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News & Features Discussion  » Warhammer Online : Age of Reckoning: Talking Head on the State of the Game

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62 posts found
  Manchine

Novice Member

Joined: 8/01/03
Posts: 486

10/17/08 2:05:07 PM#21

Looks great.  I am looking forward to the Dark Elf Tank.  :)  Actually pretty much everything is standard with what needs to be done.

  Jetrpg

Novice Member

Joined: 4/22/06
Posts: 2392

10/17/08 2:23:18 PM#22

What alot of people miss is that Swordmaster are the best tanks in the game.

That order classes are generally greater than destruction , and that over time people will start to roll order to get that one up.

 

As for the comments about hardcore/casual game play.... did you do nothing but solo in war or pug... if so then guess what your following the casual track. Me and 8 other people had a strong enough group to do the first dungeons When we were even leveled (try it it was hard, harder than any blizz dungeon save end-game, but if you just sat around pug you may not know this, you xhardcorex dude you). We Did open pvp where often like in yesterday of europe your flanks melt away becuase they are composed of peasents (or pugs in this case). It takes a strong middle to hold that stuff together (causal in time but not play style).

Basically, now the best players are the ones who are hardcore, not the ones without jobs. Hardcore MEANS something in WAR , much more than it ever did in WoW; because its a title given based on ability, not living in your grandparents basment. I know, I know your not as cool and tuff anymore, becuase look so many people are good players. Well goes with the territory. I can say this When i entered a new teir and was at the bottom of the level range i ususally still toped the healing charts. That my friend is hardcore.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  ZkilfinG

Novice Member

Joined: 12/14/07
Posts: 30

10/17/08 2:30:42 PM#23
Originally posted by JonMichael

Mythic has to be real careful saying that.  The company that wins HANDS DOWN for added content free of charge is Turbine with LOTRO.  This content they are adding was taken out before release because it wasn't ready and everyone knows that.

 

I haven't played LOTRO, so it's very possible you are right. I can't keep myself from adding that CCP also has used this model with free expansion for EvE. It's really very nice, and I think also that it can be a good business decision. Why? Because then you can always keep playing without having to pay more then the montly fee. An expansion can stop some subscibers if they have to pay for it. Also it's easier for players to reactivate an old account without having to pay for all expansions that might have come since they quit.

Playing: Xbox360.
Played: NC, WoW, EvE, WAR, LOTRO.
Waiting: Dust 514, SW:TOR, Infinity:TQFE, et al.

  User Deleted
10/17/08 2:38:47 PM#24
Originally posted by Stradden
Originally posted by PinkCat

I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 

 

Professional gamer? What league? What team? Just curious.

Actuall,y I wasn't talking about any imbalance other than the lack of tanks on the Order side, which IS an issue and the addition of the KotBS will certainly add to the numbers. Many players are rolling Empire these days and a lot of them have been waiting on rolling their tank until Mythic launched a tank for the Empire.

I may be a writer and a journalist, but I'm also a gamer. I am many things, sir. Many of them unplesant, but ignorant is not one of them.


 

I agree. Adding the knight will surely help Order a lot, it was on many Order players agenda, including my own.

  Paragus1

Highlighted Blogger

Joined: 6/29/06
Posts: 1749

Co-Leader of Inquisition
www.inqguild.net

10/17/08 3:16:36 PM#25

I pretty much agree with your sentiments Jon.  He touched on what I thought were the top issues with the game so far.   I would like to hear more about his overworld RvR plan, but other then that there is not a lot of room to complain.  Also I think the class balancing can't happen soon enough.  At least his letter references problems, after reading Gaute's letters in AoC, I was wondering if we were playing the same game.

What class are you playing as your main out of curiosity? (I am assuming you are playing)

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6671

10/17/08 3:33:02 PM#26

Yep very good article, congrats to Mythic for such a successful game. 

My only comment is I just wish Mythic would drop this rvr nomenclature.  Pvp, is pvp no matter how you call it and their so called rvr is no different than pvp in many other games.

  mackdawg19

Tipster

Joined: 5/28/07
Posts: 868

"If men were created equal, then what happened to game developers?"

10/17/08 4:03:37 PM#27

Nice article Jon, was a great read. Mythic seems to know what the community wants. Hopefully they don't go around listening to everything though. It could end up biting them back.

