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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » I'm out...

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73 posts found
  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

10/27/08 8:59:47 PM#41
Originally posted by markoraos 

Oh lol, I'm posting my stories of "sunshine and rainbow land" because this is the way I CHOOSE to play the game.

For example, outside of the prime time I wait 15-20 minutes for a scenario... However I don't find it catastrophic or irritating. Why? Because I actually play the game to enjoy myself and not to get disappointed on purpose.

I "wait" by actually playing the game. I take a few guildies or guys I stumbled into in PQs and go questing... or stealing RvR objectives... or a keep siege if any.  We have oodles of fun that way. And when the scenario pops we welcome it as a break from open RvR and PvE - it's great how the game puts you right back where you were before the scenario started. In fact I immensely enjoy how you keep changing pace during the game - some casual PvE questing with chitchat... a boss fight with fat loots... PvP match ... some stealth RvR-ing or a keep defense... and all in an hour and a half. Amazing. I really can't play for more that 2 hrs per day because I get overloaded with different experiences.

A different perception is needed here - instead of the game being a smorgasboard with everything ready for your pleasure at a moments notice you will get constantly surprised by the world that really is dynamic. You need to adapt to the world and not expect that the game would give you massive keep sieges just when you yourself feel like it. Each time I log in I have no idea what is waiting for me and I love it. There's so many times I've logged in just to check my AH and someone would yell - keep siege in T3 and I'm off somewhere on guard duty while the door is being battered down! or I'd go finish some solo quest in peace and get invited to tank a PQ boss ending up in a warband doing PQs one after another... or get all pumped about open RvR and ending up doing mt Gunbad or helping some people kill hero mobs to finish their armor set quest chains.

See? For example most of the people complaining about scenarios (and I agree that they ARE doing a lot of harm to open RvR and that it should be fixed, no argument here) gripe how it is just scenarios all the time and then... they gripe how they have to wait for them. I wonder do they know how is this game meant to be played? Or are they standing in warcamps fiddling their thumbs with chat off and waiting for the scenario to pop?

That's what I really don't understand - it's like complaining Tennis is bad Golf because you have to run all the time. Or how Golf sucks because you can't hit the ball properly with a tennis racket.

As for OP.. I can't fathom how anyone in a guild and with more than 2 players on their friends list could have problems he describes. I really don't. Maybe I'm just naturally outgoing and flexible enough to consider taking up everything the game offers to me. I don't know really. Could be I simply like this kind of unpredictability - being too stubborn will not get you too far in this game, like in real war tbh. A word of advice for open RvRers here - knowing when to quit is the key to victory. If the defense is too strong take your warband while it still exists and go somewhere else. Be flexible and surprise your opponent. Adapt, survive and conquer.

 

I just pointed out that you chastised the original poster about getting a guild and enough friends without knowing the slightest thing about them and what do you do?  You turn around and generalize everyone with a a blanket statement that blames them for any problems in the game. 

It is impossible to take you seriously when make blind assumptions about people just so that you can blame them for any problem the game might have.

Reminds me of a certain game developer.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 6155

10/27/08 9:09:47 PM#42

Agree with the OP. Having no other MMO left I am interested these days I will wait a bit longer, maybe what never happend in MMO will happen and they make useful changes BEFORE a year in misery is passed. Not that I really believe in it.

  Cryptor

Novice Member

Joined: 10/03/06
Posts: 361

10/27/08 9:12:56 PM#43

I'm out.

 

Well, I'am all in ;)

 

 

Casual cross-game mmorpg guild. Minimum age requirement of 25. Gunbad.com

  Meridion

Novice Member

Joined: 6/22/06
Posts: 1415

None of you understand. I'm not locked in here with you. You're locked in here with me!

 
10/28/08 1:01:27 AM#44
Originally posted by Centhan

@ the OP...I just find this funny.  By chance, I just happened to notice another post you made.  Just yesterday you make a wise ass comment in the post below when someone gave their "I quit" thread.

www.mmorpg.com/discussion2.cfm/thread/209293/page/1

Just strangely funny...that's all.

