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11/09/08 7:53:09 PM#21
Originally posted by noggy1980
Protus is lieing, it's probably the biggest lie I've seen on these forums to be honest. There is about 5% of the activity on the servers that they had in June with the same ammount of servers, you can work out for yourself how empty that makes the servers feel. There are 2 or 3 servers that have an acceptable population, these servers get around a quarter of the population they had early on, tyranny and cimmeria are 2 most populated, they get around 600 primetime at the weekend compared to around 3000 in June. Many of the servers struggle to break 100 people and are unplayable really. If you want to play wait for server merges that should be coming before christmas.
Do you think no AoC players are hanging over here since you so very unconcerned blurp up all these 5%, 100, 600, 3000 numbers. You have to give some references to these numbers, being a AoC player myself I doubt you will be able to. AoC in US has a bunch of active PvP and PvE servers. Cimmeria, Deathwisper, Tyrrany, Scourge, Bluesteel, Dagoth, Set, Wiccana, Thog, and possible more that I don't remember from top of my head. Cimmaria, Deathwisper, Tyrrany, Set, Wicanna have high population, so this nonsens about it's not possible to find a good place to play is really redundant. The 5% comes from the fact that xfire showed over 80000 hours at launch, now it ranges from 3500-5000 depending on the day of the week. The 100 and 600 comes from people doing server count numbers and then adding 20% to account for people who are anon. These numbers were done around a month ago so I was being generous and not taking into account the fact that xfire suggests another 25% drop since then. The 3000 came from using the search tool too at launch when you could take full population counts in a few seconds, once people started doing this and noticing the drop off funcom made it much harder to do and set all servers to show medium. How could I possibly think no one who plays AoC hangs here, you have the entire misinformation squad posting in this thread, the most servers have ques comment from protus is the most rediculous statement any of you have ever made, even worse than those of you who continue to post the ammount of people playing as 415k. Of those servers you listed Scourge 72% think the server pop is low Dagoth 49% think the server pop is low Thog 51% think the server pop is low Set 52% think the server pop is low Bluesteel 80% think the server pop is low Leaving as I said 2 or 3 with acceptable populations. These numbers come from 6 weeks ago and were stickyed on the offical forums, xfire suggests at least a 25% drop since then.
Ingame serach does not work the way you want it to work. I know what you want it to tell you, but here is why yoor entire post on this is void. The number of people matching your search i.e increase with the amount of time you have been logged to the game, it is also different from person to person (this is very easy to test if you ever log on). The AoC guys keep making fun of this character called fluorAoC in the AoC forums. Fluor has posted numerous posts over and over again and I think there are some good explanations in his epic threads on why all his counts are off the wall wrong. Also for some reason he get really low numbers compared to everybody else. One last comment for the change of 3000 to 250-1000 range that is definitely due to less people on servers, but then again nobody dispute that AoC population has decreased 50%ish since launch. With regards to Xfire, if you read my posting history you'll see that I have serious doubts about use of xfire as a measure of population. AoC i.e. used to have issues with Xfire performance wise, also the fact that users of Xfire tend to be young PvP players. Since Wexx's population survey caught your attention I suggest you have a look on the population age on the various servers. PvE servers biggest population is in fact +40 year olds (way to go oldtimers!!!), second largest population group is 30-34 followed by 35-39. Xfire naturally would not tell jack about these people, as they are old and only play PvE. If I really wanted to test your Xfire logic I could even say that population might even have increased in spite of xfire having a marginal downward trend. If your xfire trend tell anything, it tells us that PvP players reduced their activity and started to log less in exactly when WOW's patch came out. Does is surprice you that other MMOs see the effect of whats going on over in all mighty WOW. Anyway, after all this handwaving we are bound to get whenever Xfirenumbers are discussed, I'd like to say that I belive that dramatic changes in Xfire are tied to population changes. Saying anything else would be idiotic. xfire is a sample of a population no matter how bad of an sample it is. That's why i posted a post some time back where I show that WAR had like -25% activity drop pr week and like -70% in a month. When stuff like this happens, it's not because a game is doing well. AoC did over 2 times better than WAR in steepest Xfire decline after launch if that is a comfort to you or others. Another thing, I see you made sure to take the server poll numbers from low population times. Why did you think populationnumbers for off peaktime was the most relevant? Last thing about that poll you refer to. Wexx also slipped in some very interesting questions about population development after the PvP patch (patch 2.0). I don't know why you left those out really as they are the most interesting numbers of them all. The best thing is that these results also are supported by more than 600 voters as opposed to in some cases 20 people for the numbers you refer to: Has the population on your server increased since the PvP patch (Sept. 17th)? All PvE servers: I think it decreased: 18% About the same: 54% It increased: 25% It increased by alot: 3% All PvP servers: I think it decreased: 16% About the same: 36% It increased: 39% It increased by alot: 10% All RPvP servers: I think it decreased: 13% About the same: 37% It increased: 45% It increased by alot: 5% |
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11/09/08 9:13:12 PM#22
Originally posted by OrionMan In game search used to show total pops till FC disabled them, right around the same time they made their sever pop meters at login 'static' ( i.e. non-functional). For anyone curious read entirety of the survey: As for the question of patch 2.0 in relation to server pop, it seems pretty moot, since the general consensus polled in that survey is the majority of the servers are lacking players. And very, very few of the responders who answered the survey agrees with your claims that several have a 'high' population.
Originally posted by OrionMan (see above) "but then again nobody dispute that AoC population has decreased 50%ish since launch" Do you still really want to try and pretend that AoC has 400,000 players??? That certainly doesn't jibe with the survey you are referencing. I think you just nuked your whole point.
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11/09/08 9:37:58 PM#23
1.AOC population dropped a lot. If it was a drop of 40, 50 or 60% only FC can tell (and they will not). 2.Xfire data is interesting but most of the times will be simply interesting and few times conclusive. 3.Using old fashion empirism shows that In europe there are some (not many) OK servers, that sustain a decent amount of population, and then there is the majority of the servers that have low population. I'd guess the same happens in the US servers. 4, Protus-AOC tried to compete in the para olympic games, but missed a few dozens of IQ to be accepted. |
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11/09/08 10:11:16 PM#24
If each region only had 5 severs each sever would be teetering on high population, but this is not the case. As such if you do decide to resub, then you should pick Tyranny for PvP, Wicaa (i think) or set for PvE, and Cimmeria for RP PvP.
Currently playing Rift |
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11/10/08 12:26:09 AM#25
Originally posted by OrionMan
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11/10/08 12:31:07 AM#26
Originally posted by xpiher
A merge down to 5 or 6 servers would bring populations back to how they were quite early on and would be a huge improvement to the game, finally there would be competion for the battlekeeps and seigeing would happen frequently again. If they plan on giving out alot of free time and trials just after server merges then maybe 8 servers would be the way to go. The current 25ish just means the vast majority of servers are ghost towns and certainly don't have ques like protus suggests. |
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nakuma
Novice Member
Joined: 5/04/06
"then again I could be wrong, but that's just my opinion" -Dennis Miller |
11/10/08 12:32:45 AM#27
Originally posted by Mithrandolir Protus is bullshiting. there is no lines or server queues for logging in, if anything most of the servers are barely holding medium populations, if that. im on Deathwhisper and its getting worse by the week. there is never more than 20-30 people in khesh in any given time as of novemeber. most of the day its pretty empty with a few people here and there. 3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO. |
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11/10/08 9:01:49 PM#28
Originally posted by nakuma
This is the kind of stuff that drives me bonkers. Who is BS'ing here?
Protus is bullshiting. there is no lines or server queues for logging in, if anything most of the servers are barely holding medium populations, if that. im on Deathwhisper and its getting worse by the week. there is never more than 20-30 people in khesh in any given time as of novemeber. most of the day its pretty empty with a few people here and there.
Well a lot of people quit Deathwhisper for a number of reasons. Most recent reason has been because of the PvP roll back and guards helping lock down kesh, which is really the players fault. Tryanny does not have the problem.
Currently playing Rift |
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11/10/08 9:18:32 PM#29
Originally posted by xpiher Protus is bullshiting. there is no lines or server queues for logging in, if anything most of the servers are barely holding medium populations, if that. im on Deathwhisper and its getting worse by the week. there is never more than 20-30 people in khesh in any given time as of novemeber. most of the day its pretty empty with a few people here and there.
Well a lot of people quit Deathwhisper for a number of reasons. Most recent reason has been because of the PvP roll back and guards helping lock down kesh, which is really the players fault. Tryanny does not have the problem.
I visited Death today. I see little change in fact. Perhaps a bit more PvP other places, but all in all the same. What are you speaking about in more detail? |
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