  Z3R01

Advanced Member

Joined: 9/09/08
Posts: 2459

MMO gamer since 1997

10/17/08 4:08:08 PM#28
Originally posted by PinkCat
Originally posted by Deewe

 


Originally posted by PinkCat
I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 

 

May I disagree?

Theses classes will add some balance but the real balancing will come from tweaking all the classes and scenarios.

Now WAR, as most MMO now, is for harcore at max level, and yes I know you have a 40 lvl Soc on Dark Craig.

I saw lot of negativity in your posts lately and personally I wish you'll find your home into FallenEarth as we can agree KotorOnline won't be your cup of tea as it won't be like SWG Pre-CU.

And I insist even, if you don't like the game, which is your right, you can't say Mr Wood wasn't right on track.

 

To each is thier own, KoTOR-O will not be my cup of tea becuase I already have all the info thanks to my friends in certain places.  However, it doesn't mean Im not going to play a free month as I do in all the MMO's.  I collect MMO's and will continue to do so as they are released, max out my  toons and then move on.  If it can keep me longer great...

I respect Jon Woods, im just baffled at some of his comment's almost as if Mythic gave him money to say some of the remarks he made. Just my 5 Canadian cent's.

 

Let me get this straight, You collect MMOs?

You basically buy a MMO knowing you will only play the free month, get to max level and quit?

Then you come on the boards and troll the shit out of the game you just capped?

That's the stupidest shit I have ever read, who the hell does that?

MMOs are designed to evolve overtime not be spectacular the first 30 days.

I feel bad for you that you only play through the balance/bug fixing month of a MMO.

I was going to block your post due to the pink writing but now I have a better reason.

People we have a world class troll on our hand..... a professional even.

 

/block

 

Playing: None

Waiting on: None

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

10/17/08 4:11:46 PM#29
Originally posted by PinkCat

I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 


 

Professional gamer? lol

A lawyer is a profession. A Doctor is a profession, but a gamer is not a profession. No need to argue with me about it, just look it up for yourself, and you will see you used the term "professional" a little liberally.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  ZeusDv

Warhammer Online Correspondent

Joined: 2/05/05
Posts: 38

10/17/08 6:55:37 PM#30
Originally posted by JK-Kanosi
Originally posted by PinkCat

I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 


 

Professional gamer? lol

A lawyer is a profession. A Doctor is a profession, but a gamer is not a profession. No need to argue with me about it, just look it up for yourself, and you will see you used the term "professional" a little liberally.

Actually you can be a professional gamer, the most well known is a guy called Fatal1ty. Have a look at him on Wikipedia http://en.wikipedia.org/wiki/Fatal1ty

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

10/17/08 7:51:09 PM#31


Originally posted by soaro77

Originally posted by PinkCat

Simply put, WAR is a great game for casual's and offers nothing to the hardcores.





Good, it is about time someone did something for casual gamers too. Hardcore gamers already have a game they can play. Blizzard likes to devote every patch and upgrade in WoW to hardcore gamers and completely ignore causal gamers. Now us casual gamers have a game we can play too.



Originally posted by sairusco
Professional gamers.. hardcore.. times have changed I guess. (I seem to be one of the rare individuals that plays a game for fun and to relax after a hard day of work)


Originally posted by Zanthorn

Originally posted by sairusco

Professional gamers.. hardcore.. times have changed I guess. (I seem to be one of the rare individuals that plays a game for fun and to relax after a hard day of work)




Thank you, I was begining to think I was alone in feeling this way.
Way to many have forgotten what the words "Game",and "Gamer" means.


AMEN!!!! Nearly had a heart attack

Geez, guyz/girls you just don't know how good I feel at reading such comments, really a sore to my eyes

  PaddyUK

Novice Member

Joined: 3/24/08
Posts: 6

10/17/08 8:19:01 PM#32

The first major patch is shaping up nicely. I'm really excited to see where Mythic run with this game.

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

10/17/08 10:16:06 PM#33
Originally posted by ZeusDv
Originally posted by JK-Kanosi
Originally posted by PinkCat

I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 


 

Professional gamer? lol

A lawyer is a profession. A Doctor is a profession, but a gamer is not a profession. No need to argue with me about it, just look it up for yourself, and you will see you used the term "professional" a little liberally.

Actually you can be a professional gamer, the most well known is a guy called Fatal1ty. Have a look at him on Wikipedia http://en.wikipedia.org/wiki/Fatal1ty


 

Well, I admit that I was thinking of the word profession, not professional when I replied. There are certain standards that are required to be met before a occupation can be considered a profession. One example is an advanced academic degree and a unified code of ethics.

