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Age of Conan: Unchained

Age of Conan 

General Discussion  » why dont people hate Turbine? (another why so much hate on AoC post)

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68 posts found
  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

10/24/08 3:48:49 AM#41
Originally posted by DaveTT

Well now we have a new GD, Craig 'Silirrion' Morrison. and i know this guy is good ! I know him from AO.

Well atlest i know that he listen and care what the community say and think.  

Btw the game is not boring, it is really fun and cool, and there are not many bugs left.

Does not matter at this point because the population between the servers is way too thin. Until AoC at least does a server merge and gets down to 3 or 4 servers it really isn't going to be able to retain new customers.No one will pay 15 bucks a month to play on empty servers. Also they would have to give me 30 days free just to get me to reinstall the game after the all of the BS that was at release. Still a real bad taste in my mouth and no way I will believe random fanboy posts on how much the game has improved. So when I see that FC has reduced servers to 3 or may 4 for N America and same for Europe and I get a email inviting me back for 30 days free I will attempt to reinstall and try the game again.

Until then I will stick to LoTRO which I have been playing since beta and have never once had the company lie to me in any way or misrepresent thier product. I don't know what happened with ACII and DDO and really do not care since I never played either game. All I can judge Turbine by and the only thing that matter to me is LoTRO and how they handle that game. With Funcom I wasted 50 bucks on AO at release which was a pile of crap and AoC at release which was also a pile of crap and was lied to and treated like crap by the company on both games. No amount of BS fanboy posts can override that.

I miss DAoC

  darkcoud9

Novice Member

Joined: 11/13/05
Posts: 124

10/24/08 3:55:25 AM#42
Originally posted by Jackdog
Originally posted by DaveTT

Well now we have a new GD, Craig 'Silirrion' Morrison. and i know this guy is good ! I know him from AO.

Well atlest i know that he listen and care what the community say and think.  

Btw the game is not boring, it is really fun and cool, and there are not many bugs left.

Does not matter at this point because the population between the servers is way too thin. Until AoC at least does a server merge and gets down to 3 or 4 servers it really isn't going to be able to retain new customers.

  Yep... and older customers, whats the point of playing on a server when there is no-one to kill.

------------------------------

  Timoshenko

Apprentice Member

Joined: 10/23/08
Posts: 115

10/24/08 4:03:01 AM#43
Originally posted by DaveTT

Well atlest i think that it was most Guates fualt that the game lunched unfinished, maybe thats why they fired him ?

Remeber that Guate was one of the founders of Funcom and he worked there for over 16 years, and they still fired him.

 

Lol people here are so naive

You really think they fired him? They fired a founder who had been working there for 16+ years? Lol, give me a break. He volunterily stepped down in a last desperate effort to save AoC. Gaute has FC stock stocks lke the rest of them so of course FC's success is more important to him than his job. If he hadn't stepped down, he would have lost both a job and stocks.

It was good move really. Now they can blame everything on Gaute. Game launched early? Blame Gaute. Missing content? Blame Gaute. Crappy UI? Blame Gaute. And FC doesn't even need to say it, fanbois on the forums do it for them.

I think the sad part is that most people here actually believe Gaute was responsible for everything bad that happened with AoC. Like it was Gaute who sat down and produced all that crappy code. You have to understand that most of the devs who game us this disaster called AoC, still work for them! Yes, same incompetent guys still work there. You think Craig can magically transform them from incompetent devs to highly talented devs?

Wake up people.

  Jetrpg

Elite Member

Joined: 4/22/06
Posts: 2199

10/24/08 4:07:08 AM#44
Originally posted by kazson

Turbine brought out Asherson Call...kinda rocky when it started but turned out to be a great MMO.

Turnbine then released Ac2, one of the rare MMO's in history that failed so bad they shut down the servers...(Horizon's and shadowbane still have active servers !)

Then they released DDO, same rocky start, big drop off of players. Right now its better but its still a very small niche player.

They finally get it right with Lord of the rings. boom success.

so it took Turbine literally 4 MMO's before they got it right and people still love them...

 

See i look at it all different DDO is one of the best mmos out there , honestly try it its fun.

AC and ac2 were very cool in their own ways , lots of rocky starts for sure tho.

And lotro is just boring to me.

So i think its because turbines games have appeal and are good in their own ways. Oh and the devs do not ninja nerf, everything and lie to the community on a weekly basis?

