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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » Smedley responds

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70 posts found
  ebonfire

Novice Member

Joined: 7/02/03
Posts: 161

10/28/08 7:51:30 PM#41

As far as the SWG realm goes.. SOE has never been one to address criticism, and they find a way to give themselves a constant pat on the back for what little good they've done to the game.  Yes I think its reasonable to sit back and say they've done a lot of good things since Nov 05, but that's far from the truth when you examine the game from June of 2003.

There is no sandbox left.. give me a break.  Once upon a time you could go just about anywhere, fight just about anything and something relevant would come out of it.  I remember when Kashyyyk was relevant, but then it turned into some linear point  in the domain of the leveling/questing grid, where before it could be defined as having superposition.  Every aspect of game lost its superposition, and now its very definded as to a level range of appeal.

Sorry Mr. Smedly, but the SWG we have now is the product of lesser minds, and you've been the chumpion for it since the NGE.

  Antaran

Apprentice Member

Joined: 6/16/07
Posts: 581

The only thing required for the triumph of evil is for good men to do nothing.

10/28/08 10:22:40 PM#42

For those that believe and agree with sharkypal i'd suggest checking out his other posts first..  lots of conflictions, contradictions and hypocracy....

I hate doing posts like this but he's just a troll after lots of post numbers under his name.. Don't believe me? check his posts but here's a rundown of a few..

He stated on the 20th of this month that he will quit MMOs if SWG's plug is pulled, then turns round and says he plays lots of others and will go to them if plug is pulled.......    contradiction..

He whines about "vets" whining.....  hypocracy

you get the idea....

*back on topic now though*

We think what most Galaxies want to hear, first and foremost from SOE, what the Old Republic announcement means for them. What does the announcement of The Old Republic mean for Star Wars Galaxies players?

John Smedley: I think since there was no date announced with the game, it's safe to assume it will be released far enough in the future that is not any immediate issue for Galaxies players. We do not know when that game is going to launch, I don't believe they know when that game is going to launch. For the foreseeable future, Galaxies is quite safe. How long that is, I think has more to do with how and when that game comes along.

At some point we'll make a decision about when and if to sunset Galaxies, but as of right now we don't have any plans to do that.

Pretty much admitting that SWG is gonna go under within 3-6 months of SW:TOR's release. As for not having plans to sunset Galaxies as of yet all i can say is watch out to it's current players, pretty sure similar things were said about the NGE changes not happening.

From what LucasArts has already said publicly already, they see a scenario where The Old Republic and Star Wars Galaxies are happily co-existing. Is that something SOE is committed to as well?

John: We would be happy to do that. The question is, is there enough of a subscriptions base for that. I'm anxious to play that game too, I think they're going to make a great game. Is there still going to be a subscriptions base for Galaxies, or will everyone go play the new game? I'd like to think the games are going to be very different and I think that definitely could happen.

hmmm  admitting SWG might not have enough of a sub base to last perhaps? even Smed himself says he's anxious to play SW:TOR, time to all gank and grief him if PvP is an option lol

What is it that you feel SWG offers players, in terms of gameplay and community, that will keep players with the game between now and when The Old Republic is released?

John: We're going to continue to come out with new content. We have a great live team on that game, we have Hoth coming out and we have plans for beyond that. The team isn't quite ready to announce that yet but we'll continue to make new stuff for the game. That's a player base we very much we want to continue to serve. We want to see it grow larger.

Hoth from what i saw in a video interview is gonna be nothing short of a raid instance, as for new content added to SWG well, we all know what content he's on about, more junk like the cards thing.

How do you feel the relationship between SOE and the SWG playerbase is right now?

John: I think that it is fair to say we have proven ourselves in the last year or so. We've listened, after making the mistake of doing the NGE, and I think we now have a game that we're all really proud of. We have the game now that I wish we'd launched with. I wish we'd been given the time to make this game. Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by.

Ask the playerbase and I think you'd get a lot of different answers, but mostly I get emails saying that the game is a lot of fun now. I'd say that while things were intense for a little while –and I definitely understand there are still some upset players - I think there are a lot more happy players.

Proven yourselves to be inept thats for sure. You've listened after the NGE mistake? no wonder the game isn't going back to what it was, he listens to people who play the game NOW, whats that? maybe upto 30k players or less compared to the 200k+ that they should have listened to.they have the game now that they originally wanted,  damn....  this guy is just simple.Lot more happy people than p***ed off people?  now he's delusional.. again look at the number of players that left and how many remained.

I'm sorry for this folks, long post, i get too carried away sometimes..  and before sharky starts up again i aint still annoyed at SOE or LA, i'm just astounded at the crap they continue to spew out about SWG.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

 
10/28/08 11:11:16 PM#43
Originally posted by Antaran

We think what most Galaxies want to hear, first and foremost from SOE, what the Old Republic announcement means for them. What does the announcement of The Old Republic mean for Star Wars Galaxies players?

John Smedley: I think since there was no date announced with the game, it's safe to assume it will be released far enough in the future that is not any immediate issue for Galaxies players. We do not know when that game is going to launch, I don't believe they know when that game is going to launch. For the foreseeable future, Galaxies is quite safe. How long that is, I think has more to do with how and when that game comes along.

At some point we'll make a decision about when and if to sunset Galaxies, but as of right now we don't have any plans to do that.

Pretty much admitting that SWG is gonna go under within 3-6 months of SW:TOR's release. As for not having plans to sunset Galaxies as of yet all i can say is watch out to it's current players, pretty sure similar things were said about the NGE changes not happening.

