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Lord of the Rings Online

Lord of the Rings Online 

General Discussion  » Terrible expansion launch but fear not morons ruined it more than Turbine.

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91 posts found
  jblah

Hard Core Member

Joined: 5/21/08
Posts: 307

11/22/08 8:12:42 AM#41
Originally posted by beaverz

Make the new weapon system better, have a crafter that can turn some of the old teal items (rift  gem weapons), the devs talked about that some time ago but it seems the idea was dropped.


 

So you mean add them to the current system or just the rift items only? I can understand not wanting to part with old gear that you put time in for and I believe that is what the current system is there for.

It will not be perfect for now but once you are 60 most will have unfortunatly forgotten about the Rift ( loved the place R.I.P. Rift) so although it may have an impact now when the next xpac comes I think it will work out better.

Have to give Turbine credit for doing something new though and I am sure they will get it right for most of the player base. Hope you are not one of those that dislike the current system and if you are hopefully they will do something for you.

Playing- Lotro

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12527

11/22/08 9:27:18 AM#42
Originally posted by Hashbrick

All you guys proved to me is how much you care when you say you don't care. If you didn't care you wouldn't have read it would you. Just goes to show even Darkfall type fans exist in other MMOs, pathetic and sad that I can't share a concern without fanbois jumping on me saying everything is perfect and there is nothing wrong. Laughable at best enjoy your day.


 

Not at all, I think your concerns are valid as they are your concerns, but I think you expressed them so that they seemed a bit extreme.

I play the same game you do and I just don't see what you are saying.

Is it "ok" to have bugs and issues? no.

Does it have to be acceptable? Well apparently to a certain extant "yes".

Having played other games the bugs and issues in LOTRO are minimal. Any server issues or downtime have been minimal.

I'm far more concerned about turbine adding more lore breaking content then whether or not their QA is slipping.

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/22/08 11:33:18 AM#43
Originally posted by jblah
Originally posted by Jackdog

I have to wonder if the OP's main is a Minstrel. If so I can understand his bile, Turbine really screwed that class over bad.

Overall I think this was a good expansion but yes the Minstrel is pretty much a hosed class at this point. Changes are upcoming in the first patch but I have to wonder if it is enough to fix what should have never made it to release. Guardians took some pretty nasty nerfs also from what my friends tell me. No personal experience there. I rarely group with my LM, and there are some complaints there but he solos like a madman. On the otehr hand Minstrels still are terrrible solo and die way too easy when grouped.

I like the new weapons system but  have to give the new class tree idea a C minus or a D grade. Turbine tried to fix something which was not broken. Same with the new crafting Guilds. They are ok but seem like a lot of work to fix something that did not need fixed.

The new areas are just awesome, not perfect but very very good. A big B+ on that point.

Crafting changes I am luke warm over. I like the new Guild system to a point, but have to wonder if it were really necessary. Once again if it isn't broke then why fix it.

so in summary

Class Changes  D-

New  Weapons System B+

New Areas B+

New Classes B

New Skill Trees C-

Crafting Changes C

Overall C

Sorry if this sounds a bit harsh coming from someone who has a rep as a Turbine fanboy but Turbine really did fall down a few notches in my eyes on this one.

I understand that those are your opinions and while I have shelved my Min till the next patch can you please explain a little more on some of your grades?
 

Class changes dont really agree there they are different but some people dont like change yes Mins are shitty to solo with but still the best healers. Other class complaints?

Guardians need some love, LM's who are heavy into grouping and or PvMP are also crying for changes. I dismissed mot of this as board whiners till I saw for myself how bad Minstrel was hosed. Now I will gibe them the benefit of the doubt.

New weapon system B+ really.... tell me how it could be better seems perfect to me I can not personally think of a way to make it better. Tell me what you would change.

What Beaverz said

New areas ....lots of swift travel I like this alot I assume you have seen all of the new areas so I will not question that but what is wrong with them? what could be better?

Mob density in Moria is pretty thick. A lot of the outside quests involve a lot of travel. I have found a couple of bugged quests in a couple of areas. Overall I like it and think a B+ is a good grade.

