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General Discussion  » Why is it that Blizzard must steal ideas from other games to be successful?

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146 posts found
  etomai

Novice Member

Joined: 6/07/07
Posts: 43

10/18/08 1:39:37 PM#101
Originally posted by SignusM
Originally posted by etomai
Originally posted by SignusM
Originally posted by SonofSeth
Originally posted by etomai
Originally posted by SignusM

I'm still waiting for someone to give me a single unique feature WoW has that wasn't done better in another MMO.

The only unique thing WoW did was make a casual MMO for the kids that haven't figured out basic math yet, because thats about as complicated as WoW gets. It is EverQuest watered down, plain and simple, every single mechanic.

The only unique thing that email did was make a casual mode of communication for the kids that haven't figured out basic horseback riding yet, because thats about as complicated as email gets.  It is pony express watered down, plain and simple, every single mechanic.

 

 

Damn Signus, you got served!!

That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight.

Ah, the trick is: neither does yours.

I didn't make an analogy. Go back to grade school kid.

Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new.

DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new.

No, you didn't make an analogy.  You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse.  I replied with an equally absurd argument based on that assumption.  It's a rhetorical device called reducto ad absurdum.  Can we move away from the pissing contest now?  Calling people "kid" on the internet just makes you look bad.  If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining.

I'll toss this one out.  WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc...  Is that a novel feature?  Who cares.  Entertaining to lots of people is about as good a metric as you'll get for the quality of a game.


  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

10/19/08 7:14:44 AM#102
Originally posted by etomai
Originally posted by SignusM
Originally posted by etomai
Originally posted by SignusM
Originally posted by SonofSeth
Originally posted by etomai
Originally posted by SignusM

I'm still waiting for someone to give me a single unique feature WoW has that wasn't done better in another MMO.

The only unique thing WoW did was make a casual MMO for the kids that haven't figured out basic math yet, because thats about as complicated as WoW gets. It is EverQuest watered down, plain and simple, every single mechanic.

The only unique thing that email did was make a casual mode of communication for the kids that haven't figured out basic horseback riding yet, because thats about as complicated as email gets.  It is pony express watered down, plain and simple, every single mechanic.

 

 

Damn Signus, you got served!!

That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight.

Ah, the trick is: neither does yours.

I didn't make an analogy. Go back to grade school kid.

Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new.

DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new.

No, you didn't make an analogy.  You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse.  I replied with an equally absurd argument based on that assumption.  It's a rhetorical device called reducto ad absurdum.  Can we move away from the pissing contest now?  Calling people "kid" on the internet just makes you look bad.  If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining.

I'll toss this one out.  WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc...  Is that a novel feature?  Who cares.  Entertaining to lots of people is about as good a metric as you'll get for the quality of a game.


What WoW did was turn baseball into wiffle ball.
 

 

  Jetrpg

Elite Member

Joined: 4/22/06
Posts: 2199

10/19/08 7:17:04 AM#103

What WoW did was turn baseball into wiffle ball.
 

 

 

Both of which i could not play for i was too in aww of runescape.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  Arcona

Novice Member

Joined: 3/30/04
Posts: 791

10/19/08 7:22:59 AM#104

Why do people discuss idea-stealing in mmorpgs only?  Its done in all games. Imagine if Westwood Studios got royalties from all the RTS games that came after Dune 2 

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4055

10/19/08 7:24:54 AM#105
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Tarka

Novice Member

Joined: 10/26/07
Posts: 1624

Free speech is a right, common sense is a duty.

10/19/08 7:26:02 AM#106
Originally posted by Arcona

Why do people discuss idea-stealing in mmorpgs only?  Its done in all games.


 Very true, even WAR stole ideas in the form of its UI and other typical MMO mechanics.

Why re-invent the wheel, when you can refine it.  And WoW refined it well for a mass market.

  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

10/19/08 7:28:36 AM#107
Originally posted by zymurgeist
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......


 

Yes, because making money is the most important thing.

Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.

  Guardian30

Novice Member

Joined: 8/13/06
Posts: 2

10/19/08 7:29:03 AM#108

What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.

  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

10/19/08 7:33:44 AM#109
Originally posted by Guardian30

What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.


 

Gotta have athiests to their cult. Its balance.

  User Deleted
10/19/08 7:35:48 AM#110
Originally posted by Guardian30

What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.

 

I'd reckon it's because there are those few that to enjoy something they must try and devalue someone else's enjoyment.
Just my thoughts.

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4055

10/19/08 11:22:51 AM#111
Originally posted by Arcken
Originally posted by zymurgeist
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......


 

Yes, because making money is the most important thing.

Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.


 

Yes for a Corporation making money is the most important thing. In fact it's the only thing. It's their entire reason for existance. Dude I'm hardly a disrespectful young person new to the genre. I'll be fifty in July. I don't play WoW. I don't enjoy the game. I've been playing MMOs for as long as they have existed. Before that MUDs before that BBS door games like tradewars. Would you please buy a clue? They're dreadfully cheap.  

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Ravik

Apprentice Member

Joined: 10/07/06
Posts: 583

10/19/08 11:53:17 AM#112

Blizzard doesn't have to steal ideas to be successful, it just helps.  The main reason companies don't go out and make completely new concepts is because it is such a huge risk.  It really is all about the money just like other people have posted.  Thats the same reason that games are released before they should be...the "If you waited and made the game perfect before release you'd have more subscribers and be richer" isn't true.  Taking good ideas cuts out a lot of effort in coming up with them and how to implement them. 