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  Timoshenko

Apprentice Member

Joined: 10/23/08
Posts: 115

10/24/08 4:17:44 AM#45
Originally posted by Jetrpg

See i look at it all different DDO is one of the best mmos out there , honestly try it its fun.

 

Yeah, it's better than people think. If you always play with a group of friends, then DDO is a good choice. Casual solo players might find it difficult to get a group.

  User Deleted
10/24/08 5:51:02 AM#46
Originally posted by arimer

  The fact is AoC will be just Like AO.  It will start crappy but come back to have a pretty strong and loyal following after Guadager left.


 

Have you played AO anytime in the last few years? You consider it's population "strong and loyal"? lol

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2595

10/24/08 5:58:34 AM#47

i like Turbine because, as of now, i have yet to have any major problem with them (aside from billing issues).  i think LOTRO is a great game and whoever said everyone purchase lifetime accounts and Turbine is now in trouble is dead wrong.  AoC is a decent game its just (at the time) i had a crap rig and it was near unplayable.  a few months later i got a decent rig, however i am a normal person who goes through "phases" and currently i just dont feel like playing AoC.

 

Both Funcom and Turbine are decent companies, i think Turbines experiance (and money) allow for it to be the better company

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

  megafluxmega

Apprentice Member

Joined: 10/17/08
Posts: 166

10/24/08 6:19:18 AM#48

cant we just hate them all?

i see funcom as a total POS i dont know why so many f-tards bought the hype. i dont think anyone will disagree that SOE just plain sucks for a multitude of reasons. blizzard it the mtv of online gaming and therefore deserves to be hated. NC soft charges too much for sub par games that lean towards the tedious. SEGA is probably the biggest f-up in gaming history. turbine has put out a vanilla and tapped into a movie fanbase, i would love to have seen that game released if the movies never came out 1/10 the pop would exist since reading is to kids what manure is to a debutante. keep in mind though that turbine is stepping it up (well sorta) and developing mmo's for consoles (not that sony and sega hasnt already done this..YEARS ago).

im not even going to speculate what the future holds or look at companies like nexxon. as long as you keep playing the games the game companies dont care what you think (or has that escaped everyones attention again?).  as an observation no online game has ever or will ever beat what offline games offer, not visually (because they want poor people playing their games too), not in complexity, never in immersion, and never based on plot.

im STILL chuckling at how so many idiots went on for MONTHS about how conan this and conan that... durr

  Timoshenko

Apprentice Member

Joined: 10/23/08
Posts: 115

10/24/08 7:23:08 AM#49
Originally posted by megafluxmega

im STILL chuckling at how so many idiots went on for MONTHS about how conan this and conan that... durr

 

Not months.. years. I know a couple of AoC guilds that started to recruit over a year before launch. They were all like "OMG AoC is going to awesome!". Forums were booming of people telling chat class they were going to play and how they will upgrade their computer for DX10.

I really feel bad for those guys. I really do. They belived EE's hype and spent a lot of time and money waiting for the game, only to find the game broken and boring.

I went to check this one guilds (who waited AoC for almost 2 years) website a couple of months after launch only to discover most of their players had left, including the leader. The guy was left in charge changed the name of the guild and the remaining 10 members (out of 200+) became really angry.

There are many stories like this. Same thing happened to my guild. At some we had a zerg guild of 400+ members. But people just kept quiting and there was nothing I could do.

  NotNiceDino

Apprentice Member

Joined: 4/19/06
Posts: 321

10/24/08 7:47:57 AM#50
Originally posted by kazson

Turbine brought out Asherson Call...kinda rocky when it started but turned out to be a great MMO.

Turnbine then released Ac2, one of the rare MMO's in history that failed so bad they shut down the servers...(Horizon's and shadowbane still have active servers !)

Then they released DDO, same rocky start, big drop off of players. Right now its better but its still a very small niche player.

They finally get it right with Lord of the rings. boom success.

so it took Turbine literally 4 MMO's before they got it right and people still love them...

 


 

Simple... I LOVED AC when played it... personally for me, I didn't like EQ when it came out, I don't know why, the whole thing just felt somehow sterile for me. Too much fantasy by numbers, no real heart. Which was sad because I was really hoping to get the same high i got from UO in a 3D game, but EQ just didn't do it for me... AC did, and AC was by all accounts a very successful game for the time, so as far as I'm concerned they got it right off the bat.

