| 26 posts found | |
|---|---|
|
11/21/08 11:26:05 PM#21
Originally posted by Wakygreek
Well Technically every class could solo from 1 to max level in EQ even pre- Luclin. Now that being said for most classes soloing was not a realistic viable option as you would be mad trying to level up on LB mobs. And even for the soloing classes if you were in a good group you could typcally do better than you could solo. Soloing was for farming tradeskill raw materials, faction work, and cash farming more often than not. But looking forward to Aion myself. I was fortunate enough to play a bit at PAX and had a blast. |
|
|
11/22/08 12:04:34 AM#22
Originally posted by Sharajat
Not hate. Just facts. But lets pretend for a minute you're both uber-l33t Rambos. You STILL don't have a hope against me. Why? I don't play Rambo. You're used to attacking 5 Rambos, and taking down all 5. That will NEVER happen against a coordinated team. Here's what happens if you Rambo 5 of us. Lets say I'm in the lead, and I just don't have the 'uber-skillz' to to take you down. You attack. If you kill me, well, lucky you. I just announced your location in Vent, your position, your tag, and probably your weapon type. Oh, and there were 4 guys who had my back. You're probably dead. Lets say you don't instantly kill me. I'm not returning fire, except to keep you back. Mainly, I'm heading for cover (which IS close). Why? Because there are four people who know your exact location. I know where the nearest cover is, and I'm there (remember, in this world you're definitely 100% better than me, so I know I can't take you). My teammates will splatter you for me, then we'll move on. After all, no matter how good you are, you're not good enough to take me out instantly while my entire priority is staying safe (not returning fire). And if you're focusing on me, you're not focusing on the people who have my back. And lets say that you decide "oh, he rabbited" and go after my teammates. Good news. Now I have your position in Vent, and the fact that you're not focusing on me. And because I was point, it means you've put me at your back. So not only do you have to take down 4 people who know you're coming, you've put me at your back. I don't need to be better than you to kill you from behind. I just need to know your position, be able to see your back, and have a weapon. You're crazy if you think that you can do that consistantly. Oh, and we're working on accomplishing the map goals. You're Rambo. We win.
I have ran across some pretty hardcore teams thats owned me a few times. Like I said in an earlier post I prefer playing Team deathmatches with no respawn for this reason. I have more control over the situation. I dont have to defend or plant anything. 1 priority and that is me living while taking out the enemy team. With unlimited respawn ppl just zerg and die helping the other team rack up points. btw if you think I stay in one spot after a short firefight your out of your mind. When out numbered you better hit and move on. or miss and move on either way get the hell out of there. last thing you want to do is get surrounded, then its all over. Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php |
|
|
stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
11/22/08 4:49:06 AM#23
Originally posted by rafmeister
Well Technically every class could solo from 1 to max level in EQ even pre- Luclin. Now that being said for most classes soloing was not a realistic viable option as you would be mad trying to level up on LB mobs. And even for the soloing classes if you were in a good group you could typcally do better than you could solo. Soloing was for farming tradeskill raw materials, faction work, and cash farming more often than not. But looking forward to Aion myself. I was fortunate enough to play a bit at PAX and had a blast. There are some areas/quest that there is no way in hell to do solo, must have a party inorder to go into these areas. But I agree with you, all classes in aion can solo. but soloing is for what you stated above, just some areas will be off limits to hardcore soloers. So far lvling has been steady for me even though I have not done 70% of the quest. Lvling is easy at lvl1-10 then it levels out to a steady pace, but does not get slower at higher lvls so far. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
|
11/22/08 5:12:22 AM#24
Originally posted by toddze Team deathmatch, no objectives, no respawns is not a situation I have much experience with. My limited experience suggests its a camping-dominated format, since establishing a position has no penalty (there's no goals you're not accomplishing) and assaulting that position puts you at a heavy disadvantage. Good map design can limit some of that, but there's no question motion comes with a heavy penalty there. But basically you're crippling yourself if you don't coordinate as a team. The thing you missed about the 'uber' teams that smoked you was that probably no individual on the team was any better, 1v1, than you. It's just they had a whole different skillset that allowed them to play as a team, turning an 8v8 into eight different 8v1s. However, that's merely FPS games, which are far LESS team oriented than MMOs. Since any player in an FPS (excepting class-based ones, like Team Fortress) has all the individual skills of any other player, teams are merely coordinated individuals, able to work in concert to scatter and defeat an uncordinated enemy. In an MMO, with coordinated buffs, timed strategies, and the longlevity (compared to FPS games) that makes focus fire beyond important, anyone who plays solo in PvP is an absolute idiot. There is nothing more pathetic than watching 5 players of 5 classes zerg a coordinated team in an MMO. I am not referring to WoW btw. Eve, Warhammer, UO, DAOC, any of the MMOs with a PvP element have always favored teams simply because of how classes work. It's actually the one success of WoW's Arena system (in a sea of reasonably unmitigated failures). It forces people to think of PvP as not simply something they do solo, but as something that is coordinated with classes.
In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own. -Thomas Jefferson |
|
|
11/23/08 8:08:13 AM#25
umm... Aion? |
|
|
stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
11/24/08 12:39:07 AM#26
A well organized group of people jumping through a rift can reek havok. I have seen it in action and its a site to behold....total distruction in there wake. Also some quest and area's require groups, you do not want to go wandering in these area's alone. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |