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News Discussion  » EVE Online: FanFest Breaking News

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54 posts found
  Flute

Apprentice Member

Joined: 1/21/07
Posts: 315

11/12/08 12:26:54 AM#41

Jumpingjax you should read up on the revised game-time system ... buying game time for ISK rather than US$ might be an ideal solution for you.  I love that CCP is trying to enhance that aspect - too many games try to pretend real money trading doesn't exist or is "under control", rather than just putting in appropriate tools such that people who want to go (or need to go) that way can, in safety.

  Suraknar

Hard Core Member

Joined: 12/26/07
Posts: 529

*Everyone dies, not everyone really fights*

11/12/08 12:46:54 AM#42

EVE is a Sandbox, PvP oriented game. It followed on the steps of UO and basically Combined that with the Classic "Elite", and delivered this on an MMOG Platter.

The Game's Premise is amaising, the sheer possibilites are mindblowing. I beta tested it and been playing it on and off since launch.

Why Off and On? Because,

A - Even with the above said, I find it is not accessible to new players, small groups (guilds) that want to try it, need to play for a year or two before they can accomplish anything, beyond running missions in Empire Space, having Role Play Events or Playing Cat and Mouse with Pirates in Low Sec, (or be Pirates in Low sec themselves).

B - The PvP Combat system, is actually not that enjoyable, itmay sound exciting flying Space ships and formingFleets but in reality it is not and an Engagement can end in Seconds. Even if you have a Battleships, it can blow up in a matter of seconds in combat.

Large Scale Combat is all about Blobing, Small Scale Combat degerates to Nanoing and ECM/ECCM (the equivalent if you will to the mechanics involved with combat known as Crowd Control in more mainstream MMOGs).

You will not experience a prolongued Battle and Opperations in your ships while some battles can rage for days, from the individual's perspective it is more about being lucky and surviving in the Blob encounters than actually shooting and taking fire in a big ship.

--

That is my biggest disapointment with the Space combat of EVE. There is so many different ways to render your enemy unable to fight you and the ships are so specialised, that you could literally find yourself wearing a smoking in a beach party, or Hooola Shirts and Shorts in the Opera.

And the people who have been there for a long time know the tricks know the gear, and jave both the player Skill and Character Skills and they will enjoy and laugh about blowing you out of the sky and then even watch you being upset about it.

There is a mean people that play that game, I actually laughed when someone said in these comments that EVE has as purpose to keep the psychopaths off the streets, I laughed because it is true to some extent but also because it is usually the perception of mainstream MMOG players when they come in contact with a sandbox PvP oriented game.

In reality, it is part of EVE's world, there is good people and bad people just like in the real world, yet at least, EVE succeeds in offering an alternate world, and not just a themepark game with rides to repeat till your mind become numb.

If in the future they can address the Combat and how it all works to make for some better experience that could be reminescent of what we read in Sci-Fi books or watch in Sci-fi movies (B5, ST, SW etc), then it has most of the other elements to appeal to many many more people.

Till then however, many people will be playing other games, andhoping to find that which they seek in them, I look forward to STO myself, and hope it will offer a better Combat Experience, albeit I am pretty sure it will not offer the premise of EVE.

However, in the end, what many people seek is fun and entertainment, running a Corp of 5000+ people like if it were a full time Job is really not everyone's cup of tea.

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

  brenth

Apprentice Member

Joined: 5/19/06
Posts: 289

11/12/08 4:04:08 AM#43

 

Well I read this far and ignore the rest of the post since the baove statement shows the poster does not have a clue. My girl friend is sitting next to me right now. Has done a ton of serious trade and mission running, inlcuding low sec in the 3 months she has been playing. She has been in ZERO PVP action the whole time.

I am running a lot in border regions, sec ratings from 0.4 to 0.1 and have in the last 3 months with this new character seen zero PVP.

Eve does have a ton of PVP but to say you will get ganked as soon as you start is just flat a lie. Oh I am sure a SMALL percentage might have seen some nub attacking them early but a serious gank, sorry but I call BS.


