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11/12/08 11:28:54 PM#21
This isn't terribly surprising. TR tanked and Auto Assault was a total write off. They've been spending a lot of money and haven't really been getting anywhere with it recently. Bans a perma, but so are sigs in necro posts. EAT ME MMORPG.com! |
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11/12/08 11:31:56 PM#22
Aion looks amazing so far im really looking forward to trying it out ... here's a link to some nice vids of it http://www.aiononline.com/us/media/video/video.html |
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11/13/08 1:57:30 AM#23
Originally posted by toddze
"I will likely not try Aion unless it's F2P or hits 1 mil subs" What in the world does it matter if it has 1 mil subs or not? You jump on many bandwagons? Since you base how much you like a game by the number of subs it has, I pity you. Personally I hope it doesnt get to be the size of WOW or even close to it just for the simple fact that I dont want to have to put up with a WoW type community. If you looked at any new info on Aion you would see that its doing very good in open beta. last stats I saw they were adding severs due to the unexpected influx of people. Around 150k and the majority of that is in korea alone. I have been trying to see if I can find anything majorly wrong with Aion I have not ran across any info that there is any game breaking bugs. Just think It still has 4 months of so to get all the little launch bugs out of the way before they launch it here in NA/EU countries. IMO no MMO should ever launch first in the US or EU countries, just because the majority of the MMO community here crys to much about launch bugs. These kids think that an MMO should launch to compete with WoW right off the bat, thats not reality. WoW has been out for a long time. You have to grow with a new MMO. But things like AoC went to far.
If a game only has 150k beta testers in open beta IN KOREA then it's in trouble lol. Aion is a pretty shallow game that tries to rise above the fold with shiney graphics and FLYING, ooooo. It doesn't really offer more than many f2p games out there so I don't think it will ever be a big hit like Lineage 1 or 2. Name recognition means alot, as long as the game follow in the steps of its predecessors. That is why Lineage 2 was a huge hit, and why EQ 2 wasn't (it did pretty well though still). If Richard Garriot made a UO type of game it would have been huge. Instead he made a generic sci fi game that was highly instanced and offered nothing to the old skewl uo pvp crowd. Aionis eye candy and nothing more, I expect it will be the final nail in the coffin for NCSoft.
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11/13/08 6:06:32 AM#24
Yeah I tend to agree with a few things. First NCSoft has spent the last 5 or so years spinning its wheels trying to achieve a large success in the western market and neglecting its bread and butter, Korea. (see their quarterly report US/EU making up less then 20% of NCSoft sales revenues) ncsoft.net/global/ir/quarterly.aspx NC didn't react fast enough to the threat of WoW style gameplay. They only just recently removed the grind from L2, three years to late IMHO. L2 could have stayed competetive against WoW in Asia if they had modified gameplay a little sooner. Ol' Rich got them twisted up in a several projects that frankly were nothing but big fat failures burning up 10's of millions of dollars. They lost focus on Lineage 3, a game their fans are pretty much demanding. NC soft was built on the Lineage fanchise, why they strayed away from it...a mystery. NC has been spending a large amount of money on new games in developement. (which this article doesn't mention) None of them primarily targeted at the western market. Aion and Blade and Soul are two. As a result, they have to many irons in the fire. They are trying to savage a sinking ship (the US / EU market) They are currently making 3 MMO's, they are still in full developement of L2 content. Arena net is currently working on GW2. Aion is going to do really well in its target market, Korea. www.koreatimes.co.kr/www/news/nation/2008/11/133_34283.html The company, however, is optimistic about the future with its latest fantasy game, ``Aion,'' creating a roaring buzz after entering open beta testing Tuesday. NCsoft started off with 18 servers, each capable of supporting 5,000 users, but had to increase the servers to 25 with gamers flocking to have a try. Although the company hasn't announced an official launch date, commercial services are likely to start in early December.
Just my thoughts....
