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I usually hang out in this forums (until quite recently not a member) to read up on new games. Since I currently play AoC I usually check this very forum on a daily basis and have done so for quite awhile. This must be said: The amount of misinformation, far fetched assumptions and general hating spread on this forum is stunning. I have played this game since release and am still playing. As a current player I can give you the following information - about some of the most discussed “grievances” - based on my own experience.
“A lot of major bugs” I had CTD:s and memory leaks from launch, but the most recent patch killed all of those problems for me, and judging by what is said ingame this true for almost all players. Of course the game has minor glitches and bugs, but certainly nothing affecting overall gameplay. The most annoying minor bugs for me are the ones affecting sieges, but hopefully this will be resolved in patch 3.0. Conclusion: There are no major bugs left in the game.
“Not at all a revolutionary new combat-system” What is to be called revolutionary may be debated, but I certainly enjoy the AoC combat system and also find it quite refreshing. It is faster and a lot more violent than many other MMO-systems I have tried. The biggest boon for me however is that the “classic” must have a target primed requirement is gone (atleast when it comes to melee and healing). You hit those enemies within your swing arc. If you want to prevent a healer from healing your opponent just turn towards him (if he is within reach) do your knockback and then go back to finishing of your first opponent. No more tab-fest. Conclusion: This is perhaps not revolutionary but it is certainly new and innovative when it comes to MMO:s. If it suits you…. is well…. up to you.
“There is no end-game content” I personally cant see the problem with end-game content, but then again I am a casual player and never expect or expected to be pushing the limits of the content. I have played from release and have yet to participate in any tier 2 raid, meaning that I have lots of content left to explore. At the moment I’m to busy doing PvP (minigames, world-PvP and sieges). Conclusion: If you are a moderately casual player like I am (about 10-15 hours a week) you probably never will feel that the game is lacking in end-game content (especially if you started your adventure to 80 recently). However If you are a hardcore player it might be different.
“boring gameplay” Never truly understood what the nay-Sayers mean by this, yet it often pops up in negative posts about the game, usually in this form “Sure AoC has better graphics than game X, but the gameplay in AoC sux compared to game X.” No further explanation given. I find the gameplay in AoC very satisfying atm. The core is pretty similar to the rest of the MMO:s on the market, i.e. Dungeon crawling (small groups or raids), questing, PvP (world and minigames) etc etc. The thing I enjoy most is the guild oriented content like guild cities and battle keeps. I have had a great time building our guild city and it is superfun to participate in sieges, crushing your enemies and expanding your powerbase. Conclusion: Those saying gameplay in AoC sux must - in my opinion - either hate AoC/funcom for some reason or just don’t like MMO-games in general. Cause quite frankly the gameplay in AoC doesn’t differ much from any other MMO out there.
“empty servers” Seriously 10 million players or 200 k players matters only in one aspect. Company profit, and although this is very important for the survival of the company, it has very little to do with the game experience. However “empty servers” is a real and serious problem for those playing on a low populated server. I´m not personally affected since I play on Aquilonia (a very active server at all level ranges), but I have heard of other servers with very few active players. Funcom has also recognized this as a problem and are planning to merge some of the low pop servers, which in my book is the right thing to do. Conclusion: Some servers –for the time being - have to few active players and thus not able to form an active and thriving community; this hopefully will be adjusted asap. If you want to avoid the problem altogether roll on a healthy server. Feel free to disagree with me but you better be able to back it up. So no assumptions of the state of the game today based on four month old information or flawed hater logic like “I hate Failcom coz they LIED to me - therefore AOC must suxor” It is a good game.
