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Age of Conan: Unchained

Age of Conan 

General Discussion  » What if Blizzard bought AoC....

2 Pages « 1 2 Search
29 posts found
  Dkevlar

Apprentice Member

Joined: 5/31/08
Posts: 310

11/07/08 8:39:26 AM#21

the man above speaks the truth.

Almost all major problems AOC endured over the first 2-3 months after release were pointed to FC by many of us (closed beta testers) for more than 6 months.  we repported, wrote about it, post it, reposted, repported again, and all we got was they (FC) were working on it and  being pointed to some miracle new client version that would solve everything.

we all saw the result.

And even after the shxt hit the fan, FC apparenly persists with the same methodology.  Almost every major patch since release had problems or created problems that testers pointed out in due time. Nothing was made.  and to make things worse damage control from FC is horribly slow. always has been except on 1 situation, and even on that one they just went wild ban-spree.

what if blizzard bought AoC? well, don't think they would even accept AOC as a gift, since it would be almost a poisoned present.  this game needs overhauls in many aspects, bar gfx and sound.

Content apart the first 3 areas is still a joke, overall balance idem, crafting the same, pvp system has a lot of flaws, the engine is still far from optimized, the combat system while in theory a step forward ends not beeing that much of an advancement in pvp etc.

 

 

 

  ethion

Advanced Member

Joined: 7/25/03
Posts: 2774

11/07/08 9:05:46 AM#22

Boring topic that is impossible to every happen... If you are gonna make impossible scenarios lets make them interesting.  What would happen if Barak Obama took over directing development of AoC?  Now that one might be fun!! 

ethion21 Xfire Miniprofile
  Transporter

Novice Member

Joined: 10/23/08
Posts: 261

11/07/08 10:30:52 AM#23
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by PezzBomb
Originally posted by GrayGhost79
Originally posted by infidelix

....let's skip the how and why it could occurr, what do you think would be the fallout from such a transaction.


 

Well honestly I think subs would increase by a lot. Many would return because FC isn't really considerd a professional company anymore lol. There would be more optimism regarding fix's and additional content. While I personaly do not like WoW even I have to say that Blizzard has done a great job. FC ...... well no one can say they have done a great job, not many are even willing to say they even tried to do a decent job.


 

lol. FC made me play a PC game religiously, something Blizzard has not even been close to. I think me and all other AoC fans would have a word or two against you here.


 

No worries, I know some out there can tolerate bad programing, I just can't. While I don't like Blizzards take on MMO's style wise, they are far superior to FC prgroming and managment wise.

I would rather have someone that atleast had a moderate understanding of programing working on the game rather than the current monkies in diapers just mashing keys at random.

Besides, you realise that AoC is going the WoW route now anyways. They have dumbed down combat already, there working on making items more important than skill next. So.... not really much difference if Blizzard did take over, the big difference would be

1) Better programers

2) Better managment

3) Loss of pixalated Boobs

4) Maybe the loss of the sad FFA PvP attempt FC made. (they tried lol but didn't quite get it right so it's sad and laughable) 

So....... I guess since everything else will be better....... Your against it because of the loss of pixalated boobs......

In any case lol, Blizzard is by far the better of the two companies. I don't like there style, but atleast there chit works as intended for the most part.


 

The more I read of your posts GreyGhost, the more I realize that you have little understanding of what you are talking about. A software working flawlessly is not equivalent to that the programmers are fantastic. We are really back to, that if you try to program Pacman that is fare more easy than if you try to program a game with close to MovieTheater realism. AoC is 10 times more complex than other MMO's out there, so how can you say that the AoC programmers are subpar. In my eyes AoC's programmers are probably some of the more competent people out there right now.

The rest of your points are just plain out wrong and juvenile so I'll refrain to respond, but let me just tell you that your posting style and form are quickly moving toward what Lumache, orzo and other forum trolls are cranking out.


 

Your right, it's so complex they can't get it to work........

Seriously though lol the AI is sub par, the quests are pretty standard. Whats so complex?

The worse FC does the less I respect them. I guess my posts are reflecting that. Compare me to whom you will, I speak my mind. If you don't like it don't read it.

FC has been pretty horrible with the programing so far, if your saying thats only because AoC is to complicated for them.... then I really don't know what to say. If the game is to complicated for them, maybe they should have done something a bit more simple.

It's not just there programing either, there managment is just horrid. I mean the problems with 3.0 were explained in detail by many. They knew they were there. They released before the patch was ready, so there making the same mistakes over and over. I am fine with people making mistakes but for the love of all that is holy atleast try to learn from your mistake.

Anyways, I am lossing what respect I had left for FC so my posts are showing that I am sorry this upsets you.

By the Way it's GrayGhost not with an E, with an A.


 

Nobody is upset and by the way your last post which is as negative as the previous post is totally ok because you convey a opinion rather than erronous facts. As I said before you cant claim that the makers of tetris are fantastic programmers just because something is not up to par (in your oppinion) in AoC. I on the other hand play TL as I have played many other TL servers of other games and I do not see more bugs from FC than others. Pretty much the same, but there is one important difference and that is in fact that FC test more, which is a good thing.


 

Seriously explain whats so complex about AoC. What makes it more complex then WoW?

I can't belive you ask this question after having been going on and on about programming. If you do not realize why a complex graphics engine like in AoC is so impressive compared to WOW you have to read up a bit. Read up on 3D graphics, rendering en.wikipedia.org/wiki/3D_computer_graphics and you will understand at what cost the RL shaped objects in AoC comes with compared to the edged objects in WoW. Also the higher quality color scheme, reflections, shade adds on top of this. Every object in the universe of AoC requires 3D matrix array holding tensors that is 10000 times bigger than in WoW. Start to imagine you also want your items to animate or simply project the item from an different angle (which would happen if you run past it). You would have to rotate the whole monstrum of an tensor to make that happen. The computing power required to rotate an item is tremendous. Half ass Wow Code would get away with non optimal code because the task is not demanding that much processing power and memory in the first place. If Wow code is low performant, todays hardware would be able to handle that anyway and Blizz get easily away with it. Well that's not the case in cutting edge graphics like in AoC. Everything must be in top shape or it will not even run.

Moving on, why do you think AoC's animations are 10 times more fluent that in other games... Well it's because the objects or the matrixes mentioned before are projected to different angles (rotation) with much higher resolution. So not only is the computation involved in the rotation much more demanding but it is also done 10 times more often. 

I could go on and on.. When a AoC character has so many more parameters to change in character creation, what do you think that does to the animation and above discussed tensors, when a sword look like a real sword what do you think would happen to the swords tensors... and so on and so on. My friend there is a reason for why AoC is +50 GB of software while WOW hardly is 10 even with it's much larger world that gradually have been expanded over the last 4 years.