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11/13/08 6:12:13 AM#25
Originally posted by Torak
I just wish Aion would release so Anet can give out some information on GuildWars2. Right now GW2 is the only game in development capable of keeping me interested in the genre. If GW2 fails then it's off to FPSs I go. |
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11/13/08 6:15:00 AM#26
For those of you stating that Aion will save them - just hope that they don't rush it out the door unfinished in an attempt to get some quick bucks... |
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11/13/08 6:21:29 AM#27
NCsoft is pursuing games with a lot of instancing and gamers are voting no on instancing. Gamers want open worlds like Darkfall not instanced crap like Guild wars and City of Heroes. Aion is supposed to have lots of instancing also so it will suck. Plus Aion has that anime asian influence character look which doesn't appeal to westerners. |
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charlizd
Novice Member
Joined: 2/07/07
Live Life today, Because tomorrow is but a dream and yesterday only a |
11/13/08 6:36:23 AM#28
Originally posted by Airspell
"I will likely not try Aion unless it's F2P or hits 1 mil subs" What in the world does it matter if it has 1 mil subs or not? You jump on many bandwagons? Since you base how much you like a game by the number of subs it has, I pity you. Personally I hope it doesnt get to be the size of WOW or even close to it just for the simple fact that I dont want to have to put up with a WoW type community. If you looked at any new info on Aion you would see that its doing very good in open beta. last stats I saw they were adding severs due to the unexpected influx of people. Around 150k and the majority of that is in korea alone. I have been trying to see if I can find anything majorly wrong with Aion I have not ran across any info that there is any game breaking bugs. Just think It still has 4 months of so to get all the little launch bugs out of the way before they launch it here in NA/EU countries. IMO no MMO should ever launch first in the US or EU countries, just because the majority of the MMO community here crys to much about launch bugs. These kids think that an MMO should launch to compete with WoW right off the bat, thats not reality. WoW has been out for a long time. You have to grow with a new MMO. But things like AoC went to far.
If a game only has 150k beta testers in open beta IN KOREA then it's in trouble lol. Aion is a pretty shallow game that tries to rise above the fold with shiney graphics and FLYING, ooooo. It doesn't really offer more than many f2p games out there so I don't think it will ever be a big hit like Lineage 1 or 2. Name recognition means alot, as long as the game follow in the steps of its predecessors. That is why Lineage 2 was a huge hit, and why EQ 2 wasn't (it did pretty well though still). If Richard Garriot made a UO type of game it would have been huge. Instead he made a generic sci fi game that was highly instanced and offered nothing to the old skewl uo pvp crowd. Aionis eye candy and nothing more, I expect it will be the final nail in the coffin for NCSoft.
Wow looks as tho you have done your research on on Aion O.o Aion has more features and then some of any mmo out atm, Ahh did you read the Records it has Set in Korea for an Open Beta launch? obviously not 150k on opening day of OB in Korea may not seem like much but you also have to realize that there are also a million other games in Korea that we have probably never heard of that have just gone into beta over there Prius being one of them that would definately be taking ppl away from Aion. It will be as big as L2 if not Bigger as some one has stated before L3 is not coming and this is the closest they will get to it for quite some time, so yes they will either supass or equal L2 without a doubt with Aion. No comment on the whole Garriot thing i could care less for the bloke or the game TR.. Here are a few key elements that i like from a Q&A transcribed from a Korean site from a friend of mine.
Q: What would you say is Aion's key attraction for players? Q: A giant boss monster makes its appearance at the end of the promotional trailer. Can we expect any gameplay similar to Shadow of the Colossus? Q: Roughly how many hours of content can we expect in the open beta client? Q: Could you talk a little bit about the art direction of Aion? Apparently chain-swords aren't entirely new; they existed in the CBT3 client of the game. Q: NCsoft is now considered one of the experts on the Crytek engine. What could you tell us about your experience working with it, the strengths and weaknesses? Q: One of WoW's strengths is the users' abilities to create add-ons. Will this be supported in Aion? Q: Is there a specific player base Aion is targeting? . Q: Open beta will no doubt attract the bot users as well. Is there a plan of action for this? Q: Aion is attracting a lot of interest over-seas as well as here. Are there any systems or design decisions that target that audience? Q: How often will we see updates once Aion open beta begins? Q: What would you say was your most influential game while developing Aion? Q: What's the story behind the new wings seen in the trailer? Q: Will there be mounts? Q: Will we see the 12 Empyrean Lords in-game? Q: There isn't a noticeable difference between the two races. Even their appearances are similar. Q: Are there any new game content implemented in Aion Open Beta? Q: Any instanced dungeons? Although the event was held after a lot of anticipation, in effect most of the information was presented beforehand through a press release without details on updated content. It was clear however that the team is in the midst of preparing for a smooth open beta. We will soon see if Aion lives up to the expectations of the industry as well as the players. Q: Is it true that there will be a " possession skill " for the Sorcerer's that allow them to leave their body and temporarily inhabit and control another player for 15 seconds? Now these are but a few things they are trying to raise the Bar with to say that they offer no more tha most f2p games out there is just plain insulting if not a bit naieve. If ppl would just do a bit of research onthe game they would probably realize that there is a crap load of stuff that is gonna be in this game no others have an therefore putting them a league ahead of the Rest. I have stated many time's that this game wont be a WoW killer but in no means will it be a half assed game like some others out there it will be highly succesful worldwide. |
