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11/20/08 12:26:37 PM#41
Originally posted by Larry2298
You use god mode and then complain there isn't content? |
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tvalentine
Apprentice Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
11/20/08 2:29:32 PM#42
i thought of FO3 as a FPS RPG. Because it is a FPS and it is a RPG, its not just one pure fps or one pure rpg. IMO its a great game, i always hear everyone say "it has alot of flaws" but i never hear what those flaws are, and people who say it fail to list the flaws they were talking about. |
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11/20/08 7:02:07 PM#43
love the game! |
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Originally posted by Ozmodan
I don't mind being ridiculed, hey it's the internet, but thanks for the warning either way. Besides, this game is not a FPS. Yes you can play in first person, and yes you can shoot guns, but that to me does not make it a FPS. To me this is a RPG, and while not MMO, it still is something i'm enjoying so much i decided to let everyone here know. ---- |
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Also to anyone arguing over FPS vs RPG... consider this. ---- |
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11/20/08 9:54:52 PM#46
Originally posted by Ihmotepp
I'm listening to the NPC dialog, and completing quests, and looking at my stats and where to spend points, scrolling through my gear to decide what to keep and what to ditch. Why would I want to do that with other players? Are you going to wait on me while I read NPC dialog, and scroll through all the options for 10 minutes? Fallout 3 or Oblivion are kind of like interactive books. Do you ever read a book with someone else at the same time? It's kinda hard.
You already do that with other players in mmo's don't you? You browse through your stats, deciding what you think you should raise and such, you read through quest dialog all the time, well usually just click accept and don't read it, but its there. And you do plenty of quests, so I don't see how thats a problem personally. Again, mmo's already have npc dialog in them, EQ2 even had voice overs for it, so its not hard to implement, and it works perfectly fine. So again I ask, why can't mmo's create an immersive world like Fallout 3 has done so nearly perfectly? |
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11/21/08 1:26:05 AM#47
Originally posted by ginetti Yep, doom 3 is a RPG. You can choose which weapon to use, each weapon has a different damage, range, bonus versus specific mobs etc. You have health and armor, ..
Try Wizards and Warriors by W.Bradley someday. It's a bit dated, but it's as close to pen and paper gaming as video game could ever be. |
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Yep, doom 3 is a RPG. You can choose which weapon to use, each weapon has a different damage, range, bonus versus specific mobs etc. You have health and armor, ..
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11/21/08 4:55:40 AM#49
Originally posted by ginetti
There is no such a thing as RPG features. There are RP games and FPS games. RPG has nothing to do with levels and some skills. You have levels and skills in Warcraft 3 or Tropico, but the main gameplay of these games are RTS or economical political simulation. |
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11/21/08 6:34:28 AM#50
Fallout 3 is a great game. I bought it and I have played it a few times. So far I destroyed Megaton and have attempted to beat most of the game without completing any other quests. So far Beal from the Steel Legion seems to be unkillable. He seems to fly into the bay when you take a kill shot on him. However, I have been able to kill pretty much everyone else as of the moment. The combat is fun and the game is well put together. You really feel like you are in a desolate area that was affected from fallout. Kill everyone! hehe take care and I hope everyone else has as much fun with the game as I did. |
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tvalentine
Apprentice Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
11/21/08 11:56:11 AM#51
Originally posted by Steelrose Yep, doom 3 is a RPG. You can choose which weapon to use, each weapon has a different damage, range, bonus versus specific mobs etc. You have health and armor, ..
Try Wizards and Warriors by W.Bradley someday. It's a bit dated, but it's as close to pen and paper gaming as video game could ever be.
its amazing how you call Doom 3 a RPG and Fallout 3 a Shooter. I think you got it backwards. Just because Fallout 3 isnt what you wanted it to be, doesnt mean you should rule out it isnt a RPG at all. And no RPGs are not meant to bring table top pen and paper expiriences to the screen, RPGs are meant for people to play a role of somebody in a fictional world to play out a certain storyline. Again, just because Fallout 3 isnt what you wanted it to be, doesnt mean it isnt a RPG. Now either you can stay ignorant and plug your ears shouting Fallout 3 isnt a RPG, or you can look at it with an open mind and consider it. And a quick question, have you played Fallout 3 all the way through? I mean have you atleast logged 2 - 5 hours in your saved game? Also the fact that fallout 3 has VATS targeting shows that FO3 isnt a 100% shooter type game. |
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11/21/08 12:35:34 PM#52
Steelrose i think you need to know what RPG stands for, Because calling Doom 3 a RPG and Fallout 3 a shooter is just so funny.
RPG stands for ROLL PLAYING GAME.
The reason Fallout 3 is one is becasue it gets you to paly the role of the Mysterious newcommer from Vault 101 And because of its skill system you can create your own profession too.