I can't stand WoW myself, I use to think better of AoC then WoW, now I think less of it then WoW. There in the process of converting the game over to a WoW clone with pixelated partial nudity and gore. Whats so complex about that?

You do realize that pixelated nudity, means a nude character with poor resolution. That is absoluted not the case in AoC. Graphics are absolutely flawless. And by the way, the tensors and 3D matrix arrays I talked about before are going to be equaly complex regardless of if your object in the world is a dwarfwoman or a big nippled AoC breast.

I played on TL as well and I still do on occasion on a friends account. Guess what, they are told by the testers the problems are there, repeatedly, half the time I can see the problems before ever playing it on TL just by reading the notes. They are beyond incompetent at times. I mean some of you fanboi's were trying to tell me I was wrong about reverse ganking, that AoE's wouldn't pose a problem and telling me I was wrong about many other things. This was before even playing it on TL. I then played it a week after my predicitions saw some of my concerns already posted so I left it be, there's no way a proffesional company would go live with it in the state it was. Yet they DID go live with it. The completely ignored there testers responses. I mean sure they let players test it for a good while. When the reports come in FC seems to simply say, well were programers and there just players, there's no way there are this many problems with it and they go live with it. When the rest of the community steps up and says WTF! Then FC plays moderator nazi and go into denial. Everythings working as intended, nothing to see here folks. Then when they start losing subs they go, Oh sorry we goofed, atleast were admitting it now, we will fix the problem soon. Some of the mods even go so far as to try and claim the reason the problems go live is because of the lack of testers on TL and the lack of QUALITY testers on TL.

I play TL as well and I see none of what you describe. We just have to agree to disagree here. As I said before, I have played on TL in other games also (WoW as well) and the amount of bugs are the same, with one difference FC test longer and eventually kill more of those bugs before they are patched to Live.

So I guess your right, they do test longer than some other companies. Most other companies I have done test servers for tend to get it mostly right the first time and there is little to fix. I don't always agree with the content of the patch but devs in general don't want feedback on the content just the technical side of it. They do listen and fix the problems for the most part atleast on there test servers.

 No comment, see above.

Regardless, FC screws up and deny's it each and every time until it grows into a serious problem. They haven't learned jack in all this time. Once it becomes a problem the first people that tend to get blamed (By the mods atleast) are those on TL and those not on TL. When people that were on TL reply they already posted on the problem and reported as did many others the mods shut up. FC comes in and says theres a patch on the way it's on TL now. The problem is they do this each friggin time. Why have a TL if your not going to listen to the F'n people testing????

I am sorry Transporter I just don't see any proffesionalism from FC.

You are correct that the above and everything I post about AoC and FC are just my opinions. The problem is there are more people that agree with my opinion of FC and AoC than disagree, Atleast a good bit of my opinion.

Listen or don't listen it matters not to me. I've said what I wanted to say. You can disagree all you want, you can think FC and AoC are great all you want, the problem is of course that is just YOUR opinion.

No comment, this is rant


 

GrayGhost this is going to be my last reply to you because you prove over and over again that you are not reading what people write to you and you also talk very openly about stuff you really don't know too much about as for graphics rendering. I suggest you try to discuss gameplay in future instead of making up all this anti AoC propaganda. As I said above, opinions are supposed to be shared at this forum but nonfacts as well as ignoranze really are supposed to be supressed.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1258

11/07/08 1:46:55 PM#24

I'd resub if ANY honest company owned this game.  Of course, they'd have to fire the volunteer forum mods and revamp their entire feedback policy first.

 

As it stands, my reasons for leaving have not changed from May-November:  Bad customer service, rampant explotation, poor forum moderation, inconsistencies between REH and FC, and paid "free" trials.  I have seen a lot of people whine and try to justify this garbage, (even though no reasoning can justify this imo), but FC have not once announced that these issues would change.

"The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3326

11/08/08 12:32:09 AM#25
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by PezzBomb
Originally posted by GrayGhost79
Originally posted by infidelix

....let's skip the how and why it could occurr, what do you think would be the fallout from such a transaction.


 

Well honestly I think subs would increase by a lot. Many would return because FC isn't really considerd a professional company anymore lol. There would be more optimism regarding fix's and additional content. While I personaly do not like WoW even I have to say that Blizzard has done a great job. FC ...... well no one can say they have done a great job, not many are even willing to say they even tried to do a decent job.


 

lol. FC made me play a PC game religiously, something Blizzard has not even been close to. I think me and all other AoC fans would have a word or two against you here.


 

No worries, I know some out there can tolerate bad programing, I just can't. While I don't like Blizzards take on MMO's style wise, they are far superior to FC prgroming and managment wise.

I would rather have someone that atleast had a moderate understanding of programing working on the game rather than the current monkies in diapers just mashing keys at random.

Besides, you realise that AoC is going the WoW route now anyways. They have dumbed down combat already, there working on making items more important than skill next. So.... not really much difference if Blizzard did take over, the big difference would be

1) Better programers

2) Better managment

3) Loss of pixalated Boobs

4) Maybe the loss of the sad FFA PvP attempt FC made. (they tried lol but didn't quite get it right so it's sad and laughable) 

So....... I guess since everything else will be better....... Your against it because of the loss of pixalated boobs......

In any case lol, Blizzard is by far the better of the two companies. I don't like there style, but atleast there chit works as intended for the most part.


 

The more I read of your posts GreyGhost, the more I realize that you have little understanding of what you are talking about. A software working flawlessly is not equivalent to that the programmers are fantastic. We are really back to, that if you try to program Pacman that is fare more easy than if you try to program a game with close to MovieTheater realism. AoC is 10 times more complex than other MMO's out there, so how can you say that the AoC programmers are subpar. In my eyes AoC's programmers are probably some of the more competent people out there right now.

The rest of your points are just plain out wrong and juvenile so I'll refrain to respond, but let me just tell you that your posting style and form are quickly moving toward what Lumache, orzo and other forum trolls are cranking out.


 

Your right, it's so complex they can't get it to work........

Seriously though lol the AI is sub par, the quests are pretty standard. Whats so complex?

The worse FC does the less I respect them. I guess my posts are reflecting that. Compare me to whom you will, I speak my mind. If you don't like it don't read it.

FC has been pretty horrible with the programing so far, if your saying thats only because AoC is to complicated for them.... then I really don't know what to say. If the game is to complicated for them, maybe they should have done something a bit more simple.

It's not just there programing either, there managment is just horrid. I mean the problems with 3.0 were explained in detail by many. They knew they were there. They released before the patch was ready, so there making the same mistakes over and over. I am fine with people making mistakes but for the love of all that is holy atleast try to learn from your mistake.

Anyways, I am lossing what respect I had left for FC so my posts are showing that I am sorry this upsets you.

By the Way it's GrayGhost not with an E, with an A.


