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Fallen Earth

Fallen Earth 

Fallen Earth  » Predictions from a veteran gamer

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68 posts found
  User Deleted
 
10/31/08 7:36:39 PM#1

If this game provides a ruthless world with freedom and consequences (and barring it's not buggy), then is should be a major hit.

However, if it's a linear, hold-your-hand, please-follow-the-storyline, quest-laden crapfest, then it will fail like AOC and Warhammer, and many others.

 

  Brone87

Novice Member

Joined: 1/28/08
Posts: 245

10/31/08 11:03:51 PM#2

This game could turn out to be awesome as long as headshots do more damage than chest shots and those do more damage then leg shots and so on. However, if this game uses the same system as hellgate london then its most likely going to share its same fate.

  Laserwolf

Advanced Member

Joined: 5/04/05
Posts: 2281

10/31/08 11:40:48 PM#3

My prediction is that the game will fail because it is an indie MMORPG. 10 years ago this game would have been a big hit, but not now. Now it takes major dough. I love the idea, look, setting, and mechanics of the game but it will absolutely fail. I really wish I was wrong, but I'm not.

  User Deleted
11/01/08 12:21:29 AM#4

If I flip a coin... it'll either land on heads, or  it'll land on tails...

That is my prediction, from a veteran coin flipper.

Seriously though, I think that's a fairly narrow set of circumstances to allow for.

As someone else mentioned in this thread, if it's an indie MMO and not enough people know about it, it'll never become a "huge success". However, that doesn't mean it will be a failure either.

If it attracts and keeps enough players to be profitable and continue going... then it is a successful product. It doesn't have to be a smash success, or a so-called "WoW killer".

Though sometimes it is warranted, people use the term "failure" *way* too liberally around here; as if to say "I don't like the game... therefor it's a failure".

Anyways... It does look interesting. I'll probably be checking it out.

 

  BCuse

Novice Member

Joined: 11/12/05
Posts: 130

11/01/08 2:31:03 PM#5
Originally posted by WSIMike

If it attracts and keeps enough players to be profitable and continue going... then it is a successful product. It doesn't have to be a smash success, or a so-called "WoW killer".

 

 


 

I agree.  Every game doesnt have to be a "WOW killer" to be a success.  Thats part of the problem now, every company wants to be WOW.  What we need is some innovation not more copies of WOW.  This game looks promising i hope it can deliver.

  rashhero

Novice Member

Joined: 1/14/07
Posts: 551

Sometimes I'm afraid my sandwich is small and inadequate.

11/01/08 6:23:16 PM#6

While I don't think the game will do great, I really hope it will appeal to enough of the nich group that will ultimately find this game fun and that they'll stick with it. I plan to play it for as long as possible myself.

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1197

11/02/08 1:58:06 AM#7
Originally posted by Laserwolf

My prediction is that the game will fail because it is an indie MMORPG. 10 years ago this game would have been a big hit, but not now. Now it takes major dough. I love the idea, look, setting, and mechanics of the game but it will absolutely fail. I really wish I was wrong, but I'm not.

 

I disagree.  I feel the next big hit will come from an indie group. Jumpgate Evolution, Earth Rise, Fallen Earth, Dark Fall... There is one common theme amongst them all and that is they are all trying to create a more hard core gaming experience compared to the vanilla gameplay in AoC, WAR, WOW etc.  Vanilla is fine if you want to jump in and follow a linear line and those firms have to...even need to develop this style as they pump 40+ million into it and they need the 300k subs to get the return and the usual 800k box sales.  Indie firms can live with a lot less and rely a lot more on viral marketing and word of mouth.  The casual or pure PvE gamer will nt enjoy any of the games listed because they will involve mostly PvP.

You do not need a massive team to make a great game, unless you are creating a WAR type MMO with mass hype.

  Laserwolf

Advanced Member

Joined: 5/04/05
Posts: 2281

11/02/08 7:25:54 AM#8

I agree that the Indie MMOs being developed are the only ones pushing the envelope or thinking outside the box. They are the ones primarily trying to develop sandbox games(mainly because it is easier to do these than tightly scripted MMOs) and Indie developers are working with the best settings and genres.

However, I just can't see an Indie game going anywhere without the help of a larger company to help produce and promote it. Roma Victor has soured my optimism for Indie MMOs for the near-future, and it isn't the only Indie MMO to let me down in the last few years.