It's amazing that there are professional gamers now. I feel it's a waste of time though. I see gaming as a hobby, not as something that should be pursued professionally. I believe that energy could be better spent helping others in the world, but not everyone has my priorities or needs to. Kudos to that guy for finding his niche in this world.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  smut

Novice Member

Joined: 10/28/06
Posts: 253

10/17/08 11:51:23 PM#34
Originally posted by Z3R01
Originally posted by PinkCat
Originally posted by Deewe

 


Originally posted by PinkCat
I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 

 

May I disagree?

Theses classes will add some balance but the real balancing will come from tweaking all the classes and scenarios.

Now WAR, as most MMO now, is for harcore at max level, and yes I know you have a 40 lvl Soc on Dark Craig.

I saw lot of negativity in your posts lately and personally I wish you'll find your home into FallenEarth as we can agree KotorOnline won't be your cup of tea as it won't be like SWG Pre-CU.

And I insist even, if you don't like the game, which is your right, you can't say Mr Wood wasn't right on track.

 

To each is thier own, KoTOR-O will not be my cup of tea becuase I already have all the info thanks to my friends in certain places.  However, it doesn't mean Im not going to play a free month as I do in all the MMO's.  I collect MMO's and will continue to do so as they are released, max out my  toons and then move on.  If it can keep me longer great...

I respect Jon Woods, im just baffled at some of his comment's almost as if Mythic gave him money to say some of the remarks he made. Just my 5 Canadian cent's.

 

Let me get this straight, You collect MMOs?

You basically buy a MMO knowing you will only play the free month, get to max level and quit?

Then you come on the boards and troll the shit out of the game you just capped?

That's the stupidest shit I have ever read, who the hell does that?

MMOs are designed to evolve overtime not be spectacular the first 30 days.

I feel bad for you that you only play through the balance/bug fixing month of a MMO.

I was going to block your post due to the pink writing but now I have a better reason.

People we have a world class troll on our hand..... a professional even.

 

/block

 

 

QFT!

Reading this persons posts in this thread and others you can tell they have a superiority complex. Yeah lets race to cap and skip loads of content in between then cry that I dont like the content and that I have every mmo ever released so I am an expert and only my opinion matters 'cause I am a professional gamer"

 

Yeah we get it, your the best MMO gamer ever. I don't know why 'she' even plays this genre when it is obvious they will never find the perfect MMO. Then they troll about it, every single chance they get like they are getting paid to do so. Then make condescending remarks towards people that do enjoy the game. You will also see these type of people never give constructive feedback or mention some redeeming qualities of the game.

 

Get over it already. I will never understand why someone who hates a game will still continue to post on that games forums.  If I hated WAR so much I would stay away from the WAR boards. End of rant....

 

I read the State of the Game address and it did touch on a few of the things I have been worried about. The influence system for open world rvr sounds just like what we need to make open rvr more populated. It is good that they are bringing back the missing tank classes and I am looking forward to seeing all the class balancing. Mark said vast majority of classes were getting some love so I hope they do it correctly. I do hope they continue to improve the graphics engine in terms of making it look better. I'm still waiting for EAX to be enabled again for Vista users as well. I have seen nothing mentioned about the EAX issue since it was disabled in Open Beta.

  IAmMMO

Advanced Member

Joined: 5/17/08
Posts: 1320

10/18/08 1:10:56 AM#35

Good to see they're adding those two classes they took out. Should make a lot of people happy, except Pro gamers of course.

  IAmMMO

Advanced Member

Joined: 5/17/08
Posts: 1320

10/18/08 1:11:32 AM#36
Originally posted by PinkCat

I disagree with most of Jon's views in the majority of his comment's.  For him to think that adding two removed classes will sort out the imbalance issues is ignorant. I can tell you (from a professional gamers point of view, not a writer/journalists.) that by adding those two classes will do nothing about the imbalance problems.  Simply put, WAR is a great game for casual's  and offers nothing to the hardcores.  Glad to see Jacob's vs. Kaplan, Mythic 0 - Blizz 1. 