 

Nobody is upset and by the way your last post which is as negative as the previous post is totally ok because you convey a opinion rather than erronous facts. As I said before you cant claim that the makers of tetris are fantastic programmers just because something is not up to par (in your oppinion) in AoC. I on the other hand play TL as I have played many other TL servers of other games and I do not see more bugs from FC than others. Pretty much the same, but there is one important difference and that is in fact that FC test more, which is a good thing.


 

Seriously explain whats so complex about AoC. What makes it more complex then WoW?

I can't belive you ask this question after having been going on and on about programming. If you do not realize why a complex graphics engine like in AoC is so impressive compared to WOW you have to read up a bit. Read up on 3D graphics, rendering en.wikipedia.org/wiki/3D_computer_graphics and you will understand at what cost the RL shaped objects in AoC comes comes with compared to the edged objects in WoW. Also the higher quality color scheme, reflections, shade adds on top of this. Every object in the universe of AoC requires 3D matrix array holding tensors that is 10000 times bigger than in WoW. Start to imagine you also want your items to animate or simply project the item from an different angle (which would happen if you run past it). You would have to rotate the whole monstrum of an tensor to make that happen. The computing power required to rotate an item is tremendous. Half ass Wow Code would get away with non optimal code because the task is not demanding that much processing power and memory in the first place. If Wow code is low performant, todays hardware would be able to handle that anyway and Blizz get easily away with it. Well that's not the case in cutting edge graphics like in AoC. Everything must be in top shape or it will not even run.

Moving on, why do you think AoC's animations are 10 times more fluent that in other games... Well it's because the objects or the matrixes mentioned before are projected to different angles (rotation) with much higher resolution. So not only is the computation involved in the rotation much more demanding but it is also done 10 times more often. 

I could go on and on.. When a AoC character has so many more parameters to change in character creation, what do you think that does to the animation and above discussed tensors, when a sword look like a real sword what do you think would happen to the swords tensors... and so on and so on. My friend there is a reason for why AoC is +50 GB of software while WOW hardly is 10 even with it's much larger world that gradually have been expanded over the last 4 years.

I can't stand WoW myself, I use to think better of AoC then WoW, now I think less of it then WoW. There in the process of converting the game over to a WoW clone with pixelated partial nudity and gore. Whats so complex about that?

You do realize that pixelated nudity, means a nude character with poor resolution. That is absoluted not the case in AoC. Graphics are absolutely flawless. And by the way, the tensors and 3D matrix arrays I talked about before are going to be equaly complex regardless of your object in the worlds is a dwarfwoman or a big nippled AoC breast.

I played on TL as well and I still do on occasion on a friends account. Guess what, they are told by the testers the problems are there, repeatedly, half the time I can see the problems before ever playing it on TL just by reading the notes. They are beyond incompetent at times. I mean some of you fanboi's were trying to tell me I was wrong about reverse ganking, that AoE's wouldn't pose a problem and telling me I was wrong about many other things. This was before even playing it on TL. I then played it a week after my predicitions saw some of my concerns already posted so I left it be, there's no way a proffesional company would go live with it in the state it was. Yet they DID go live with it. The completely ignored there testers responses. I mean sure they let players test it for a good while. When the reports come in FC seems to simply say, well were programers and there just players, there's no way there are this many problems with it and they go live with it. When the rest of the community steps up and says WTF! Then FC plays moderator nazi and go into denial. Everythings working as intended, nothing to see here folks. Then when they start losing subs they go, Oh sorry we goofed, atleast were admitting it now, we will fix the problem soon. Some of the mods even go so far as to try and claim the reason the problems go live is because of the lack of testers on TL and the lack of QUALITY testers on TL.

I play TL as well and I see none of what you describe. We just have to agree to disagree here. As I said before, I have played on TL in other games also (WoW as well) and the amount of bugs are the same, with one difference FC test longer and eventually kill more of those bugs before they are patched to Live.

So I guess your right, they do test longer than some other companies. Most other companies I have done test servers for tend to get it mostly right the first time and there is little to fix. I don't always agree with the content of the patch but devs in general don't want feedback on the content just the technical side of it. They do listen and fix the problems for the most part atleast on there test servers.

 No comment, see above.

Regardless, FC screws up and deny's it each and every time until it grows into a serious problem. They haven't learned jack in all this time. Once it becomes a problem the first people that tend to get blamed (By the mods atleast) are those on TL and those not on TL. When people that were on TL reply they already posted on the problem and reported as did many others the mods shut up. FC comes in and says theres a patch on the way it's on TL now. The problem is they do this each friggin time. Why have a TL if your not going to listen to the F'n people testing????

I am sorry Transporter I just don't see any proffesionalism from FC.

You are correct that the above and everything I post about AoC and FC are just my opinions. The problem is there are more people that agree with my opinion of FC and AoC than disagree, Atleast a good bit of my opinion.

Listen or don't listen it matters not to me. I've said what I wanted to say. You can disagree all you want, you can think FC and AoC are great all you want, the problem is of course that is just YOUR opinion.

No comment, this is rant


 

GrayGhost this is going to be my last reply to you because you prove over and over again that you are not reading what people write to you and you also talk very openly about stuff you really don't know too much about as for graphics rendering. I suggest you try to discuss gameplay in future instead of making up all this anti AoC propaganda. As I said above, opinions are supposed to be shared at this forum but nonfacts as well as ignoranze really are supposed to be supressed.


 

Ah well I guess you are saying AoC is complex because they sacrificed the game play for graphics. Thats fine, you are entitled to your opinion as I am mine. It is also funny how you say my opinions need to be surpressed lol. I am sorry you see them as "nonfacts" but the problem is the evidence was there for anyone to see. All you had to do was actually play on TL instead of simply claiming you did, also if you check the TL boards once in awhile the post are usualy there until mods deleted ... sorry meant "Move" them. Denial won't change facts. Hmm you know what let me check something out.

Read this..........

"People forget to mention the criminal counter isn't just for killing or attacking people 7 levels or lower than you. You get a criminal counter for attacking or killing anyone that isn't a murderer/criminal you just get more counters for killing or attacking players 7 levels or lower that aren't murderers/criminals.
Mechanics wise it just is way to exploitable with AoE's not triggering a criminal counter. If you don't fight back after the AoE and there much higher level they can kill you penalty free. If you do fight back you get a criminal counter.
Thats not even mentioning how the 100% more pvp xp from killing murderers is going to help fight clubbing out. All in all play Age of Conan because you like the IP or the content. If you playing just for the PvP your not going to like it long if at all."
 