No, he didn't pretty much admit that, that's what you'd like to believe.  Realisticly yes, sometime in the future there will be a point where SWG's existance will be questioned.  This could be in 2 years time, it could be in 10 years time.  They're not going to shut it down if it's earning them money.

From what LucasArts has already said publicly already, they see a scenario where The Old Republic and Star Wars Galaxies are happily co-existing. Is that something SOE is committed to as well?

John: We would be happy to do that. The question is, is there enough of a subscriptions base for that. I'm anxious to play that game too, I think they're going to make a great game. Is there still going to be a subscriptions base for Galaxies, or will everyone go play the new game? I'd like to think the games are going to be very different and I think that definitely could happen.

hmmm  admitting SWG might not have enough of a sub base to last perhaps? even Smed himself says he's anxious to play SW:TOR, time to all gank and grief him if PvP is an option lol.

This was mostly answered above.  As for playing TOR, I imagine it's part of the job to check up on what the competition is doing.

What is it that you feel SWG offers players, in terms of gameplay and community, that will keep players with the game between now and when The Old Republic is released?

John: We're going to continue to come out with new content. We have a great live team on that game, we have Hoth coming out and we have plans for beyond that. The team isn't quite ready to announce that yet but we'll continue to make new stuff for the game. That's a player base we very much we want to continue to serve. We want to see it grow larger.

Hoth from what i saw in a video interview is gonna be nothing short of a raid instance, as for new content added to SWG well, we all know what content he's on about, more junk like the cards thing.

People that play SWG should already know that yes, Hoth is a Heroic Encounter (instance).  Adding Hoth as a planet in this time period of the game wouldn't work, considering Hoth is chosen as a Rebel base due to it being off the radar of virtually everyone.  Having everyone roam all over it wouldn't fit.  Likewise, re-enacting the battle means it can only end one way - an open planet that everyone can join in on isn't likely to provide that.  If you don't like instances then you're probably not going to like TOR.

After Hoth, we know that Player cities, Guilds, Housing, Droid Engineer, Structures, Domestics and Spy are all recieving updates.  The Droid Engineer update will be a pretty major update as it will be the introduction of Droid Commander.  We do know that there's going to be an expansion for the TCG too.

How do you feel the relationship between SOE and the SWG playerbase is right now?

John: I think that it is fair to say we have proven ourselves in the last year or so. We've listened, after making the mistake of doing the NGE, and I think we now have a game that we're all really proud of. We have the game now that I wish we'd launched with. I wish we'd been given the time to make this game. Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by.

Ask the playerbase and I think you'd get a lot of different answers, but mostly I get emails saying that the game is a lot of fun now. I'd say that while things were intense for a little while –and I definitely understand there are still some upset players - I think there are a lot more happy players.

Proven yourselves to be inept thats for sure. You've listened after the NGE mistake? no wonder the game isn't going back to what it was, he listens to people who play the game NOW, whats that? maybe upto 30k players or less compared to the 200k+ that they should have listened to.they have the game now that they originally wanted,  damn....  this guy is just simple.Lot more happy people than p***ed off people?  now he's delusional.. again look at the number of players that left and how many remained.

From what I understand, people pissed about the NGE are upset that they changed the game to try attract a different crowd, and rightfully so.  Reverting back after doing those changes to get those new people, even if it didn't work out as well as it should have, would appear to those people as exactly the same thing as it did to those that are upset from pre-nge.  If they did that, then they wouldn't have learnt from their past mistakes. 

I'm sorry for this folks, long post, i get too carried away sometimes..  and before sharky starts up again i aint still annoyed at SOE or LA, i'm just astounded at the crap they continue to spew out about SWG.

 

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

10/29/08 12:48:57 AM#44
Originally posted by Obraik
Originally posted by Antaran

We think what most Galaxies want to hear, first and foremost from SOE, what the Old Republic announcement means for them. What does the announcement of The Old Republic mean for Star Wars Galaxies players?

John Smedley: I think since there was no date announced with the game, it's safe to assume it will be released far enough in the future that is not any immediate issue for Galaxies players. We do not know when that game is going to launch, I don't believe they know when that game is going to launch. For the foreseeable future, Galaxies is quite safe. How long that is, I think has more to do with how and when that game comes along.

At some point we'll make a decision about when and if to sunset Galaxies, but as of right now we don't have any plans to do that.

Pretty much admitting that SWG is gonna go under within 3-6 months of SW:TOR's release. As for not having plans to sunset Galaxies as of yet all i can say is watch out to it's current players, pretty sure similar things were said about the NGE changes not happening.

No, he didn't pretty much admit that, that's what you'd like to believe.  Realisticly yes, sometime in the future there will be a point where SWG's existance will be questioned.  This could be in 2 years time, it could be in 10 years time.  They're not going to shut it down if it's earning them money.

From what LucasArts has already said publicly already, they see a scenario where The Old Republic and Star Wars Galaxies are happily co-existing. Is that something SOE is committed to as well?

John: We would be happy to do that. The question is, is there enough of a subscriptions base for that. I'm anxious to play that game too, I think they're going to make a great game. Is there still going to be a subscriptions base for Galaxies, or will everyone go play the new game? I'd like to think the games are going to be very different and I think that definitely could happen.

hmmm  admitting SWG might not have enough of a sub base to last perhaps? even Smed himself says he's anxious to play SW:TOR, time to all gank and grief him if PvP is an option lol.

This was mostly answered above.  As for playing TOR, I imagine it's part of the job to check up on what the competition is doing.

What is it that you feel SWG offers players, in terms of gameplay and community, that will keep players with the game between now and when The Old Republic is released?

John: We're going to continue to come out with new content. We have a great live team on that game, we have Hoth coming out and we have plans for beyond that. The team isn't quite ready to announce that yet but we'll continue to make new stuff for the game. That's a player base we very much we want to continue to serve. We want to see it grow larger.