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10/20/08 7:30:57 AM#2
Yeah, all of that's fair enough. I've just finished taking a character to lvl 22. I can't remember the server name, but I think I saw three other players during that time. If Funcom are going to merge servers, then they need to do it pretty damn quickly. No players at low levels is a big problem in an MMO... Also, the graphical demands of this game could still be considered fairly high by comparison to many other MMOs out there. I have a reasonably good system, but I still had to turn the foliage off to be able to play this properly. You can argue what you like about serious gamers being prepared to invest in good machines and all the rest, but I suspect that many players, particularly on the MMO scene, are using lower end machines and so they get frustrated by games which won't run properly on their set-ups. This could be another reason for AoC's general lack of popularity... |
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silverreign
Advanced Member
Joined: 6/09/08
IT''S AN MMO, NOT A CONSOLE! IT''S NOT MEANT TO BE SOLO''ED! |
10/20/08 7:44:04 AM#3
i played at launch and got an assassin to lvl 44 on the set server. i canceled because of all the "ctd's", memory leaks, and "greyed-out" maps. i loved the game. im currently playing war and having a blast. i do, however, miss aoc and if these issues that i had are fixed or at least better, i would consider coming back. i dont hate funcom or have the "you lied to me" issue. i just want aoc to be a success and enjoy playing it. |
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10/20/08 8:07:16 AM#4
Im still playing AOC and still very much having a blast im not hardcore , my highest toon is a lev 57 necro ( nice class)
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10/20/08 8:54:52 AM#5
I also played AoC since launch. I even was in beta for many months. I cancelled my sub few weeks ago but my friend who likes the abuse, is still paying and is spying for me. I'll give you my opinion.
“A lot of major bugs” You said: "most recent patch killed all of those problems for me, and judging by what is said ingame this true for almost all players.". So you are saying there are no problems because you and some random guys in general chat said so? Haha, that's very scientific and reliable. Many people still have problems, trust me. Like my friend. He still has that lag bug. By the way, I remember the last days of beta when everyone was talking in chat how awesome the new client was. For me and many others it was horrible but if we tried to say it, fanbois attacked us. I even got kicked out from my beta guild because I said the new client sucks in general chat :) Although I'm not saying same thing is happening now but people tend to be overly positive in general chat. Conclusion: Your conclusion is false. There are still a lot of bugs with the game and although things have been improving, many people still suffer from them. How "major" the bugs are is debatable. Personally I think a bug now and then is not so bug deal. Missing and broken content is.
“Not at all a revolutionary new combat-system” Well you are true about it it not being revolutionary, but as far as new and innovative.. not so much. This attack arc thing has been done before in an MMO, at least in one that I know of. Only "innovative" thing is this directional attack which I personally think sucks big time. It was very good earlier but they killed it in beta, while trying to make it easier to use. It gets boring really fast and doesn't really require any kind of skill. Conclusion: Your conclucion is false. It's not new and innovative and when it is, it's new and innovative in a bad way.
“There is no end-game content” Conclusion: Your conclution is correct. If you play AoC for 10 hours a week, you will probably enjoy it a long time. But once you hit 80 you'll just stand in Kheshatta doing boring 1vs1 with some noob and wondering what to do next. AoC endgame is not for hardcore or semi-hardcore players.
“boring gameplay” Again I think you being a casual player, you don't have much experience with AoC yet even though you have played since launch. Trust me, it will get boring. I think when people talk about "boring gameplay", many of them are talking about directional attacks, which are.. well, boring. This is just a matter of taste so it's difficult to argue about that. For example I found game play boring, and no amount of reasoning can change the way I feel about the game. Conclusion: Yes, many people hate FC because they hyped the game, lied and stole players money. When people are "bored" of AoC there is really nothing you can do about it. Doesn't really matter what the reason is, the point is they are BORED.
“empty servers” We all know there are maybe 1-2 servers with medium to high population. Other servers are dead. If FC don't put out the trial soon, they will run out of money and the game will die. Conclusion: I agree with your conclusion. I would just change "some servers" to "almost all servers."
It's not a "good game". It's a mediocre game designed by a bunch of amateurs and dishonest liers. |
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S1GNAL
Apprentice Member
Joined: 1/01/07
If anything is assumed to be other than bullshit, theres something wrong with the perspective. |
10/20/08 9:03:59 AM#6
We are all different in what we need in a game to be satisfied. You would probably be satisfied with multiplayer Pacman from what you write. There are however people that thinks games in 2008 should not have crap support, beta for months into release and such. Well, if you enjoy it, fine. I did not at all. And you are quite arrogant to say that there is so much misleading information on this forum, just because your view on standards in a game is not up to pair with what others have. Go back to your beta, k? |
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10/20/08 10:31:08 AM#7
Originally posted by OasisMan
I play AoC and think it is very fun. In particular the new Combat/Fatality/Weapon arcbased damage thing. I play on a high population server and have not written down one bug so fare. |
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Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
10/20/08 10:35:06 AM#8
Well your one of the few that post on mmorpg that do like it that being said anyone else noticeing alot of I love AOC and the folks posting have like very few or little posts. Naw surley Funcom would not try to hype there game any more till they get it up and running surley. |
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10/20/08 11:04:39 AM#9
Originally posted by PezzBomb
I play AoC and think it is very fun. In particular the new Combat/Fatality/Weapon arcbased damage thing. I play on a high population server and have not written down one bug so fare.
