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10/20/08 11:38:59 AM#21
Originally posted by Votary
Of course it wouldnt be any fun if the captain says lets get out of here..I think player crews would be awesome if STO is more of the pvp type game. |
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10/20/08 5:45:21 PM#22
As long as it's not another World of Warcraft or fantasy based mmo...I'm interested in at least checking it out on release day. So sick of the fantasy mmo clones. |
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10/20/08 5:49:33 PM#23
Originally posted by Tarka
SWG toyed around with the idea I believe for JTL. But if it was a core option in an MMO I think it could work. SOE lied to the player base when they said that capital ships would be implemented. Just another carrot to tease the fanbois with. |
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10/20/08 7:26:09 PM#24
my 2cents worth, I particulary don't like the screenies Kinda blan looking, I suggest that they enlist graphics from egosoft, those people r a can do !! if you have never seen good space graphics give them a visit. |
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10/20/08 7:28:38 PM#25
Originally posted by EbenEmael
SWG toyed around with the idea I believe for JTL. But if it was a core option in an MMO I think it could work. SOE lied to the player base when they said that capital ships would be implemented. Just another carrot to tease the fanbois with. I never played JTL enough to find out, but I heard that the YT1300 (millenium falcon type ship) could allow multiple players in it. One was piloting whilst others manned the guns. Isn't that true? |
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10/20/08 9:04:25 PM#26
I, for one, am glad they left the one-guild = one-crew concept. To be faithful to the shows, only the heads of each section get to actually do anything, and ultimately only 7 or 8 of a 400-2000 man crew ever have a task besides ... well... I'm still not sure what those others do. They poke at touch-screens (while one guy does ALL the work), they water plants (which could be automatic), they hang out in the lounge, they walk the halls, and infrequently you find them teaching children. The only department that seems to have an actual set of duties is Security, and those guys run off in pairs every time an alien life form invades the ship. The Defiant was the one ship that went ahead and got rid of the guys that didn't do any work, and just had a few guys on the bridge. It felt empty, though. Maybe the big crews were really just for company? So, although I suppose they could have gone with 5-10 man crews, where each player was a section chief, or whatever (Yay! I'm not enough of a trekker to be sure of the correct titles!) making each player a captain of a ship will work for me. My only concern will be whether or not the ships feel BIG in flight. Can't stand the Star Trek games where I feel like I'm remote-controlling a model. |
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10/21/08 12:22:54 AM#27
Originally posted by TarkaI never played JTL enough to find out, but I heard that the YT1300 (millenium falcon type ship) could allow multiple players in it. One was piloting whilst others manned the guns. Isn't that true?
Yes, that is true. In fact, that was one of my favorite things about JTL. You could even get pilot xp as a passenger. |
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10/21/08 2:17:41 AM#28
If they did the one guild one crew thing they would also to make a way so that another player can take over the duties of another if that player goes linkdead/afk.
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10/21/08 5:24:26 AM#29
I was reading some of your post here and I remember this game, I had did the beta on it so I just thought by adding this link so that some of you can see teamwork and having more than 1 player in a ship for pvp. http://www.freeallegiance.org/ |
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10/21/08 9:23:58 AM#30
Originally posted by tysonj25 Did you ever see Galaxy Quest where sigourny weaver yells at the captain "I have only one job on this ship and thats to repeat what the computer says and I am going to do it"....F'in funny Yeah I agree that does not sound fun at all....Away team missions are differrent but ship side...bleh! I'll be the neelix and just sit in the kitchen waiting with simulated doritos and red bull! HAHA, good one! I am the type of player where I like to do everything and anything from time to time. |
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