Hoth from what i saw in a video interview is gonna be nothing short of a raid instance, as for new content added to SWG well, we all know what content he's on about, more junk like the cards thing.

People that play SWG should already know that yes, Hoth is a Heroic Encounter (instance).  Adding Hoth as a planet in this time period of the game wouldn't work, considering Hoth is chosen as a Rebel base due to it being off the radar of virtually everyone.  Having everyone roam all over it wouldn't fit.  Likewise, re-enacting the battle means it can only end one way - an open planet that everyone can join in on isn't likely to provide that.  If you don't like instances then you're probably not going to like TOR.

After Hoth, we know that Player cities, Guilds, Housing, Droid Engineer, Structures, Domestics and Spy are all recieving updates.  The Droid Engineer update will be a pretty major update as it will be the introduction of Droid Commander.  We do know that there's going to be an expansion for the TCG too.

How do you feel the relationship between SOE and the SWG playerbase is right now?

John: I think that it is fair to say we have proven ourselves in the last year or so. We've listened, after making the mistake of doing the NGE, and I think we now have a game that we're all really proud of. We have the game now that I wish we'd launched with. I wish we'd been given the time to make this game. Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by.

Ask the playerbase and I think you'd get a lot of different answers, but mostly I get emails saying that the game is a lot of fun now. I'd say that while things were intense for a little while –and I definitely understand there are still some upset players - I think there are a lot more happy players.

Proven yourselves to be inept thats for sure. You've listened after the NGE mistake? no wonder the game isn't going back to what it was, he listens to people who play the game NOW, whats that? maybe upto 30k players or less compared to the 200k+ that they should have listened to.they have the game now that they originally wanted,  damn....  this guy is just simple.Lot more happy people than p***ed off people?  now he's delusional.. again look at the number of players that left and how many remained.

From what I understand, people pissed about the NGE are upset that they changed the game to try attract a different crowd, and rightfully so.  Reverting back after doing those changes to get those new people, even if it didn't work out as well as it should have, would appear to those people as exactly the same thing as it did to those that are upset from pre-nge.  If they did that, then they wouldn't have learnt from their past mistakes. 

I'm sorry for this folks, long post, i get too carried away sometimes..  and before sharky starts up again i aint still annoyed at SOE or LA, i'm just astounded at the crap they continue to spew out about SWG.

 


 

Well the few people that actually did welcome the NGE actually were screwed over by what they call the chapter 6 combat downgrade.  That's when SOE tried to attract veteran players back by restoring some of the features and mechanics of the pre-NGE game.  NGE fans protested these changes, and they were ignored en masse.  So, did Smed listened to NGE fans?  Apparently not.

Did Smed listen to pre-NGE players?  Well what did they ask for?  Classic servers.  This would in no way take anything away from the NGE playerbase, and by now I'd think you'd acknowledge that.  Did Smed listen and give the pre-NGE players a classic server?  No he didn't.

At the summits, Smed asked what people really think SWG needs to survive.  What did they tell him?  Server merges because many servers are virtually empty.  What did he promise them?  To fast track server merges.  Those were his exact words btw.  Did he do that?  No he did not.  Did he listen to the players?  Well, only enough to tell them something that he then failed to actually do.  I don't think a broken promise counts as listening.

Also, people did ask for a virutal card game in SWG.  They asked for Sabaac tables to be put in the cantinas so that players could play a minigame of cards with each other for virtual money, if not just the fun of it.  What did they get?  A rl card game, that they have to pay and lose real money to play.  This isn't what people asked for, and it comes across to many as nothing but an SOE cash grab.

Also, people asked for capital ships.  Smed's response?  "How would you like to see guild controlled star destroyers?"  Did players ever get that?  No.  They got an instance inside a captial ship.  Nothing like what was asked for or suggested by Smed.

His listening seems to be extremely selective, as does his memory.  If he listened as well as he suggests, he'd have a lot more happy players populating his servers. 

He also suggests, once again, that somehow this isn't his fault.  If only he had more time, he would have made a beautiful NGE right from the start.  Timelines may have been one problem, but they were one among many, many other serious issues that SOE and Smed are directly responsible for.  Everything would have been wonderful if only he had time to make the great game that SWG now is?  There's just so much spin in that statement, I don't know if it'll ever stop turning.

The only part of his statement that rings true is where he says the NGE was a mistake.  Unfortunately, it was a very large mistake that most feel he has not been willing to correct.

P.S.

Lol I just lost 4 rank points while editing this post.  Whatever guys.  I'll continue to call it like I see it, and continue to make the effort to be respectful when doing so.  That's just the way it is, rank points or no rank points.

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

10/29/08 7:11:21 AM#45

I love how obraik argues in favour of Hoth being an instance purely for continuity reasons, Yo Obraik take a look around, you're playing a Star Wars game set in between EP4 & 5, there's 7 combat classes and around half are Jedi, in a time when Jedi were all but extinct. SOE and LA don't give a shit about continuity in SWG, you really think moving the timeline on 6 months would bother them? With the amount of Jedi running around they've effectively moved the timeline on by 20 years. Get a new argument on that point or don't even bother arguing against it.

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  Obraik

Ewok

Joined: 5/02/05
Posts: 7267

 
10/29/08 7:12:17 AM#46
Originally posted by ArcAngel3
Originally posted by Obraik
Originally posted by Antaran

We think what most Galaxies want to hear, first and foremost from SOE, what the Old Republic announcement means for them. What does the announcement of The Old Republic mean for Star Wars Galaxies players?