At the time AoE's were changed so they wouldn't flag you as a criminal. After this they were switched back to flagging you as a criminal. Want to know the beauty of that quote? I'll tell you anyways, It's a quote from me 10-10-08

So your telling me I could see some of these flaws as they were on 10-10-08 INCLUDING the PvP Xp exploit yet, testers on TL couldn't, Devs couldn't, you couldn't? And just so you can't call BS here's the link.......

http://www.mmorpg.com/discussion2.cfm/post/2379118#2379118

Now, this is only on MMORPG.com and it was almost a month ago. I can't do links to TL forums since I don't have an active AoC account anymore so my post a month ago will have to do.

Regardless I saw the problem with AoE's and posted a few times on it, one for the original form that flagged the higher level player a murder and allowed lowbie players to reverse gank by jumping into the AoE on person to flag the higher lvl player a criminal, and posted on the opposite, if they made it so AoE's did not flag then higher levels could use that as a means to continue griefing lowbies.

Guess what this did happen lol. I could see it almost a month before 3.0 went live as could others. Your telling me no one testing it could see this comming? No Dev could see this comming? Yet I could a month before it went live?

PvP XP exploit.........I pointed that out to HA! Your telling me that my information is "nonfact" and should be surpressed and that no one saw these problems when even I did not playing the game atleast a month before the patch went live. Your telling me you test these patches and you can't see them, I don't even have an account anymore and I could see them. I posted about them. Others did on TL and on the official forums and on here. Deny all you want, the proof is out there and you are the one with unsupported statements, or I guess you prefer "nonfacts".

 

Anyways lol I saw the problems as did many others, I guess since I can't post links to the TL forums the above will have to do as an example. I guess that you can deny me saying that a month before 3.0 went live even though I have a link that leads you to the original post and all.

  Transporter

Novice Member

Joined: 10/23/08
Posts: 261

11/08/08 1:15:00 AM#26
Originally posted by GrayGhost79
Originally posted by Transporter


 

GrayGhost this is going to be my last reply to you because you prove over and over again that you are not reading what people write to you and you also talk very openly about stuff you really don't know too much about as for graphics rendering. I suggest you try to discuss gameplay in future instead of making up all this anti AoC propaganda. As I said above, opinions are supposed to be shared at this forum but nonfacts as well as ignoranze really are supposed to be supressed.


 

Ah well I guess you are saying AoC is complex because they sacrificed the game play for graphics. Thats fine, you are entitled to your opinion as I am mine. It is also funny how you say my opinions need to be surpressed lol. I am sorry you see them as "nonfacts" but the problem is the evidence was there for anyone to see. All you had to do was actually play on TL instead of simply claiming you did, also if you check the TL boards once in awhile the post are usualy there until mods deleted ... sorry meant "Move" them. Denial won't change facts. Hmm you know what let me check something out.

Read this..........

"People forget to mention the criminal counter isn't just for killing or attacking people 7 levels or lower than you. You get a criminal counter for attacking or killing anyone that isn't a murderer/criminal you just get more counters for killing or attacking players 7 levels or lower that aren't murderers/criminals.
Mechanics wise it just is way to exploitable with AoE's not triggering a criminal counter. If you don't fight back after the AoE and there much higher level they can kill you penalty free. If you do fight back you get a criminal counter.
Thats not even mentioning how the 100% more pvp xp from killing murderers is going to help fight clubbing out. All in all play Age of Conan because you like the IP or the content. If you playing just for the PvP your not going to like it long if at all."
 

At the time AoE's were changed so they wouldn't flag you as a criminal. After this they were switched back to flagging you as a criminal. Want to know the beauty of that quote? I'll tell you anyways, It's a quote from me 10-10-08

So your telling me I could see some of these flaws as they were on 10-10-08 INCLUDING the PvP Xp exploit yet, testers on TL couldn't, Devs couldn't, you couldn't? And just so you can't call BS here's the link.......

http://www.mmorpg.com/discussion2.cfm/post/2379118#2379118

Now, this is only on MMORPG.com and it was almost a month ago. I can't do links to TL forums since I don't have an active AoC account anymore so my post a month ago will have to do.

Regardless I saw the problem with AoE's and posted a few times on it, one for the original form that flagged the higher level player a murder and allowed lowbie players to reverse gank by jumping into the AoE on person to flag the higher lvl player a criminal, and posted on the opposite, if they made it so AoE's did not flag then higher levels could use that as a means to continue griefing lowbies.

Guess what this did happen lol. I could see it almost a month before 3.0 went live as could others. Your telling me no one testing it could see this comming? No Dev could see this comming? Yet I could a month before it went live?

PvP XP exploit.........I pointed that out to HA! Your telling me that my information is "nonfact" and should be surpressed and that no one saw these problems when even I did not playing the game atleast a month before the patch went live. Your telling me you test these patches and you can't see them, I don't even have an account anymore and I could see them. I posted about them. Others did on TL and on the official forums and on here. Deny all you want, the proof is out there and you are the one with unsupported statements, or I guess you prefer "nonfacts".

 

Anyways lol I saw the problems as did many others, I guess since I can't post links to the TL forums the above will have to do as an example. I guess that you can deny me saying that a month before 3.0 went live even though I have a link that leads you to the original post and all.

 

I don't even know where to start on your wall of text. And yes I do play TL, almost exclusively. Do I want to FIGHT with you.. Do I want to do the good old TeenNerd-forumslap-fight... No, I will suffice to say that you are still very much off the facts. Let me slipp in some long comments though

You are still very wrong on how Criminal points are dealt. i think the reason is that you never got the chance to see it implemented before you quit. You see, there is still absolutely no way you can get criminal counts for killing innocents that are in higher level than (your level - 7 levels). For the exploit, no I did not catch it as did not the 100 other guys. Your point is still moot and I encourage you to resub if you think you can test so much better. It would also probably be a good idea since you obviously enjoy the role of expert commentator on AoC (from the passenger seat). Look if you have not played in a month, you have missed over 10 minipatches on TL. I think we all could benefit from you being a bit more carefull explaining how things really are in AoC, when you actually have not played the game for a good while. 

Last Last thing nobody said anything about sacrificing gameplay in my previous post for graphics. Your question was why is AoC more complex than WoW and I pulled out the most obvious example with is the way this game is rendered. If you however want me to continue I have no problem making up a longer list here:

1. Mobs and monsters with AI beyond WoW style "Hey I stand here waiving my sword till players come withing X m of me, then I attack". AoC mobs patrol and have much more personality programmed into their behaviour.

2. Collision control such that you actually can just run through other people. This also goes for all sttructures in the game. If you hide behind a pilar, the monster would actually have to run around to get you. We all know arrows, spells and god knows what just entirely penetrates even walls and the ground in WOW 

3. I AoC you have to relate to stamina as in no you can not jump up and down as a rabbit while fighting, there is progammed in stamina drain with every action. Rabbit fighting is not possible and if you want to jumparound or evade you would have to use the dodge comands. No comment here for WOW since it has nothing like this is in place

4. Damage from weapons are arcbased as in "Yess I gonna swing my huge twohand hammer over here and damage all three of these guys" while WOW is" First monster hit me, I hit monster, monster hit me, I hit monster..... *Yaawwwnnn*" till the first monster/mob goes down, then you start with next

5. A character in WOW has no guardshields, as in if you charcater show his ass to the mob or if he actually try to use the shield does not matter. AoC has gueard shields that can be distributed all around the character depending on if you are in a corned up against the wall or if there are other conditions. And now, it is not a good idea to turn your ass to a mob.