The reason Doom 3 is NOT a RPG is because the fact you are palying a charecter in a game is purly incedental as there is no interaction involved in this game. Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981 |
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Nytewolf2k7
Novice Member
Joined: 7/05/07
"He who fights monsters best be careful lest he also become a monster" - Anonymous |
11/21/08 9:31:09 PM#53
Fallout 3 feels like an RPG to me
An RPG And yes, Its a brilliant game, it has flaws, but its still brilliant. I wish I'd played the previous 2 to get more into the theme Sick of playing Entropia Universe? Want to quit, but don't want your hard earned money to vanish? Give your items to ME :-) |
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11/22/08 8:58:44 PM#54
Originally posted by Nytewolf2k7 actually, technically, there were 4. Wasteland, Fallout, Fallout 2, Fallout: Tactics I remember back in 1999, folks kept asking me if I was stockpiling food. I always answered, "No, I'm stockpiling ammo and making a list of people who are stockpiling food" |
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11/22/08 10:44:39 PM#55
Not impressed with F3. It's alright I guess- but after playing through it once being "good" I got about 3 hours into my second play-through being "bad" and just lost interest.
My biggest problem with F3 is that in it's FPS-RPG hybrid aspirations, it succeeds at being neither. The shooting element to the game is irritating outside of VATS. At lower levels your weapons have a wide shot spread that makes shooting at anything not directly in front of you a dice roll, a waste of time and ammo. This wouldn't be completely annoying by itself if the enemies didn't "scale" as you level. Your damage output stays pretty much similar to the sissy-slap-force trauma your guns do at level 1. By the time you hit 20 you're having to reload your assault rifle to finish off a super mutant who's head looks like a bloody grape from the previous clip. This is just poor FPS mechanics and there's no excuse for it.
Then there's the RPG end of the business that left a lot to be desired. I found the choices I made had little actual impact on the world around me. Being good brought Talon mercs looking for me and got me a house. That was pretty much it for the entire game. No one ever told me I was too good to do business with them. I could still take quests from Tenpenny if I wanted. On my brief run through as a bad guy- I killed off half of Megaton and after the residents had a little time to "cool off" people that were shooting at me 10 minutes ago were now selling to me and offering up casual bits of chit chat as if nothing ever happened. To top it off, you can gain practically limitless amounts of good or bad karama during the game by giving a bum water or turning in body parts or whatever.
There are some instances where your choices make an impact. Mostly though your decisions are acknowledged through a different track on GNR, or a new generic comment from some NPCs. Variations in gameplay paths are extremely limited.
My other problem with the RPG side of things is that your character's SPECIAL and skills don't matter. With perks that can change your SPECIAL or add skill points given every level- I never felt like character build was really unique, and I never felt like I was missing out on other aspects of the game.
Its part of the reason my second play through isn't going so well. I really didn't feel like certain pathways were closed off to my first character and the only thing I was going get out of this second go-round was watching Megaton blow up, a different house, and a different ending. It's not enough motivation to put the time in again- and the FPS end of the business isn't nearly enticing enough on it's own to merit this. Oh sure, VATS is neat- but it offers no challenge to duck out of combat while the AI is stuck on a tree branch or a railing waiting for your AP to recharge and shooting up on stim packs. That's just tedious.
Even the vast world layed out before you seems shallow as the locations only offer up immersion in the form of tapes or computer entries that are typically very blande. The national archives and museum of history both had good things going for them but what this game really needed was that amount of detail and creativity in every location. Most of the locations felt like generic dungeon crawls.
I do look forward to see what the modding community will come up with. Already someone has decided to add "item descriptions" into the pip boy for that little extra fallout flavor. Maybe in several years this game will be good. |
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tvalentine
Apprentice Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
11/23/08 9:04:26 AM#56
Originally posted by wonderwhoits
learn repair and repair your weapons up to 100%. The guns and weapons you get as a level one do 30-40% of the dmg you do at lvl 20 with 100 repair. I used to spend alot of ammo killing super mutant masters, then once i got my weapons to 100% i can down them in less then one clip .... or 3 shots from a Plasma rifle (not even in VATS) |
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11/23/08 9:12:23 AM#57
Shooter? Nah, it's a hybrid. Fallout 3 is a good game, no doubt about it. I like the cyberpunk postnuke world they made. Full of mutants, cannibals, slavers and all the other shit humanity will fall down to if we lose the law and order society brings. Anyway, on the topic of really good shooters, nothing can compete with Painkiller. Screw the story and dialogue. Painkiller had just one objective: Here are the bad guys. Kill them. ...oh, and it had a gun that shot shurikens and lightning. I mean, forget the BFG, this is a mans weapon. It was bloody awesome. I don't know how it could be more awesome, maybe if it had titties or something, full of spikes n shit Edit: Wow, alot of ignorant idiots at this thread. As one example, calling Morrowind anything else than a rpg is just stupid. Fallout 3 is a rpg, get over it. It's a hybrid yes, but still a rpg. |
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