Well, I love that I was banned from the AoC forums for the same reason that most of us are here posting now. The game wasnt finished and when we called funcom on this, we were banned for it. Now they have a new game director and the game is on its way to being what it should have been in may. Granted it wont be nearly a release ready game for another 6 months. So while you love it and thats all fine and dandy, you werent there to suffer the abuse this company decided to dish out on its customers rather than just fix the game. So if you play this MMO, if you can call it that, and enjoy it; great! I mean thats what its all about right? For me having to hit more and more keys as I leveled seemed counter intuitive, but thats me. -Lum |
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10/20/08 11:05:28 AM#10
Originally posted by OasisMan Your final statement shows an attitude toward Funcom and is very biased. My opinion stems from the fact that I was one of the players who quit after the first 30 days. I was P.O'd at what Funcom was doing to this game. Patch 2.0 fixed all this, and the replacement of Gaute as game director has been huge. Patch 3.0 will be a major boost to the game, and Craig plans on offering a free return to let players test the changes later in the year. I think when this is done, people can make up their own minds though. AoC IS a good game, especially in the right hands. Craig is the right man to fix this problem.. Just some people need to get over their attitude issues first is all.. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
10/20/08 11:12:33 AM#11
Originally posted by lumache
It's common knowledge that people who get banned from the official forums do so by not abiding by the rules there, if only they can put across constructive crititism things would be ok. Many people according to polls have been in since the start. Games coming up on the 5 month old mark, it's up and it's running, its just not a finish line yet. About the combo thing, you might want to check out patch 3's notes.
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10/20/08 11:20:03 AM#12
If you like it, great, never let anyone else dictate which game you should or should not play, unless they offer to pay your subscription fee. Everyone's tastes differ, and there's no reason why, if you enjoy something, you should not be told this game sucks and go back to wow, etc. Me personally, i loved the graphics and sound (especially the soundtrack, i think it's gorgeous). But the bugs and high level content are what got me to cancel. I recently resubbed, have a level 28 hox and 22 assassin, and i always enjoyed Conall Valley, they got that right. But I am starting to realize that, though this is my second attempt, and am enjoying it now that its a little more stable, there's still quite a few bugs, and i loathe that 4k latency at random times.
But, its a nice change of PVE from WAR's crazy PVP. And it does PVE a bit better than WAR. I probably won't resub after this month, but it is not a horrible game at all, just a bit overhyped in the beginning. Still looking for a great PVE game to compliment the pvp centric war, and I am probably going to resub to eq2 next month to see how that is fairing. In closing, best i can say is have your opinion, try it out, and if you don't like it, no harm no foul at this point (with buddy keys and such).