I would love for Fallen Earth to have a least one server's worth of population and to be playable. If it is, I'll pay to play. I just have strong doubts it will make the cut.

  ganbee

Novice Member

Joined: 8/18/08
Posts: 248

11/02/08 7:36:08 AM#9

I think a lot of games are drove by word of mouth. Video's and trailers are good, and good beta release:WOW. A person like me would have never played WOW if a friend had not said it was good. I am a "veteran gamer" but calling a game a failure before release is just arrogant.

  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

11/02/08 7:40:38 AM#10

I think this game will be one of the better games to come out in a while.

 

1.Its not another Fantasy game. Im tired of that genre.

2.Its skill based

3. Combat isn't auto attack you have to aim where you shoot and can swing for melee.

 

One thing why I think EVE didn't get so popular is because people just didn't want to look at a ship all day. I know I didn't want to and didn't play the game.

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

11/02/08 3:25:28 PM#11

Games are just that , the problem at the moment is that most in the MMO genre are not what they should be and just not fun.

The post from the OP is pretty poor, and does not add anything everyone does not already know or wan't. Difficulty for teh sake of it is not an option, it has to be part of a well thought out game as part of the base design.

 

________________________________________________________
SWTOR and COS games that could deliver !!

  Vaporia

Novice Member

Joined: 10/14/08
Posts: 21

11/02/08 3:33:31 PM#12

The hen is truly the wisest of animal creation. She only cakcels after the egg is laid.

  senadin

Novice Member

Joined: 7/01/04
Posts: 205

11/03/08 7:47:40 PM#13
Originally posted by Laserwolf

I agree that the Indie MMOs being developed are the only ones pushing the envelope or thinking outside the box. They are the ones primarily trying to develop sandbox games(mainly because it is easier to do these than tightly scripted MMOs) and Indie developers are working with the best settings and genres.

However, I just can't see an Indie game going anywhere without the help of a larger company to help produce and promote it. Roma Victor has soured my optimism for Indie MMOs for the near-future, and it isn't the only Indie MMO to let me down in the last few years.

I would love for Fallen Earth to have a least one server's worth of population and to be playable. If it is, I'll pay to play. I just have strong doubts it will make the cut.

 

That`s the plan, To have ONE and ONLY ONE server.

 

 

  bushwhacker2

Apprentice Member

Joined: 1/14/08
Posts: 13

11/16/08 12:50:30 AM#14

First, maybe you are a veteran gamer but it sounds presumptuous if you call yourself one.

I disagree mostly, while having an open environment that doesn't force you to do quests is nice, a game totally without tutorials and quests has been tried and it was a massive failure.

Tutorials and quests are an important part of mmos. Ever been thrown into a game without anyone telling you anything? It sucks.

I think this game has potential, while the graphics leave much to be desired, a game where you actually aim and fire at something and damage is determined by RPG elements is pretty much never been done.

Neocron and Tabula Rasa tried it, but in the end the 'aiming' that they claim to have is about the same as Star Wars Galaxies aiming system. Neocron just has a box around an enemy and if you fire in 'the box' you hit them. Tabula Rasa was close to this too.

One thing this has on Huxley, it actually has RPG elements. I've seen Huxley gameplay videos and it's pretty much Unreal Tournament under a different name... it looks like it will be a massive dissapointment (for me at least) unless they change it. They actually have a health and an armor bar that max at 100, this is a massive miss if you want anything rpg related.

  cjdj

Novice Member

Joined: 11/25/04
Posts: 18

11/17/08 7:25:37 PM#15

Im really hoping this game is truely going to be a sandbox post apocolyptic MMO like they say becouse if so I think this is gonna be a huge success or atleast tons of fun for the people interested in that type of gaming playstyle.

  Pepsipwnzgod

Novice Member

Joined: 11/23/07
Posts: 207

I''m addicted to failing

11/17/08 7:27:41 PM#16
Originally posted by pencilrick

If this game provides a ruthless world with freedom and consequences (and barring it's not buggy), then is should be a major hit.

However, if it's a linear, hold-your-hand, please-follow-the-storyline, quest-laden crapfest, then it will fail like AOC and Warhammer, and many others.