 

It's a friggin saying. You say that like "hey, and how are you?". Do you want to know how the latest prostate examination of that person was when you ask "hey, and how are you?", saying "Can I have your stuff?" does not at all reflect my position towards the game and if you had read more of my previous posts you would know that I got constantly more negative towards the game during the last 5 weeks.

And I was _really_ optimistic and positive during the first days.

M

  Autodidact82

Apprentice Member

Joined: 2/12/08
Posts: 72

"Sleep on...fly on.
In your mind, you can fly."

10/28/08 3:52:42 AM#45
Originally posted by Meridion

ok guys, I know you don't care, nobody can have my stuff and I won't let the door hit me...

I'm out.

This game had an incredibly stable downwards curve in the fun department for me. I gave it more than 1 chance, changed classes two times, changed servers two times, leveled my current ex-character to level 35 and right now, the "what the heck am I doing here?" feeling kicks in.

The feeling you get when everything you hope to enjoy projects on the future. Large epic battles, yourself part of a community, non-asshats as companions, epic feel to the world... It's not there, it may be in the future. But I don't care. right now:

I log in and see a warcamp full of scenario grinders...

...nobody in this scenario cares if i heal, do damage or lay on the ground waiting for the timer to expire and grab my quest xp...

...nobody runs instances or achieves something together, occassional runs on the public dungeons, a little influence farming, no need to actually put any effort in because of the...

...dominating meaninglessness, everybody just tries to get his character up, no teamplay at all, because everything you could achieve, RvR wise, doesn't matter...

...it doesn't matter because you're not penalized for anything. So well, this is in fact...

...carebear wonderland, it's MORE carebear than LotRO and WoW combined, not even your equipment suffers from death, so you try to adapt and do things you'd guess would be in in a carebear game...

...and fail. Because there is no character customization except 18 colors for identical armor. No meaninful crafting, no clothing, no housing, you don't even have any kind of meeting spot which brings me back to...

...the warcamps, in which a bunch of idiots with idiot names try to sound like real pro players, and they don't need to behave, because they don't need anyone's help to play this game which leads me back to...

...meaninglessness; It's the very essence of this game. I know these games are meaningless by nature, but the moment you team up with people and achieve something together is when you actually become part of a group and get the feeling of doing something that matters, an effect that has not set in for over 1 month now.

So yea I'm out, and yes, I'm going back to EvE until Darkfall goes live, my corporation will welcome me open hearted and within 2 hours I will be a crucial factor in a combat operation that actually MEANS something.

M

 


 

For the most part, I agree with you. Playing it early on of course i was like WOOHOOO SO MUCH FUN. Now it's like "Why the frick am I logging on this game?"

It's almost become IMO paying $15 to play a game like Team Fortress 2. Everyone does the same scenario over and over. Try to do a different one your left waiting weeks to even get a que for it.

Lack of any Open RvR activity.... even with the increased gains of renown and exp. I swear Open RvR is great fun. Most fun i have had with a MMORPG EVER!... I can remember two weeks ago on my server... Tier 3 take over of Avelorn keep... shit load of order defending it..... shit load of destro knocking down the door.

I never seen so many players at once. I'm over-exaggerating but it seemed like 200 vs 200 people battling. Most of the time i'll roll with my guild and there maybe be 3 order defending at a given time :(

So it's left doing the crap PvE in the game and grind the same stupid scenario over and over and over ..... wishing you could always do the Open RvR greatness... like i explained.

I agree with another poster.. scenarios are killing this game. The RvR could be so much bigger and better, and overall more fun game.

  fiontar

Elite Member

Joined: 4/07/04
Posts: 2704

10/28/08 6:19:46 AM#46
Originally posted by Rhoklaw

Scenario XP and Reknown gain need to be toned down a bit, that way people aren't so crazy about grinding them.


 

What I would do is cut Scenario XP in half and keep RP the same. With the recent boost to XP from World RvR, cutting scenario XP would further increase the desirability of world RvR.