6. Fatalitysystem. Every weapon has a chance to give some sort of a supercritical that either will take the head of your opponent or do something other nasty.

7. Knock backs, there is no knock backs in WOW. This is a result of no collision detection. Your funny little wolf that you are riding about on can't do jack, while I would rear up on my horse and plant two hoofs in your forehead and give you a solid knock back. This also go for regular attacks with my weapon.

8. Lets see, can you build cities in WOW, can you siege, hell what is your biggest PvP???... I can go on and on. AoC simply has a much more complex gameengine and gameplay logic than WOW. You have to realize that or you reduze yourself to a troll. I can agree on that WOW has something that AoC dont have like more itemization, more quests and a seamless world... Because it is true... but you also have to acknowledge everything I said above. AoC simply is a much more complex game!

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3326

11/08/08 1:47:18 AM#27
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by PezzBomb
Originally posted by GrayGhost79
Originally posted by infidelix

....let's skip the how and why it could occurr, what do you think would be the fallout from such a transaction.


 

Well honestly I think subs would increase by a lot. Many would return because FC isn't really considerd a professional company anymore lol. There would be more optimism regarding fix's and additional content. While I personaly do not like WoW even I have to say that Blizzard has done a great job. FC ...... well no one can say they have done a great job, not many are even willing to say they even tried to do a decent job.


 

lol. FC made me play a PC game religiously, something Blizzard has not even been close to. I think me and all other AoC fans would have a word or two against you here.


 

No worries, I know some out there can tolerate bad programing, I just can't. While I don't like Blizzards take on MMO's style wise, they are far superior to FC prgroming and managment wise.

I would rather have someone that atleast had a moderate understanding of programing working on the game rather than the current monkies in diapers just mashing keys at random.

Besides, you realise that AoC is going the WoW route now anyways. They have dumbed down combat already, there working on making items more important than skill next. So.... not really much difference if Blizzard did take over, the big difference would be

1) Better programers

2) Better managment

3) Loss of pixalated Boobs

4) Maybe the loss of the sad FFA PvP attempt FC made. (they tried lol but didn't quite get it right so it's sad and laughable) 

So....... I guess since everything else will be better....... Your against it because of the loss of pixalated boobs......

In any case lol, Blizzard is by far the better of the two companies. I don't like there style, but atleast there chit works as intended for the most part.


 

The more I read of your posts GreyGhost, the more I realize that you have little understanding of what you are talking about. A software working flawlessly is not equivalent to that the programmers are fantastic. We are really back to, that if you try to program Pacman that is fare more easy than if you try to program a game with close to MovieTheater realism. AoC is 10 times more complex than other MMO's out there, so how can you say that the AoC programmers are subpar. In my eyes AoC's programmers are probably some of the more competent people out there right now.

The rest of your points are just plain out wrong and juvenile so I'll refrain to respond, but let me just tell you that your posting style and form are quickly moving toward what Lumache, orzo and other forum trolls are cranking out.


 

Your right, it's so complex they can't get it to work........

Seriously though lol the AI is sub par, the quests are pretty standard. Whats so complex?

The worse FC does the less I respect them. I guess my posts are reflecting that. Compare me to whom you will, I speak my mind. If you don't like it don't read it.

FC has been pretty horrible with the programing so far, if your saying thats only because AoC is to complicated for them.... then I really don't know what to say. If the game is to complicated for them, maybe they should have done something a bit more simple.

It's not just there programing either, there managment is just horrid. I mean the problems with 3.0 were explained in detail by many. They knew they were there. They released before the patch was ready, so there making the same mistakes over and over. I am fine with people making mistakes but for the love of all that is holy atleast try to learn from your mistake.

Anyways, I am lossing what respect I had left for FC so my posts are showing that I am sorry this upsets you.

By the Way it's GrayGhost not with an E, with an A.


 

Nobody is upset and by the way your last post which is as negative as the previous post is totally ok because you convey a opinion rather than erronous facts. As I said before you cant claim that the makers of tetris are fantastic programmers just because something is not up to par (in your oppinion) in AoC. I on the other hand play TL as I have played many other TL servers of other games and I do not see more bugs from FC than others. Pretty much the same, but there is one important difference and that is in fact that FC test more, which is a good thing.


 

Seriously explain whats so complex about AoC. What makes it more complex then WoW?

I can't belive you ask this question after having been going on and on about programming. If you do not realize why a complex graphics engine like in AoC is so impressive compared to WOW you have to read up a bit. Read up on 3D graphics, rendering en.wikipedia.org/wiki/3D_computer_graphics and you will understand at what cost the RL shaped objects in AoC comes comes with compared to the edged objects in WoW. Also the higher quality color scheme, reflections, shade adds on top of this. Every object in the universe of AoC requires 3D matrix array holding tensors that is 10000 times bigger than in WoW. Start to imagine you also want your items to animate or simply project the item from an different angle (which would happen if you run past it). You would have to rotate the whole monstrum of an tensor to make that happen. The computing power required to rotate an item is tremendous. Half ass Wow Code would get away with non optimal code because the task is not demanding that much processing power and memory in the first place. If Wow code is low performant, todays hardware would be able to handle that anyway and Blizz get easily away with it. Well that's not the case in cutting edge graphics like in AoC. Everything must be in top shape or it will not even run.

Moving on, why do you think AoC's animations are 10 times more fluent that in other games... Well it's because the objects or the matrixes mentioned before are projected to different angles (rotation) with much higher resolution. So not only is the computation involved in the rotation much more demanding but it is also done 10 times more often. 

I could go on and on.. When a AoC character has so many more parameters to change in character creation, what do you think that does to the animation and above discussed tensors, when a sword look like a real sword what do you think would happen to the swords tensors... and so on and so on. My friend there is a reason for why AoC is +50 GB of software while WOW hardly is 10 even with it's much larger world that gradually have been expanded over the last 4 years.

I can't stand WoW myself, I use to think better of AoC then WoW, now I think less of it then WoW. There in the process of converting the game over to a WoW clone with pixelated partial nudity and gore. Whats so complex about that?

You do realize that pixelated nudity, means a nude character with poor resolution. That is absoluted not the case in AoC. Graphics are absolutely flawless. And by the way, the tensors and 3D matrix arrays I talked about before are going to be equaly complex regardless of your object in the worlds is a dwarfwoman or a big nippled AoC breast.

