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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » If u like pvp,SWG

3 Pages 1 2 3 » Search
42 posts found
  Alenna

Novice Member

Joined: 1/16/05
Posts: 106

 
10/28/08 8:35:12 AM#1

if y like pvp is SWG game for y or no,how is pvp in SWG, can y see it in 14 days trial do y need skills in pvp or its point and click,how is movement like target need to be infront of u or no?Any special places for pvp or where y can pvp ?Can y solo pvp or y need team?

 

 

tnx

 

 

 

  grunty

Advanced Member

Joined: 4/06/04
Posts: 5718

10/28/08 4:17:21 PM#2

m

  Thunderous

Apprentice Member

Joined: 2/28/08
Posts: 1203

10/28/08 4:32:17 PM#3
Originally posted by Alenna

if y like pvp is SWG game for y or no,how is pvp in SWG, can y see it in 14 days trial do y need skills in pvp or its point and click,how is movement like target need to be infront of u or no?Any special places for pvp or where y can pvp ?Can y solo pvp or y need team?

 

 

tnx

 

 

 


 

There is no real meaningful PvP in SWG.  The combat is broken.  You click and fire, there is no collision.  It's the standard turn-based combat.

There are certain "PvP areas" like Rustess or Mos Eisley.  It's hard to find people though. 

Combat in SWG is the worst of any MMO I have ever played.  Even MxO is better.

Tecmo Bowl.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/28/08 5:27:06 PM#4

Here's a video someone made of some early morning (I thnk it was around 2am EST) PvP from Chilastra over the weekend that someone made, 

Tactics do play a part in PvP.  Taking advantage of the terrain (such as walls, buildings etc) can help you win a battle that you might not have originally won.  Using specials at the right times and in an appropriate sequence can change your success rate.  How you have your armour and weapons made, plus the way you have them modded can affect your success rate. 

PvP'ing gains you GCW points which goes towards your GCW rank.  Each week, the GCW points you have for the week are added up and are counted towards your rank.  As you rank up you gain new GCW related rewards and eventually, when you get into the Officer ranks, you gain new abilities too.  These Officer ranks have decay though, so you need to earn enough GCW each week to counter the decay so you can keep the abilities that come with the rank.

There are also PvP bases that are specialised PvP zones.  Holding the zone under your factions control gives you access to Stims, which improve over time the longer your faction holds the base.

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

10/29/08 9:10:09 AM#5
Originally posted by Obraik

Here's a video someone made of some early morning (I thnk it was around 2am EST) PvP from Chilastra over the weekend that someone made, 

Tactics do play a part in PvP.  Taking advantage of the terrain (such as walls, buildings etc) can help you win a battle that you might not have originally won.  Using specials at the right times and in an appropriate sequence can change your success rate.  How you have your armour and weapons made, plus the way you have them modded can affect your success rate. 

PvP'ing gains you GCW points which goes towards your GCW rank.  Each week, the GCW points you have for the week are added up and are counted towards your rank.  As you rank up you gain new GCW related rewards and eventually, when you get into the Officer ranks, you gain new abilities too.  These Officer ranks have decay though, so you need to earn enough GCW each week to counter the decay so you can keep the abilities that come with the rank.

There are also PvP bases that are specialised PvP zones.  Holding the zone under your factions control gives you access to Stims, which improve over time the longer your faction holds the base.


 

90% of pvp occurs in Restuss though, one location pvp ftl.

The Rank decays over time, it's a carbon copy of WoW's pvp grind (until Bliz revamped it, because it was a terrible idea), still tickles me that SOE copied WoW's pvp grind and implemented it right as Bliz shitcanned it because it was horribly flawed. If you're going to rip content directly from another game  the least they could do was make sure they were ripping the best bits, they can't even get that right.

PvP is overly dependant on buffs once again, ironically as the design of the CU and NGE were aimed at reducing the need to rely on buffs to over-inflate stats, another epic SOE fail. Don't take my word for it, there's plenty of bitching by current players on the official forums.