For people who still grind Scenarios, this change would have them maxing their RR in scenarios while their XP bar would be roughly half full. If they really want to level only via scenarios, they still can. However, for those who actually like the PvE game, but want to also keep their RR close to their BR, they could get their RR during half the leveling process and earn the rest of the XP out in the world.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  greydor

Novice Member

Joined: 2/03/06
Posts: 154

10/28/08 6:24:58 AM#47

 

MJ has stated there will no XP or renown nerf in the part of the game the majority of the people are playing(scenarios)

that said i think  alot of people would not be in the scenarios if ORVR was a decent leveling option

  NasherUK

Apprentice Member

Joined: 10/18/04
Posts: 378

10/28/08 8:47:00 AM#48

I left before my free month was up, I just got bored of it :/

For a supposedly pvp centered game it feels like one hell of a repetative grind.  PVP is ok, but there just isn't a big enough population to sustain it and there are long queues for scenarios etc.

I think WAR would have done much better as a game similar to planetside, where there is no PVE and it's just all huge battles for control of areas.

I have gone back to wow for now and I'm seeing others who left for war slowly re-appearing there also :P

  gbooster

Novice Member

Joined: 11/27/06
Posts: 663

MHNATY

10/28/08 9:13:37 AM#49

OP has echoed my thoughts as well. 

WAR, or ScenarioHammer as someone here once accurately dubbed it, is fatally flawed right now.  They need to make a new server that does not have any scenarios. I'm shelving the game until then or until something happens to drive people out of scenarios, which encompasses about .1% of the game content =/.  I really get bummed out thinking how fun this game could have been without these scenarios.  The PQs are such a great...wasted idea.  The RVR was tons of fun, when people actually played... even if it has its problems. 

The thing about ScenarioHammer is it absolutely requires an active population outside of the scenarios for it to truly play to its potential. (PQ, Keeps, group PVE)  That is just not happening right now. 

  Zekiah

Hard Core Member

Joined: 1/06/07
Posts: 1846

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

10/28/08 9:59:08 AM#50
Originally posted by Jtrav1987

 If you're looking to craft all day try out EQ2, I've disliked crafting in every other game, but I did that more than lvl when I participated in the most recent trial for the game.

And that's what people are doing...leaving to play something else. What people fail to realize when they say things like, "QQ, go play something else noob, etc. etc." is that a large portion of MMO gamers DO enjoy doing other things like crafting, organizing their house, hiring vendors to put their wares on, etc.

So what happens when games like WAR offer nothing like that? They eventually end up in the closet, along with the stack of other worthless games that people don't play anymore because the world is empty.

So for all of you people who are telling people to leave, that's probably not a good idea because WAR is fatally flawed as it currently stands because there just isn't enough to do to keep a large portion of players happy. There are going to be a lot of empty servers shortly so perhaps comments like those won't help?

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  Meridion

Novice Member

Joined: 6/22/06
Posts: 1415

None of you understand. I'm not locked in here with you. You're locked in here with me!

 
10/28/08 11:41:11 AM#51
Originally posted by Zekiah
Originally posted by Jtrav1987

 If you're looking to craft all day try out EQ2, I've disliked crafting in every other game, but I did that more than lvl when I participated in the most recent trial for the game.

And that's what people are doing...leaving to play something else. What people fail to realize when they say things like, "QQ, go play something else noob, etc. etc." is that a large portion of MMO gamers DO enjoy doing other things like crafting, organizing their house, hiring vendors to put their wares on, etc.

So what happens when games like WAR offer nothing like that? They eventually end up in the closet, along with the stack of other worthless games that people don't play anymore because the world is empty.

So for all of you people who are telling people to leave, that's probably not a good idea because WAR is fatally flawed as it currently stands because there just isn't enough to do to keep a large portion of players happy. There are going to be a lot of empty servers shortly so perhaps comments like those won't help?

There already ARE a lot of empty servers.