 

ive sit in the noob astroid fields and watched noobs get scamed and podded by griefers.

if your saying you operated in and out of .1-.4 for 3 months and seen no PVP then you are the lier.

make a world, not a game, we dont want another game.

  brenth

Apprentice Member

Joined: 5/19/06
Posts: 289

11/12/08 4:40:08 AM#44
 Ive been playing eve since 2004 (4+ years) and i can tell you A. New players can kill older eve players..there is none of the mythical (zomg he has more skillpoints then me oh noez flee),  i have lost ships to cheap frigs and cruisers fielded by newer players.

The so called constant pvp, in a way is true but you cry the fact that new players expect to get ganked as soon as they start. Not true. Unless you do go into low sec on 0.0 space..well thats just an ass kicking waiting to happen. And i would expect to get ganked. low sec and 0 space has better missions and better rewards, but carries higher risks, besides much 0.0 space is either syndicate or alliance controlled so youll get ganked anyhow just because they are defended by any particular entity that roams there unless you have sorted out standings, have a fleet of your own or can scout systems ahead for danger.

The players that do cry about it usually go into low sec and 0 space alone adn do get gangked. Eve highly encourages people to group together, that is how you truly survive and enjoy the game. Eve is not a game that holds your hand and it is harsh and doesnt baby you every step of the way.

As for the game universe not ever changing..Not true either. Weve seen last year just how Goonswarm was able to inflict heavy loses on Band Of Brothers and their coalition. How mercenary corporations can affect an outcome of a war to in regards to the highest bidder. Faction warfare has made high sec pvp more possible besides war's between corps and alliances.  Yes the missions can be somewhat dull, but i have not done a mission in almost  4years, with the amount of things you can do in the universe i never found i had to.

I look f forward to star trek online but the two games are so vastly different that im not to concerned about sto and eve competing head on.

new players do get ganked right in 1.0 astroid fields ive seen both an ore bait scam, and a kamakazi so dont try to tell me it doesnt exist.
 

many people can only be on for short periods of play and cant sit around for hours waiting for this mythical fleet your talking about even then you can only go where they go and do what they do which 9 times out of 10 its PVP related.

as for a changing universe im talking content not some first person shooter gank fest  how has the content in RENS changed since release?  comets? nebulas? blackholes?   so far the only thing ive seen is retexturing  especially when it comes to non-pvp players stuck in highsec space.

for non-pvpers your basicly traped by the pvpers in the noob area known as highsec space your mining the same 4 low types of noob ore  and forced to pay exorbatant prices to the PVP corps for the higher ores that only their guilds can access   as for 500 million to rent mercinaries thats another PVPer play  for "protecton" money  500 mill would take an average player MONTHS to acumulate  unless they use VISA.

PVPers ruin the casual players enjoyment of eve and forces them to either put up with the limited play or cancel their account and play something else till a casual player friendly game is released, currently that looks like STO  I have my resurvations about STO as well because franchise games are nearly allways very poorly designed taking advantage of fans to make their money.

make a world, not a game, we dont want another game.

  brenth

Apprentice Member

Joined: 5/19/06
Posts: 289

11/12/08 4:51:28 AM#45
 the possibility of ground game,... and to be able to modify ships by your own way,... ufff,... alot will happen in eve :)


 

nasa will walk on mars before eve players will walk on planets,, and as for  ship components  dont hold your breath for this decade.   go back and read some of the early  promises that still havent materilized

the only reason ccp came out with ships with subcomponents  is that star trek online came out with that as a feature first. prople have been requesting stuff like that since eve was released

I just cant believe that ccp is spending so much time on ambulation and new skins and tiny little lights that you rarly see any way  instead of adding content to make the game play better 

just what we need is an E&B style space stations,, at east they hade a nice little misson computer

make a world, not a game, we dont want another game.

  brenth

Apprentice Member

Joined: 5/19/06
Posts: 289

11/12/08 5:23:39 AM#46

B - The PvP Combat system, is actually not that enjoyable, itmay sound exciting flying Space ships and formingFleets but in reality it is not and an Engagement can end in Seconds. Even if you have a Battleships, it can blow up in a matter of seconds in combat.

And the people who have been there for a long time know the tricks know the gear, and jave both the player Skill and Character Skills and they will enjoy and laugh about blowing you out of the sky and then even watch you being upset about it.