I played on TL as well and I still do on occasion on a friends account. Guess what, they are told by the testers the problems are there, repeatedly, half the time I can see the problems before ever playing it on TL just by reading the notes. They are beyond incompetent at times. I mean some of you fanboi's were trying to tell me I was wrong about reverse ganking, that AoE's wouldn't pose a problem and telling me I was wrong about many other things. This was before even playing it on TL. I then played it a week after my predicitions saw some of my concerns already posted so I left it be, there's no way a proffesional company would go live with it in the state it was. Yet they DID go live with it. The completely ignored there testers responses. I mean sure they let players test it for a good while. When the reports come in FC seems to simply say, well were programers and there just players, there's no way there are this many problems with it and they go live with it. When the rest of the community steps up and says WTF! Then FC plays moderator nazi and go into denial. Everythings working as intended, nothing to see here folks. Then when they start losing subs they go, Oh sorry we goofed, atleast were admitting it now, we will fix the problem soon. Some of the mods even go so far as to try and claim the reason the problems go live is because of the lack of testers on TL and the lack of QUALITY testers on TL.

I play TL as well and I see none of what you describe. We just have to agree to disagree here. As I said before, I have played on TL in other games also (WoW as well) and the amount of bugs are the same, with one difference FC test longer and eventually kill more of those bugs before they are patched to Live.

So I guess your right, they do test longer than some other companies. Most other companies I have done test servers for tend to get it mostly right the first time and there is little to fix. I don't always agree with the content of the patch but devs in general don't want feedback on the content just the technical side of it. They do listen and fix the problems for the most part atleast on there test servers.

 No comment, see above.

Regardless, FC screws up and deny's it each and every time until it grows into a serious problem. They haven't learned jack in all this time. Once it becomes a problem the first people that tend to get blamed (By the mods atleast) are those on TL and those not on TL. When people that were on TL reply they already posted on the problem and reported as did many others the mods shut up. FC comes in and says theres a patch on the way it's on TL now. The problem is they do this each friggin time. Why have a TL if your not going to listen to the F'n people testing????

I am sorry Transporter I just don't see any proffesionalism from FC.

You are correct that the above and everything I post about AoC and FC are just my opinions. The problem is there are more people that agree with my opinion of FC and AoC than disagree, Atleast a good bit of my opinion.

Listen or don't listen it matters not to me. I've said what I wanted to say. You can disagree all you want, you can think FC and AoC are great all you want, the problem is of course that is just YOUR opinion.

No comment, this is rant


 

GrayGhost this is going to be my last reply to you because you prove over and over again that you are not reading what people write to you and you also talk very openly about stuff you really don't know too much about as for graphics rendering. I suggest you try to discuss gameplay in future instead of making up all this anti AoC propaganda. As I said above, opinions are supposed to be shared at this forum but nonfacts as well as ignoranze really are supposed to be supressed.


 

Ah well I guess you are saying AoC is complex because they sacrificed the game play for graphics. Thats fine, you are entitled to your opinion as I am mine. It is also funny how you say my opinions need to be surpressed lol. I am sorry you see them as "nonfacts" but the problem is the evidence was there for anyone to see. All you had to do was actually play on TL instead of simply claiming you did, also if you check the TL boards once in awhile the post are usualy there until mods deleted ... sorry meant "Move" them. Denial won't change facts. Hmm you know what let me check something out.

Read this..........

"People forget to mention the criminal counter isn't just for killing or attacking people 7 levels or lower than you. You get a criminal counter for attacking or killing anyone that isn't a murderer/criminal you just get more counters for killing or attacking players 7 levels or lower that aren't murderers/criminals.
Mechanics wise it just is way to exploitable with AoE's not triggering a criminal counter. If you don't fight back after the AoE and there much higher level they can kill you penalty free. If you do fight back you get a criminal counter.
Thats not even mentioning how the 100% more pvp xp from killing murderers is going to help fight clubbing out. All in all play Age of Conan because you like the IP or the content. If you playing just for the PvP your not going to like it long if at all."
 

At the time AoE's were changed so they wouldn't flag you as a criminal. After this they were switched back to flagging you as a criminal. Want to know the beauty of that quote? I'll tell you anyways, It's a quote from me 10-10-08

So your telling me I could see some of these flaws as they were on 10-10-08 INCLUDING the PvP Xp exploit yet, testers on TL couldn't, Devs couldn't, you couldn't? And just so you can't call BS here's the link.......

http://www.mmorpg.com/discussion2.cfm/post/2379118#2379118

Now, this is only on MMORPG.com and it was almost a month ago. I can't do links to TL forums since I don't have an active AoC account anymore so my post a month ago will have to do.

Regardless I saw the problem with AoE's and posted a few times on it, one for the original form that flagged the higher level player a murder and allowed lowbie players to reverse gank by jumping into the AoE on person to flag the higher lvl player a criminal, and posted on the opposite, if they made it so AoE's did not flag then higher levels could use that as a means to continue griefing lowbies.

Guess what this did happen lol. I could see it almost a month before 3.0 went live as could others. Your telling me no one testing it could see this comming? No Dev could see this comming? Yet I could a month before it went live?

PvP XP exploit.........I pointed that out to HA! Your telling me that my information is "nonfact" and should be surpressed and that no one saw these problems when even I did not playing the game atleast a month before the patch went live. Your telling me you test these patches and you can't see them, I don't even have an account anymore and I could see them. I posted about them. Others did on TL and on the official forums and on here. Deny all you want, the proof is out there and you are the one with unsupported statements, or I guess you prefer "nonfacts".

 

Anyways lol I saw the problems as did many others, I guess since I can't post links to the TL forums the above will have to do as an example. I guess that you can deny me saying that a month before 3.0 went live even though I have a link that leads you to the original post and all.


 

You are so mixed up that there is no coming back my friend. I don't even know where to start on your wall of text. And yes I do play TL, almost exclusively. Do I want to FIGHT with you.. Do I want to do the good old teenNerd-forumslap-fight... No, I will suffice to say that you are still very much off the facts. 

You are also still very wrong on how Criminal points are dealt . There is no way you can get criminal counts for killing innocents that are >7 levels lower than you. For the exploit, no I did not catch it as did not the 100 other guys. Your point is moot and I encourage you to resub if you think you can test so much better. It would also probably be a good idea since you obviously enjoy the role of expert commentator on AoC from the passenger seat. Look if you have not played in a month, you have missed over 10 minipatches on TL so I think I would be a bit more carefull explaining how things work when you actually are quite outdated. 


 

Ok lol, a month ago the talk was that the criminal system was going to work like this. You attack anyone not a murder/criminal you got a criminal debuff which lasted a short time. If you killed a player 7+ levels below you, then you got murder counters. AoE's were tossed back and forth between not counting against you (allowing for griefing and ganking in other ways) or counting against you (Allowing for reverse Ganking) they eventualy settled on counting against you (Allowing for reverse ganking which did in fact take place).