i will admit also, i lost all motivation in mmorpgs at this point, since bioware/la announced and announcement (hehehe) tomorrow, and i been waiting impatiently for it ever since
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10/20/08 11:24:10 AM#13
Originally posted by Elsabolts
I myself am a new poster and have very few posts, all of which are about AoC. I've browsed the forums here for a while (for WAR, AoC, Guild Wars, little WoW, etc), just never really cared enough to make a post until recently. The catalyst to me signing up and starting to post was all of the misinformation on these AoC forums. Not that AoC is perfect; there are 100% viable complaints here, but amongst them are so many lies and exxagerations that it makes me sad to be a part of such a hate-filled, grudge-infested gaming community. When people complain about the instancing in AoC, they fail to mention how drastically the zoning drops off after tortage. And it IS a drastic change after tortage. When people talk about the zones, they claim they are tiny, or medium sized zones. They fail to acknowlege that each zone in AoC after Tortage is larger, and packed with more content and detail than 95% of the zones in WoW or WAR. The zones are huge, beautifully designed, and typically take at least a 4-5 hour play session to see everything in them. The dungeons and instances of course arent as big (actually, some are pretty huge), but they are just as detailed. Then you get the people that havent played since the first month and still cite technical issues as a major problem. It is apparent to anyone who has logged on recently that these posters perception is outdated. Current players know this, but people that come to these forums to see if AoC is something they may want to try out have no way of knowing that what these people say is generally bs. It can't be denied that great changes/fixes have already been done, and it cant be denied that there are even more changes coming down the pipe. The only issue is if it will be too little too late for Funcom and to that respect, it comes down to optimism vs pessimism. It could really go either way and neither side can say with any certainty that they can predict the future. At least the optimists are willing to admit theres a chance AoC can fail, where the pessimists are unwilling to concede that AoC can still thrive. EDIT: In a more direct response to your quote, New people arent posting here to hype the game and boost AoC subs. We are posting here to counter the blatant lies in an effort to give newcomers an honest assessment of where the games content stands at this particular moment, which is far better than the first 2-3 months after release. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
10/20/08 11:26:07 AM#14
Its all about a game meeting your expectations. Glad to see AOC is working for you, that's great, no one should ever play a game based on what other folks think. I play EVE, and it frequently gets listed at the top of people's most hated game list. That's OK, I like it, and continue to play, don't need anyone else to follow my lead or agree, and it sounds like you (OP) know what you want as well. Only difference is, I don't see the need to start new threads about why I like EVE, or don't like AOC. But happy to respond in any thread that opens the door. "Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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10/20/08 11:27:58 AM#15
sorry but zoning is rampant even post tortage. Take for instance going to Conall Valley last night from Khemi. From khemi go to old tarantia, old tarantia to (probably missing a step in here somewhere) conarch village, conarch village to conall valley, and you hit at least 2 zones out of 4 or 5 zoning which you run through the map in 20-30 seconds. Every map is a zone, even if you are just passing through, they only take a few minutes to go from one side to another.
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10/20/08 11:31:08 AM#16
Originally posted by Trustt
I myself am a new poster and have very few posts, all of which are about AoC. I've browsed the forums here for a while (for WAR, AoC, Guild Wars, little WoW, etc), just never really cared enough to make a post until recently. The catalyst to me signing up and starting to post was all of the misinformation on these AoC forums. Not that AoC is perfect; there are 100% viable complaints here, but amongst them are so many lies and exxagerations that it makes me sad to be a part of such a hate-filled, grudge-infested gaming community. When people complain about the instancing in AoC, they fail to mention how drastically the zoning drops off after tortage. And it IS a drastic change after tortage. When people talk about the zones, they claim they are tiny, or medium sized zones. They fail to acknowlege that each zone in AoC after Tortage is larger, and packed with more content and detail than 95% of the zones in WoW or WAR. The zones are huge, beautifully designed, and typically take at least a 4-5 hour play session to see everything in them. The dungeons and instances of course arent as big (actually, some are pretty huge), but they are just as detailed. Then you get the people that havent played since the first month and still cite technical issues as a major problem. It is apparent to anyone who has logged on recently that these posters perception is outdated. Current players know this, but people that come to these forums to see if AoC is something they may want to try out have no way of knowing that what these people say is generally bs. It can't be denied that great changes/fixes have already been done, and it cant be denied that there are even more changes coming down the pipe. The only issue is if it will be too little too late for Funcom and to that respect, it comes down to optimism vs pessimism. It could really go either way and neither side can say with any certainty that they can predict the future. At least the optimists are willing to admit theres a chance AoC can fail, where the pessimists are unwilling to concede that AoC can still thrive.