John Smedley: I think since there was no date announced with the game, it's safe to assume it will be released far enough in the future that is not any immediate issue for Galaxies players. We do not know when that game is going to launch, I don't believe they know when that game is going to launch. For the foreseeable future, Galaxies is quite safe. How long that is, I think has more to do with how and when that game comes along.

At some point we'll make a decision about when and if to sunset Galaxies, but as of right now we don't have any plans to do that.

Pretty much admitting that SWG is gonna go under within 3-6 months of SW:TOR's release. As for not having plans to sunset Galaxies as of yet all i can say is watch out to it's current players, pretty sure similar things were said about the NGE changes not happening.

No, he didn't pretty much admit that, that's what you'd like to believe.  Realisticly yes, sometime in the future there will be a point where SWG's existance will be questioned.  This could be in 2 years time, it could be in 10 years time.  They're not going to shut it down if it's earning them money.

From what LucasArts has already said publicly already, they see a scenario where The Old Republic and Star Wars Galaxies are happily co-existing. Is that something SOE is committed to as well?

John: We would be happy to do that. The question is, is there enough of a subscriptions base for that. I'm anxious to play that game too, I think they're going to make a great game. Is there still going to be a subscriptions base for Galaxies, or will everyone go play the new game? I'd like to think the games are going to be very different and I think that definitely could happen.

hmmm  admitting SWG might not have enough of a sub base to last perhaps? even Smed himself says he's anxious to play SW:TOR, time to all gank and grief him if PvP is an option lol.

This was mostly answered above.  As for playing TOR, I imagine it's part of the job to check up on what the competition is doing.

What is it that you feel SWG offers players, in terms of gameplay and community, that will keep players with the game between now and when The Old Republic is released?

John: We're going to continue to come out with new content. We have a great live team on that game, we have Hoth coming out and we have plans for beyond that. The team isn't quite ready to announce that yet but we'll continue to make new stuff for the game. That's a player base we very much we want to continue to serve. We want to see it grow larger.

Hoth from what i saw in a video interview is gonna be nothing short of a raid instance, as for new content added to SWG well, we all know what content he's on about, more junk like the cards thing.

People that play SWG should already know that yes, Hoth is a Heroic Encounter (instance).  Adding Hoth as a planet in this time period of the game wouldn't work, considering Hoth is chosen as a Rebel base due to it being off the radar of virtually everyone.  Having everyone roam all over it wouldn't fit.  Likewise, re-enacting the battle means it can only end one way - an open planet that everyone can join in on isn't likely to provide that.  If you don't like instances then you're probably not going to like TOR.

After Hoth, we know that Player cities, Guilds, Housing, Droid Engineer, Structures, Domestics and Spy are all recieving updates.  The Droid Engineer update will be a pretty major update as it will be the introduction of Droid Commander.  We do know that there's going to be an expansion for the TCG too.

How do you feel the relationship between SOE and the SWG playerbase is right now?

John: I think that it is fair to say we have proven ourselves in the last year or so. We've listened, after making the mistake of doing the NGE, and I think we now have a game that we're all really proud of. We have the game now that I wish we'd launched with. I wish we'd been given the time to make this game. Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by.

Ask the playerbase and I think you'd get a lot of different answers, but mostly I get emails saying that the game is a lot of fun now. I'd say that while things were intense for a little while –and I definitely understand there are still some upset players - I think there are a lot more happy players.

Proven yourselves to be inept thats for sure. You've listened after the NGE mistake? no wonder the game isn't going back to what it was, he listens to people who play the game NOW, whats that? maybe upto 30k players or less compared to the 200k+ that they should have listened to.they have the game now that they originally wanted,  damn....  this guy is just simple.Lot more happy people than p***ed off people?  now he's delusional.. again look at the number of players that left and how many remained.

From what I understand, people pissed about the NGE are upset that they changed the game to try attract a different crowd, and rightfully so.  Reverting back after doing those changes to get those new people, even if it didn't work out as well as it should have, would appear to those people as exactly the same thing as it did to those that are upset from pre-nge.  If they did that, then they wouldn't have learnt from their past mistakes. 

I'm sorry for this folks, long post, i get too carried away sometimes..  and before sharky starts up again i aint still annoyed at SOE or LA, i'm just astounded at the crap they continue to spew out about SWG.

 


 

Well the few people that actually did welcome the NGE actually were screwed over by what they call the chapter 6 combat downgrade.  That's when SOE tried to attract veteran players back by restoring some of the features and mechanics of the pre-NGE game.  NGE fans protested these changes, and they were ignored en masse.  So, did Smed listened to NGE fans?  Apparently not.

Did Smed listen to pre-NGE players?  Well what did they ask for?  Classic servers.  This would in no way take anything away from the NGE playerbase, and by now I'd think you'd acknowledge that.  Did Smed listen and give the pre-NGE players a classic server?  No he didn't.

At the summits, Smed asked what people really think SWG needs to survive.  What did they tell him?  Server merges because many servers are virtually empty.  What did he promise them?  To fast track server merges.  Those were his exact words btw.  Did he do that?  No he did not.  Did he listen to the players?  Well, only enough to tell them something that he then failed to actually do.  I don't think a broken promise counts as listening.

Also, people did ask for a virutal card game in SWG.  They asked for Sabaac tables to be put in the cantinas so that players could play a minigame of cards with each other for virtual money, if not just the fun of it.  What did they get?  A rl card game, that they have to pay and lose real money to play.  This isn't what people asked for, and it comes across to many as nothing but an SOE cash grab.

Also, people asked for capital ships.  Smed's response?  "How would you like to see guild controlled star destroyers?"  Did players ever get that?  No.  They got an instance inside a captial ship.  Nothing like what was asked for or suggested by Smed.