DDO, in my opinon is a TERRIFC game. It offers the best most immersive dungeon-crawling PvE out there, the problem is for me, that while it's great at what it does... it doesn't offer enough content to justify a subscription fee. Ever play Fighter Ace? Same deal... great game, not enough to jusity subscription.

Lotro is also a fine game. Smooth as silk, plenty to do.  My only problem with it was gameplay wise it felt exactly like WoW with a Lord of The Rings skin on it, also it's based on a particular art style associated with older Middle Earth publications that I never particularly liked. Lot's of people do like it however.

So they're only real failure (epic though it was) is AC2, and at least they had the good sence to realize they screwed up and bury that atrocity, as opposed to stringing customers along with the promise of one day fixing a fundementally flawed product (I'm looking right at you SOE).

So even though I don't subscribe to any Turbine products right now, I don't see how you can compare them to what Funcom did with AoC. For better or worse, at the very least every game Turbine has released has been exactly what they said it would be, and did exactly what it was intended to do. They never released a game with one extremely wel polished theme park to draw people in, followed by a game where a good deal of content was horribly broken, or simply not there.

Funcom didn't just sell us on something and then do a bad a job of it... they sold us on something and then did nothing. It would be like if instead of Jar Jar Binks,  horrible dialog and gaping plot holes... the Star Wars prequal trilogy had scenes where the screen just went blank for 15 minutes at a time.

Active: WoW, DDO: EU

Semi-retired: Darkfall, STO, EvE

Fully retired: UO, EQ, AC, SWG, FFXI, DDO:SR, PoTBS, AoC

Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101

  User Deleted
10/24/08 8:37:14 AM#51
Originally posted by kazson

Turbine brought out Asherson Call...kinda rocky when it started but turned out to be a great MMO.

Turnbine then released Ac2, one of the rare MMO's in history that failed so bad they shut down the servers...(Horizon's and shadowbane still have active servers !)

Then they released DDO, same rocky start, big drop off of players. Right now its better but its still a very small niche player.

They finally get it right with Lord of the rings. boom success.

so it took Turbine literally 4 MMO's before they got it right and people still love them...

 


 

Maybe because Turbine has never lied, mislead or copped attitudes with their playerbase like FunCom has?

Honesty does wonders.

 

  arimer

Novice Member

Joined: 5/13/06
Posts: 130

10/24/08 8:38:52 AM#52
Originally posted by jaxsundane
Originally posted by BoudahXL
Originally posted by arimer

I didn't see Funcom doing anything different from any other MMO at launch.  They released with stuff still not finished like most mmo's.  They played the deny and excuse game like Blizzard did with the honor system that was supposedly ready for launch and that turbine did with most things in DDO.   They Overhyped their game knowing it wasn't ready to hold subscribers like EQ2  and Tabula rasa did.   To me the only thing that changed was the players.  In past launches the players would take whatever they were given and they'd deal with it.  In AoC everyone had the "this game should be perfect and any bug fixes should come instantly " attitude.  Then it took on the Napoleon Dynamite quality as I like to call it where it's cool to do something.  Like watch a crappy movie and say it rocks.  But in this case it was the cool thing to do to say it sucks even if you've never played it.

Was AoC ready for launch?  No  Did it get treated abnormally compared to other MMO's? In my opinion Yes.  Was Gaute Godager an idiot?  Yes and this was known since AO.  The fact is AoC will be just Like AO.  It will start crappy but come back to have a pretty strong and loyal following after Guadager left.

Easily one of the best post in ages in these forums.

A company has to redeem itself for lying, but if you kill it there is no way to accomplish this nor chance to do otherwise.

Where is the admission to lying where is the contrition there is none and maybe that is why people continue to rail against them honestly the only people who share this opinion is the five of you who still play this game so for the sake of argument let's take into context what they did and imagine that you didn't think the game was fun then you see where the other 400k or so players who used to play this game feel.
 

 


 

If I don't think a game is fun I stop playing it and put it off to the side until such time that the company or community improves it with patches (in the case of gothic 3) or a better game that's similar comes out.

What I don't do is envision that I'm on some moral crusade to destroy the game and save the galactic empire from the evil Funcomians.  You probably spend more time complaining about AoC then I do talking about it.  I once again bring up the fat ex girlfriend scenerio.  You dump them and then she stalks you the rest of your life.  That's kind of what's happening here except you Chose to leave yet your still stalking the game like it stole your baby.

  arimer

Novice Member

Joined: 5/13/06
Posts: 130

10/24/08 8:40:32 AM#53
Originally posted by JonMichael
Originally posted by kazson

Turbine brought out Asherson Call...kinda rocky when it started but turned out to be a great MMO.