If it's purely pvp you're interested in, there's better examples in the mmo genre, even some f2p games have better pvp than SWG.

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  Alenna

Novice Member

Joined: 1/16/05
Posts: 106

 
10/29/08 10:50:56 AM#6

Looking for Sci-Fi game AO is.... so there arent many games of that tipe.

  Karahandras

Advanced Member

Joined: 8/11/08
Posts: 1068

All it takes for evil to succeed is for the good to stand by and do nothing

10/29/08 12:12:11 PM#7
Originally posted by Alenna

if y like pvp is SWG game for y or no,how is pvp in SWG, can y see it in 14 days trial do y need skills in pvp or its point and click,how is movement like target need to be infront of u or no?Any special places for pvp or where y can pvp ?Can y solo pvp or y need team?

 

 

tnx

 

 

 

You aren't going to be able to go anywhere near pvp in the trial time and not a chance solo tbh

pvp itself got screwed up in swg, it used to be pretty good even with the broken game engine

now however it's got reduced to restuss(a ruined city both sides are fighting over for ssome unknown reason) where, for the most part one side camps the shuttle port for hours on end waiting for the numbers to change

it's also seriously loot orientated as ppl who do the hriocs grind will have 5 times the stats ppl others have

if u want a decent pvp time probably best to go somewhere else unfortunately

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/29/08 3:30:19 PM#8
Originally posted by efefia
Originally posted by Obraik

Here's a video someone made of some early morning (I thnk it was around 2am EST) PvP from Chilastra over the weekend that someone made, 

Tactics do play a part in PvP.  Taking advantage of the terrain (such as walls, buildings etc) can help you win a battle that you might not have originally won.  Using specials at the right times and in an appropriate sequence can change your success rate.  How you have your armour and weapons made, plus the way you have them modded can affect your success rate. 

PvP'ing gains you GCW points which goes towards your GCW rank.  Each week, the GCW points you have for the week are added up and are counted towards your rank.  As you rank up you gain new GCW related rewards and eventually, when you get into the Officer ranks, you gain new abilities too.  These Officer ranks have decay though, so you need to earn enough GCW each week to counter the decay so you can keep the abilities that come with the rank.

There are also PvP bases that are specialised PvP zones.  Holding the zone under your factions control gives you access to Stims, which improve over time the longer your faction holds the base.


 

90% of pvp occurs in Restuss though, one location pvp ftl.

The Rank decays over time, it's a carbon copy of WoW's pvp grind (until Bliz revamped it, because it was a terrible idea), still tickles me that SOE copied WoW's pvp grind and implemented it right as Bliz shitcanned it because it was horribly flawed. If you're going to rip content directly from another game  the least they could do was make sure they were ripping the best bits, they can't even get that right.

PvP is overly dependant on buffs once again, ironically as the design of the CU and NGE were aimed at reducing the need to rely on buffs to over-inflate stats, another epic SOE fail. Don't take my word for it, there's plenty of bitching by current players on the official forums.

If it's purely pvp you're interested in, there's better examples in the mmo genre, even some f2p games have better pvp than SWG.

 

What exactly is "flawed" about the rank decay in SWG?  It's pretty easy to avoid....

Buffs are more a crutch then anything, alot of the buffs that people are getting aren't all that potent. 

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

10/29/08 3:34:15 PM#9
Originally posted by Obraik
Originally posted by efefia
Originally posted by Obraik

Here's a video someone made of some early morning (I thnk it was around 2am EST) PvP from Chilastra over the weekend that someone made, 

Tactics do play a part in PvP.  Taking advantage of the terrain (such as walls, buildings etc) can help you win a battle that you might not have originally won.  Using specials at the right times and in an appropriate sequence can change your success rate.  How you have your armour and weapons made, plus the way you have them modded can affect your success rate. 

