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News & Features Discussion  » Warhammer Online : Age of Reckoning: Population Imbalance Issues

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68 posts found
  Samhael

Hard Core Member

Joined: 5/28/04
Posts: 612

10/30/08 9:53:04 AM#61
Originally posted by girlgeek
Originally posted by Mrbloodworth

The citys have never been captured to this day. Never. Please to learn the system.

 

This is not true.  Altdorf has been captured numerous times on a couple of different servers.  I can't link anything for you right at the moment, but you can PROBABLY find that information on the main WAR site.  I know ONE of those times was on Averheim server, because that was MY server, and indeed Altdorf WAS taken, albeit, if I remember correctly, it happened about 2 am when there weren't many people on to defend.  But then....with a game that depends so HEAVILY on population to work correctly...that's going to happen a LOT eventually.

 

It was 7am eastern on a Sunday  when they started in on Averheim (based on some of the WHA posts) but Order slept in that day (well, I know I sure did). Not that I would have been able to contribute to the defense since I guess you had to be 30 or higher and I have some serious alt-itis happening!  And that was a few weeks ago so I'm sure that it's happened since.  Although I do remember reading about Mythic making it more difficult to take a city as a result.

  User Deleted
10/30/08 5:10:13 PM#62
Originally posted by Arinas

I'm sorry you feel that way, but the fact remains - Destruction outnumbers Order.

The population imbalance is an issue that needs to be addressed quickly if this game is to be viable before Christmas 08.

I have played on both Order and Desto in a number of servers. So, I hope, my opinion is not biased.

Besides the population imbalance, the glaring class imbalances between Desto and Order is also a problem.   And the heavy marketing on the Desto side by Mythic is also a culprit.  Those two combined are also contributors to the population imbalance, but I will leave that to another thread.

I would like however to further discuss the effect of the population imbalance on the game.

   1.   Bug fixes.

Given that there are more Desto players, there will be more bug fixes for Desto contents and abilities. And we have already seen that happening with the patches.  Order players, well, you are out of luck.

   2.  Lack of RvR

 No matter how much bonus points given for RVR, if one faction clearly dominates and outnumbers the other faction, the losing faction simply lost motivation and hope, and may just reroll to the winning faction. No one likes to lose all the time. This undermines one of the major marketing element of this game, RvR.

For RvR to occur, you have to have enough adrenaline junkies on both sides who want this kind of action.
Clearly currently, one faction, Desto, has more junkies than the other across most servers.   And I am getting bored on my Desto toon waiting for an RvR to happen, because simply, there are no Orders to fight against.    

However, with all that said, I have to note, that the quarter year advantage given to Desto will forever mar this game. It will forever be seen as the lack of effort by Mythic dev to address the issue ASAP.  It gives the perception that Mythic stands on the side of Desto, but not Order.  And this, ultimately, and unfortunately, will doom the game.

I have seen this before with Eve-online, when one Eve developer, knowingly or unknowingly provided his alliance an advantage, and it resulted in massive sub lossses. That perception of dev favoring their preferred faction is a game changer, and sub killer.   And they have been trying forever since, to reclaim that back.

 

 

 

  budgetnudist

Novice Member

Joined: 9/04/07
Posts: 5

11/01/08 10:06:30 AM#63

I do notice that 80% my sc groups on Order suck and 80% of my groups on Destruction don't.

  Rabenwolf

Advanced Member

Joined: 5/13/06
Posts: 1486

11/03/08 8:40:16 PM#64

I think many of you are proving the authors point. The majority of the players complaining about the article are Destro players from the sounds of it.   You are proving his point. I have played on a number of servers and I see the same thing. Too many Destro, too many destro tanks, too many healers on their tanks, and a lot of dps. ON order side I see less players, deserted PQs, and way too many BW and WH. The reason for that is because of..yes....looks.

Lets face it. Destro has more marketing put into them, posters, billboards, all point at destro. The armor, the zones, the known landmarks, the classes...all favor destro. Im not being biased here, i play both sides and its not hard to see the facts. Order is like a pair of granny panties, and Destro the expensive see through thong. The developers are playing favorites and its hurting the game. The top guild on one of my main servers, they played Order, they just quit the game. There is no reason for them to continue playing because of these imbalances and signs of favoritism.

More order players are most likely leaving than destro. Its going to be a one sided game.

  Cendharia

Apprentice Member

Joined: 5/05/06
Posts: 287

11/10/08 8:18:44 PM#65
Originally posted by banthis

Eh im so tired of hearing about this stuff with all the stuff finally they're doing to help try balance things out and make the RvR lakes more popular.    My only real gripe about this editorial is the remark about scenarios.  They may help scenario grinders get to T4 faster, may help them learn how to play their characters for Scenarios but it won't help them with the main part of T4.   If players aren't familiar with how to take over keeps, defend them, and handle large scale battles as a team they're effectively worthless.  Scenarios do not prepare you for RvR large scale battles its really in most cases (pugs atleast) just a way for people to level themselves and still act like jerks in the process.