Bottom line I saw the issue's you claim no one saw, others that also say they play TL saw them and have said they posted about them. You claim they are liars, before you go "I never said that" I would like to point out that many have said they posted about these issue's on TL you claim no one did, which means you are calling several people liars. The fact that I could see it from mechanics alone leads me to believe them over you. I hope you can accept that. It would be very sad if you were right though, I mean that would mean the Dev's and TL testers are for more incompetent than I could imagine.

But w/e lol moving on, don't worry man I won't be comming back to this forum. As you can tell I am no longer waiting on server merge's, I no longer have an interest in this game. FC will never learn from there past mistakes if there still making them. You and others support there neglegence so I will leave you to the sub par performance and game you seem to enjoy so much. I can't believe you asked me to resub, not only that but you want me to go to TL lol. That will have me laughing for some time. In the past when I have been a dedicated tester like FC needs on there TL server I got compensated, some times with cash some times with free accounts. Your doing work for a company that makes you pay for the privledge and you have the audacity to insult my intellegence by asking me to pay to work durring my free time for a company that won't even listen when you point out the flaws. I'm out Trans lol was ok while it lasted I hope you continue getting enjoyment out of the game, just don't go around insulting others intellegence with asinine requests that others join in your pay to work program, or rather pay to work and be ignored program lol. To top it all off the forum mods even blame the TL players for the flaws making it to live lol. I don't know what to say lol, you can defend them after blaiming you.... thats a dedicated fan lol.

 

Take care guys, wish FC made a decent game but they didn't and they can't seem to fix it so I am moving on.

  Transporter

Novice Member

Joined: 10/23/08
Posts: 261

11/08/08 2:15:35 AM#28
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79
Originally posted by Transporter
Originally posted by GrayGhost79


 

Seriously explain whats so complex about AoC. What makes it more complex then WoW?

I can't belive you ask this question after having been going on and on about programming. If you do not realize why a complex graphics engine like in AoC is so impressive compared to WOW you have to read up a bit. Read up on 3D graphics, rendering en.wikipedia.org/wiki/3D_computer_graphics and you will understand at what cost the RL shaped objects in AoC comes comes with compared to the edged objects in WoW. Also the higher quality color scheme, reflections, shade adds on top of this. Every object in the universe of AoC requires 3D matrix array holding tensors that is 10000 times bigger than in WoW. Start to imagine you also want your items to animate or simply project the item from an different angle (which would happen if you run past it). You would have to rotate the whole monstrum of an tensor to make that happen. The computing power required to rotate an item is tremendous. Half ass Wow Code would get away with non optimal code because the task is not demanding that much processing power and memory in the first place. If Wow code is low performant, todays hardware would be able to handle that anyway and Blizz get easily away with it. Well that's not the case in cutting edge graphics like in AoC. Everything must be in top shape or it will not even run.

Moving on, why do you think AoC's animations are 10 times more fluent that in other games... Well it's because the objects or the matrixes mentioned before are projected to different angles (rotation) with much higher resolution. So not only is the computation involved in the rotation much more demanding but it is also done 10 times more often. 

I could go on and on.. When a AoC character has so many more parameters to change in character creation, what do you think that does to the animation and above discussed tensors, when a sword look like a real sword what do you think would happen to the swords tensors... and so on and so on. My friend there is a reason for why AoC is +50 GB of software while WOW hardly is 10 even with it's much larger world that gradually have been expanded over the last 4 years.

I can't stand WoW myself, I use to think better of AoC then WoW, now I think less of it then WoW. There in the process of converting the game over to a WoW clone with pixelated partial nudity and gore. Whats so complex about that?

You do realize that pixelated nudity, means a nude character with poor resolution. That is absoluted not the case in AoC. Graphics are absolutely flawless. And by the way, the tensors and 3D matrix arrays I talked about before are going to be equaly complex regardless of your object in the worlds is a dwarfwoman or a big nippled AoC breast.

I played on TL as well and I still do on occasion on a friends account. Guess what, they are told by the testers the problems are there, repeatedly, half the time I can see the problems before ever playing it on TL just by reading the notes. They are beyond incompetent at times. I mean some of you fanboi's were trying to tell me I was wrong about reverse ganking, that AoE's wouldn't pose a problem and telling me I was wrong about many other things. This was before even playing it on TL. I then played it a week after my predicitions saw some of my concerns already posted so I left it be, there's no way a proffesional company would go live with it in the state it was. Yet they DID go live with it. The completely ignored there testers responses. I mean sure they let players test it for a good while. When the reports come in FC seems to simply say, well were programers and there just players, there's no way there are this many problems with it and they go live with it. When the rest of the community steps up and says WTF! Then FC plays moderator nazi and go into denial. Everythings working as intended, nothing to see here folks. Then when they start losing subs they go, Oh sorry we goofed, atleast were admitting it now, we will fix the problem soon. Some of the mods even go so far as to try and claim the reason the problems go live is because of the lack of testers on TL and the lack of QUALITY testers on TL.

I play TL as well and I see none of what you describe. We just have to agree to disagree here. As I said before, I have played on TL in other games also (WoW as well) and the amount of bugs are the same, with one difference FC test longer and eventually kill more of those bugs before they are patched to Live.

So I guess your right, they do test longer than some other companies. Most other companies I have done test servers for tend to get it mostly right the first time and there is little to fix. I don't always agree with the content of the patch but devs in general don't want feedback on the content just the technical side of it. They do listen and fix the problems for the most part atleast on there test servers.

 No comment, see above.

Regardless, FC screws up and deny's it each and every time until it grows into a serious problem. They haven't learned jack in all this time. Once it becomes a problem the first people that tend to get blamed (By the mods atleast) are those on TL and those not on TL. When people that were on TL reply they already posted on the problem and reported as did many others the mods shut up. FC comes in and says theres a patch on the way it's on TL now. The problem is they do this each friggin time. Why have a TL if your not going to listen to the F'n people testing????

I am sorry Transporter I just don't see any proffesionalism from FC.

You are correct that the above and everything I post about AoC and FC are just my opinions. The problem is there are more people that agree with my opinion of FC and AoC than disagree, Atleast a good bit of my opinion.

Listen or don't listen it matters not to me. I've said what I wanted to say. You can disagree all you want, you can think FC and AoC are great all you want, the problem is of course that is just YOUR opinion.

No comment, this is rant


 

GrayGhost this is going to be my last reply to you because you prove over and over again that you are not reading what people write to you and you also talk very openly about stuff you really don't know too much about as for graphics rendering. I suggest you try to discuss gameplay in future instead of making up all this anti AoC propaganda. As I said above, opinions are supposed to be shared at this forum but nonfacts as well as ignoranze really are supposed to be supressed.