PvP'ing gains you GCW points which goes towards your GCW rank.  Each week, the GCW points you have for the week are added up and are counted towards your rank.  As you rank up you gain new GCW related rewards and eventually, when you get into the Officer ranks, you gain new abilities too.  These Officer ranks have decay though, so you need to earn enough GCW each week to counter the decay so you can keep the abilities that come with the rank.

There are also PvP bases that are specialised PvP zones.  Holding the zone under your factions control gives you access to Stims, which improve over time the longer your faction holds the base.


 

90% of pvp occurs in Restuss though, one location pvp ftl.

The Rank decays over time, it's a carbon copy of WoW's pvp grind (until Bliz revamped it, because it was a terrible idea), still tickles me that SOE copied WoW's pvp grind and implemented it right as Bliz shitcanned it because it was horribly flawed. If you're going to rip content directly from another game  the least they could do was make sure they were ripping the best bits, they can't even get that right.

PvP is overly dependant on buffs once again, ironically as the design of the CU and NGE were aimed at reducing the need to rely on buffs to over-inflate stats, another epic SOE fail. Don't take my word for it, there's plenty of bitching by current players on the official forums.

If it's purely pvp you're interested in, there's better examples in the mmo genre, even some f2p games have better pvp than SWG.

 

What exactly is "flawed" about the rank decay in SWG?  It's pretty easy to avoid....

Buffs are more a crutch then anything, alot of the buffs that people are getting aren't all that potent. 

I agree, buffs in the NGE are pointless.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5122

10/29/08 3:35:16 PM#10

no you wouldn't like pvp in SWG, the tumbleweeds are way over powered at the moment

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

10/29/08 3:37:44 PM#11
Originally posted by miagisan

no you wouldn't like pvp in SWG, the tumbleweeds are way over powered at the moment

 

Tumbleweeds? I thought those were droideka


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

10/29/08 3:40:46 PM#12
Originally posted by Obraik

 

What exactly is "flawed" about the rank decay in SWG?  It's pretty easy to avoid....

Buffs are more a crutch then anything, alot of the buffs that people are getting aren't all that potent. 


 

Same reason it was flawed in WoW and ended up with Bliz ditching it altogether, it's a blatant, mind numbingly boring grind. Bliz were smart enough to see that and change it. SOE, true to form, didn't give a shit and put it in anyway. All the content that's been added over the last year can be summed up in one word, grindtastic.

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/29/08 3:44:42 PM#13
Originally posted by miagisan

no you wouldn't like pvp in SWG, the tumbleweeds are way over powered at the moment

 

Chilastra and other servers are currently having the problem of too many people PvPing.  You'll notice on the GPD forum a number of posts complaining about this and requesting upgrades to the servers in question to better handle the numbers invovled :)

  Valeran

Novice Member

Joined: 4/17/08
Posts: 972

10/29/08 3:47:22 PM#14
Originally posted by Obraik
Originally posted by miagisan

no you wouldn't like pvp in SWG, the tumbleweeds are way over powered at the moment

 

Chilastra and other servers are currently having the problem of too many people PvPing.  You'll notice on the GPD forum a number of posts complaining about this and requesting upgrades to the servers in question to better handle the numbers invovled :)

 

New server hardware will not change the fact the issue is with the combat speed.

--------
Ten Golden Rules Of Videogame Fanboyism

"SOE has probably united more gamers in hatred than Blizzard has subs"...daelnor

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5122

10/29/08 3:52:11 PM#15
Originally posted by Obraik
Originally posted by miagisan

no you wouldn't like pvp in SWG, the tumbleweeds are way over powered at the moment

 

Chilastra and other servers are currently having the problem of too many people PvPing.  You'll notice on the GPD forum a number of posts complaining about this and requesting upgrades to the servers in question to better handle the numbers invovled :)

 

rofl...sure obraik...sure

/pats him on the head.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/29/08 4:05:54 PM#16
Originally posted by efefia
Originally posted by Obraik

 

What exactly is "flawed" about the rank decay in SWG?  It's pretty easy to avoid....

Buffs are more a crutch then anything, alot of the buffs that people are getting aren't all that potent. 