New Classes I have not played them so no comment on that.

So far I am not impressed all that much by the Rune Keeper Class. Love the Wardens though

New skill trees C- ok I see that a little for some classes but what classes did you feel were bad and what needs changed? I played a burg and they seem fine for what they are and the Min tree that gives like a 85% less healing sucks big time but it can be fixed but still agree.

I misworded that. I meant the trait lines. One example isway too much grinding to get some traits for the minstrels heal line. For example some require 300 to 400 repetitions on a skill that has 10 minute cool down. Again on the minstrel ther is too much of a penalty on the heals when in War speech now. 85% reduction for having 3 traits slotted. I ended up taking one out and slotted a trait which is so so from anotehr tree just to get the penalty reduced.
 

What is wrong with crafting seems like its mostly the same but they added crafting guilds have you tried them yet or are you just speculating that they suck?

Why the crafting guilds? Just more grinding ion my opinion. Again it was a pretty good system just the way it was. Why fix what did not need fixed. More complicated is not always better.

Overall grade no problem there as I respect your opinion but as a fellow Lotro guy would really like some more input from you and why you feel the way you do.

The overall grade is a average of all the grades added up with a A being four down to D which is 1.That is how I ended up with a C or C+ if I wanted to be a bit lenient.

Quite a few bugs made it through beta that should not have made it through. As the OP has stated Turbine really fell down on the QA compared to what it was at launch. There are still server problems, I don't recall any server problems at all withteh original launch and the last couple of days I have seen several glitches on Silverlode.

The minstrel dev team should be fired. That is harsh but just the way I feel. Whoefver is in charge of them needs to close the door and have some serious words of prayer. As a long time minstrel ( since beta 2) the changes really kind of gave me a sour taste on the entire expansion.

 

 

I miss DAoC

  User Deleted
11/22/08 12:27:54 PM#44

Jackdog is a troll !!!! lol just kidding

I'm completely thrilled with ever change to game, I'm not one to study all the patch notes and critique it, I just get in the game and go with the flow. The flow feels very good and I give it an A+. The entire Moria realm pushed Turbines Engine to a new level and I think they should be very proud of the work.

For a game company to take an Engine used from almost 5 years ago and push it to create next Gen quality visuals, has really got a lot to say , which they do so in the way they craft the world.

Legenday Weapons ? is completely awesome, it may not be a new concept, but turbine as implented it awesomely.

MoM = A+ from me. Fanboy , maybe (hehe), Gamer, absolutely.

  Hashbrick

Novice Member

Joined: 4/12/05
Posts: 1240

Only jackasses label their PC specs in their sig.

 
11/22/08 1:34:52 PM#45


Originally posted by Sovrath
Not at all, I think your concerns are valid as they are your concerns, but I think you expressed them so that they seemed a bit extreme.
I play the same game you do and I just don't see what you are saying.
Is it "ok" to have bugs and issues? no.
Does it have to be acceptable? Well apparently to a certain extant "yes".
Having played other games the bugs and issues in LOTRO are minimal. Any server issues or downtime have been minimal.
I'm far more concerned about turbine adding more lore breaking content then whether or not their QA is slipping

Ya I probably should have worded it better or in a different tone because it was mistaken for a backlash attack to Turbine and LotRO as a troll attempt. Which it obviously isn't but anyone around these parts seem to have satisfaction in labeling anyone a troll they do not agree with. Imagine the real world if this happened, would be comedy. What you want to return this shirt cause it has a hole in it? TROLL!