 

Make games you want to play.

  Douhk

Novice Member

Joined: 8/19/07
Posts: 1034

10/19/08 12:20:05 PM#113
Originally posted by Servase

I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.

 

In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.

 

The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.

 

When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.

 

/discuss


 

Who gives a crap? If it works and the general consesus enjoy it, why the hell not add it to their game. Your saying this as if WAR is something special and completely unique. The "I hate WoW because it's successful" trends are pretty dull. At least give a valid reason to hate the game, and do it on their forums.

If only SW:TOR could be this epic...

  User Deleted
10/19/08 12:32:00 PM#114
Originally posted by Servase

I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.

 

In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.

 

The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.

 

When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.

 

/discuss


 

Its smart.

Take the best from all mmorpg and put it into one.

New games DONT FUCKING UNDERSTAND THAT

they try to do something new themselves

and they dont understand that they should just mesh together everything else into one

  Ghist

Novice Member

Joined: 10/21/06
Posts: 276

Paid MMORPG subscriptions are the ONLY valid rating meters because people have to pay to vote."

10/19/08 12:36:41 PM#115
Originally posted by Arcken
Originally posted by SgtFrog

every game company copies each other in some way shape or form.


 

Again Blizzards fault, companies want to tap into that cash cow, and thats what drives the MMO market, and thats why most MMOs right now are mindless cartoons with 0 complexity and challenge.

And yet somehow the fanbois want me to say thanks? Get real.

 


 

You have to face it Blizzard just did it better than anyone else could.  It became the cash cow because they are better.

 

Any other game has 5 times the problems and one half of the vision to keep the game successful.  They may not be that original(but who exactly is in this market) but they are better programmers.

Waiting for the next thing

  Valhera

Novice Member

Joined: 11/02/04
Posts: 10

10/19/08 12:43:12 PM#116
Originally posted by Arcken
Originally posted by zymurgeist
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......


 

Yes, because making money is the most important thing.

Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.

Blizzard is still a company as far as I know. You know what company are here for, right ?

Tell Jacobs that if his game storyline was about pink horses and fairies he'd have 10 millions subscribers within the first few months, he'd be shutting down WAR the next day and making sure that every single employee is working on pink horses and fairies MMO.

 

  severius

Hard Core Member

Joined: 8/10/04
Posts: 1357

10/19/08 12:48:39 PM#117
Originally posted by Servase

I mean, why can't they just make their own game and be happy. The new WOTLK expansion is stealing even MORE ideas from Warhammer. Not like they didn't do enough when blizzard basically copied the whole concept and artwork of Warhammer. But now they're taking more of the great ideas of Mythic.

 

In WOTLK, you will be able to queue to BG's anywhere. You will be able to earn EXP from PVP and obtain random gear drops from PVP. They're adding a whole zone just for PVP as well as siege weapons.

 

The list goes on of what they're 'stealing' from WAR and what they've already stolen from the Warhammer Ip and other games.

 

When will they make their "own" game? When I look at WoW, I just see a bunch of other great concepts smashed into one. It's like Runescape but in third person.

 

/discuss


 

Honestly, since when has Blizzard been known for coming up with their own ideas?   They have always taken what other people have done, refined it, polished it, and put a small twist on it (usually making things easier).  Over the past week we heard that a bunch of folks from Blizzard were not permitted into the WAR beta, had they been in the beta they would have added pq's to WotLK.

  DeathPriest

Apprentice Member

Joined: 1/18/06
Posts: 61

10/19/08 12:53:16 PM#118

ALL games borrow from other games, im by no means a wow fanboi, i dont event play wow..  but the fact remains, i would be pissed if mmos didnt play others, and use some of the best ideas from them, think of how bland mmo's would be if they didnt.   its not just wow,  its ALL of them.  welcome to the genre.

Divine
Strength and Honor
www.divineguild.com

  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

10/19/08 3:02:00 PM#119
Originally posted by zymurgeist
Originally posted by Arcken
Originally posted by zymurgeist
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......


 

Yes, because making money is the most important thing.

Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.


 

Yes for a Corporation making money is the most important thing. In fact it's the only thing. It's their entire reason for existance. Dude I'm hardly a disrespectful young person new to the genre. I'll be fifty in July. I don't play WoW. I don't enjoy the game. I've been playing MMOs for as long as they have existed. Before that MUDs before that BBS door games like tradewars. Would you please buy a clue? They're dreadfully cheap.  


 

Dude, I apologize, its brought many disrespectful people, young  and old, as youve so eloquenty made clear. Truly Im starting to agree that age is no indication of maturity. Dude.

  Arcken

Apprentice Member

Joined: 8/14/04
Posts: 2577

Lets face it, MMOs today are turning into single player console games with a chat box included.

10/19/08 3:05:10 PM#120
Originally posted by Ghist
Originally posted by Arcken
Originally posted by SgtFrog

every game company copies each other in some way shape or form.


 

Again Blizzards fault, companies want to tap into that cash cow, and thats what drives the MMO market, and thats why most MMOs right now are mindless cartoons with 0 complexity and challenge.

And yet somehow the fanbois want me to say thanks? Get real.

 


 

You have to face it Blizzard just did it better than anyone else could.  It became the cash cow because they are better.

 

Any other game has 5 times the problems and one half of the vision to keep the game successful.  They may not be that original(but who exactly is in this market) but they are better programmers.


 

The only two things that I think Blizzard has done better than anyone else, is bank on brand recognition, and make a game that can be played on any old system out there. Thats it, theyve done nothing else better than any other compnay.

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