 

Same reason it was flawed in WoW and ended up with Bliz ditching it altogether, it's a blatant, mind numbingly boring grind. Bliz were smart enough to see that and change it. SOE, true to form, didn't give a shit and put it in anyway. All the content that's been added over the last year can be summed up in one word, grindtastic.

If you're actively PvPing, it's more common that you get the GCW without knowing about it.  When you PvP in the PvP zones, every 10mins or so the game will give you a reward of GCW (known as a GCW Tick) points based on the number of people in the area, who won and how long the battle lasted. 

At my General rank, I need 15k of GCW each week to avoid decay.  In some of these battles I'll get GCW ticks anywhere between 1k to 2.5k (although I've had a few 3k ticks before...).  Combine this with the GCW recieved from the actual PvP and I can have the GCW I need to avoid decay in an hour or two.

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

10/29/08 4:18:34 PM#17
Originally posted by Obraik

If you're actively PvPing, it's more common that you get the GCW without knowing about it.  When you PvP in the PvP zones, every 10mins or so the game will give you a reward of GCW (known as a GCW Tick) points based on the number of people in the area, who won and how long the battle lasted. 

At my General rank, I need 15k of GCW each week to avoid decay.  In some of these battles I'll get GCW ticks anywhere between 1k to 2.5k (although I've had a few 3k ticks before...).  Combine this with the GCW recieved from the actual PvP and I can have the GCW I need to avoid decay in an hour or two.


 

I'm really not interested in the numbers involved, decay is decay, Bliz had the foresight to listen to their playerbase, who for the most part said it wasn't fun, SOE have never been blessed with such foresight or ability to listen to their paying customers though.

Simple facts, once more. Bliz did away with decay, SOE responded by actually implementing it even AFTER Bliz had done away with it.  Bliz have 11 million subscribers, SWG has.....

Bottom line is, Bliz know how to make a fun game, SOE don't.

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/29/08 4:22:30 PM#18
Originally posted by efefia
Originally posted by Obraik

If you're actively PvPing, it's more common that you get the GCW without knowing about it.  When you PvP in the PvP zones, every 10mins or so the game will give you a reward of GCW (known as a GCW Tick) points based on the number of people in the area, who won and how long the battle lasted. 

At my General rank, I need 15k of GCW each week to avoid decay.  In some of these battles I'll get GCW ticks anywhere between 1k to 2.5k (although I've had a few 3k ticks before...).  Combine this with the GCW recieved from the actual PvP and I can have the GCW I need to avoid decay in an hour or two.


 

I'm really not interested in the numbers involved, decay is decay, Bliz had the foresight to listen to their playerbase, who for the most part said it wasn't fun, SOE have never been blessed with such foresight or ability to listen to their paying customers though.

Simple facts, once more. Bliz did away with decay, SOE responded by actually implementing it even AFTER Bliz had done away with it.  Bliz have 11 million subscribers, SWG has.....

Bottom line is, Bliz know how to make a fun game, SOE don't.

I'm really not interested in what Blizzard has done. The numbers are important here.  The numbers clearly show that the rank decay isn't the big deal you're trying to make it out to be.

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

10/29/08 4:26:27 PM#19
Originally posted by Obraik

I'm really not interested in what Blizzard has done.


 

Maybe you should be, it'd give you an idea how a good  mmo developer goes about business, treats it's customers and reacts to their playerbases wishes. Maybe that's your problem Obraik, when your one and only point of reference is mediocrity it's easy to become accustomed to it and accept it 

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

10/29/08 4:41:00 PM#20
Originally posted by efefia
Originally posted by Obraik

I'm really not interested in what Blizzard has done.


 

Maybe you should be, it'd give you an idea how a good  mmo developer goes about business, treats it's customers and reacts to their playerbases wishes. Maybe that's your problem Obraik, when your one and only point of reference is mediocrity it's easy to become accustomed to it and accept it 

Until Blizzard starts making a game with game play features that interest me, maybe I will become interested in them.  For now, meh...


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