There is a mean people that play that game, I actually laughed when someone said in these comments that EVE has as purpose to keep the psychopaths off the streets, I laughed because it is true to some extent but also because it is usually the perception of mainstream MMOG players when they come in contact with a sandbox PvP oriented game.

If in the future they can address the Combat and how it all works to make for some better experience that could be reminescent of what we read in Sci-Fi books or watch in Sci-fi movies (B5, ST, SW etc), then it has most of the other elements to appeal to many many more people.

Till then however, many people will be playing other games, andhoping to find that which they seek in them, I look forward to STO myself, and hope it will offer a better Combat Experience, albeit I am pretty sure it will not offer the premise of EVE.


 

it is true that you can travel for 30-90 minutes only to be podded 5-10 seconds after entering a battle area getting killed in 1-2 shots from a ship that is 10x-20x out of your range.

the ship combat its self is very 2D  for a 3D universe   only a single shield and omni direction guns  and no astroid or planet tactics  so its alot like 2 guys on a football field spraying each other with guns kind of "spray and pray"  oh and  guards have no direct way to protect unarmed ships being escourted, this means that you could have 4 guard battle ships and still be ganked before the battleships can respond.

make a world, not a game, we dont want another game.

  firefly2003

Elite Member

Joined: 1/16/08
Posts: 2118

SINE QUA NON

11/12/08 11:53:31 PM#47

One of the few MMOs I will still play and would still in the future just kinda burnt out on EVE for a bit though :P I will be back though in time for these new features... good job too bad other MMOs cant take the cue from this game make the game open for always new additions and features

http://www.speedtest.net/result/1775656162.png

  Flute

Apprentice Member

Joined: 1/21/07
Posts: 315

11/13/08 2:53:28 AM#48

Brenth ... chill out~!

As for the whole "you'll get PvP'd and ganked!", I've played for years as a casual player ... and never been ganked in safe space.  Maybe because I actually did the tutorial all the way through...

I do like other games' new features prodding older games into making improvements and changes.  WoW has had a lot of features added over the past year due to other games, which without others might never have found their way into the "to do" list rather than languishing on the "wish list".   EVE has added a lot more people-capacity to its corporate structure, so assuming they can keep their US partnership venture throught the current fiscal crunch, I expect to see a real increase in their turn-around rate for implementation of ideas.  Even if they started out as other people's ideas

  Aramanu

Novice Member

Joined: 9/22/04
Posts: 159

11/14/08 10:01:16 AM#49

I'll come back to eve once they remove the RTS point and click system and (or) add twitch-real-time controls.

  L0k1-

Novice Member

Joined: 8/28/04
Posts: 240

11/15/08 9:02:52 AM#50
Originally posted by Aramanu

I'll come back to eve once they remove the RTS point and click system and (or) add twitch-real-time controls.

 

i highly doubt that will ever happen since the that sort of movement is a core mechanic of the game.

 

if you want twitch based combat in space, then you should check out Jumpgate Evolution :)

  velimirius

Novice Member

Joined: 1/27/08
Posts: 69

11/15/08 9:14:27 AM#51

but thing is that jumpgate will be 0 for EvE.

  CyberWiz

Apprentice Member

Joined: 8/21/03
Posts: 917

The price for freedom is eternal vigilance

1/18/09 2:23:02 PM#52
Originally posted by brenth

NEW PLAYERS STAY AWAY FROM EVE ONLINE!

unless you like free for all PVP because you will begin to getting ganked within hours of starting eve

non-pvpers are just blood in the water to the pvp gankers that harass you and destroy your ships that may take you weeks to buy.

most non-pvpers get fustrated and cancel in just a few months and there are no large non-pvp guilds  if a non-pvp guild gets too large they get war declared on them and become fare game 24/7  this means you either become pvp  or you sit in a station doing nothing for a week (if not more) or you cancel and go to another game where you can play in relative peace.

eve is still a very nitch game that is why they have so few subscribers

STARTREK ONLINE will get more subscribers on their first day than eve has

this new ship construction thing is a direct responce to STO ship system

the wormholes will really only be for PVPers because they will destroy anyone else that isnt a pvp template like them and you can never catch up  you will be stuck with the same noob universe that hasnt changed since release.