Originally posted by Jackdog
I have to wonder if the OP's main is a Minstrel. If so I can understand his bile, Turbine really screwed that class over bad.
Overall I think this was a good expansion but yes the Minstrel is pretty much a hosed class at this point. Changes are upcoming in the first patch but I have to wonder if it is enough to fix what should have never made it to release. Guardians took some pretty nasty nerfs also from what my friends tell me. No personal experience there. I rarely group with my LM, and there are some complaints there but he solos like a madman. On the otehr hand Minstrels still are terrrible solo and die way too easy when grouped.
I like the new weapons system but  have to give the new class tree idea a C minus or a D grade. Turbine tried to fix something which was not broken. Same with the new crafting Guilds. They are ok but seem like a lot of work to fix something that did not need fixed.
The new areas are just awesome, not perfect but very very good. A big B+ on that point.
Crafting changes I am luke warm over. I like the new Guild system to a point, but have to wonder if it were really necessary. Once again if it isn't broke then why fix it.
so in summary
Class Changes  D-
New  Weapons System B+
New Areas B+
New Classes B
New Skill Trees C-

Crafting Changes C-
Release Stability and Bugs B
Overall C+
 
Sorry if this sounds a bit harsh coming from someone who has a rep as a Turbine fanboy but Turbine really did fall down a few notches in my eyes on this one.


Finally someone with some sense, I realize everyone is glorified in the new content but there is some serious skill breaking issues. I'm sure it will get patched up but I hate playing a broken class makes me want to... quit, heh bet you thought I'd say kill a kitten.

Jackdog right on my friend, Minstrel is my main.

Turbine did slip, but still are one of the top notch companies in terms of content and polish although if this keeps up that will be a thing in the past.


Originally posted by imbant

Did we say we were trying to do good for the game? the game is in the hands of aventurine, no one else...

  User Deleted
11/22/08 1:59:05 PM#46
Originally posted by Hashbrick

 


Originally posted by Sovrath
Not at all, I think your concerns are valid as they are your concerns, but I think you expressed them so that they seemed a bit extreme.
I play the same game you do and I just don't see what you are saying.
Is it "ok" to have bugs and issues? no.
Does it have to be acceptable? Well apparently to a certain extant "yes".
Having played other games the bugs and issues in LOTRO are minimal. Any server issues or downtime have been minimal.
I'm far more concerned about turbine adding more lore breaking content then whether or not their QA is slipping

 

Ya I probably should have worded it better or in a different tone because it was mistaken for a backlash attack to Turbine and LotRO as a troll attempt. Which it obviously isn't but anyone around these parts seem to have satisfaction in labeling anyone a troll they do not agree with. Imagine the real world if this happened, would be comedy. What you want to return this shirt cause it has a hole in it? TROLL!

 


Originally posted by Jackdog
I have to wonder if the OP's main is a Minstrel. If so I can understand his bile, Turbine really screwed that class over bad.
Overall I think this was a good expansion but yes the Minstrel is pretty much a hosed class at this point. Changes are upcoming in the first patch but I have to wonder if it is enough to fix what should have never made it to release. Guardians took some pretty nasty nerfs also from what my friends tell me. No personal experience there. I rarely group with my LM, and there are some complaints there but he solos like a madman. On the otehr hand Minstrels still are terrrible solo and die way too easy when grouped.
I like the new weapons system but  have to give the new class tree idea a C minus or a D grade. Turbine tried to fix something which was not broken. Same with the new crafting Guilds. They are ok but seem like a lot of work to fix something that did not need fixed.
The new areas are just awesome, not perfect but very very good. A big B+ on that point.
Crafting changes I am luke warm over. I like the new Guild system to a point, but have to wonder if it were really necessary. Once again if it isn't broke then why fix it.
so in summary
Class Changes  D-
New  Weapons System B+
New Areas B+
New Classes B
New Skill Trees C-

 

Crafting Changes C-
Release Stability and Bugs B
Overall C+
 
Sorry if this sounds a bit harsh coming from someone who has a rep as a Turbine fanboy but Turbine really did fall down a few notches in my eyes on this one.


 

Finally someone with some sense, I realize everyone is glorified in the new content but there is some serious skill breaking issues. I'm sure it will get patched up but I hate playing a broken class makes me want to... quit, heh bet you thought I'd say kill a kitten.

Jackdog right on my friend, Minstrel is my main.

Turbine did slip, but still are one of the top notch companies in terms of content and polish although if this keeps up that will be a thing in the past.