Turnbine then released Ac2, one of the rare MMO's in history that failed so bad they shut down the servers...(Horizon's and shadowbane still have active servers !)

Then they released DDO, same rocky start, big drop off of players. Right now its better but its still a very small niche player.

They finally get it right with Lord of the rings. boom success.

so it took Turbine literally 4 MMO's before they got it right and people still love them...

 


 

Maybe because Turbine has never lied, mislead or copped attitudes with their playerbase like FunCom has?

Honesty does wonders.

 


 

Never been to the DDO forums have you?  Go in there and you'll find accusations and accounts of Turbine doing all three of those things.

  Burnthebed

Apprentice Member

Joined: 11/02/07
Posts: 452

Totally Brasome

10/24/08 8:41:14 AM#54

Simple answer;

Because Turbine is a good company with a history of making decent games (other than AC2 and even then some people loved it).

Funcom on the other hand has a history of making horrible games.

The sleeper awakes...and rides his dirtbike to the mall.

  lumache

Novice Member

Joined: 8/16/08
Posts: 345

10/24/08 10:58:39 AM#55
Originally posted by arimer
Originally posted by JonMichael
Originally posted by kazson

Turbine brought out Asherson Call...kinda rocky when it started but turned out to be a great MMO.

Turnbine then released Ac2, one of the rare MMO's in history that failed so bad they shut down the servers...(Horizon's and shadowbane still have active servers !)

Then they released DDO, same rocky start, big drop off of players. Right now its better but its still a very small niche player.

They finally get it right with Lord of the rings. boom success.

so it took Turbine literally 4 MMO's before they got it right and people still love them...

 


 

Maybe because Turbine has never lied, mislead or copped attitudes with their playerbase like FunCom has?

Honesty does wonders.

 


 

Never been to the DDO forums have you?  Go in there and you'll find accusations and accounts of Turbine doing all three of those things.


 

People tend to get angry with Turbine because they are such an uptight company.  And they are indeed.  Ive never seen a more uptight group of folks in my life, where games are concerned. That being said the level of quality in their work is not a subject of debate.  They do good stuff over there. I for one LOVED Ac and AC2 and I was really upset to see AC2 fail.... but you cant leave the chat system broken that long and expect people to keep logging on, lets be honest.

Lotro, for me mind you, did not offer end game content.  It simply did not.  However on the days we werent raiding or whatever, there was the music system and the racial clothing and all that stuff. You could log in and jam in a group playing the songs tailor made for your particular instrument.  I mean that was enough for me some nights.

The player base in Lotro was also fantastic. Yea there were the average Joe idiots and the morons that thought that they had reputations in the game and all that weaksauce stuff, but I also met a nice core group of people.

The only problem I ever had was a psycho GM that sorta stalked me there at the end. Other than that, I did enjoy the game.  They tried to add more and more free content, but that is is a struggle I think for any company. Time and cost to develop over the time it takes the player base to consume is a rough reality I think....

This is one of the reasons I wanted to love Conan. I wanted a game where the players could create the content through PVP.. I wanted to ride my Mammoth through a player city wall and gore and maim people, YEP I did.  I wanted to gather materials and enjoy creating a city and all that..... There is no depth in the game however and nothing but a race to get a T3 city.  Crafting is based on the city which requires a BUT load of time to build.... Its just like noone that designed the game ever played it or something.  Its hollow and bug ridden, with tiny lilttle box shaped 'Zones'. 

This is far from what I had in mind when I decided to get two CE editions. FAR FAR from what most of us had in mind, as is evidenced by the declining population. 

It is truly an example, at EVERY SINGLE level, of HOW NOT TO MAKE AN MMO.

-Lum

  arimer

Novice Member

Joined: 5/13/06
Posts: 130

10/24/08 11:19:58 AM#56
Originally posted by Burnthebed

Simple answer;

Because Turbine is a good company with a history of making decent games (other than AC2 and even then some people loved it).

Funcom on the other hand has a history of making horrible games.


 

Correction, they have a history of terrible launches.   AO turned around and was a very popular game and to this day still has a pretty loyal following.  Conan will most likely turn out the same way. Poor beginning but turn around into a pretty good game.  I don't know if we should blame GG for this since he was game diferctor at launch for both, or if we should blame the Funcom investors who force the game out so they can get a return on their investments.