EVE looks prety but the universe is dead and boring and the quests are as fun as a tax audit.

some day maby the icelandic brain will thaw out and they will realize how bad they are messing up (not as bad as sony but prety bad)

save your money and wait for STO.


 

Haha, you have no clue.

However, I will enlighten you :p

First of all, EVE Online may be a niche game, but it has 250k subs, which makes it the second largest premium mmorpg in the West, only surpassed by WoW.

Secondly, if you can't handle it, don't play it, but stop crying and telling new players should not play it. A friend of mine recently started, and is having fun, and haven't been killed yet.

And DUH, of course you need a PVP setup to fly in PVP areas ...

And lol about STO, it will be WoW in space, and I don't care if it will get more subs ( which it probably won't ).

Actually EVE Online IS a world, STO won't be.

 

 

If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://www.mmodata.net
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online

  CyberWiz

Apprentice Member

Joined: 8/21/03
Posts: 917

The price for freedom is eternal vigilance

1/18/09 2:33:58 PM#53
Originally posted by jimmyman99

What exactly does "The catch here is that success or failure in any given quest will actually effect the experience that you have".

Oh and I partially agree with the person who said stay away for new people. Yes, the game has lots of ganking, its PvP oriented. As a pure PvE, i was basically locked out of all the good stuff in 0.4 and lower. Yeah you guys may be lucky and dont see any action, but when I jump in 0.4 and someone starts locking on to me, my heart just sinks in becuase i basically carry all my stuff with me. If i lose my ship, i bump back a week or two. I dont know how to fight, i dont know how to PvP and I can't join any decent corp because my hours are low and irregular (RL comes first).

But, to be fair, you cant say new players should avoid this. New players who preffer PvE should avoid this. But if you dont mind PvP, this game will be for you. Too bad i dont like PvP, i really liked the graphics and the atmosphere of Eve. But, i will never resub again because of CCP dubious conduct regarding ghost training.


 

Dubious conduct regarding ghost training?

Ghost training was just stupid, and while they let the "bug" or "feature" exist for a long time, they eventually decided that it was unfair and probably cost them too much money, and removed it, and I agree 100%

No other premium mmorpg let people train when they don't have a subscription. ( cept for trials )

Quitting EVE for that is stupid imho, but it is your loss.

 

If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://www.mmodata.net
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online

  CyberWiz

Apprentice Member

Joined: 8/21/03
Posts: 917

The price for freedom is eternal vigilance

1/18/09 2:44:25 PM#54
Originally posted by brenth

B - The PvP Combat system, is actually not that enjoyable, itmay sound exciting flying Space ships and formingFleets but in reality it is not and an Engagement can end in Seconds. Even if you have a Battleships, it can blow up in a matter of seconds in combat.

And the people who have been there for a long time know the tricks know the gear, and jave both the player Skill and Character Skills and they will enjoy and laugh about blowing you out of the sky and then even watch you being upset about it.

There is a mean people that play that game, I actually laughed when someone said in these comments that EVE has as purpose to keep the psychopaths off the streets, I laughed because it is true to some extent but also because it is usually the perception of mainstream MMOG players when they come in contact with a sandbox PvP oriented game.

If in the future they can address the Combat and how it all works to make for some better experience that could be reminescent of what we read in Sci-Fi books or watch in Sci-fi movies (B5, ST, SW etc), then it has most of the other elements to appeal to many many more people.

Till then however, many people will be playing other games, andhoping to find that which they seek in them, I look forward to STO myself, and hope it will offer a better Combat Experience, albeit I am pretty sure it will not offer the premise of EVE.


 

it is true that you can travel for 30-90 minutes only to be podded 5-10 seconds after entering a battle area getting killed in 1-2 shots from a ship that is 10x-20x out of your range.

the ship combat its self is very 2D  for a 3D universe   only a single shield and omni direction guns  and no astroid or planet tactics  so its alot like 2 guys on a football field spraying each other with guns kind of "spray and pray"  oh and  guards have no direct way to protect unarmed ships being escourted, this means that you could have 4 guard battle ships and still be ganked before the battleships can respond.


 

whatever brenth, you dont like the game, fine, but it is currently one of the few mmorpg's that offer a World instead of a game, which is what you were looking for if I read your signature right.

 

If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://www.mmodata.net
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online

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