I can feel better with this clarification, of why you are not satified. I would say let them patch , make a new book, and see from there.... All of your points should be transferred  to the official forums, and discussed. 

Have fun dude !

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/22/08 2:16:55 PM#47
Originally posted by solareus

I can feel better with this clarification, of why you are not satified. I would say let them patch , make a new book, and see from there.... All of your points should be transferred  to the official forums, and discussed. 

Have fun dude !

Form all indications Jeffrey Steele needs to go in and chew some serious butt of whoever in charge of LM's and Minstrels. Most of these complaints surfaced as soon as the NDA was lifted.

The quest QA is another area he needs to take a serious look at. So far I have bugged 2 quests out of 30 that I have completed in Eregion. Hopefully thiose were the only 2 bugged quests in the expansion but some how I doubt it. One quest refused to update for anyone in the group when the boss mob was killed , the other just dissapeared off my quest log when I killed the last foozle. Yes I did bug reports.

I stil think Turbine  is the best developer going right now and LoTRO the best PvE game. It just hurts my fanboy feelings to see them screw up this way. Overall I love the expansion and if I were to grade it on a weighted scale I would have to give it a slightly higher grade. But honestly I can't because some of these mistakes were just too damn big. I just have a hard time believing that they let the expansion ship with a major class being that fubared. That is something I could see happening in a SOE game, but I hold Turbine to a much higher standard.

I miss DAoC

  jblah

Hard Core Member

Joined: 5/21/08
Posts: 307

11/22/08 2:52:27 PM#48

I am to very upset with the changes to Mins as my main WAS a Min but luckily I leveled a Burg and a guard to 50 just before the xpac just in case what the forums said was true.

I got my Min to 51 before I realized every normal NPC feels like a dam elite to me and I died more times in my journey from 50-51 then on all my toons combined 1-50.

I would have quit the game for a few months had that been my only toon actually is it was like playing the game while sitting on a picked fence instead of my computer chair.

I do agree with you on the fact of how this group of changes for some classes went live and some one needs to get their ass handed to them. Not sure why they would nerf anything in the game as much as they did Mins this is not a hardcore PVP game so i really dont understand it.

The good news is atleast they know they have a problem and have stated it will be fixed by the next patch.

The bad news is what they mean by fixed may end up killing the game at max levels as there will be very few people who will tough it out leveling a Min to 60. It was already difficult finding a healer sometimes if I were not playing mine so this problem can only add to that.

Remember the next time you call for a nerf in this game you may be contributing to killing off an entire class since in this game everyone plays the hero side atleast if not creep and freep side together.

So if you called for a Min nerf ever due to monster play just remember that next time you are looking for a healer for hours.

Playing- Lotro

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/22/08 4:22:08 PM#49
Originally posted by jblah

I am to very upset with the changes to Mins as my main WAS a Min but luckily I leveled a Burg and a guard to 50 just before the xpac just in case what the forums said was true.

I got my Min to 51 before I realized every normal NPC feels like a dam elite to me and I died more times in my journey from 50-51 then on all my toons combined 1-50.

I would have quit the game for a few months had that been my only toon actually is it was like playing the game while sitting on a picked fence instead of my computer chair.

I do agree with you on the fact of how this group of changes for some classes went live and some one needs to get their ass handed to them. Not sure why they would nerf anything in the game as much as they did Mins this is not a hardcore PVP game so i really dont understand it.

The good news is atleast they know they have a problem and have stated it will be fixed by the next patch.

The bad news is what they mean by fixed may end up killing the game at max levels as there will be very few people who will tough it out leveling a Min to 60. It was already difficult finding a healer sometimes if I were not playing mine so this problem can only add to that.

Remember the next time you call for a nerf in this game you may be contributing to killing off an entire class since in this game everyone plays the hero side atleast if not creep and freep side together.

So if you called for a Min nerf ever due to monster play just remember that next time you are looking for a healer for hours.