 


 

THIS GAME COULD BE GOOD IF IT IS A GOOD GAME... IM A VETERAN GAMER SO I KNOW

-----------------------------
IVE PLAYED WOW AND LIKED IT SO IM A FANBOI PLZ FLAME MY THREADS CUZ I MIGHT MENTION WOW

  Teiraa

Novice Member

Joined: 12/25/05
Posts: 444

11/19/08 10:27:00 PM#17

Comparing it to SWG:

On the positive side we have: Skill based system, viable crafting (much as in SWG), PVP

On the negative side: Limited area (there is not much else but desert, SWG had many planets), no social classes like Musician or Dancer, no well-known IP

 

So I expect a moderate success. It will be enough to go on for quite a while, but not a big mega hit.

Just my guess based on the info available on the public boards.

  Gravarg

Advanced Member

Joined: 8/24/06
Posts: 1280

"Wardens only port the people we need for a fellowship."

11/20/08 3:26:39 AM#18

What exactly is a Veteran Gamer? I've been playing games for 20+ years (yay atari 2600 ) but I dont consider myself a Veteran Gamer, nor should anyone else.  Video games are ever changing, and noone can ever be a Veteran of all games.  But anywho, this game looks good, and seems to be working away from the whole 'easy mode' concept most mmos are doing these days.  I will never make a prediction about a game, but I will offer my opinion.  This game would be suited for those looking for a skill based game, and not a quest-grinder.  Also the whole Mad Max feel gives it some uniqueness from other mmos.  Yes there have been some other mmos that have sort of gone with the post apocalyptic genre, but none like this game.  I truly hope they stick with thier guns about what they're planning on doing.  Since it's post-apocalyptic, there shouldn't be rules and regulation, martial law ftw!

  WOTDOUPLAY

Novice Member

Joined: 11/17/04
Posts: 151

I come from a land down under!

11/20/08 3:32:11 AM#19
Originally posted by Gravarg

What exactly is a Veteran Gamer? I've been playing games for 20+ years (yay atari 2600 ) but I dont consider myself a Veteran Gamer, nor should anyone else.  Video games are ever changing, and noone can ever be a Veteran of all games.  But anywho, this game looks good, and seems to be working away from the whole 'easy mode' concept most mmos are doing these days.  I will never make a prediction about a game, but I will offer my opinion.  This game would be suited for those looking for a skill based game, and not a quest-grinder.  Also the whole Mad Max feel gives it some uniqueness from other mmos.  Yes there have been some other mmos that have sort of gone with the post apocalyptic genre, but none like this game.  I truly hope they stick with thier guns about what they're planning on doing.  Since it's post-apocalyptic, there shouldn't be rules and regulation, martial law ftw!


 

well my friend. a "veteran gamer" is a nerd who has nothing better do to then give himself the title "vet" to make himself sounds better and more important than other gamers.

AWEG RJN

  Hazmal

Novice Member

Joined: 1/30/08
Posts: 1063

If you can read this post, it means admins didn''t rickroll me again.

11/20/08 9:47:43 AM#20
Originally posted by Teiraa

Comparing it to SWG:

On the positive side we have: Skill based system, viable crafting (much as in SWG), PVP

On the negative side: Limited area (there is not much else but desert, SWG had many planets), no social classes like Musician or Dancer, no well-known IP

 

So I expect a moderate success. It will be enough to go on for quite a while, but not a big mega hit.

Just my guess based on the info available on the public boards.


 

The reviews based on limited information have started.

As was stated earlier about "limited area" - this assumption is based on limited knowledge.  There will be different styled areas; don't go expecting verdant forests and pristine lakes...the world was poisoned.  These areas are massive, go to the QotW and read up.

For the well known IP, that is a strength and also depends on how you look at it.  Strength because they are limited by themselves, they are the ones creating the story; not cozying up to some other company or person that holds rights to a story.  Less restrictions in how they can do things, doesn't seem like a negative to me.  As for how you look at it, pretty sure there have been a few post-apocalyptic movies and this style of story isn't new to anyone.  So they have a pretty well-known type of story and it is their own.

I just hope the SWG "vet" reviews and comparisons will stop, wishful thinking I know.  This won't be SWG2 or a SWG Classic, get over it. 

------------------
Originally posted by javac

well i'm 35 and have a PhD in science, and then 10 years experience in bioinformatics... you?
http://www.mmorpg.com/discussion2.cfm/thread/218865/page/8

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