Whats worse is the lame boo hoo missing tank argument.  Do we really need another gripe about that when they announced they're coming into the game soon?  We all know the gripes would be 10 time louder if they were in the game and they sucked ultimate balls.


 

I have to agree with this poster, there are imminent fixes to some of these problems, personally I think Mythic shot themselves in the foot by making scenarios TOO REWARDING and RVR less much less.   RVR is what this game is all about...its not Warhammer: Age of Scenarios...its Warhammer: Age of Reckoning.

I am not calling nerf on scenarios....its too late for that.   There are some that are used to the pvp in a box style of pvp...and they come from Wow mostly.   Leave it as it is now, but those same players need to realize that there is more to the game than levelling up and sitting in a scenario day after day, week after week.

The real game awaits you...get the heck out of that hamster wheel and go experience it for yourself.

 

Cend

 

  Cendharia

Apprentice Member

Joined: 5/05/06
Posts: 287

11/10/08 8:33:15 PM#66
Originally posted by Rabenwolf

I think many of you are proving the authors point. The majority of the players complaining about the article are Destro players from the sounds of it.   You are proving his point. I have played on a number of servers and I see the same thing. Too many Destro, too many destro tanks, too many healers on their tanks, and a lot of dps. ON order side I see less players, deserted PQs, and way too many BW and WH. The reason for that is because of..yes....looks.

Lets face it. Destro has more marketing put into them, posters, billboards, all point at destro. The armor, the zones, the known landmarks, the classes...all favor destro. Im not being biased here, i play both sides and its not hard to see the facts. Order is like a pair of granny panties, and Destro the expensive see through thong. The developers are playing favorites and its hurting the game. The top guild on one of my main servers, they played Order, they just quit the game. There is no reason for them to continue playing because of these imbalances and signs of favoritism.

More order players are most likely leaving than destro. Its going to be a one sided game.


 

Well if it was favoritism I got the impression it was not intentional...and perhaps as another poster stated, they wanted to advertise destruction..due to most people playing 'good" characters versus evil.

Another comment I read that I have to agree with along those same lines..is about  playing the "good side" forever in games online.   I did this....am now playing evil as a change of pace Ie Destruction.

Personally I think they need to improve the elven looks..the high elves specifically.....they come off as too bland.    Now if its based on what the figurines in the warhammer hobby look like..then I guess there's no hope of some "sexiness" being added to Order. 

This coming from a Destruction player and a former closed beta tester.

I did feedback in closed ..in regards to what the elves looked like,  I had stated their faces in some cases needed revamping.   But I was just one tiny cog in the wheel, and I think I probably got ignored.

Hopefully people keep on in their chosen Order faction, don't quit now......instead do some feedback ingame..and keep doing feedback about what you think Order needs to improve the attractiveness of those classes.

I really do think its a visual thing ...personally I might play "maybe" the Witchhunter or the Shadow Warrior, other than that...I don't find anything attractive about Order classes.

Mythic might take a clue from that.   People do like to feel their chosen characters have some form of attractiveness or beauty.....whether they are good or evil.

Cend

 

  Corden

Advanced Member

Joined: 12/08/05
Posts: 64

11/11/08 8:17:48 AM#67

Well, population imbalance was part of the reason I cancelled my subscription (and out of pur boredom later on), but I might try it again once/if they can get a grip on things,

  topaz2ic

Novice Member

Joined: 12/11/07
Posts: 7

11/11/08 8:40:57 AM#68

I come from Dark Crag,this server is pretty much balanced,Order wins some scen and we win some.Same with keeps

As for people sucking in scen,you do know that there is a scenerio chat,I use it all the time.Tell people what to do..this is all based on strategy!I find that when one person says something that will work to their teams advantage,most people will follow!

I love rvr,hence why I picked an rvr server,if I get bored of scen or doing quests and the order side doesnt want to take keeps at that time.I will go over to their side,and pick off people my own lvl,because well nothing like one on one rvr!

If you pick a server that has low next to it,then you are picking a low pop server.Try for the medium servers!

I played order on the core servers,and I find it really boring....can't go and rvr the other side..high lvls showing off their stuff and doing low lvl PQs for 1 person that needs help,instead of getting a group together and having fun.

 

This is WAR people! RVR! don't wait for scenerios..get a group of guildies together and raid something,or attack order when they are doing PQs etc. ( dont say that's mean...everyone does it)

I'm a girl,I play with my brother and boyfriend,I love this game..it has matched Lineage 2 for me,PVP wise.

Make premade groups for scen,that's what destruction does.Use region chat,or invite people that are standing next to you.

 

 

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