 

just looking at the partch notes has not convinced me that much if anything is going to be fixed any time soon. At least three of us lvl 50+ minsterels in my kin have retired our minnies to the crafting halls except in cases of we gotta have a minnie kinship requests. I am seriously thinking about going back to EQII for awhile.

I miss DAoC

  blindside044

Novice Member

Joined: 9/20/08
Posts: 250

11/22/08 7:35:12 PM#50

^^ probably going to be in a book update.

  areb

Apprentice Member

Joined: 9/22/08
Posts: 143

11/22/08 7:42:47 PM#51

Just to add my 2 cents..  I see a lot of unhappy ministrels and I can't speak to that because I don't play one.  However there are some ministrels who are not unhappy.  In general, people who are willing to relearn the stat system, take a fresh look at their traits and the new system, and review how they use their skills are the ones who are not complaining.  If you are married to your old stats and old traits and don't want to re-examine things you're probably unhappy.  I don't blame you though: it's natural to be resistant change.

I would suggest if you haven't done a complete review of your traits and the new stats system to do so.  Do you still trait yourself with Fidelity because you used to run Rift weekly?  It's time to ditch it: no one is hitting you with shadow damage when you are leveling.  Did you forget about Empathy because armor didn't do much in Shadows in Armor?  Well it's one of the better traits now.  Do you not have any -Incoming damage traits slotted?  Consider it!

And wait till you've played with a few legendary items.  By level 52 or 53 you should have be able to equip a few of them, hopefully have a good idea of the legacies you can equip.  There are some nices bonuses, especially with runes.

Personally, I feel like my captain has received lots of love.   I had to change a few traits to make me more solo oriented and less group oriented, and tougher but less power efficient.  There are definitely some perks to the new weapons system and with new trait slots there are more possibilties to take advantage of the class trait tier.  I'm looking forward to seeing what the extreme healing, extreme dps, and extreme pet builds will look like!

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/22/08 9:12:42 PM#52
Originally posted by areb

 In general, people who are willing to relearn the stat system, take a fresh look at their traits and the new system, and review how they use their skills are the ones who are not complaining.  If you are married to your old stats and old traits and don't want to re-examine things you're probably unhappy.  I don't blame you though: it's natural to be resistant change.

I would suggest if you haven't done a complete review of your traits and the new stats system to do so.  Do you still trait yourself with Fidelity because you used to run Rift weekly? It's time to ditch it: no one is hitting you with shadow damage when you are leveling. Did you forget about Empathy because armor didn't do much in Shadows in Armor? Well it's one of the better traits now. Do you not have any -Incoming damage traits slotted? Consider it!

And wait till you've played with a few legendary items. By level 52 or 53 you should have be able to equip a few of them, hopefully have a good idea of the legacies you can equip. There are some nices bonuses, especially with runes.


tell ya what bud I spent at least 300 to 500 gold this morning rewiring my minnie in different ways at the bard. I tryed playing with and without war speech and in 3 man and 6 man groups. I have played minnies since beta 2 or over 2 years now and I pronounce he minstrel class has been f**cked. 

it's not just me either. In my kinship we have at least 5 level 50+ minnies who play on a regular basis , at least 3 of us who played minnies as our mains at release. Now some are better players than others and we may disagree on our styles and trait lines  but one thing we all agree on. Minnes are hosed right now. No way we can do decent DPS for solo and crap will aggro us from halfway across the zone when healing.

Unless you are playing a minnie there is no way you can know how f'ed we are right now. Look at some of my pre release posts. I defended Turbine right up to release figuring the complainers were the ususal board whiners. Last night and today made me a believer. I tried soloing old school style w/o War Speech using my heals, I tried post war speech style. I died at least 4 times , once at the hands of 2 blue mobs LOL. I used to solo two oranges, fearing one while cutting down the other. turbine scred the minstrel , believe it or not. Right now I am playing and out of preobaly 25 people in my kinship that are online there is not a single minstrel being played. Normally there would be three or four 50's and a few pre 50's playing..