 

  chryses

Novice Member

Joined: 5/29/07
Posts: 1438

10/18/08 1:59:04 AM#37

The game has been targeted at a completely different demographic so I was hugely disappointed as I am a massive Warhammer fan.  This is probably the only MMO I really wanted to play above and beyond anything else and I can't believe I have not logged in for a whole week because I just find it so dull and basic.  Today my sub runs out and I hope it continues to grow for those that love it.  I thought about rerolling on a high pop server but even that would only draw my gameplay out for another month.  They need to shut down some low pop servers now and  as stated in the article, let players move on to high pop servers.  One more thing...give us a crafting bag!!!!  Anyone that cultivates and is an alchemist will feel my pain here.  My inventory had 20 different items for each crafting method and I was constantly dropping or selling good stuff. Its not even new now...most MMOs have a crafting bag alongside your inventory!  Geeeshh..basic stuff guys, sort it!

 

  Svayvti

Novice Member

Joined: 11/11/05
Posts: 160

10/18/08 3:07:03 AM#38
Originally posted by JonMichael

Great comments, Jon.  I agree!

Great state of the game from MJ.

The only thing I wasn't too pleased to read was where Mark stated:

"I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer."

Mythic has to be real careful saying that.  The company that wins HANDS DOWN for added content free of charge is Turbine with LOTRO.  This content they are adding was taken out before release because it wasn't ready and everyone knows that. 

I love WAR and LOTRO, but honestly... when Mythic starts adding new content free of charge than Turbine has in the past 1-1/2 years, then they can make those kinds of statements.  Otherwise, it comes across as arrogant.

 

 

I think this was pretty clearly a stab at WoW and not LotRO which it can't compare well to at this point and has a very different playerbase. WoW however releases this next month a new Hero class which was originally acknowledged slated to be an after release content patch (along with other Hero classes). Lots of other content like the Druids stormcrow form has been added in as expansion content when it was taken out during beta. So this is a stab at disgruntled WoW players who are paying for features they got excited about with release a long time ago.

LotRO players, well I just don't expect a lot of them (Monster players mostly) will be excited by WAR for long. Storywise and gameplay wise they go after very different types of players, they can only be compared in how well each of them has gone after their market.

  Horusra

Advanced Member

Joined: 6/26/05
Posts: 2205

10/18/08 7:07:39 AM#39
Originally posted by Mrbloodworth

 


Jon's Comments

 

Has it really come to the point where the guys has to make a point of saying that this report on what they’re planning to put in the game isn’t a guarantee and that they’re just talking about what they’re planning? I mean, I commend Mark for putting this in there as a “just in case” way of managing expectations (a game’s development is constantly changing and adapting) but shouldn’t that just be a given?


 

Yes. See: Your forums

 

The majority of posters here have no clue about development, or would even be open to the idea that "Shit happens"…… Nope, they will just flame all day long that "It was promised!!" That and start saying things like "They are incompetent!!SHIFT1!", or something about monkeys and type writers.

 

 


 

Ok this is ingorant.  Coming from a programing background when talking about developing something you only speak in basics that can be delivered.  If you tell a client that you will delivery some functionality and then a month before supplying the final product tell the client you could not put in the promised items that is called "You will not be hired again."  Development or no you do not make promises and then fail to produce them.  If you underestimate what you can produce then the client will be much happier.  Think Scotty from Star Trek...say 5 hours to fix, but do it in 2 so people think you are a miracle worker.

  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  10/18/08 7:21:21 AM#40
Ok this is ingorant.  Coming from a programing background when talking about developing something you only speak in basics that can be delivered.  If you tell a client that you will delivery some functionality and then a month before supplying the final product tell the client you could not put in the promised items that is called "You will not be hired again."  Development or no you do not make promises and then fail to produce them.  If you underestimate what you can produce then the client will be much happier.  Think Scotty from Star Trek...say 5 hours to fix, but do it in 2 so people think you are a miracle worker.

 

While I kind of agree with this,I have to point out that you're not talking about promises. Promise is a term that get applied later to an interview or similar piece.

Sites like this one have the ability to go "nbehind the scenes" and get early reports on the game that the developers are trying to make. It's important to understand the context of a creative project like this where everything is constantly changing and decisions sometimes have to be made to sacrifice some elements in favor of others.

The bottom line here is if you read it in an interview pre-launch, you take it with a grain of salt. This is, right now, what we're trying to do. Unless a developer specifically "promises" a feature, you can't fault them if it doesn't materialize.

 

Cheers,
Jon Wood
Managing Editor
MMORPG.com

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