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charlizd
Novice Member
Joined: 2/07/07
Live Life today, Because tomorrow is but a dream and yesterday only a |
11/13/08 6:39:44 AM#29
Originally posted by RedwoodSap
No there is not going to be lot's of instancing, and who are you to judge what westerners like in terms of Characters? I am a Westerner (i think) and i actually quite like em, again tho read up on character design you dont have to look all anime like you can actually look like a run down hobbo if that is what appeals to you. |
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11/13/08 6:43:12 AM#30
Originally posted by RedwoodSap
wrong wrong wrong.. where to start?! GW and CoH are very popular, well CoH may have had its best time but it had hundreds of thousands subs for years, and GW is still as popular as ever being one of the best selling mmos off all time. DF has yet to come out and is prolly going to be a niche game, not targeted at the mainstream gamers. lots of instance doesnt mean a game sucks o_0 last but not least westerners LOVE anime, just look at the internet at the millions (yes, millions) of western people who are following anime series. |
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Deathstrike2
Novice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
11/13/08 6:56:02 AM#31
Originally posted by Miklos
Only if financial pressures don't force them to make a bad decision and release the game early. |
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charlizd
Novice Member
Joined: 2/07/07
Live Life today, Because tomorrow is but a dream and yesterday only a |
11/13/08 7:01:33 AM#32
Originally posted by Deathstrike2
Only if financial pressures don't force them to make a bad decision and release the game early. True we dont need another early buggy release, BUT from all the beta testers i have spoken in person too have stated that the game is very polished and is ready for release, so therefore the only thing they will need to focus on in EU/NA is the translation from what i can gather, i dont think we will have an issue when this game releases. |
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11/13/08 7:43:17 AM#33
Originally posted by 3on1
wrong wrong wrong.. where to start?! GW and CoH are very popular, well CoH may have had its best time but it had hundreds of thousands subs for years, and GW is still as popular as ever being one of the best selling mmos off all time. DF has yet to come out and is prolly going to be a niche game, not targeted at the mainstream gamers. lots of instance doesnt mean a game sucks o_0 last but not least westerners LOVE anime, just look at the internet at the millions (yes, millions) of western people who are following anime series. I don't think NC cares if westerners like it, we don't make up the bulk of their revenue. They gave us several chances and we don't support hardly any games at all aside from WoW. Instancing is here to stay and it serves a useful purpose. Argue if you like but thats the reality. In fact, you will probably see an increase in western made game instancing because they are cheaper to run and we suck as a customer base. Also, instancing helps rid MMOs of standing in fields killing rats and instead substitutes that mindless mechanic with something of substance, interest and even a bit challenging. CoX is the Third most popular western MMO under WoW and LotR. GW is rank as one of the more popular MMOs made selling in excess of 5 million boxes. (since it doesn't charge a monthly fee, thats all you can rank it on) Darkfall....seriously? Did you see the graphics on that ...."game"? Tonight we're gonna party like it's 1999. Whatcha think about the wooden hover tanks and the disappearing castles? And the ships that look more primitive then the ships in the free to play game "Voyage Centuery"? You gotta have some pretty darn low standards to be looking at that thing. Just because its open PvP doesn't mean its going to be any good. I can't wait for the open beta of Darkfall. I haven't had a good laugh since Irith Online or Dark and Light betas.
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11/13/08 9:15:52 AM#34
I think MMO companies will all be seeing hits in earnings this year. The economy in general is suffering. People are cutting expenses across the board and things like MMO fees are easily suspended for a while. |
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11/13/08 9:22:01 AM#35
Originally posted by Airspell
hehe looks like Tabula Rasa already did that ; ) |
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11/13/08 12:57:00 PM#36
Originally posted by viza
hehe looks like Tabula Rasa already did that ; )
Ain't that the truth. |
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11/13/08 6:07:12 PM#37
If this forces them to focus only on their AAA games and dump the rest of the Korean crap it wll be a good thing. Evolution in Action. |
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11/25/08 11:44:33 PM#38
Hey Nowrnvr, are you Gillian Nelson that played Satina the zealot from WAR? If you are then where the hell have you been? Mmm-hmm. |
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