By the way for someone who says he doesn't play a minstrel you sure have a good handle on out traits.  Fidelity also has secondaries of Vitality and tertiary of increasing power. Anyway it should not matter to the point where you have to spend a gold rearranging traits just to be able to play halfway decently. I never had to change a single trait on my Hunter or Lore Master and they handle Moria just fine. In fact I would say they are both more powerful than they were pre Moria.

 

 

 

 

I miss DAoC

  jblah

Hard Core Member

Joined: 5/21/08
Posts: 307

11/22/08 10:53:37 PM#53

Dont get me wrong the class is not unplayable it is just very painful to play in its current form. I used to kill 3 mobs at a time by AOEing them down since it takes me almost the same amount of time to kill 1 as it did 3.

Now I just watch as every other class kills several mobs while I work one down and almost die if not dying in the process.

You can drive 25 on a 55 mph highway but why would you want to?

And I noticed tonight in my kin there were no Mins on at all and we usually have 7-9 of em on. Thank god they are not the only healing class as finding one for a group is dam near impossible now.

Playing- Lotro

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/22/08 11:12:25 PM#54

Well we do have one girl in our kin who is now a level 55 minnie and she can't figure out why the rest of us are suffering. She is posting her trait build on the kin boards tonight and I will respec again tommorrow and give it a test.

Still should not have to come down to that though,even if it works. That's just plain bad design.

I miss DAoC

  User Deleted
11/22/08 11:34:54 PM#55

Think the thing is, to many people played the minstrel improperly. Yes. the Minstrel used to be able to do some good dps, but you have to realise his class is for healing the players with inspirational songs. The DPS class has nmoved to the rune-keep. Again, The Lore-Master used to be good DPS, but most people forget, his man role is to be a crowd control technician.

The Pure DPS classes have ben re tooled as Rune-Keeper, Hunter, Champion. If you are not one of those 3 classes and your crying about dps... please

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12527

11/22/08 11:54:56 PM#56
Originally posted by solareus

Think the thing is, to many people played the minstrel improperly. Yes. the Minstrel used to be able to do some good dps, but you have to realise his class is for healing the players with inspirational songs. The DPS class has nmoved to the rune-keep. Again, The Lore-Master used to be good DPS, but most people forget, his man role is to be a crowd control technician.

The Pure DPS classes have ben re tooled as Rune-Keeper, Hunter, Champion. If you are not one of those 3 classes and your crying about dps... please


 

To be honest, I was wondering the same thing. That these classes had crossed over a line they should never had crossed over.

  User Deleted
11/23/08 1:44:35 AM#57

Hehe, but I think once JackDog gets his traits set up, he will be a happy lil camper. I just redid my traits on my gaurdian and WOAH, Huge difference. To all those who thought traits where a "gimmick" , buzz wrong lol

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

11/23/08 5:31:07 AM#58

I can understand the frustration if your class have been nerfed. The minstrels I know seems to be doing fine and I ve done some of the 3-man instances with a minstrel and he had no problem keeping us alive.

But minstrels were overpowerd pre-moria so it not strange that Turbine wanted to bring them down. Probably they did to much but then you will be happy when they buff you again in patch 1 ;)

As a captain I love the game more than ever. We have been the underdog since release and finally we get to shine and the class have been made alot more fun to play. A part of me is happy that Minstrels and LMs get to feel how it was to be a captain pre-Moria :)

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

11/23/08 6:19:56 AM#59
Originally posted by solareus

Think the thing is, to many people played the minstrel improperly. Yes. the Minstrel used to be able to do some good dps, but you have to realise his class is for healing the players with inspirational songs. The DPS class has nmoved to the rune-keep. Again, The Lore-Master used to be good DPS, but most people forget, his man role is to be a crowd control technician.

The Pure DPS classes have ben re tooled as Rune-Keeper, Hunter, Champion. If you are not one of those 3 classes and your crying about dps... please

OK so why does my crowd control LM feel more powerful than before Moria? My buddy who's main is a burg feels his burglar plays as well as before. Also what you are missing is our heals also got nerfed big time when soloing and our agro attract is also sky high ingroup when we heal. Even using lute strings and agro reduction techniques, our agro is still skyscraper high. So now we can't solo worth a crap and can's heal in a group worth a crap either.