His listening seems to be extremely selective, as does his memory.  If he listened as well as he suggests, he'd have a lot more happy players populating his servers. 

He also suggests, once again, that somehow this isn't his fault.  If only he had more time, he would have made a beautiful NGE right from the start.  Timelines may have been one problem, but they were one among many, many other serious issues that SOE and Smed are directly responsible for.  Everything would have been wonderful if only he had time to make the great game that SWG now is?  There's just so much spin in that statement, I don't know if it'll ever stop turning.

The only part of his statement that rings true is where he says the NGE was a mistake.  Unfortunately, it was a very large mistake that most feel he has not been willing to correct.

P.S.

Lol I just lost 4 rank points while editing this post.  Whatever guys.  I'll continue to call it like I see it, and continue to make the effort to be respectful when doing so.  That's just the way it is, rank points or no rank points.

I'm sorry, but I don't see what this has to do with what I posted?  Did you mean to quote me when you posted all that?

  ronan32

Novice Member

Joined: 8/19/05
Posts: 1474

I will never play an mmorpg with Microtransactions

10/29/08 7:18:53 AM#47
Originally posted by efefia
Originally posted by Distiler

"Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by."

If there was still any doubt, NGE original concept is dead (and transferred to Bioware). Long live SWG!

About time :p


 

lol, so cos smed merely mentioned the word "sandbox" the NGE concept is dead? So there's 32 profs in a skill system in the game again? Whole, free roam planets are being introduced instead of WoW-esque instances? 

 

No? The NGE is here to stay

 

He did admit it was a mistake, thats something.

  Suvroc

Novice Member

Joined: 1/09/07
Posts: 2404

10/29/08 7:42:42 AM#48

A thought struck me this morning regarding Smed's dire outlook for SWG.

Admittedly he's unsure whether SWG will last beyond the release of TOR, and he also admits that he doesn't know when the release of TOR will be (although he guesses it will be a little while). But he'll certainly sell you some trading cards featuring cool ingame loot items that may have no future beyond TOR - which may or may not be released soon.

I sincerly hope that people who are buying these trading cards simply to get the ingame loot items pay attention to the fact that not even Smed knows if there will definetly be a future in which you can enjoy those items - unless of course you're content in knowing that you have no contol over your purchases.

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

10/29/08 1:03:06 PM#49
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Sharkypal

Apprentice Member

Joined: 7/12/05
Posts: 1181

10/29/08 4:36:49 PM#50
Originally posted by tillamook
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


 

Played since the beginning. Don't start making stuff up just because you don't like my opinion. Like I said before, there is plenty wrong with SWG, I just focus on what I enjoy.

S

We are actually talking on voice right now about how bad taking decay out of the game was. You don't know me half as well as you think you do. The difference between us is that if I felt the way you did, I would move on and do something else.

  Antaran

Apprentice Member

Joined: 6/16/07
Posts: 581

The only thing required for the triumph of evil is for good men to do nothing.

10/29/08 5:40:44 PM#51
Originally posted by Sharkypal
Originally posted by tillamook
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


 

Played since the beginning. Don't start making stuff up just because you don't like my opinion. Like I said before, there is plenty wrong with SWG, I just focus on what I enjoy. And thats your right m8, good on you for it, but remember, others have different views and opinions which you must accept as their own as well.

S

We are actually talking on voice right now about how bad taking decay out of the game was.  Biggest mistake of the NGE, decay was fundamental to it's economy which no other simple game was like.

You don't know me half as well as you think you do. Perhaps this is due to the way you word things m8, you come across as a die hard SWG fanboi (forgive the phrase) instead of someone expressing their opinions.

The difference between us is that if I felt the way you did, I would move on and do something else. Unfortunately you haven't moved on either m8, your past posts suggest your trying to convince yourself why you stayed, not others. Continuously attacking some people like you have done before doesn't sound like you've moved on at all m8, and yet you still play it.

 

Congratulations Sharkypal, this has to be the least offensive post i've ever seen you make, quite a feat and if it continues perhaps people will start to beleive your a human being and not a "i'm right your wrong" type of person.

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

10/29/08 6:20:51 PM#52
Originally posted by Sharkypal
Originally posted by tillamook
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


 

Played since the beginning. Don't start making stuff up just because you don't like my opinion. Like I said before, there is plenty wrong with SWG, I just focus on what I enjoy.

S

We are actually talking on voice right now about how bad taking decay out of the game was. You don't know me half as well as you think you do. The difference between us is that if I felt the way you did, I would move on and do something else.

Thing is I have, been playing other PC games, console games, handheld games like DS dabbled in other MMOs ect. I'm not one of those "make TOR like pre-cu", because that game is dead and gone, like I said I cherrish my memories of the past and that's it. I'm not turned off by the art style of TOR, I'm just gonna wait till launch, buy the game and play it, if I don't like it I'll find something else.

There seems to only be a very small group of vets this time around saying they refuse to even try TOR, but we all know most will give in and try it. Based on what I have heard the last week from people I know well on Bloodfin is that they are planing on at least trying TOR, there is already a lot on the forums there already. Point is this game may hurt SWG no mater how good or bad it is a Smed is preparing him and SOE for it. 


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Sharkypal

Apprentice Member

Joined: 7/12/05
Posts: 1181

10/29/08 6:37:15 PM#53
Originally posted by tillamook
Originally posted by Sharkypal
Originally posted by tillamook
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


 

Played since the beginning. Don't start making stuff up just because you don't like my opinion. Like I said before, there is plenty wrong with SWG, I just focus on what I enjoy.

