again.

  Kazara

Advanced Member

Joined: 3/20/06
Posts: 970

"Denial does not change reality."

11/24/08 6:33:29 PM#40
Originally posted by Obraik
Originally posted by salvaje
Originally posted by Obraik
Originally posted by salvaje

I think after the TR shutdown there now shouldn't rest in the mind of ANYONE ANY doubt that the NGE dies the moment SWTOR launches.

 

How does the shutdown of TR say anything about what will happen to SWG?  They're operated by two different companies...

 

TR has more subs than the NGE has, about 30K.  Yet they are killing it.

Let that one sink in.

The ONLY reason the NGE wasn't killed well over a year ago is the LEC/Bioware sequel, LEC is keeping it alive only till the new game comes out.

Anyone who has ANY illusion of the NGE living past the release of SWTOR is delusional.

  

When did you become the all knowing?  Did SOE release sub numbers to you?

Let's be honest, you'll use any excuse to try backup your claims that "SWG is shutting down!"  You've been doing this for three years now.  You're the boy who cried wolf.  Over and over again.

So you think that SWG has 30k+ active, subscribed players? Did $OE release the numbers to you? LOL! In your insulated corner of Chilastra it may appear that SWG is thriving - but the ghost servers tell a different tale. The low population is serious enough for money-grabbing $OE to actually do free character transfers. Even the Smedster has said it remains to be seen how SWG does when TOR goes live, which may include sunsetting the game.

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