Still I don't think the game will collapse, it has a strong IP and a polished appearance. Many may leave it, but as many keep grinding and going for that next rank, be it renown or regular. Also, with the huge item grind that's coming up now for the endgame, WAR will find its place within the grind-PvP crowd.

Only one thing is for sure, it will never reach the league of WoW populationwise. Some time ago I had a discussion about this, about WAR actually being a potential WoW killer. But it's not, it can't be, because it does not beat WoW at the things WoW is good at (world, PvE-raids, itemization) and is not outstandingly fun at the things they reevolved, like PQs and Open RvR.

So it's another quality title in a range of quality titles out at the moment, which are all pretty much playable but none has the perfect mixture to appeal to "everyone".

M

  User Deleted
10/28/08 11:44:18 AM#52

guys, the game just came out and i think it's doing really well for just coming out. Give it a year for people to get settled in, and the population will balance itself out.

WAR is only going to grow, regardless of what is said on the forums, its a great game, with great fun and it will attract a lot of people looking for WoW with more of an edge.

  Xenosaiyan

Novice Member

Joined: 4/21/08
Posts: 215

What you don''t know, could hurt you.

10/28/08 11:48:54 AM#53

well  I have to say if this game doesn't hit 1 million subscribers by the time of release, I think I'm going to quit for sure

  fiontar

Elite Member

Joined: 4/07/04
Posts: 2704

10/28/08 3:26:05 PM#54
Originally posted by Zekiah
Originally posted by Jtrav1987

 If you're looking to craft all day try out EQ2, I've disliked crafting in every other game, but I did that more than lvl when I participated in the most recent trial for the game.

And that's what people are doing...leaving to play something else. What people fail to realize when they say things like, "QQ, go play something else noob, etc. etc." is that a large portion of MMO gamers DO enjoy doing other things like crafting, organizing their house, hiring vendors to put their wares on, etc.

So what happens when games like WAR offer nothing like that? They eventually end up in the closet, along with the stack of other worthless games that people don't play anymore because the world is empty.

So for all of you people who are telling people to leave, that's probably not a good idea because WAR is fatally flawed as it currently stands because there just isn't enough to do to keep a large portion of players happy. There are going to be a lot of empty servers shortly so perhaps comments like those won't help?

 

I disagree completely on this "fatally flawed" comment. I play way too many hours a week and I've only scratched the surface of the content the game offers. My guess is that 95% of the players are more casual than I am. This game shipped with tons of content.

The XP rate from scenarios is a problem. It's the fastest way to level up and if you go the route of leveling mostly through scenarios you miss out on all the content then reach end game and wonder if the current end game content will keep you busy for an extended period of time.

If your play style is to burn out reaching max level asap, then quiting a game because the end game you rushed to doesn't have enough content to continue to feed your power achieving ways, this game will accommodate you.

If you usually don't fall into that trap and prefer to enjoy MMORPG game worlds to the fullest, don't fall for the "Scenario Addiction Trap".

On my current alt, Scenarios are maybe 20% of my play time. I'm taking my time to explore the world and do the PvE quests and PQs. I'm also always watching for world RvR to join. The game, for me, is much more fulfilling this way.

I've never understood the mentality of power leveling, bypassing 90% of a game's content, just to complain there isn't enough end game.

 

 

 

 

 

 

 

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  elazulblack

Novice Member

Joined: 9/18/07
Posts: 19

10/28/08 3:30:48 PM#55

You quit for the same reasons as I, mate.

Good luck with Eve.

  AlienShirt

Apprentice Member

Joined: 7/01/04
Posts: 599

10/28/08 3:33:53 PM#56

until Darkfall goes live

Wow, you sure will be playing EVE for a very long time. Like for the rest of your life.

  neum

Advanced Member

Joined: 8/15/07
Posts: 76

10/28/08 3:44:35 PM#57

I havent played War in almost a week and I really dont miss it.  It might be I am just burnt out on the whole MMO thing.  Nothing seems to catch my attention.   Last night I was even thinking about going back to EQ1 but then remembered how much I hate SOE and vowed never to give them money again.  It cheaper to just sign up for a newsgroup service and D/L the newest games I been playing The Witcher,  Dead Space and Alone in the dark 5,  took me about 1 day to D/L each.  Waiting on a stable release of Fallout 3 atm.

http://www.youtube.com/watch?v=OP3rKRh0h5k

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

10/28/08 4:02:19 PM#58
Originally posted by fiontar 

 

I disagree completely on this "fatally flawed" comment. I play way too many hours a week and I've only scratched the surface of the content the game offers. My guess is that 95% of the players are more casual than I am. This game shipped with tons of content.