S

We are actually talking on voice right now about how bad taking decay out of the game was. You don't know me half as well as you think you do. The difference between us is that if I felt the way you did, I would move on and do something else.

Thing is I have, been playing other PC games, console games, handheld games like DS dabbled in other MMOs ect. I'm not one of those "make TOR like pre-cu", because that game is dead and gone, like I said I cherrish my memories of the past and that's it. I'm not turned off by the art style of TOR, I'm just gonna wait till launch, buy the game and play it, if I don't like it I'll find something else.

There seems to only be a very small group of vets this time around saying they refuse to even try TOR, but we all know most will give in and try it. Based on what I have heard the last week from people I know well on Bloodfin is that they are planing on at least trying TOR, there is already a lot on the forums there already. Point is this game may hurt SWG no mater how good or bad it is a Smed is preparing him and SOE for it. 


 

In all honesty, I was going to try TOR until I saw the concept art and stuff and that has put me off. If it arrives and everyone says it is the best thing since sliced bread, I may well cave and try it but my intention as of right now is to steer clear.

S

  Antaran

Apprentice Member

Joined: 6/16/07
Posts: 581

The only thing required for the triumph of evil is for good men to do nothing.

10/29/08 6:55:41 PM#54
Originally posted by Sharkypal
Originally posted by tillamook
Originally posted by Sharkypal
Originally posted by tillamook
Originally posted by Elder_CLOWN
Originally posted by Sharkypal

And sorry Efefia or whatever your name is. It is still a sandbox.


 

SWG has classes. You are stuck within the class you pick. Period. The sandbox element with 32 professions to mix and match is gone.

SWG has mob levels with attached specific loot tables. There is no use in hunting whatever creature you feel like. There was before. Another sandbox element gone out the window.

SWG has quests just like any other MMO. Do quest A, then quest B etc, until you turn blue. No one told you what to do before. Sandbox? Not the slightest.

SWG is drop centric. Did you know it used to be crafter centric? Perhaps you think the freedom  to laugh at any crafter you see ingame is sandboxy?

Its still a big world. You can even build your own house or even a town. Does that make it a sandbox game?

You Sir, could not be more wrong. Do your homework. Please.

 

I agree, not much sandbox left in SWG anymore. I don't think this guy played pre-cu or even during the CU. I think he started in the NGE because he really has no idea what SOE removed. Even the CU killed alot of freedom, and broke the rest. I think Smed has in his own way just admitted defeat.I find it funny that LEC didn't even wait one month before giving BioWare the go ahead on this new MMO. It really says alot IMHO.


 

Played since the beginning. Don't start making stuff up just because you don't like my opinion. Like I said before, there is plenty wrong with SWG, I just focus on what I enjoy.

S

We are actually talking on voice right now about how bad taking decay out of the game was. You don't know me half as well as you think you do. The difference between us is that if I felt the way you did, I would move on and do something else.

Thing is I have, been playing other PC games, console games, handheld games like DS dabbled in other MMOs ect. I'm not one of those "make TOR like pre-cu", because that game is dead and gone, like I said I cherrish my memories of the past and that's it. I'm not turned off by the art style of TOR, I'm just gonna wait till launch, buy the game and play it, if I don't like it I'll find something else.

There seems to only be a very small group of vets this time around saying they refuse to even try TOR, but we all know most will give in and try it. Based on what I have heard the last week from people I know well on Bloodfin is that they are planing on at least trying TOR, there is already a lot on the forums there already. Point is this game may hurt SWG no mater how good or bad it is a Smed is preparing him and SOE for it. 


 

In all honesty, I was going to try TOR until I saw the concept art and stuff and that has put me off. If it arrives and everyone says it is the best thing since sliced bread, I may well cave and try it but my intention as of right now is to steer clear.

S

 

Best thing for everyone to do is to try the trial when it's done..  I love the current ideas and plans even though they are sketchy and just the foundation so far, but i certainly will not be buying or pre-ordering it..  I got burned before 2x in fact, never again.

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

10/29/08 7:49:10 PM#55

Pre-ordering should only be done if you are a super fan, or just want the pre-order item. If the game begins to look better I may consider doing a pre-order or SE but only because I like Star Wars: KOTOR enough to want a  SW pre-order item. As for the concept art book, we shall see.

 

(edit) actually the art isn't that bad, they never showed us this stuff

www.mmorpg.com/discussion2.cfm/thread/209803



SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

10/29/08 8:43:21 PM#56
Originally posted by Obraik
Originally posted by ArcAngel3
Originally posted by Obraik
Originally posted by Antaran

We think what most Galaxies want to hear, first and foremost from SOE, what the Old Republic announcement means for them. What does the announcement of The Old Republic mean for Star Wars Galaxies players?

John Smedley: I think since there was no date announced with the game, it's safe to assume it will be released far enough in the future that is not any immediate issue for Galaxies players. We do not know when that game is going to launch, I don't believe they know when that game is going to launch. For the foreseeable future, Galaxies is quite safe. How long that is, I think has more to do with how and when that game comes along.

At some point we'll make a decision about when and if to sunset Galaxies, but as of right now we don't have any plans to do that.

Pretty much admitting that SWG is gonna go under within 3-6 months of SW:TOR's release. As for not having plans to sunset Galaxies as of yet all i can say is watch out to it's current players, pretty sure similar things were said about the NGE changes not happening.

No, he didn't pretty much admit that, that's what you'd like to believe.  Realisticly yes, sometime in the future there will be a point where SWG's existance will be questioned.  This could be in 2 years time, it could be in 10 years time.  They're not going to shut it down if it's earning them money.

From what LucasArts has already said publicly already, they see a scenario where The Old Republic and Star Wars Galaxies are happily co-existing. Is that something SOE is committed to as well?

