| 54 posts found | |
|---|---|
|
Now that his feet are once again planted firmly back on Terra Firma, video game legend Richard Garriott used an address to the players of Tabula Rasa to announce that he is leaving NCsoft. Garriott cited a desire to simply devote time and resources to other projects in a move that appears very sudden to those outside of the company. What this means, if anything, for the future of RGTR (his name accounts for the RG in the acronym) remains unclear. MMORPG.com will contiinute to follow this story as it develops.
Cheers, |
|
|
11/11/08 1:33:39 PM#2
Well as much as I would have liked to see him actually finish the product he released, I guess overall this is really nothing to get upset over. I would have been more concerned if he was actually concentrating and focusing on his project Tabula Rasa... but with his trip to space I am sure he hasn't been focusing on the game for some time. Oh well I guess we'll never see TR's true potential and it's hype lived up to where it "could" have been. Good luck in your pursuits Garriott. |
|
|
11/11/08 1:57:43 PM#3
I played many of OSI's (Origin Systems Inc) games that came out in the 1980's. Richard Garriott was a name I liked to see.. simply because back then it meant (most likely) a good quality game was coming. The early Ultima games were a big reason I enjoyed computer gaming. I was around for Ultima 9 and have mixed feelings on that. When he left OSI.. might as well just say when he left EA I understood that. I bought TR based on that past... At this point its very mixed feelings. I never really want to wish ill on someone and I hope he has success and/or enjoyment from whatever he is going to pursue now. At some level I feel as tho NCSoft and the people who bought TR were cheated. RG never seemed to put much into the game after the PR phase was over. He only really seemed interested into "going to space". I can understand that and in past interviews he had mentioned his father... So the idea was there. Yet its another thing to commit to a company.. a project and sell a product to a fanbase that you never really support. If this is what he wanted to do.. I wish he hadn't been involved with TR at all. That he had just pursued his dream instead. This isn't really meant to be negative and I know it will sound that way or be taken that way. Its just the general idea you really shouldn't get involved in something you can't commit to. Especially when people depend on a job (people who worked on TR) or people that buy the product. With NCSofts current financials, both Garriotts having left the company (if I remember correctly) what future is there for TR, its team and its subscribers. Regardless.. I do wish him well. He was part of some very amazing gaming experiences that I had "back in the day". |
|
|
11/11/08 2:15:43 PM#4
Originally posted by Stradden
i think he is going to develop a space mmo to compete with eve and JG:E but he first needs to find another publisher with deep pockets to finance his next trip into space so he can do more hands-on research |
|
|
11/11/08 3:08:31 PM#5
I bid Garriot a happy journey! |
|
|
11/11/08 3:11:17 PM#6
When I first saw R.G. going to NcSoft, I thought woah, now a korean game will have the massive complexity of R.G.'s games. Sadly I think NcSoft bought R.G. as trophy to try and pwn off T.R. Think Leaving NcSoft is the best thing he could of done, and he got some freebies like going into space ! |
|
|
11/11/08 3:17:46 PM#7
Originally posted by cpthowdy
He should team up with Brad Mc Grind the Jolly Green Ranger and Gaulte Gonard, it would triple the chance of getting funding. Three times virtualy zero is still virtually zero. |
|
|
11/11/08 3:21:25 PM#8
I don't think the man ever truly understood MMO players. NCSoft is better off without him. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
11/11/08 3:25:19 PM#9
All the guy has to do to get more space flight money is say he's going to make Ulitma 10. He would have alot of people throwing money at him. |
|
11/11/08 3:34:58 PM#10
Originally posted by zymurgeist
Actually I suspect someone at NCSoft forced the Tabula Rasa project to change from a swords/magic/elf type game to that of a space alien FPS-style MMO. This was right in the middle of production. Whoever made that decision was the person to blame for what Tabula Rasa turned into and how it launched. No one is talented enough to make that massive of a revamp in that short of time.
While I doubt Richard Garriot had that much control over the TR project that force that drastic of a change (and essentially dooming the gamge), I suspect it was the choice of some NCSoft executive fearing competition with WoW, it doesn't garuentee that RG would be able to replicate his past successes.
Sure he got to fulfill a lifelong dream of going to space, kudos. Now he has to deal with the image he is left with after dealing with NCSoft.
|
|
|
Deathstrike2
Novice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
11/11/08 3:53:44 PM#11
Originally posted by Daffid011 Link please. |
|
11/11/08 3:59:27 PM#12
I agree. The ORIGINAL TR looked like it would be genre shattering. Then it got emasculated into it's current incarnation. |
|
|
11/11/08 4:01:51 PM#13
Not suprising since he spent most of the time worrying about his space expedition. NCSoft is definitely headed in a new direction but wether that pans out or not has yet to be seen. I wish him the best of luck. |
|
|
11/11/08 4:21:08 PM#14
Originally posted by cahenderson
*THIS* is what TR was going to be. What some people said is definitely true, switching a game to something so different midway would be hard to pull off in even the most talented hands. I don't think RG's departure will have any effect on the game whatsoever. Have a winner and don't go on a game over! Does your avatar make you powerful in real life? Check out the Mystical Enders gaming community. www.mysticalenders.com |
|
|
11/11/08 4:53:22 PM#15
The captain always sink with it's boat, he can't leave. |
|
|
11/11/08 6:11:02 PM#16
well it was only a matter of time before he left. |
|
|
11/11/08 6:21:29 PM#17
Oh man, I've been watching how they were gonna improve TR with new contents and updates and actually waiting to see how the Mech implementation would play out. Tried out the trial and liked it. The game has lots of potentials and hopefully it won't die after he leaves. Really seriously was thinkin of getting the game. |
|
|
11/11/08 6:53:35 PM#18
Being an old fan of Origin games its sad to see Richard Garriot had no luck with his partner NCSoft. I wonder wether he really had any influence in TR or if he was more of a name they hired. I never understood why Garriot didnt stick to what he was good in: making great single player RPGs like Ultima. Maybe he will return to his old virtues. There are too many cooks having their hands in mediocre MMOs and his expertise definitely lies not in them. TR was a lackluster, mediocre game at best. I never got it why they totally skipped the initial design. Hope we hear from him and some cool RPG projects soon. Wish ya luck, Lord British.
|
|
|
11/11/08 6:57:12 PM#19
Originally posted by levsix
*THIS* is what TR was going to be. What some people said is definitely true, switching a game to something so different midway would be hard to pull off in even the most talented hands. I don't think RG's departure will have any effect on the game whatsoever.
Well the core of TR was very smooth and the mechanics were well done. They just never did much with it. However, what bothered me was... If you played Auto Assault.. if felt very much like they took the core of that game and built TR on it. Right down to the paint loot and the forward roll you did when you jumped. Of course in AA it was paint for your vehicle isntead of your armor.. and your verhicle tumbled (just like your character does in TR). Oddly enough AA was a lot of fun at first just like TR. TR was great fun early on.. I really wish they had done more with it. The combat was fun, the way your character moved and in general I thought the mechanics etc were very well done. They just didn't have enough of a game imho |
|
|
tkobo
Apprentice Member
Joined: 3/17/06
Current MMO dev teams = Keystone cops.A pure comedy of errors,sadly its not as intentional. |
11/11/08 6:57:36 PM#20
So, wheres the pool about how long before he shows up to be part of yet another MMO failure?
I want dibs on 3 years..... |