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

10/24/08 11:25:23 AM#57

Well we will see if Turbine adds dx10 support to DDO aswell before Funcom does in AoC ;)

Does that answer your question?

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  einexile

Novice Member

Joined: 11/20/05
Posts: 197

Meet people from all over the world... then kill them.

10/24/08 12:23:16 PM#58

Who said anyone loved Turbine? People love LotRO because it's mostly an excellent game for what it is, but in my experience few people who've formed a serious opinion of Turbine based on their record have any love for them as a company. Also consider that most of the individuals responsible for that overall very dismal record are gone now.

Having said that, Funcom's overall track record is actually very good, and the person responsible for much of the bad is now similarly gone from that company. Meanwhile, Sirillion was one of the hardest working people in the MMO industry before he even worked in it professionally (plus he's a good person), and there's no reason to believe AoC won't eventually shine just as Anarchy Online and LotRO do.

einexile the meek
Vacuos, Winterlong, Vaciante, Eicosapenta
Atlantean, Tyranny, Malton

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3325

10/24/08 1:18:26 PM#59

I honestly think it is the combination of everything that got FC and AoC the rep it has now days with many. I mean most of these companies producing games are in on form or another guilty of many of the things FC is, just not ALL of them. The only one I can think of that was as bad as FC was the company that made Dark and Light who is now being sued and has a rep so bad  I don't think they will ever be allowed back in the gamming industry lol.

With the combination of issue's  lies, Interviews full of lies, very poor customer service, missing content, missing KEY FEATURES, broken features, imbalances in almost everything, poor implementation of alot of things, neglegence concerning commen issue's already a standard to deal with in the industry and it just goes on. 

I mean the entire fiasco encompassed many things that other companies are guilty of yes, but none of the other companies have had all of the issue's FC did. They handled this like a rookie company that probably shouldn't have even been in the industry to begin with. 

All in all I think people got fed up, FC became the embodiement of everything that is wrong with the industry and they put there foot down and said were not going to take it anymore. Some have moved on some are still there fighting what they consider the good fight. 

I personaly don't care anymore. I have accepted the game sucks and that no matter what I say there going to do what there going to do. I enjoy the Bear Shaman class and thats it, when they do server merge's I will re-sub and play my bear shaman till I get bored. Then I'll quit and never look back. The company did a very poor job in almost every aspect. The game could have been Epic that was it's potential, but due to far to many mistakes it will never live up to the  potential it had.

  BadOpCode

Novice Member

Joined: 6/18/08
Posts: 4

10/24/08 4:55:33 PM#60
Originally posted by lumache
Originally posted by openedge1
Originally posted by arimer

I didn't see Funcom doing anything different from any other MMO at launch.  They released with stuff still not finished like most mmo's.  They played the deny and excuse game like Blizzard did with the honor system that was supposedly ready for launch and that turbine did with most things in DDO.   They Overhyped their game knowing it wasn't ready to hold subscribers like EQ2  and Tabula rasa did.   To me the only thing that changed was the players.  In past launches the players would take whatever they were given and they'd deal with it.  In AoC everyone had the "this game should be perfect and any bug fixes should come instantly " attitude.  Then it took on the Napoleon Dynamite quality as I like to call it where it's cool to do something.  Like watch a crappy movie and say it rocks.  But in this case it was the cool thing to do to say it sucks even if you've never played it.

Was AoC ready for launch?  No  Did it get treated abnormally compared to other MMO's? In my opinion Yes.  Was Gaute Godager an idiot?  Yes and this was known since AO.  The fact is AoC will be just Like AO.  It will start crappy but come back to have a pretty strong and loyal following after Guadager left.

Well stated, and truth.

The only games to even get close to this hate was Vanguard and the NGE...and then not like this insane mob stylings of everyone taking on an SOE-Fail signature avatar image or something...

Yet, SOE CONSTANTLY does this crap to their customers..

Why so different an attitude?


 

SWG was far better at launch than AoC, in fact ive seen poeple on the forums begging to have it put back to the way it WAS at launch.  Wont see that on AoC forums now will you? Great way to cover FUNCOM for the crap game they released though... Everyones doing it... well what if they all jumped off a bridge? Would you pay to play that one too?

 

 

Things look better in the rear view mirror.  SWG had some hideous bugs in the beginning.  When your talking a roll back to the beginning your thinking of like Publish 8.  Because Publish 1&2 was a car wreck.

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