 

Ah well I guess you are saying AoC is complex because they sacrificed the game play for graphics. Thats fine, you are entitled to your opinion as I am mine. It is also funny how you say my opinions need to be surpressed lol. I am sorry you see them as "nonfacts" but the problem is the evidence was there for anyone to see. All you had to do was actually play on TL instead of simply claiming you did, also if you check the TL boards once in awhile the post are usualy there until mods deleted ... sorry meant "Move" them. Denial won't change facts. Hmm you know what let me check something out.

Read this..........

"People forget to mention the criminal counter isn't just for killing or attacking people 7 levels or lower than you. You get a criminal counter for attacking or killing anyone that isn't a murderer/criminal you just get more counters for killing or attacking players 7 levels or lower that aren't murderers/criminals.
Mechanics wise it just is way to exploitable with AoE's not triggering a criminal counter. If you don't fight back after the AoE and there much higher level they can kill you penalty free. If you do fight back you get a criminal counter.
Thats not even mentioning how the 100% more pvp xp from killing murderers is going to help fight clubbing out. All in all play Age of Conan because you like the IP or the content. If you playing just for the PvP your not going to like it long if at all."
 

At the time AoE's were changed so they wouldn't flag you as a criminal. After this they were switched back to flagging you as a criminal. Want to know the beauty of that quote? I'll tell you anyways, It's a quote from me 10-10-08

So your telling me I could see some of these flaws as they were on 10-10-08 INCLUDING the PvP Xp exploit yet, testers on TL couldn't, Devs couldn't, you couldn't? And just so you can't call BS here's the link.......

http://www.mmorpg.com/discussion2.cfm/post/2379118#2379118

Now, this is only on MMORPG.com and it was almost a month ago. I can't do links to TL forums since I don't have an active AoC account anymore so my post a month ago will have to do.

Regardless I saw the problem with AoE's and posted a few times on it, one for the original form that flagged the higher level player a murder and allowed lowbie players to reverse gank by jumping into the AoE on person to flag the higher lvl player a criminal, and posted on the opposite, if they made it so AoE's did not flag then higher levels could use that as a means to continue griefing lowbies.

Guess what this did happen lol. I could see it almost a month before 3.0 went live as could others. Your telling me no one testing it could see this comming? No Dev could see this comming? Yet I could a month before it went live?

PvP XP exploit.........I pointed that out to HA! Your telling me that my information is "nonfact" and should be surpressed and that no one saw these problems when even I did not playing the game atleast a month before the patch went live. Your telling me you test these patches and you can't see them, I don't even have an account anymore and I could see them. I posted about them. Others did on TL and on the official forums and on here. Deny all you want, the proof is out there and you are the one with unsupported statements, or I guess you prefer "nonfacts".

 

Anyways lol I saw the problems as did many others, I guess since I can't post links to the TL forums the above will have to do as an example. I guess that you can deny me saying that a month before 3.0 went live even though I have a link that leads you to the original post and all.


 

You are so mixed up that there is no coming back my friend. I don't even know where to start on your wall of text. And yes I do play TL, almost exclusively. Do I want to FIGHT with you.. Do I want to do the good old teenNerd-forumslap-fight... No, I will suffice to say that you are still very much off the facts. 

You are also still very wrong on how Criminal points are dealt . There is no way you can get criminal counts for killing innocents that are >7 levels lower than you. For the exploit, no I did not catch it as did not the 100 other guys. Your point is moot and I encourage you to resub if you think you can test so much better. It would also probably be a good idea since you obviously enjoy the role of expert commentator on AoC from the passenger seat. Look if you have not played in a month, you have missed over 10 minipatches on TL so I think I would be a bit more carefull explaining how things work when you actually are quite outdated. 


 

Ok lol, a month ago the talk was that the criminal system was going to work like this. You attack anyone not a murder/criminal you got a criminal debuff which lasted a short time. If you killed a player 7+ levels below you, then you got murder counters. AoE's were tossed back and forth between not counting against you (allowing for griefing and ganking in other ways) or counting against you (Allowing for reverse Ganking) they eventualy settled on counting against you (Allowing for reverse ganking which did in fact take place).

Bottom line I saw the issue's you claim no one saw, others that also say they play TL saw them and have said they posted about them. You claim they are liars, before you go "I never said that" I would like to point out that many have said they posted about these issue's on TL you claim no one did, which means you are calling several people liars. The fact that I could see it from mechanics alone leads me to believe them over you. I hope you can accept that. It would be very sad if you were right though, I mean that would mean the Dev's and TL testers are for more incompetent than I could imagine.

But w/e lol moving on, don't worry man I won't be comming back to this forum. As you can tell I am no longer waiting on server merge's, I no longer have an interest in this game. FC will never learn from there past mistakes if there still making them. You and others support there neglegence so I will leave you to the sub par performance and game you seem to enjoy so much. I can't believe you asked me to resub, not only that but you want me to go to TL lol. That will have me laughing for some time. In the past when I have been a dedicated tester like FC needs on there TL server I got compensated, some times with cash some times with free accounts. Your doing work for a company that makes you pay for the privledge and you have the audacity to insult my intellegence by asking me to pay to work durring my free time for a company that won't even listen when you point out the flaws. I'm out Trans lol was ok while it lasted I hope you continue getting enjoyment out of the game, just don't go around insulting others intellegence with asinine requests that others join in your pay to work program, or rather pay to work and be ignored program lol. To top it all off the forum mods even blame the TL players for the flaws making it to live lol. I don't know what to say lol, you can defend them after blaiming you.... thats a dedicated fan lol.

 

Take care guys, wish FC made a decent game but they didn't and they can't seem to fix it so I am moving on.


 

Don't you worry the only guy that have called anybody a liar here is you. ANd again you wrote up something that was not even remotely related to what I very dilligently answered you on before (as in gameplay is non complex in AoC). Look you have to converse man. Otherwise a discussion is pointless, regardless of how many lol lol lol you put in your text.  If you move on great, thats what I would do if I found a game I did not like. If you want to be AoC expert, the only thing that makes sense is that you resub.

Finally there is a difference between insulting someone and challenging someone. If someone post away stuff  that to you think is off the reality, there is nothing wrong about bringing that to the attention of the poster and other people in the forum.

  Battlekruse

Novice Member

Joined: 12/28/06
Posts: 1492

"Enough research will tend to support whatever theory.."

11/08/08 4:34:22 AM#29

I'm sure if they had the same budget and resources as Blizzard, they could have made a game just as good as WoW. "

But then "Hell no", there's more to making a good game than just throwing money at the project.. A crapload of money was spent on Vanguard, and look what happened there.

Sometimes the developers just plain suck, and have no idea how to make a fun game or even one with well thought out mechanics.


"Do you wanna play chicken...? "

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