This is very eloquent and states exactly how I feel. Cheers to you |
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10/20/08 12:11:02 PM#17
Originally posted by Trustt
I myself am a new poster and have very few posts, all of which are about AoC. I've browsed the forums here for a while (for WAR, AoC, Guild Wars, little WoW, etc), just never really cared enough to make a post until recently. The catalyst to me signing up and starting to post was all of the misinformation on these AoC forums. Not that AoC is perfect; there are 100% viable complaints here, but amongst them are so many lies and exxagerations that it makes me sad to be a part of such a hate-filled, grudge-infested gaming community. When people complain about the instancing in AoC, they fail to mention how drastically the zoning drops off after tortage. And it IS a drastic change after tortage. When people talk about the zones, they claim they are tiny, or medium sized zones. They fail to acknowlege that each zone in AoC after Tortage is larger, and packed with more content and detail than 95% of the zones in WoW or WAR. The zones are huge, beautifully designed, and typically take at least a 4-5 hour play session to see everything in them. The dungeons and instances of course arent as big (actually, some are pretty huge), but they are just as detailed. Then you get the people that havent played since the first month and still cite technical issues as a major problem. It is apparent to anyone who has logged on recently that these posters perception is outdated. Current players know this, but people that come to these forums to see if AoC is something they may want to try out have no way of knowing that what these people say is generally bs. It can't be denied that great changes/fixes have already been done, and it cant be denied that there are even more changes coming down the pipe. The only issue is if it will be too little too late for Funcom and to that respect, it comes down to optimism vs pessimism. It could really go either way and neither side can say with any certainty that they can predict the future. At least the optimists are willing to admit theres a chance AoC can fail, where the pessimists are unwilling to concede that AoC can still thrive. EDIT: In a more direct response to your quote, New people arent posting here to hype the game and boost AoC subs. We are posting here to counter the blatant lies in an effort to give newcomers an honest assessment of where the games content stands at this particular moment, which is far better than the first 2-3 months after release.
What? Zoning is always an immersion killer. Fail to mention that you might be chatting with someone in the same OOC but they are in a different instance than you are? Maybe this isnt an issue anymore as the number or players in a given area is too low to prompt the game to start a second instance. But if the game were truly an MMO, then instancing would again be an issue. It was very annoying for me. -Lum |
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10/20/08 1:17:35 PM#18
Originally posted by lumache
What? Zoning is always an immersion killer. Fail to mention that you might be chatting with someone in the same OOC but they are in a different instance than you are? Maybe this isnt an issue anymore as the number or players in a given area is too low to prompt the game to start a second instance. But if the game were truly an MMO, then instancing would again be an issue. It was very annoying for me. I can see your point about instancing but a majority of games do instancing in some way. Instancing allows you to have more details and such in a zone. Look at LOTRO, they instance the insides of buildings so there can be more detail. Even wow Instances its raids so they can be longer and more detailed. Even games with "open worlds" such as Warhammer have instances. Each tier is instanced, Each Scenerio is instanced, and even the 2 zones in the tiers are instanced, If you cross the point you'll notice because your game will freeze for about 2-5ish seconds while it does a load of the new area. Vanguard had a big problem with this called which they referred to as Chunking. Instancing isnt the best solution but I also don't like the wide open bland world of wow. So there needs to be a mi9dfdle ground. |
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10/21/08 7:09:16 AM#19
Originally posted by lumache
What? Zoning is always an immersion killer. Fail to mention that you might be chatting with someone in the same OOC but they are in a different instance than you are? Maybe this isnt an issue anymore as the number or players in a given area is too low to prompt the game to start a second instance. But if the game were truly an MMO, then instancing would again be an issue. It was very annoying for me. What is funny is the second largest selling MMO happens to be... Guild Wars...a MASSIVELY instanced game. The instances help to create a more cohesive "story" based world in my opinion and helps to graphically enhance the game. As to your statement of if it were truly an MMO instancing would be an issue. I see no issue. The game is massive, it is multiplayer and it is online...Guilld Wars is exactly that and has instances. AoC does an excellent job of having instances for very large zones. |
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10/21/08 7:19:47 AM#20
Originally posted by AmazingAvery
It's common knowledge that people who get banned from the official forums do so by not abiding by the rules there, if only they can put across constructive crititism things would be ok. Many people according to polls have been in since the start. Games coming up on the 5 month old mark, it's up and it's running, its just not a finish line yet. About the combo thing, you might want to check out patch 3's notes.
That the absolute biggest load of shit I think I have ever had the pleasure of reading from you. They were banned for not abbiding by the rules? Whos rules? FC's or the non-payed egotistical player mods ( say it slowly LUFKIN) While there were some that deserved it there were quite a few locked threads and banned accounts that were done so with no justification. Thats a fact not Official AOC mouthpiece propoganda Jesus Avery how do you look in the mirror every morning |
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