Also it is not just a DPS issue. The problem is the Minstrel has a single melee attack. the rest of our damage comes from shouts and songs. Turbine brings in legendaries and says ooooohhhh we better nerf the shouts and songs and  reduce the chances of stuns . Also if hey want to use the warrior sklad line ( battle mage) lets nerf the crap out of their heals. If I equip 3 triats in the WA line my heals are reduced 30%. If I then activate War speech for soloing they are nerfed a further 50%. A 900 point heal cut down to a bit over 100 points while fighting mobs that are doing 75 points of damage a swing and resisting 50% of my shouts and songs. Whoopee what fun

This has always been a game where a person could log on and play solo for a hour or two and be fun. Now that has been taken away from one class. The game has 9 classes and all are viable soloers now except the Minstrel. Sorry Sol but if I am in the ice cream business and I change the flavor and 4 out of 5 people tell me the changes suck I will change back. Saying well "suck it up" you guys are not meant to solo is something I would expect to hear from SOE or Funcom.

Turbine Devs, employees, and just plain fanbois can defend this till the day they die and it is still wrong. As far as changing my traits I doubt it will make that much difference. I will not play a class that is not fun to play.  Sorry dude butt when 4 out of 5 people that play a class think the changes suck then guess what the chnages suck. When long time Minnies like Figgy the Bard and Annie tell you that you broke the class then the class is broken. here is the best and most constructive thread I have seen on the subject

forums.lotro.com/showthread.php

Overall I enjoy the expansion but the Minstrel changes were just stupid and I repeat, the Turbine emplyee for allowing these chages to make retail should be fired, plain and simple. If I have a emplyeee that pisses off 80% of the customers he serves then his ass is out the door.

I am more than happy to give Turbine a chance to fix this but quit pissing on my leg and telling me it is raining. Now I am off to play my Lore Master or Hunter, 2 classes that are still fun to play.

I miss DAoC

  User Deleted
11/23/08 6:30:48 AM#60
Originally posted by Hashbrick

Turbine has been slipping, a lot lately. They go from one of the most polished MMOs to ever launch to problems beginning book 14 and now Moria took a toll when the servers opened and no one could get in the queue.

There is one thing Turbine can't fix and that is the community. That as a whole at least on my server has pretty much came to a halt. No one talks to one another outside of guilds of course, people only group up to knock out an epic quest which normally leads into a poorly built party because people have no damn patients to build something that will work.

I was enjoying the story this morning had fun running around and feeling the world of lotr around me. Until I hit the first group instance, then it went to a halt of frustrating and to the point where I just logged off and gave up on it. Besides the fact I couldn't find anyone for hours that was doing 15.12, when I did get a group they would whip on the first set of mobs in the instance.

Now playing through this damn game for many months and seeing some extraordinary battles and skill, this instance is weak compared to most at yet couldn't go anywhere with it.

I might be venting and I know in some days time I'll jump on to try my luck again, it just shocks me that the newest content is so how should I say "Avoided". It seems that the following mobs beyond 50 that we dealt with at cap 50 are more powerful because of the level cap raise.

I don't know but there is one damn thing for sure I'm not going out in a field or ice field to grind mobs till I level that is for damn sure.

I'm sure I'm not alone, I'm to the point where I think my server is just straight up dead even for the expansion launch, I seen 12 people in Angmar today (where book 15.12 is) on Arkenstone o.O.

Well first thing to consider is that there is much to do in any expansion and given the sheer volume of people I saw trying the new classes Id guess that as the first responder pointed out people are certainly doing lots of other things not just the particular content you want to see. I think you may have hit the nail on the head when you pointed out you are probably just ranting because I have not experienced any of the problems you had  play on Landroval and Brandywine and haven't had any trouble logging in nor finding plenty of people around though I myself have not tried to tackle any of the new books.

So I think you can say your personal experience with the expansion may have been bad but to just label the launch "terrible" is just a bit on the high and mighty side.
 

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