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News Discussion  » Fallen Earth: Travelers and Lightbearers

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27 posts found
  Seiren

Novice Member

Joined: 1/09/06
Posts: 85

11/06/08 7:14:41 AM#21
Originally posted by metalhead980

I'm looking forward to this game but to be honest I haven't read into it much (want to be suprised and not over hype it).

From the description it sounds like we will be given profession choices in the beggining Ala SWG and then through skill system we could basicially tweak them to hell, Is this correct?

To be honest every sandbox game lets you select a group of attributes and skills to start with If you guys are trying to say this game will have full blown classes you're wrong.

 

From what I've read so far yes. Plus you can use consumables to balance or boost your skills. And all consumables are made by the players. There will be some faction items that can only be gain through the faction of your choice but that is expected and the purk for joining said faction.

  SXRchosen1

Novice Member

Joined: 10/28/08
Posts: 190

MMOFPS 4 life!

11/06/08 7:30:32 AM#22

The point system will be perfect for this game.

Neocron has it and it is working out great. Every character is different, no one is the same build.

Plus having a good amount of factions will make the pvp crazy!


http://acominos.evony.com <- if your bored at work :)

  Timacek

Apprentice Member

Joined: 4/12/06
Posts: 177

11/06/08 7:51:34 AM#23
Originally posted by bigbudder

Lets face it, a skill points system in a sandbox world is friggin awsome.

Oh how i miss you original swg

 

 

oh my ..

i cant wait, finaly the open, freedom sandbox game. Iam soooo eager. I am swg vet and was playing pre*nge swg, there was so freedom there and features like open world housing, player cities and colonies. most complex crafting ever, where nearly every single piece of goods you make it somehow unigue unless you mass product from the blue print etc etc. swg was.. sandbox until they ruined with nge WOW envy. I will see you in this post-apocaliptic game

Salut

  Marcelino

Novice Member

Joined: 10/04/04
Posts: 49

11/06/08 1:13:47 PM#24

This is defo the next big MMO for me. Can't wait!!!

  torious

Novice Member

Joined: 5/30/06
Posts: 66

11/06/08 1:20:20 PM#25

[Except that your faction determines skill proficency] ~Hazmal

"it determines how soon you will be able to learn a skill. but not necesarily proficiency. " ~Baio2k
 

so does that mean it works like a tag skill in fallout? where you get a jump start on learning those abilities - or perhaps something like instead of needing 3 points (were they called APs?) to move up a primary skill you only need 1 to level up your cooking, or 2 to bump up your rifles (using traveler as an example)

  Hazmal

Novice Member

Joined: 1/30/08
Posts: 1063

If you can read this post, it means admins didn''t rickroll me again.

11/07/08 10:50:27 AM#26
Originally posted by torious

[Except that your faction determines skill proficency] ~Hazmal

"it determines how soon you will be able to learn a skill. but not necesarily proficiency. " ~Baio2k
 

so does that mean it works like a tag skill in fallout? where you get a jump start on learning those abilities - or perhaps something like instead of needing 3 points (were they called APs?) to move up a primary skill you only need 1 to level up your cooking, or 2 to bump up your rifles (using traveler as an example)


 

I have been misquoted!!!!  I think you switched them up or something, Baio said faction determines proficiency and I said the other.

You just get a jump start, if I understand correctly.  You'll be able to learn advanced medicine at level 10 if you are lightbearer and as a CHOTA I would have to wait until a later level.  Just an example of course.  As for your second part...honestly I don't know.  I have not seen anything where a faction gets a bonus to their AP when put in a certain category.  A good question for the Question of the Week.

------------------
Originally posted by javac

well i'm 35 and have a PhD in science, and then 10 years experience in bioinformatics... you?
http://www.mmorpg.com/discussion2.cfm/thread/218865/page/8

  Daedrick

Apprentice Member

Joined: 7/23/08
Posts: 162

11/08/08 8:55:38 AM#27
Originally posted by Mahlo

They've smoothed the graphics but I still think the design is a bit uninspired.


 

I totaly agree with that. Exactly my thougths. Really uninspired, it doesnt look professionnal to me. Just like matrix online. And we all know how turned matrix online. I hold absolutly no hope for that game.

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