John: We would be happy to do that. The question is, is there enough of a subscriptions base for that. I'm anxious to play that game too, I think they're going to make a great game. Is there still going to be a subscriptions base for Galaxies, or will everyone go play the new game? I'd like to think the games are going to be very different and I think that definitely could happen.

hmmm  admitting SWG might not have enough of a sub base to last perhaps? even Smed himself says he's anxious to play SW:TOR, time to all gank and grief him if PvP is an option lol.

This was mostly answered above.  As for playing TOR, I imagine it's part of the job to check up on what the competition is doing.

What is it that you feel SWG offers players, in terms of gameplay and community, that will keep players with the game between now and when The Old Republic is released?

John: We're going to continue to come out with new content. We have a great live team on that game, we have Hoth coming out and we have plans for beyond that. The team isn't quite ready to announce that yet but we'll continue to make new stuff for the game. That's a player base we very much we want to continue to serve. We want to see it grow larger.

Hoth from what i saw in a video interview is gonna be nothing short of a raid instance, as for new content added to SWG well, we all know what content he's on about, more junk like the cards thing.

People that play SWG should already know that yes, Hoth is a Heroic Encounter (instance).  Adding Hoth as a planet in this time period of the game wouldn't work, considering Hoth is chosen as a Rebel base due to it being off the radar of virtually everyone.  Having everyone roam all over it wouldn't fit.  Likewise, re-enacting the battle means it can only end one way - an open planet that everyone can join in on isn't likely to provide that.  If you don't like instances then you're probably not going to like TOR.

After Hoth, we know that Player cities, Guilds, Housing, Droid Engineer, Structures, Domestics and Spy are all recieving updates.  The Droid Engineer update will be a pretty major update as it will be the introduction of Droid Commander.  We do know that there's going to be an expansion for the TCG too.

How do you feel the relationship between SOE and the SWG playerbase is right now?

John: I think that it is fair to say we have proven ourselves in the last year or so. We've listened, after making the mistake of doing the NGE, and I think we now have a game that we're all really proud of. We have the game now that I wish we'd launched with. I wish we'd been given the time to make this game. Star Wars Galaxies is an incredible game and I think having a game with ground and space, inside the sandbox experience, it's something we're excited by.

Ask the playerbase and I think you'd get a lot of different answers, but mostly I get emails saying that the game is a lot of fun now. I'd say that while things were intense for a little while –and I definitely understand there are still some upset players - I think there are a lot more happy players.

Proven yourselves to be inept thats for sure. You've listened after the NGE mistake? no wonder the game isn't going back to what it was, he listens to people who play the game NOW, whats that? maybe upto 30k players or less compared to the 200k+ that they should have listened to.they have the game now that they originally wanted,  damn....  this guy is just simple.Lot more happy people than p***ed off people?  now he's delusional.. again look at the number of players that left and how many remained.

From what I understand, people pissed about the NGE are upset that they changed the game to try attract a different crowd, and rightfully so.  Reverting back after doing those changes to get those new people, even if it didn't work out as well as it should have, would appear to those people as exactly the same thing as it did to those that are upset from pre-nge.  If they did that, then they wouldn't have learnt from their past mistakes. 

I'm sorry for this folks, long post, i get too carried away sometimes..  and before sharky starts up again i aint still annoyed at SOE or LA, i'm just astounded at the crap they continue to spew out about SWG.

 


 

Well the few people that actually did welcome the NGE actually were screwed over by what they call the chapter 6 combat downgrade.  That's when SOE tried to attract veteran players back by restoring some of the features and mechanics of the pre-NGE game.  NGE fans protested these changes, and they were ignored en masse.  So, did Smed listened to NGE fans?  Apparently not.

Did Smed listen to pre-NGE players?  Well what did they ask for?  Classic servers.  This would in no way take anything away from the NGE playerbase, and by now I'd think you'd acknowledge that.  Did Smed listen and give the pre-NGE players a classic server?  No he didn't.

At the summits, Smed asked what people really think SWG needs to survive.  What did they tell him?  Server merges because many servers are virtually empty.  What did he promise them?  To fast track server merges.  Those were his exact words btw.  Did he do that?  No he did not.  Did he listen to the players?  Well, only enough to tell them something that he then failed to actually do.  I don't think a broken promise counts as listening.

Also, people did ask for a virutal card game in SWG.  They asked for Sabaac tables to be put in the cantinas so that players could play a minigame of cards with each other for virtual money, if not just the fun of it.  What did they get?  A rl card game, that they have to pay and lose real money to play.  This isn't what people asked for, and it comes across to many as nothing but an SOE cash grab.

Also, people asked for capital ships.  Smed's response?  "How would you like to see guild controlled star destroyers?"  Did players ever get that?  No.  They got an instance inside a captial ship.  Nothing like what was asked for or suggested by Smed.

His listening seems to be extremely selective, as does his memory.  If he listened as well as he suggests, he'd have a lot more happy players populating his servers. 

He also suggests, once again, that somehow this isn't his fault.  If only he had more time, he would have made a beautiful NGE right from the start.  Timelines may have been one problem, but they were one among many, many other serious issues that SOE and Smed are directly responsible for.  Everything would have been wonderful if only he had time to make the great game that SWG now is?  There's just so much spin in that statement, I don't know if it'll ever stop turning.

The only part of his statement that rings true is where he says the NGE was a mistake.  Unfortunately, it was a very large mistake that most feel he has not been willing to correct.

P.S.

Lol I just lost 4 rank points while editing this post.  Whatever guys.  I'll continue to call it like I see it, and continue to make the effort to be respectful when doing so.  That's just the way it is, rank points or no rank points.