The XP rate from scenarios is a problem. It's the fastest way to level up and if you go the route of leveling mostly through scenarios you miss out on all the content then reach end game and wonder if the current end game content will keep you busy for an extended period of time.

If your play style is to burn out reaching max level asap, then quiting a game because the end game you rushed to doesn't have enough content to continue to feed your power achieving ways, this game will accommodate you.

If you usually don't fall into that trap and prefer to enjoy MMORPG game worlds to the fullest, don't fall for the "Scenario Addiction Trap".

On my current alt, Scenarios are maybe 20% of my play time. I'm taking my time to explore the world and do the PvE quests and PQs. I'm also always watching for world RvR to join. The game, for me, is much more fulfilling this way.

I've never understood the mentality of power leveling, bypassing 90% of a game's content, just to complain there isn't enough end game.

 

People are not just complaining about end game content, but much of how all the content of the game meshes together.

 

My play style mimics your very closely, but something just isn't working.  I could write another wall of text, but for a variety of reasons something isn't clicking.  Something changed since open beta.  The game was alive and fun with people everywhere.   PQ's packed, questers running around, PvP flagged people starting skirmishes all over the place.  That isn't the case anymore though.  

Now it is just pretty much running from quest giver to GPS location, waiting for a battleground to open and searching for almost non existant RvR fights.   Sure plenty of it can be overcome with determination, effort and sometimes just sturborn resolve.  Right now I'm looking to the game come December or whenever patch 1.1 hits.  I have to be completely honest though, I can spend my time in another game without the hope something fun will happen while I wait for patch 1.1.

I really think that is going to be a make or break moment for Warhammer.  If patch 1.1 delivers some solid fixes then warhammer should hold onto its momentum.  If it doesn't then I think the game will suffer for a long time to come.

Mythic definately cut some corners on polish and overall game balance to beat WOLTK to market instead of waiting out the storm and releasing sometime well after WOLTK.  I can't blame them to much since it isn't the best situation to be in.  I really hope the game turns the corner without crashing, because I like the concept of what is being presented and I think WoW really needs some competition.

  User Deleted
10/28/08 4:29:36 PM#59

I remember people talking about this game been more PvP-oriented than PvE before launch, which is something that didnt bother me since I was looking for RvRing a la DAoC. It turned out most people are PvPing a la WoW in scenarios.

And about the new patch, what is going to happen is that many will re-roll for the new classes and a new glorious Era of grinding will flourish.

I stopped in Tier 3. I didn't like the idea of grinding more for the big battle I was looking for in Tier 4. Very dissapointed. The king can stay waiting cuz I ain't hiting the city. I am done with MMOs that forces players to grind like hell so they can get the epic loot that will let them conquer the world.

So yeah, if you are a grind lover, enjoy. I grinded in WoW and won't do it again. At least in WoW I always found people to attack the other faction, a camp, a small settlement, anywhere. In WaR, you just can't declare war to every place since the system will turn you into a chicken.  Although I didnt like camping low level players, I really enjoyed very much when I formed groups in the Barrens to go to Ashenvale and raid them. Players from all levels came, then the Alliance started to spread the word and they brought players to assist them. That's war.

 

 

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

10/28/08 5:42:11 PM#60
Originally posted by pixeldogmeat

your sucky computer, I can see way farther than that :)


 

Prove it. I actually agree with the OP about the viewing distance and I have close to a top of the line computer and the graphcis set to max. He provided a screen shot to back up his comment, where's yours?

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

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