I'm sorry, but I don't see what this has to do with what I posted?  Did you mean to quote me when you posted all that?

Lol yeah, but I can understand the confusion in that there are 3 different colours of text, with 3 different authors that I'm responding to :).
 

To clear things up a bit, I'm responding to Smed's notion that he has learned from past mistakes, and that he is listening to his players.  You seemed to echo those sentiments.  You often seem to say that leaving the NGE intact is a sign that Smed is listening to his players now.  I disagree. 

If he really listened to his NGE playerbase, he wouldn't have done the chapter 6 combat change.  This changed the game out from under many NGE fans.  If he really learned from his mistakes, he wouldn't have done that. 

If he wanted to listen to his former players, he should have offered classic servers.  He didn't do that; he didn't listen.

I then went on to list other examples of not listening, and of repeating mistakes similar to the NGE, albeit on a lesser scale.

So, what I'm trying to say is that I don't believe Smed has learned the lessons many people wish he would have.  You seem to think he has learned, so you and I differ on that.  That's what I was tryin' to say.

 

  Sharkypal

Apprentice Member

Joined: 7/12/05
Posts: 1181

10/29/08 9:03:44 PM#57
Originally posted by tillamook

Pre-ordering should only be done if you are a super fan, or just want the pre-order item. If the game begins to look better I may consider doing a pre-order or SE but only because I like Star Wars: KOTOR enough to want a  SW pre-order item. As for the concept art book, we shall see.

 

(edit) actually the art isn't that bad, they never showed us this stuff

www.mmorpg.com/discussion2.cfm/thread/209803



 

It still leans towards the "cartoony" although I will concede they are a little better than the others I had seen. It really annoys me that everyone feels this need to copy WoW's style.

I wish these rigid suits would break the habit of a lifetime and come up with and subsequently implement an ORIGINAL IDEA.

S

  Experimemt13

Novice Member

Joined: 1/07/07
Posts: 184

10/30/08 5:39:50 PM#58

Smeds few brief moments of "candidity" really signify nothing.

 

If they were dedicated to giving fans of the game what they have repeatedly asked for, there would be Pre-CU servers up and running!

Yeah, I know... Stick, meet dead horse!

Still, it's the truth in my view. And many others, I wager... In fact, all the people I played with Pre-CU, so far as I know.

  salvaje

Novice Member

Joined: 10/01/07
Posts: 1709

Figthing for Truth, Justice, and the Pre-CU way

11/01/08 10:50:22 AM#59

Smed can't say that the NGE was a mistake, and then at the same time claim that the current game is the one he wishes he'd had at launch.  The two statements are contradictory, and proves that they DONT believe the NGE was wrong, they just mishandled it.

Which is the same non apologetic line SOE's held onto since 2006.

If anyone in SOE's management, up to and including Smed really believe the NGE was a mistake they'd have at least done classic servers.

In conclusion: Smed is lying to you again.  Has that man EVER told the community anything that didn't end up being different from his words taken at face value?

Oh, and he as much admitted that there is no definite future for the current game past the release of SWTOR.

Note to people who are/might be interested in DCMMO, SOE's upcoming "save the Titanic" release:  If the current NGE game is what Smed considers great to launch with, open up a trial, make a TC character (you can blue frog yourslef to 90) and check out the complete lack of polish to the combat system.  It barely works and is a frustrating excercise watching attacks fail and cooldowns fire, heals failing, etc.  Watch as mobs fire through rocks, trees, buildings... mountains sometimes at you while you are "unable to target".  Watch lairs spawn inside terrain and be unreachable...

And yet, this is a rare time of Smed telling the truth unintentionally.  A game this broken IS what he feels is fine to launch with...

 

 

Play the NGE TC(s)G</a>! It's Free! Its Fun! http://sturly.com/qd2

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

  infrared1

Novice Member

Joined: 1/30/07
Posts: 449

The reward for your ignorance will be death.

11/01/08 12:16:03 PM#60
Originally posted by salvaje

Smed can't say that the NGE was a mistake, and then at the same time claim that the current game is the one he wishes he'd had at launch.  The two statements are contradictory, and proves that they DONT believe the NGE was wrong, they just mishandled it.

Which is the same non apologetic line SOE's held onto since 2006.

If anyone in SOE's management, up to and including Smed really believe the NGE was a mistake they'd have at least done classic servers.

In conclusion: Smed is lying to you again.  Has that man EVER told the community anything that didn't end up being different from his words taken at face value?

Oh, and he as much admitted that there is no definite future for the current game past the release of SWTOR.

Note to people who are/might be interested in DCMMO, SOE's upcoming "save the Titanic" release:  If the current NGE game is what Smed considers great to launch with, open up a trial, make a TC character (you can blue frog yourslef to 90) and check out the complete lack of polish to the combat system.  It barely works and is a frustrating excercise watching attacks fail and cooldowns fire, heals failing, etc.  Watch as mobs fire through rocks, trees, buildings... mountains sometimes at you while you are "unable to target".  Watch lairs spawn inside terrain and be unreachable...

And yet, this is a rare time of Smed telling the truth unintentionally.  A game this broken IS what he feels is fine to launch with...

 

 

Sooo true brother. Smedley wished he would have released this originally? Yikes!! The game would have died within weeks. ie. AoC, Tabula Rasa, Vanguard, PotBS. It's a broken POS right now. What in a gods name is this dipshit thinking? He's proud of his biggest failure in the MMO industry?
 

Does ANYONE feel that SWG:NGE now, is a success in any form of the word?

Seriously....

Edit: All you have to do is look at SoE's current game lineup and their past history, and you know right away, stay away from everything this company makes.

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